Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | // |
michael@0 | 2 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
michael@0 | 3 | // Use of this source code is governed by a BSD-style license that can be |
michael@0 | 4 | // found in the LICENSE file. |
michael@0 | 5 | // |
michael@0 | 6 | |
michael@0 | 7 | // Image.h: Defines the rx::Image class, an abstract base class for the |
michael@0 | 8 | // renderer-specific classes which will define the interface to the underlying |
michael@0 | 9 | // surfaces or resources. |
michael@0 | 10 | |
michael@0 | 11 | #ifndef LIBGLESV2_RENDERER_IMAGE_H_ |
michael@0 | 12 | #define LIBGLESV2_RENDERER_IMAGE_H_ |
michael@0 | 13 | |
michael@0 | 14 | #include "common/debug.h" |
michael@0 | 15 | |
michael@0 | 16 | namespace gl |
michael@0 | 17 | { |
michael@0 | 18 | class Framebuffer; |
michael@0 | 19 | } |
michael@0 | 20 | |
michael@0 | 21 | namespace rx |
michael@0 | 22 | { |
michael@0 | 23 | class Renderer; |
michael@0 | 24 | class TextureStorageInterface2D; |
michael@0 | 25 | class TextureStorageInterfaceCube; |
michael@0 | 26 | |
michael@0 | 27 | class Image |
michael@0 | 28 | { |
michael@0 | 29 | public: |
michael@0 | 30 | Image(); |
michael@0 | 31 | virtual ~Image() {}; |
michael@0 | 32 | |
michael@0 | 33 | GLsizei getWidth() const { return mWidth; } |
michael@0 | 34 | GLsizei getHeight() const { return mHeight; } |
michael@0 | 35 | GLenum getInternalFormat() const { return mInternalFormat; } |
michael@0 | 36 | GLenum getActualFormat() const { return mActualFormat; } |
michael@0 | 37 | |
michael@0 | 38 | void markDirty() {mDirty = true;} |
michael@0 | 39 | void markClean() {mDirty = false;} |
michael@0 | 40 | virtual bool isDirty() const = 0; |
michael@0 | 41 | |
michael@0 | 42 | virtual void setManagedSurface(TextureStorageInterface2D *storage, int level) {}; |
michael@0 | 43 | virtual void setManagedSurface(TextureStorageInterfaceCube *storage, int face, int level) {}; |
michael@0 | 44 | virtual bool updateSurface(TextureStorageInterface2D *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) = 0; |
michael@0 | 45 | virtual bool updateSurface(TextureStorageInterfaceCube *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) = 0; |
michael@0 | 46 | |
michael@0 | 47 | virtual bool redefine(Renderer *renderer, GLint internalformat, GLsizei width, GLsizei height, bool forceRelease) = 0; |
michael@0 | 48 | |
michael@0 | 49 | virtual bool isRenderableFormat() const = 0; |
michael@0 | 50 | |
michael@0 | 51 | virtual void loadData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
michael@0 | 52 | GLint unpackAlignment, const void *input) = 0; |
michael@0 | 53 | virtual void loadCompressedData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
michael@0 | 54 | const void *input) = 0; |
michael@0 | 55 | |
michael@0 | 56 | virtual void copy(GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) = 0; |
michael@0 | 57 | |
michael@0 | 58 | static void loadAlphaDataToBGRA(GLsizei width, GLsizei height, |
michael@0 | 59 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 60 | static void loadAlphaDataToNative(GLsizei width, GLsizei height, |
michael@0 | 61 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 62 | static void loadAlphaDataToBGRASSE2(GLsizei width, GLsizei height, |
michael@0 | 63 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 64 | static void loadAlphaFloatDataToRGBA(GLsizei width, GLsizei height, |
michael@0 | 65 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 66 | static void loadAlphaHalfFloatDataToRGBA(GLsizei width, GLsizei height, |
michael@0 | 67 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 68 | static void loadLuminanceDataToNativeOrBGRA(GLsizei width, GLsizei height, |
michael@0 | 69 | int inputPitch, const void *input, size_t outputPitch, void *output, bool native); |
michael@0 | 70 | static void loadLuminanceFloatDataToRGBA(GLsizei width, GLsizei height, |
