Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | // |
michael@0 | 2 | // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. |
michael@0 | 3 | // Use of this source code is governed by a BSD-style license that can be |
michael@0 | 4 | // found in the LICENSE file. |
michael@0 | 5 | // |
michael@0 | 6 | |
michael@0 | 7 | // InputLayoutCache.h: Defines InputLayoutCache, a class that builds and caches |
michael@0 | 8 | // D3D11 input layouts. |
michael@0 | 9 | |
michael@0 | 10 | #ifndef LIBGLESV2_RENDERER_INPUTLAYOUTCACHE_H_ |
michael@0 | 11 | #define LIBGLESV2_RENDERER_INPUTLAYOUTCACHE_H_ |
michael@0 | 12 | |
michael@0 | 13 | #include "libGLESv2/Constants.h" |
michael@0 | 14 | #include "common/angleutils.h" |
michael@0 | 15 | |
michael@0 | 16 | namespace gl |
michael@0 | 17 | { |
michael@0 | 18 | class ProgramBinary; |
michael@0 | 19 | } |
michael@0 | 20 | |
michael@0 | 21 | namespace rx |
michael@0 | 22 | { |
michael@0 | 23 | struct TranslatedAttribute; |
michael@0 | 24 | |
michael@0 | 25 | class InputLayoutCache |
michael@0 | 26 | { |
michael@0 | 27 | public: |
michael@0 | 28 | InputLayoutCache(); |
michael@0 | 29 | virtual ~InputLayoutCache(); |
michael@0 | 30 | |
michael@0 | 31 | void initialize(ID3D11Device *device, ID3D11DeviceContext *context); |
michael@0 | 32 | void clear(); |
michael@0 | 33 | void markDirty(); |
michael@0 | 34 | |
michael@0 | 35 | GLenum applyVertexBuffers(TranslatedAttribute attributes[gl::MAX_VERTEX_ATTRIBS], |
michael@0 | 36 | gl::ProgramBinary *programBinary); |
michael@0 | 37 | |
michael@0 | 38 | private: |
michael@0 | 39 | DISALLOW_COPY_AND_ASSIGN(InputLayoutCache); |
michael@0 | 40 | |
michael@0 | 41 | struct InputLayoutKey |
michael@0 | 42 | { |
michael@0 | 43 | unsigned int elementCount; |
michael@0 | 44 | D3D11_INPUT_ELEMENT_DESC elements[gl::MAX_VERTEX_ATTRIBS]; |
michael@0 | 45 | GLenum glslElementType[gl::MAX_VERTEX_ATTRIBS]; |
michael@0 | 46 | }; |
michael@0 | 47 | |
michael@0 | 48 | struct InputLayoutCounterPair |
michael@0 | 49 | { |
michael@0 | 50 | ID3D11InputLayout *inputLayout; |
michael@0 | 51 | unsigned long long lastUsedTime; |
michael@0 | 52 | }; |
michael@0 | 53 | |
michael@0 | 54 | ID3D11InputLayout *mCurrentIL; |
michael@0 | 55 | unsigned int mCurrentBuffers[gl::MAX_VERTEX_ATTRIBS]; |
michael@0 | 56 | UINT mCurrentVertexStrides[gl::MAX_VERTEX_ATTRIBS]; |
michael@0 | 57 | UINT mCurrentVertexOffsets[gl::MAX_VERTEX_ATTRIBS]; |
michael@0 | 58 | |
michael@0 | 59 | static std::size_t hashInputLayout(const InputLayoutKey &inputLayout); |
michael@0 | 60 | static bool compareInputLayouts(const InputLayoutKey &a, const InputLayoutKey &b); |
michael@0 | 61 | |
michael@0 | 62 | typedef std::size_t (*InputLayoutHashFunction)(const InputLayoutKey &); |
michael@0 | 63 | typedef bool (*InputLayoutEqualityFunction)(const InputLayoutKey &, const InputLayoutKey &); |
michael@0 | 64 | typedef std::unordered_map<InputLayoutKey, |
michael@0 | 65 | InputLayoutCounterPair, |
michael@0 | 66 | InputLayoutHashFunction, |
michael@0 | 67 | InputLayoutEqualityFunction> InputLayoutMap; |
michael@0 | 68 | InputLayoutMap mInputLayoutMap; |
michael@0 | 69 | |
michael@0 | 70 | static const unsigned int kMaxInputLayouts; |
michael@0 | 71 | |
michael@0 | 72 | unsigned long long mCounter; |
michael@0 | 73 | |
michael@0 | 74 | ID3D11Device *mDevice; |
michael@0 | 75 | ID3D11DeviceContext *mDeviceContext; |
michael@0 | 76 | }; |
michael@0 | 77 | |
michael@0 | 78 | } |
michael@0 | 79 | |
michael@0 | 80 | #endif // LIBGLESV2_RENDERER_INPUTLAYOUTCACHE_H_ |