michael@9: Source: schachuhr michael@9: Section: games michael@9: Priority: optional michael@9: Maintainer: Michael Schloh von Bennewitz michael@9: Build-Depends: debhelper (>= 5), libqt4-dev michael@9: Standards-Version: 3.7.3 michael@9: Homepage: http://schachuhr.europalab.com/ michael@9: michael@9: Package: schachuhr michael@9: Architecture: any michael@9: Depends: ${shlibs:Depends}, ${misc:Depends} michael@9: Description: Game clock graphical user interface client michael@9: Game clocks typically used in chess matches afford two competing michael@9: opponents the means of judging their move timing by looking at their michael@9: side of the game clock. This allows for judging the match outcome as michael@9: well, because of time allowance playing a role in chess. The SchachUhr michael@9: can certainly be used for this, but in other types of strategy matches michael@9: and games in which timing plays a role as well. michael@9: XSBC-Maemo-Display-Name: schachuhr