Touchgui/plugins/org.apache.cordova.dialogs/www/blackberry10/beep.js

changeset 0
e8ccd40d0ef6
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/Touchgui/plugins/org.apache.cordova.dialogs/www/blackberry10/beep.js	Thu Jun 04 14:50:33 2015 +0200
     1.3 @@ -0,0 +1,42 @@
     1.4 +/*
     1.5 + *
     1.6 + * Licensed to the Apache Software Foundation (ASF) under one
     1.7 + * or more contributor license agreements.  See the NOTICE file
     1.8 + * distributed with this work for additional information
     1.9 + * regarding copyright ownership.  The ASF licenses this file
    1.10 + * to you under the Apache License, Version 2.0 (the
    1.11 + * "License"); you may not use this file except in compliance
    1.12 + * with the License.  You may obtain a copy of the License at
    1.13 + *
    1.14 + *   http://www.apache.org/licenses/LICENSE-2.0
    1.15 + *
    1.16 + * Unless required by applicable law or agreed to in writing,
    1.17 + * software distributed under the License is distributed on an
    1.18 + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
    1.19 + * KIND, either express or implied.  See the License for the
    1.20 + * specific language governing permissions and limitations
    1.21 + * under the License.
    1.22 + *
    1.23 +*/
    1.24 +
    1.25 +module.exports = function (quantity) {
    1.26 +    var count = 0,
    1.27 +        beepObj,
    1.28 +        play = function () { 
    1.29 +            //create new object every time due to strage playback behaviour
    1.30 +            beepObj = new Audio('local:///chrome/plugin/org.apache.cordova.dialogs/notification-beep.wav');
    1.31 +            beepObj.addEventListener("ended", callback);
    1.32 +            beepObj.play();
    1.33 +        },
    1.34 +        callback = function () {
    1.35 +            if (--count > 0) {
    1.36 +                play();
    1.37 +            } else {
    1.38 +                delete beepObj;
    1.39 +            }
    1.40 +        };
    1.41 +    count += quantity || 1;
    1.42 +    if (count > 0) {
    1.43 +        play();
    1.44 +    }
    1.45 +};

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