michael@16: Name: brutalchess michael@16: Version: 0.5.2 michael@16: Release: MSvB_1 michael@16: License: GPLv2 michael@16: Summary: OpenGL chess client michael@16: Url: http://brutalchess.sf.net/ michael@16: Group: Games michael@16: Source: http://switch.dl.sourceforge.net/project/brutalchess/brutalchess-alpha/brutalchess-alpha-%{version}/brutalchess-alpha-%{version}-src.tar.gz michael@16: Patch: brutalchess.patch michael@16: BuildRequires: libSDL-devel, libSDL_image-devel michael@16: PreReq: libSDL-1_2-0, libSDL_image-1_2-0 michael@16: BuildRoot: %{_tmppath}/%{name}-%{version}-build michael@16: michael@16: %description michael@16: Brutal Chess features full 3D graphics, an advanced particle engine, and michael@16: several different levels of intelligent AI, inspired by the once popular michael@16: Battle Chess released by Interplay circa 1988. michael@16: michael@16: %prep michael@16: %setup -q michael@16: %patch michael@16: %{__sed} -i.orig -e 's; *GLvoid *;;g' src/md3view.cpp src/objview.cpp michael@16: michael@16: %build michael@16: %configure michael@16: make %{?_smp_mflags} michael@16: michael@16: %install michael@16: %make_install michael@16: rm -f %{buildroot}/usr/lib/md3view michael@16: rm -f %{buildroot}/usr/lib/objview michael@16: rm -rf %{buildroot}/usr/share/brutalchess/doc michael@16: michael@16: %clean michael@16: %{?buildroot:%__rm -rf "%{buildroot}"} michael@16: michael@16: %files michael@16: %defattr(-,root,root) michael@16: %doc ChangeLog README COPYING michael@16: /usr/bin/brutalchess michael@16: /usr/share/brutalchess/art/* michael@16: /usr/share/brutalchess/fonts/* michael@16: /usr/share/brutalchess/models/* michael@16: michael@16: %changelog michael@16: * Thu May 26 2011 Michael Schloh von Bennewitz - 0.5.2 michael@16: - First cut at SDL based chess client with intermediate strategy skills. michael@16: