src/tizen/hashes/rmd160.js

changeset 14
d1b294812560
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/tizen/hashes/rmd160.js	Wed Jul 31 19:48:00 2013 +0200
     1.3 @@ -0,0 +1,249 @@
     1.4 +/* A JavaScript implementation of RIPEMD-160, as specified at
     1.5 + *
     1.6 + *   http://www.esat.kuleuven.ac.be/~cosicart/pdf/AB-9601/
     1.7 + *
     1.8 + * This is pretty much a straight translation of the pseudocode, which is
     1.9 + * shorter than the reference version which has loops unrolled, but is
    1.10 + * also somewhat slower.
    1.11 + *
    1.12 + * More information about RIPEMD-160 can be found at
    1.13 + *
    1.14 + *   http://www.esat.kuleuven.ac.be/~bosselae/ripemd160.html
    1.15 + *
    1.16 + * Copyright (c) 2004, Jeremy Lin. Written 2004/02/29.
    1.17 + *
    1.18 + * You may use this code under the terms of the BSD-style jsotp license:
    1.19 + *
    1.20 + *   http://www.ocf.berkeley.edu/~jjlin/jsotp/license.html
    1.21 + *
    1.22 + * The utility functions and general framework are borrowed from Paul Johnston's
    1.23 + * MD4/MD5/SHA-1 JavaScript implementations (http://pajhome.org.uk/crypt/md5), so
    1.24 + *
    1.25 + * Portions copyright (c) 1999-2002, Paul Johnston.
    1.26 + */
    1.27 +
    1.28 +/*
    1.29 + * Configurable variables. You may need to tweak these to be compatible with
    1.30 + * the server-side, but the defaults work in most cases.
    1.31 + */
    1.32 +var hexcase = 0;  /* hex output format. 0 - lowercase; 1 - uppercase        */
    1.33 +var b64pad  = ""; /* base-64 pad character. "=" for strict RFC compliance   */
    1.34 +var chrsz   = 8;  /* bits per input character. 8 - ASCII; 16 - Unicode      */
    1.35 +
    1.36 +/*
    1.37 + * These are the functions you'll usually want to call
    1.38 + * They take string arguments and return either hex or base-64 encoded strings
    1.39 + */
    1.40 +function hexrmd160(s){return binl2hex(corermd160(str2binl(s),s.length * chrsz));}
    1.41 +function b64rmd160(s){return binl2b64(corermd160(str2binl(s),s.length * chrsz));}
    1.42 +function strrmd160(s){return binl2str(corermd160(str2binl(s),s.length * chrsz));}
    1.43 +function hexhmacrmd160(key, data){ return binl2hex(corehmacrmd160(key, data));}
    1.44 +function b64hmacrmd160(key, data){ return binl2b64(corehmacrmd160(key, data));}
    1.45 +function strhmacrmd160(key, data){ return binl2str(corehmacrmd160(key, data));}
    1.46 +
    1.47 +/*
    1.48 + * Perform a simple self-test to see if the VM is working
    1.49 + */
    1.50 +function rmd160vmtest()
    1.51 +{
    1.52 +  return hexrmd160("abc") == "8eb208f7e05d987a9b044a8e98c6b087f15a0bfc";
    1.53 +}
    1.54 +
    1.55 +/*
    1.56 + * Calculate the RMD-160 of an array of big-endian words, and a bit length
    1.57 + */
    1.58 +function corermd160(x, len)
    1.59 +{
    1.60 +  /* append padding */
    1.61 +  x[len >> 5] |= 0x80 << (len % 32);
    1.62 +  x[(((len + 64) >>> 9) << 4) + 14] = len;
    1.63 +
    1.64 +  var h0 = 0x67452301;
    1.65 +  var h1 = 0xefcdab89;
    1.66 +  var h2 = 0x98badcfe;
    1.67 +  var h3 = 0x10325476;
    1.68 +  var h4 = 0xc3d2e1f0;
    1.69 +
    1.70 +  for (var i = 0; i < x.length; i += 16) {
    1.71 +    var T;
    1.72 +    var A1 = h0, B1 = h1, C1 = h2, D1 = h3, E1 = h4;
    1.73 +    var A2 = h0, B2 = h1, C2 = h2, D2 = h3, E2 = h4;
    1.74 +    for (var j = 0; j <= 79; ++j) {
    1.75 +      T = safeadd(A1, rmd160f(j, B1, C1, D1));
    1.76 +      T = safeadd(T, x[i + rmd160r1[j]]);
    1.77 +      T = safeadd(T, rmd160K1(j));
    1.78 +      T = safeadd(rol(T, rmd160s1[j]), E1);
    1.79 +      A1 = E1; E1 = D1; D1 = rol(C1, 10); C1 = B1; B1 = T;
    1.80 +      T = safeadd(A2, rmd160f(79-j, B2, C2, D2));
    1.81 +      T = safeadd(T, x[i + rmd160r2[j]]);
    1.82 +      T = safeadd(T, rmd160K2(j));
    1.83 +      T = safeadd(rol(T, rmd160s2[j]), E2);
    1.84 +      A2 = E2; E2 = D2; D2 = rol(C2, 10); C2 = B2; B2 = T;
    1.85 +    }
