Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | // |
michael@0 | 2 | // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. |
michael@0 | 3 | // Use of this source code is governed by a BSD-style license that can be |
michael@0 | 4 | // found in the LICENSE file. |
michael@0 | 5 | // |
michael@0 | 6 | |
michael@0 | 7 | sampler2D tex : s0; |
michael@0 | 8 | |
michael@0 | 9 | uniform float4 mode : c0; |
michael@0 | 10 | |
michael@0 | 11 | // Passthrough Pixel Shader |
michael@0 | 12 | // Outputs texture 0 sampled at texcoord 0. |
michael@0 | 13 | float4 passthroughps(float4 texcoord : TEXCOORD0) : COLOR |
michael@0 | 14 | { |
michael@0 | 15 | return tex2D(tex, texcoord.xy); |
michael@0 | 16 | }; |
michael@0 | 17 | |
michael@0 | 18 | // Luminance Conversion Pixel Shader |
michael@0 | 19 | // Outputs sample(tex0, tc0).rrra. |
michael@0 | 20 | // For LA output (pass A) set C0.X = 1, C0.Y = 0. |
michael@0 | 21 | // For L output (A = 1) set C0.X = 0, C0.Y = 1. |
michael@0 | 22 | float4 luminanceps(float4 texcoord : TEXCOORD0) : COLOR |
michael@0 | 23 | { |
michael@0 | 24 | float4 tmp = tex2D(tex, texcoord.xy); |
michael@0 | 25 | tmp.w = tmp.w * mode.x + mode.y; |
michael@0 | 26 | return tmp.xxxw; |
michael@0 | 27 | }; |
michael@0 | 28 | |
michael@0 | 29 | // RGB/A Component Mask Pixel Shader |
michael@0 | 30 | // Outputs sample(tex0, tc0) with options to force RGB = 0 and/or A = 1. |
michael@0 | 31 | // To force RGB = 0, set C0.X = 0, otherwise C0.X = 1. |
michael@0 | 32 | // To force A = 1, set C0.Z = 0, C0.W = 1, otherwise C0.Z = 1, C0.W = 0. |
michael@0 | 33 | float4 componentmaskps(float4 texcoord : TEXCOORD0) : COLOR |
michael@0 | 34 | { |
michael@0 | 35 | float4 tmp = tex2D(tex, texcoord.xy); |
michael@0 | 36 | tmp.xyz = tmp.xyz * mode.x; |
michael@0 | 37 | tmp.w = tmp.w * mode.z + mode.w; |
michael@0 | 38 | return tmp; |
michael@0 | 39 | }; |