gfx/angle/src/libGLESv2/renderer/VertexBuffer9.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1 //
michael@0 2 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
michael@0 3 // Use of this source code is governed by a BSD-style license that can be
michael@0 4 // found in the LICENSE file.
michael@0 5 //
michael@0 6
michael@0 7 // VertexBuffer9.h: Defines the D3D9 VertexBuffer implementation.
michael@0 8
michael@0 9 #ifndef LIBGLESV2_RENDERER_VERTEXBUFFER9_H_
michael@0 10 #define LIBGLESV2_RENDERER_VERTEXBUFFER9_H_
michael@0 11
michael@0 12 #include "libGLESv2/renderer/VertexBuffer.h"
michael@0 13
michael@0 14 namespace rx
michael@0 15 {
michael@0 16 class Renderer9;
michael@0 17
michael@0 18 class VertexBuffer9 : public VertexBuffer
michael@0 19 {
michael@0 20 public:
michael@0 21 explicit VertexBuffer9(rx::Renderer9 *const renderer);
michael@0 22 virtual ~VertexBuffer9();
michael@0 23
michael@0 24 virtual bool initialize(unsigned int size, bool dynamicUsage);
michael@0 25
michael@0 26 static VertexBuffer9 *makeVertexBuffer9(VertexBuffer *vertexBuffer);
michael@0 27
michael@0 28 virtual bool storeVertexAttributes(const gl::VertexAttribute &attrib, GLint start, GLsizei count, GLsizei instances,
michael@0 29 unsigned int offset);
michael@0 30 virtual bool storeRawData(const void* data, unsigned int size, unsigned int offset);
michael@0 31
michael@0 32 virtual bool getSpaceRequired(const gl::VertexAttribute &attrib, GLsizei count, GLsizei instances, unsigned int *outSpaceRequired) const;
michael@0 33
michael@0 34 virtual bool requiresConversion(const gl::VertexAttribute &attrib) const;
michael@0 35
michael@0 36 unsigned int getVertexSize(const gl::VertexAttribute &attrib) const;
michael@0 37 D3DDECLTYPE getDeclType(const gl::VertexAttribute &attrib) const;
michael@0 38
michael@0 39 virtual unsigned int getBufferSize() const;
michael@0 40 virtual bool setBufferSize(unsigned int size);
michael@0 41 virtual bool discard();
michael@0 42
michael@0 43 IDirect3DVertexBuffer9 *getBuffer() const;
michael@0 44
michael@0 45 private:
michael@0 46 DISALLOW_COPY_AND_ASSIGN(VertexBuffer9);
michael@0 47
michael@0 48 rx::Renderer9 *const mRenderer;
michael@0 49
michael@0 50 IDirect3DVertexBuffer9 *mVertexBuffer;
michael@0 51 unsigned int mBufferSize;
michael@0 52 bool mDynamicUsage;
michael@0 53
michael@0 54 // Attribute format conversion
michael@0 55 enum { NUM_GL_VERTEX_ATTRIB_TYPES = 6 };
michael@0 56
michael@0 57 struct FormatConverter
michael@0 58 {
michael@0 59 bool identity;
michael@0 60 std::size_t outputElementSize;
michael@0 61 void (*convertArray)(const void *in, std::size_t stride, std::size_t n, void *out);
michael@0 62 D3DDECLTYPE d3dDeclType;
michael@0 63 };
michael@0 64
michael@0 65 static bool mTranslationsInitialized;
michael@0 66 static void initializeTranslations(DWORD declTypes);
michael@0 67
michael@0 68 // [GL types as enumerated by typeIndex()][normalized][size - 1]
michael@0 69 static FormatConverter mFormatConverters[NUM_GL_VERTEX_ATTRIB_TYPES][2][4];
michael@0 70
michael@0 71 struct TranslationDescription
michael@0 72 {
michael@0 73 DWORD capsFlag;
michael@0 74 FormatConverter preferredConversion;
michael@0 75 FormatConverter fallbackConversion;
michael@0 76 };
michael@0 77
michael@0 78 // This table is used to generate mFormatConverters.
michael@0 79 // [GL types as enumerated by typeIndex()][normalized][size - 1]
michael@0 80 static const TranslationDescription mPossibleTranslations[NUM_GL_VERTEX_ATTRIB_TYPES][2][4];
michael@0 81
michael@0 82 static unsigned int typeIndex(GLenum type);
michael@0 83 static const FormatConverter &formatConverter(const gl::VertexAttribute &attribute);
michael@0 84
michael@0 85 static bool spaceRequired(const gl::VertexAttribute &attrib, std::size_t count, GLsizei instances,
michael@0 86 unsigned int *outSpaceRequired);
michael@0 87 };
michael@0 88
michael@0 89 }
michael@0 90
michael@0 91 #endif // LIBGLESV2_RENDERER_VERTEXBUFFER9_H_

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