Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | #include "precompiled.h" |
michael@0 | 2 | // |
michael@0 | 3 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
michael@0 | 4 | // Use of this source code is governed by a BSD-style license that can be |
michael@0 | 5 | // found in the LICENSE file. |
michael@0 | 6 | // |
michael@0 | 7 | |
michael@0 | 8 | // utilities.cpp: Conversion functions and other utility routines. |
michael@0 | 9 | |
michael@0 | 10 | #include "libGLESv2/utilities.h" |
michael@0 | 11 | #include "libGLESv2/mathutil.h" |
michael@0 | 12 | |
michael@0 | 13 | namespace gl |
michael@0 | 14 | { |
michael@0 | 15 | |
michael@0 | 16 | int UniformComponentCount(GLenum type) |
michael@0 | 17 | { |
michael@0 | 18 | switch (type) |
michael@0 | 19 | { |
michael@0 | 20 | case GL_BOOL: |
michael@0 | 21 | case GL_FLOAT: |
michael@0 | 22 | case GL_INT: |
michael@0 | 23 | case GL_SAMPLER_2D: |
michael@0 | 24 | case GL_SAMPLER_CUBE: |
michael@0 | 25 | return 1; |
michael@0 | 26 | case GL_BOOL_VEC2: |
michael@0 | 27 | case GL_FLOAT_VEC2: |
michael@0 | 28 | case GL_INT_VEC2: |
michael@0 | 29 | return 2; |
michael@0 | 30 | case GL_INT_VEC3: |
michael@0 | 31 | case GL_FLOAT_VEC3: |
michael@0 | 32 | case GL_BOOL_VEC3: |
michael@0 | 33 | return 3; |
michael@0 | 34 | case GL_BOOL_VEC4: |
michael@0 | 35 | case GL_FLOAT_VEC4: |
michael@0 | 36 | case GL_INT_VEC4: |
michael@0 | 37 | case GL_FLOAT_MAT2: |
michael@0 | 38 | return 4; |
michael@0 | 39 | case GL_FLOAT_MAT3: |
michael@0 | 40 | return 9; |
michael@0 | 41 | case GL_FLOAT_MAT4: |
michael@0 | 42 | return 16; |
michael@0 | 43 | default: |
michael@0 | 44 | UNREACHABLE(); |
michael@0 | 45 | } |
michael@0 | 46 | |
michael@0 | 47 | return 0; |
michael@0 | 48 | } |
michael@0 | 49 | |
michael@0 | 50 | GLenum UniformComponentType(GLenum type) |
michael@0 | 51 | { |
michael@0 | 52 | switch(type) |
michael@0 | 53 | { |
michael@0 | 54 | case GL_BOOL: |
michael@0 | 55 | case GL_BOOL_VEC2: |
michael@0 | 56 | case GL_BOOL_VEC3: |
michael@0 | 57 | case GL_BOOL_VEC4: |
michael@0 | 58 | return GL_BOOL; |
michael@0 | 59 | case GL_FLOAT: |
michael@0 | 60 | case GL_FLOAT_VEC2: |
michael@0 | 61 | case GL_FLOAT_VEC3: |
michael@0 | 62 | case GL_FLOAT_VEC4: |
michael@0 | 63 | case GL_FLOAT_MAT2: |
michael@0 | 64 | case GL_FLOAT_MAT3: |
michael@0 | 65 | case GL_FLOAT_MAT4: |
michael@0 | 66 | return GL_FLOAT; |
michael@0 | 67 | case GL_INT: |
michael@0 | 68 | case GL_SAMPLER_2D: |
michael@0 | 69 | case GL_SAMPLER_CUBE: |
michael@0 | 70 | case GL_INT_VEC2: |
michael@0 | 71 | case GL_INT_VEC3: |
michael@0 | 72 | case GL_INT_VEC4: |
michael@0 | 73 | return GL_INT; |
michael@0 | 74 | default: |
michael@0 | 75 | UNREACHABLE(); |
michael@0 | 76 | } |
michael@0 | 77 | |
michael@0 | 78 | return GL_NONE; |
michael@0 | 79 | } |
michael@0 | 80 | |
michael@0 | 81 | size_t UniformComponentSize(GLenum type) |
michael@0 | 82 | { |