michael@0 | 71 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 72 | static void loadLuminanceFloatDataToRGB(GLsizei width, GLsizei height, |
michael@0 | 73 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 74 | static void loadLuminanceHalfFloatDataToRGBA(GLsizei width, GLsizei height, |
michael@0 | 75 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 76 | static void loadLuminanceAlphaDataToNativeOrBGRA(GLsizei width, GLsizei height, |
michael@0 | 77 | int inputPitch, const void *input, size_t outputPitch, void *output, bool native); |
michael@0 | 78 | static void loadLuminanceAlphaFloatDataToRGBA(GLsizei width, GLsizei height, |
michael@0 | 79 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 80 | static void loadLuminanceAlphaHalfFloatDataToRGBA(GLsizei width, GLsizei height, |
michael@0 | 81 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 82 | static void loadRGBUByteDataToBGRX(GLsizei width, GLsizei height, |
michael@0 | 83 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 84 | static void loadRGBUByteDataToRGBA(GLsizei width, GLsizei height, |
michael@0 | 85 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 86 | static void loadRGB565DataToBGRA(GLsizei width, GLsizei height, |
michael@0 | 87 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 88 | static void loadRGB565DataToRGBA(GLsizei width, GLsizei height, |
michael@0 | 89 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 90 | static void loadRGBFloatDataToRGBA(GLsizei width, GLsizei height, |
michael@0 | 91 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 92 | static void loadRGBFloatDataToNative(GLsizei width, GLsizei height, |
michael@0 | 93 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 94 | static void loadRGBHalfFloatDataToRGBA(GLsizei width, GLsizei height, |
michael@0 | 95 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 96 | static void loadRGBAUByteDataToBGRASSE2(GLsizei width, GLsizei height, |
michael@0 | 97 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 98 | static void loadRGBAUByteDataToBGRA(GLsizei width, GLsizei height, |
michael@0 | 99 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 100 | static void loadRGBAUByteDataToNative(GLsizei width, GLsizei height, |
michael@0 | 101 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 102 | static void loadRGBA4444DataToBGRA(GLsizei width, GLsizei height, |
michael@0 | 103 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 104 | static void loadRGBA4444DataToRGBA(GLsizei width, GLsizei height, |
michael@0 | 105 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 106 | static void loadRGBA5551DataToBGRA(GLsizei width, GLsizei height, |
michael@0 | 107 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 108 | static void loadRGBA5551DataToRGBA(GLsizei width, GLsizei height, |
michael@0 | 109 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 110 | static void loadRGBAFloatDataToRGBA(GLsizei width, GLsizei height, |
michael@0 | 111 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 112 | static void loadRGBAHalfFloatDataToRGBA(GLsizei width, GLsizei height, |
michael@0 | 113 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 114 | static void loadBGRADataToBGRA(GLsizei width, GLsizei height, |
michael@0 | 115 | int inputPitch, const void *input, size_t outputPitch, void *output); |
michael@0 | 116 | |
michael@0 | 117 | protected: |
michael@0 | 118 | GLsizei mWidth; |
michael@0 | 119 | GLsizei mHeight; |
michael@0 | 120 | GLint mInternalFormat; |
michael@0 | 121 | GLenum mActualFormat; |
michael@0 | 122 | |
michael@0 | 123 | bool mDirty; |
michael@0 | 124 | |
michael@0 | 125 | private: |
michael@0 | 126 | DISALLOW_COPY_AND_ASSIGN(Image); |
michael@0 | 127 | }; |
michael@0 | 128 | |
michael@0 | 129 | } |
michael@0 | 130 | |
michael@0 | 131 | #endif // LIBGLESV2_RENDERER_IMAGE_H_ |