    1.86 +    T = safeadd(h1, safeadd(C1, D2));
    1.87 +    h1 = safeadd(h2, safeadd(D1, E2));
    1.88 +    h2 = safeadd(h3, safeadd(E1, A2));
    1.89 +    h3 = safeadd(h4, safeadd(A1, B2));
    1.90 +    h4 = safeadd(h0, safeadd(B1, C2));
    1.91 +    h0 = T;
    1.92 +  }
    1.93 +  return [h0, h1, h2, h3, h4];
    1.94 +}
    1.95 +
    1.96 +function rmd160f(j, x, y, z)
    1.97 +{
    1.98 +  return ( 0 <= j && j <= 15) ? (x ^ y ^ z) :
    1.99 +         (16 <= j && j <= 31) ? (x & y) | (~x & z) :
   1.100 +         (32 <= j && j <= 47) ? (x | ~y) ^ z :
   1.101 +         (48 <= j && j <= 63) ? (x & z) | (y & ~z) :
   1.102 +         (64 <= j && j <= 79) ? x ^ (y | ~z) :
   1.103 +         "rmd160f: j out of range";
   1.104 +}
   1.105 +
   1.106 +function rmd160K1(j)
   1.107 +{
   1.108 +  return ( 0 <= j && j <= 15) ? 0x00000000 :
   1.109 +         (16 <= j && j <= 31) ? 0x5a827999 :
   1.110 +         (32 <= j && j <= 47) ? 0x6ed9eba1 :
   1.111 +         (48 <= j && j <= 63) ? 0x8f1bbcdc :
   1.112 +         (64 <= j && j <= 79) ? 0xa953fd4e :
   1.113 +         "rmd160K1: j out of range";
   1.114 +}
   1.115 +
   1.116 +function rmd160K2(j)
   1.117 +{
   1.118 +  return ( 0 <= j && j <= 15) ? 0x50a28be6 :
   1.119 +         (16 <= j && j <= 31) ? 0x5c4dd124 :
   1.120 +         (32 <= j && j <= 47) ? 0x6d703ef3 :
   1.121 +         (48 <= j && j <= 63) ? 0x7a6d76e9 :
   1.122 +         (64 <= j && j <= 79) ? 0x00000000 :
   1.123 +         "rmd160K2: j out of range";
   1.124 +}
   1.125 +
   1.126 +var rmd160r1 = [
   1.127 +   0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,
   1.128 +   7,  4, 13,  1, 10,  6, 15,  3, 12,  0,  9,  5,  2, 14, 11,  8,
   1.129 +   3, 10, 14,  4,  9, 15,  8,  1,  2,  7,  0,  6, 13, 11,  5, 12,
   1.130 +   1,  9, 11, 10,  0,  8, 12,  4, 13,  3,  7, 15, 14,  5,  6,  2,
   1.131 +   4,  0,  5,  9,  7, 12,  2, 10, 14,  1,  3,  8, 11,  6, 15, 13
   1.132 +];
   1.133 +var rmd160r2 = [
   1.134 +   5, 14,  7,  0,  9,  2, 11,  4, 13,  6, 15,  8,  1, 10,  3, 12,
   1.135 +   6, 11,  3,  7,  0, 13,  5, 10, 14, 15,  8, 12,  4,  9,  1,  2,
   1.136 +  15,  5,  1,  3,  7, 14,  6,  9, 11,  8, 12,  2, 10,  0,  4, 13,
   1.137 +   8,  6,  4,  1,  3, 11, 15,  0,  5, 12,  2, 13,  9,  7, 10, 14,
   1.138 +  12, 15, 10,  4,  1,  5,  8,  7,  6,  2, 13, 14,  0,  3,  9, 11
   1.139 +];
   1.140 +var rmd160s1 = [
   1.141 +  11, 14, 15, 12,  5,  8,  7,  9, 11, 13, 14, 15,  6,  7,  9,  8,
   1.142 +   7,  6,  8, 13, 11,  9,  7, 15,  7, 12, 15,  9, 11,  7, 13, 12,
   1.143 +  11, 13,  6,  7, 14,  9, 13, 15, 14,  8, 13,  6,  5, 12,  7,  5,
   1.144 +  11, 12, 14, 15, 14, 15,  9,  8,  9, 14,  5,  6,  8,  6,  5, 12,
   1.145 +   9, 15,  5, 11,  6,  8, 13, 12,  5, 12, 13, 14, 11,  8,  5,  6
   1.146 +];
   1.147 +var rmd160s2 = [
   1.148 +   8,  9,  9, 11, 13, 15, 15,  5,  7,  7,  8, 11, 14, 14, 12,  6,
   1.149 +   9, 13, 15,  7, 12,  8,  9, 11,  7,  7, 12,  7,  6, 15, 13, 11,
   1.150 +   9,  7, 15, 11,  8,  6,  6, 14, 12, 13,  5, 14, 13, 13,  7,  5,
   1.151 +  15,  5,  8, 11, 14, 14,  6, 14,  6,  9, 12,  9, 12,  5, 15,  8,
   1.152 +   8,  5, 12,  9, 12,  5, 14,  6,  8, 13,  6,  5, 15, 13, 11, 11
   1.153 +];
   1.154 +
   1.155 +/*
   1.156 + * Calculate the HMAC-RMD160 of a key and some data
   1.157 + */
   1.158 +function corehmacrmd160(key, data)
   1.159 +{
   1.160 +  var bkey = str2binl(key);
   1.161 +  if(bkey.length > 16) bkey = corermd160(bkey, key.length * chrsz);
   1.162 +
   1.163 +  var ipad = Array(16), opad = Array(16);
   1.164 +  for(var i = 0; i < 16; i++) 
   1.165 +  {
   1.166 +    ipad[i] = bkey[i] ^ 0x36363636;
   1.167 +    opad[i] = bkey[i] ^ 0x5C5C5C5C;
   1.168 +  }
   1.169 +
   1.170 +  var hash = corermd160(ipad.concat(str2binl(data)), 512 + data.length * chrsz);
   1.171 +  return corermd160(opad.concat(hash), 512 + 160);
   1.172 +}
   1.173 +
   1.174 +/*
   1.175 + * Add integers, wrapping at 2^32. This uses 16-bit operations internally
   1.176 + * to work around bugs in some JS interpreters.