michael@0 | 83 | switch(type) |
michael@0 | 84 | { |
michael@0 | 85 | case GL_BOOL: return sizeof(GLint); |
michael@0 | 86 | case GL_FLOAT: return sizeof(GLfloat); |
michael@0 | 87 | case GL_INT: return sizeof(GLint); |
michael@0 | 88 | default: UNREACHABLE(); |
michael@0 | 89 | } |
michael@0 | 90 | |
michael@0 | 91 | return 0; |
michael@0 | 92 | } |
michael@0 | 93 | |
michael@0 | 94 | size_t UniformInternalSize(GLenum type) |
michael@0 | 95 | { |
michael@0 | 96 | // Expanded to 4-element vectors |
michael@0 | 97 | return UniformComponentSize(UniformComponentType(type)) * VariableRowCount(type) * 4; |
michael@0 | 98 | } |
michael@0 | 99 | |
michael@0 | 100 | size_t UniformExternalSize(GLenum type) |
michael@0 | 101 | { |
michael@0 | 102 | return UniformComponentSize(UniformComponentType(type)) * UniformComponentCount(type); |
michael@0 | 103 | } |
michael@0 | 104 | |
michael@0 | 105 | int VariableRowCount(GLenum type) |
michael@0 | 106 | { |
michael@0 | 107 | switch (type) |
michael@0 | 108 | { |
michael@0 | 109 | case GL_NONE: |
michael@0 | 110 | return 0; |
michael@0 | 111 | case GL_BOOL: |
michael@0 | 112 | case GL_FLOAT: |
michael@0 | 113 | case GL_INT: |
michael@0 | 114 | case GL_BOOL_VEC2: |
michael@0 | 115 | case GL_FLOAT_VEC2: |
michael@0 | 116 | case GL_INT_VEC2: |
michael@0 | 117 | case GL_INT_VEC3: |
michael@0 | 118 | case GL_FLOAT_VEC3: |
michael@0 | 119 | case GL_BOOL_VEC3: |
michael@0 | 120 | case GL_BOOL_VEC4: |
michael@0 | 121 | case GL_FLOAT_VEC4: |
michael@0 | 122 | case GL_INT_VEC4: |
michael@0 | 123 | case GL_SAMPLER_2D: |
michael@0 | 124 | case GL_SAMPLER_CUBE: |
michael@0 | 125 | return 1; |
michael@0 | 126 | case GL_FLOAT_MAT2: |
michael@0 | 127 | return 2; |
michael@0 | 128 | case GL_FLOAT_MAT3: |
michael@0 | 129 | return 3; |
michael@0 | 130 | case GL_FLOAT_MAT4: |
michael@0 | 131 | return 4; |
michael@0 | 132 | default: |
michael@0 | 133 | UNREACHABLE(); |
michael@0 | 134 | } |
michael@0 | 135 | |
michael@0 | 136 | return 0; |
michael@0 | 137 | } |
michael@0 | 138 | |
michael@0 | 139 | int VariableColumnCount(GLenum type) |
michael@0 | 140 | { |
michael@0 | 141 | switch (type) |
michael@0 | 142 | { |
michael@0 | 143 | case GL_NONE: |
michael@0 | 144 | return 0; |
michael@0 | 145 | case GL_BOOL: |
michael@0 | 146 | case GL_FLOAT: |
michael@0 | 147 | case GL_INT: |
michael@0 | 148 | case GL_SAMPLER_2D: |
michael@0 | 149 | case GL_SAMPLER_CUBE: |
michael@0 | 150 | return 1; |
michael@0 | 151 | case GL_BOOL_VEC2: |
michael@0 | 152 | case GL_FLOAT_VEC2: |
michael@0 | 153 | case GL_INT_VEC2: |
michael@0 | 154 | case GL_FLOAT_MAT2: |
michael@0 | 155 | return 2; |
michael@0 | 156 | case GL_INT_VEC3: |
michael@0 | 157 | case GL_FLOAT_VEC3: |
michael@0 | 158 | case GL_BOOL_VEC3: |
michael@0 | 159 | case GL_FLOAT_MAT3: |
michael@0 | 160 | return 3; |
michael@0 | 161 | case GL_BOOL_VEC4: |
michael@0 | 162 | case GL_FLOAT_VEC4: |
