Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | // |
michael@0 | 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
michael@0 | 3 | // Use of this source code is governed by a BSD-style license that can be |
michael@0 | 4 | // found in the LICENSE file. |
michael@0 | 5 | // |
michael@0 | 6 | |
michael@0 | 7 | // ResourceManager.h : Defines the ResourceManager class, which tracks objects |
michael@0 | 8 | // shared by multiple GL contexts. |
michael@0 | 9 | |
michael@0 | 10 | #ifndef LIBGLESV2_RESOURCEMANAGER_H_ |
michael@0 | 11 | #define LIBGLESV2_RESOURCEMANAGER_H_ |
michael@0 | 12 | |
michael@0 | 13 | #define GL_APICALL |
michael@0 | 14 | #include <GLES2/gl2.h> |
michael@0 | 15 | |
michael@0 | 16 | #ifdef _MSC_VER |
michael@0 | 17 | #include <hash_map> |
michael@0 | 18 | #else |
michael@0 | 19 | #include <unordered_map> |
michael@0 | 20 | #endif |
michael@0 | 21 | |
michael@0 | 22 | #include "common/angleutils.h" |
michael@0 | 23 | #include "libGLESv2/angletypes.h" |
michael@0 | 24 | #include "libGLESv2/HandleAllocator.h" |
michael@0 | 25 | |
michael@0 | 26 | namespace rx |
michael@0 | 27 | { |
michael@0 | 28 | class Renderer; |
michael@0 | 29 | } |
michael@0 | 30 | |
michael@0 | 31 | namespace gl |
michael@0 | 32 | { |
michael@0 | 33 | class Buffer; |
michael@0 | 34 | class Shader; |
michael@0 | 35 | class Program; |
michael@0 | 36 | class Texture; |
michael@0 | 37 | class Renderbuffer; |
michael@0 | 38 | |
michael@0 | 39 | class ResourceManager |
michael@0 | 40 | { |
michael@0 | 41 | public: |
michael@0 | 42 | explicit ResourceManager(rx::Renderer *renderer); |
michael@0 | 43 | ~ResourceManager(); |
michael@0 | 44 | |
michael@0 | 45 | void addRef(); |
michael@0 | 46 | void release(); |
michael@0 | 47 | |
michael@0 | 48 | GLuint createBuffer(); |
michael@0 | 49 | GLuint createShader(GLenum type); |
michael@0 | 50 | GLuint createProgram(); |
michael@0 | 51 | GLuint createTexture(); |
michael@0 | 52 | GLuint createRenderbuffer(); |
michael@0 | 53 | |
michael@0 | 54 | void deleteBuffer(GLuint buffer); |
michael@0 | 55 | void deleteShader(GLuint shader); |
michael@0 | 56 | void deleteProgram(GLuint program); |
michael@0 | 57 | void deleteTexture(GLuint texture); |
michael@0 | 58 | void deleteRenderbuffer(GLuint renderbuffer); |
michael@0 | 59 | |
michael@0 | 60 | Buffer *getBuffer(GLuint handle); |
michael@0 | 61 | Shader *getShader(GLuint handle); |
michael@0 | 62 | Program *getProgram(GLuint handle); |
michael@0 | 63 | Texture *getTexture(GLuint handle); |
michael@0 | 64 | Renderbuffer *getRenderbuffer(GLuint handle); |
michael@0 | 65 | |
michael@0 | 66 | void setRenderbuffer(GLuint handle, Renderbuffer *renderbuffer); |
michael@0 | 67 | |
michael@0 | 68 | void checkBufferAllocation(unsigned int buffer); |
michael@0 | 69 | void checkTextureAllocation(GLuint texture, TextureType type); |
michael@0 | 70 | void checkRenderbufferAllocation(GLuint renderbuffer); |
michael@0 | 71 | |
michael@0 | 72 | private: |
michael@0 | 73 | DISALLOW_COPY_AND_ASSIGN(ResourceManager); |
michael@0 | 74 | |
michael@0 | 75 | std::size_t mRefCount; |
michael@0 | 76 | rx::Renderer *mRenderer; |
michael@0 | 77 | |
michael@0 | 78 | #ifndef HASH_MAP |
michael@0 | 79 | # ifdef _MSC_VER |
michael@0 | 80 | # define HASH_MAP stdext::hash_map |
michael@0 | 81 | # else |
michael@0 | 82 | # define HASH_MAP std::unordered_map |
michael@0 | 83 | # endif |
michael@0 | 84 | #endif |
michael@0 | 85 | |
michael@0 | 86 | typedef HASH_MAP<GLuint, Buffer*> BufferMap; |
michael@0 | 87 | BufferMap mBufferMap; |
michael@0 | 88 | HandleAllocator mBufferHandleAllocator; |
michael@0 | 89 | |
michael@0 | 90 | typedef HASH_MAP<GLuint, Shader*> ShaderMap; |
michael@0 | 91 | ShaderMap mShaderMap; |
michael@0 | 92 | |
michael@0 | 93 | typedef HASH_MAP<GLuint, Program*> ProgramMap; |
michael@0 | 94 | ProgramMap mProgramMap; |
michael@0 | 95 | HandleAllocator mProgramShaderHandleAllocator; |
michael@0 | 96 | |
michael@0 | 97 | typedef HASH_MAP<GLuint, Texture*> TextureMap; |
michael@0 | 98 | TextureMap mTextureMap; |
michael@0 | 99 | HandleAllocator mTextureHandleAllocator; |
michael@0 | 100 | |
michael@0 | 101 | typedef HASH_MAP<GLuint, Renderbuffer*> RenderbufferMap; |
michael@0 | 102 | RenderbufferMap mRenderbufferMap; |
michael@0 | 103 | HandleAllocator mRenderbufferHandleAllocator; |
michael@0 | 104 | }; |
michael@0 | 105 | |
michael@0 | 106 | } |
michael@0 | 107 | |
michael@0 | 108 | #endif // LIBGLESV2_RESOURCEMANAGER_H_ |