   1.177 + */
   1.178 +function safeadd(x, y)
   1.179 +{
   1.180 +  var lsw = (x & 0xFFFF) + (y & 0xFFFF);
   1.181 +  var msw = (x >> 16) + (y >> 16) + (lsw >> 16);
   1.182 +  return (msw << 16) | (lsw & 0xFFFF);
   1.183 +}
   1.184 +
   1.185 +/*
   1.186 + * Bitwise rotate a 32-bit number to the left.
   1.187 + */
   1.188 +function rol(num, cnt)
   1.189 +{
   1.190 +  return (num << cnt) | (num >>> (32 - cnt));
   1.191 +}
   1.192 +
   1.193 +/*
   1.194 + * Convert a string to an array of little-endian words
   1.195 + * If chrsz is ASCII, characters >255 have their hi-byte silently ignored.
   1.196 + */
   1.197 +function str2binl(str)
   1.198 +{
   1.199 +  var bin = Array();
   1.200 +  var mask = (1 << chrsz) - 1;
   1.201 +  for(var i = 0; i < str.length * chrsz; i += chrsz)
   1.202 +    bin[i>>5] |= (str.charCodeAt(i / chrsz) & mask) << (i%32);
   1.203 +  return bin;
   1.204 +}
   1.205 +
   1.206 +/*
   1.207 + * Convert an array of little-endian words to a string
   1.208 + */
   1.209 +function binl2str(bin)
   1.210 +{
   1.211 +  var str = "";
   1.212 +  var mask = (1 << chrsz) - 1;
   1.213 +  for(var i = 0; i < bin.length * 32; i += chrsz)
   1.214 +    str += String.fromCharCode((bin[i>>5] >>> (i % 32)) & mask);
   1.215 +  return str;
   1.216 +}
   1.217 +
   1.218 +/*
   1.219 + * Convert an array of little-endian words to a hex string.
   1.220 + */
   1.221 +function binl2hex(binarray)
   1.222 +{
   1.223 +  var hextab = hexcase ? "0123456789ABCDEF" : "0123456789abcdef";
   1.224 +  var str = "";
   1.225 +  for(var i = 0; i < binarray.length * 4; i++)
   1.226 +  {
   1.227 +    str += hextab.charAt((binarray[i>>2] >> ((i%4)*8+4)) & 0xF) +
   1.228 +           hextab.charAt((binarray[i>>2] >> ((i%4)*8  )) & 0xF);
   1.229 +  }
   1.230 +  return str;
   1.231 +}
   1.232 +
   1.233 +/*
   1.234 + * Convert an array of little-endian words to a base-64 string
   1.235 + */
   1.236 +function binl2b64(binarray)
   1.237 +{
   1.238 +  var tab = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
   1.239 +  var str = "";
   1.240 +  for(var i = 0; i < binarray.length * 4; i += 3)
   1.241 +  {
   1.242 +    var triplet = (((binarray[i   >> 2] >> 8 * ( i   %4)) & 0xFF) << 16)
   1.243 +                | (((binarray[i+1 >> 2] >> 8 * ((i+1)%4)) & 0xFF) << 8 )
   1.244 +                |  ((binarray[i+2 >> 2] >> 8 * ((i+2)%4)) & 0xFF);
   1.245 +    for(var j = 0; j < 4; j++)
   1.246 +    {
   1.247 +      if(i * 8 + j * 6 > binarray.length * 32) str += b64pad;
   1.248 +      else str += tab.charAt((triplet >> 6*(3-j)) & 0x3F);
   1.249 +    }
   1.250 +  }
   1.251 +  return str;
   1.252 +}

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