Touchgui/plugins/org.apache.cordova.vibration/www/vibration.js

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1 /*
2 *
3 * Licensed to the Apache Software Foundation (ASF) under one
4 * or more contributor license agreements. See the NOTICE file
5 * distributed with this work for additional information
6 * regarding copyright ownership. The ASF licenses this file
7 * to you under the Apache License, Version 2.0 (the
8 * "License"); you may not use this file except in compliance
9 * with the License. You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing,
14 * software distributed under the License is distributed on an
15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16 * KIND, either express or implied. See the License for the
17 * specific language governing permissions and limitations
18 * under the License.
19 *
20 */
21
22 var exec = require('cordova/exec');
23
24 /**
25 * Provides access to the vibration mechanism on the device.
26 */
27
28 module.exports = {
29
30 /**
31 * Vibrates the device for a given amount of time or for a given pattern or immediately cancels any ongoing vibrations (depending on the parameter).
32 *
33 * @param {Integer} param The number of milliseconds to vibrate (if 0, cancels vibration)
34 *
35 *
36 * @param {Array of Integer} param Pattern with which to vibrate the device.
37 * Pass in an array of integers that
38 * are the durations for which to
39 * turn on or off the vibrator in
40 * milliseconds. The FIRST value
41 * indicates the
42 * number of milliseconds for which
43 * to keep the vibrator ON before
44 * turning it off. The NEXT value indicates the
45 * number of milliseconds for which
46 * to keep the vibrator OFF before
47 * turning it on. Subsequent values
48 * alternate between durations in
49 * milliseconds to turn the vibrator
50 * off or to turn the vibrator on.
51 * (if empty, cancels vibration)
52 */
53 vibrate: function(param) {
54
55 /* Aligning with w3c spec */
56
57 //vibrate
58 if ((typeof param == 'number') && param != 0)
59 exec(null, null, "Vibration", "vibrate", [param]);
60
61 //vibrate with array ( i.e. vibrate([3000]) )
62 else if ((typeof param == 'object') && param.length == 1)
63 {
64 //cancel if vibrate([0])
65 if (param[0] == 0)
66 exec(null, null, "Vibration", "cancelVibration", []);
67
68 //else vibrate
69 else
70 exec(null, null, "Vibration", "vibrate", [param[0]]);
71 }
72
73 //vibrate with a pattern
74 else if ((typeof param == 'object') && param.length > 1)
75 {
76 var repeat = -1; //no repeat
77 exec(null, null, "Vibration", "vibrateWithPattern", [param, repeat]);
78 }
79
80 //cancel vibration (param = 0 or [])
81 else
82 exec(null, null, "Vibration", "cancelVibration", []);
83 },
84
85 /**
86 * Vibrates the device with a given pattern.
87 *
88 * @param {Array of Integer} pattern Pattern with which to vibrate the device.
89 * Pass in an array of integers that
90 * are the durations for which to
91 * turn on or off the vibrator in
92 * milliseconds. The first value
93 * indicates the number of milliseconds
94 * to wait before turning the vibrator
95 * on. The next value indicates the
96 * number of milliseconds for which
97 * to keep the vibrator on before
98 * turning it off. Subsequent values
99 * alternate between durations in
100 * milliseconds to turn the vibrator
101 * off or to turn the vibrator on.
102 *
103 * @param {Integer} repeat Optional index into the pattern array at which
104 * to start repeating (will repeat until canceled),
105 * or -1 for no repetition (default).
106 */
107 vibrateWithPattern: function(pattern, repeat) {
108 repeat = (typeof repeat !== "undefined") ? repeat : -1;
109 pattern.unshift(0); //add a 0 at beginning for backwards compatibility from w3c spec
110 exec(null, null, "Vibration", "vibrateWithPattern", [pattern, repeat]);
111 },
112
113 /**
114 * Immediately cancels any currently running vibration.
115 */
116 cancelVibration: function() {
117 exec(null, null, "Vibration", "cancelVibration", []);
118 }
119 };

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