docs/design.txt

changeset 15
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26 step, the running subclock alternates regardless of which part 26 step, the running subclock alternates regardless of which part
27 of the UI surface is pressed. 27 of the UI surface is pressed.
28 #D.08 To alternate the running subclock, the playing opponent presses 28 #D.08 To alternate the running subclock, the playing opponent presses
29 anywhere on the UI surface (even in the nonplaying opponent's area.) 29 anywhere on the UI surface (even in the nonplaying opponent's area.)
30 #D.09 RSS indicated updates are automatically published on project homepage. 30 #D.09 RSS indicated updates are automatically published on project homepage.
31 #D.10 Aspect consists of minimal UI pieces arranged statically.
32 A vertically (90 degrees rotated) title bar is flush left.
33 A system title bar is assumed to be placed above the UI surface.
34 Two clockfaces are placed side by side next to the vertical title bar.
35 One text label for the opponent name is placed below each clock face.
36 #D.11 Consideration is given to devices with several screen resolutions.
37 820 X 480 (AppUp requirement)
38 854 X 480 (Telephone)
39 1024 X 600 (Ideapad)
40 1280 X 720 (720p)
41 1366 X 768 (WeTab)
42 #D.12 Resolutions greater than 1366 X 768 (for example 1280 X 768)
43 are to be served with SVG graphics only to maintain asthetics.
31 44
32 OPTIONS 45 OPTIONS
33 46
34 #O.01 Main window is scalable and provides window decorations. 47 #O.01 Main window is scalable and provides window decorations.
35 ...this conflicts with #D.05 and must be implemented by 48 ...this conflicts with #D.05 and must be implemented by

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