michael@0 | 163 | case GL_INT_VEC4: |
michael@0 | 164 | case GL_FLOAT_MAT4: |
michael@0 | 165 | return 4; |
michael@0 | 166 | default: |
michael@0 | 167 | UNREACHABLE(); |
michael@0 | 168 | } |
michael@0 | 169 | |
michael@0 | 170 | return 0; |
michael@0 | 171 | } |
michael@0 | 172 | |
michael@0 | 173 | int AllocateFirstFreeBits(unsigned int *bits, unsigned int allocationSize, unsigned int bitsSize) |
michael@0 | 174 | { |
michael@0 | 175 | ASSERT(allocationSize <= bitsSize); |
michael@0 | 176 | |
michael@0 | 177 | unsigned int mask = std::numeric_limits<unsigned int>::max() >> (std::numeric_limits<unsigned int>::digits - allocationSize); |
michael@0 | 178 | |
michael@0 | 179 | for (unsigned int i = 0; i < bitsSize - allocationSize + 1; i++) |
michael@0 | 180 | { |
michael@0 | 181 | if ((*bits & mask) == 0) |
michael@0 | 182 | { |
michael@0 | 183 | *bits |= mask; |
michael@0 | 184 | return i; |
michael@0 | 185 | } |
michael@0 | 186 | |
michael@0 | 187 | mask <<= 1; |
michael@0 | 188 | } |
michael@0 | 189 | |
michael@0 | 190 | return -1; |
michael@0 | 191 | } |
michael@0 | 192 | |
michael@0 | 193 | GLsizei ComputePitch(GLsizei width, GLint internalformat, GLint alignment) |
michael@0 | 194 | { |
michael@0 | 195 | ASSERT(alignment > 0 && isPow2(alignment)); |
michael@0 | 196 | |
michael@0 | 197 | GLsizei rawPitch = ComputePixelSize(internalformat) * width; |
michael@0 | 198 | return (rawPitch + alignment - 1) & ~(alignment - 1); |
michael@0 | 199 | } |
michael@0 | 200 | |
michael@0 | 201 | GLsizei ComputeCompressedPitch(GLsizei width, GLenum internalformat) |
michael@0 | 202 | { |
michael@0 | 203 | return ComputeCompressedSize(width, 1, internalformat); |
michael@0 | 204 | } |
michael@0 | 205 | |
michael@0 | 206 | GLsizei ComputeCompressedSize(GLsizei width, GLsizei height, GLenum internalformat) |
michael@0 | 207 | { |
michael@0 | 208 | switch (internalformat) |
michael@0 | 209 | { |
michael@0 | 210 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
michael@0 | 211 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
michael@0 | 212 | return 8 * ((width + 3) / 4) * ((height + 3) / 4); |
michael@0 | 213 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
michael@0 | 214 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
michael@0 | 215 | return 16 * ((width + 3) / 4) * ((height + 3) / 4); |
michael@0 | 216 | default: |
michael@0 | 217 | return 0; |
michael@0 | 218 | } |
michael@0 | 219 | } |
michael@0 | 220 | |
michael@0 | 221 | GLsizei ComputeTypeSize(GLenum type) |
michael@0 | 222 | { |
michael@0 | 223 | switch (type) |
michael@0 | 224 | { |
michael@0 | 225 | case GL_BYTE: return 1; |
michael@0 | 226 | case GL_UNSIGNED_BYTE: return 1; |
michael@0 | 227 | case GL_SHORT: return 2; |
michael@0 | 228 | case GL_UNSIGNED_SHORT: return 2; |
michael@0 | 229 | case GL_INT: return 4; |
michael@0 | 230 | case GL_UNSIGNED_INT: return 4; |
michael@0 | 231 | case GL_FLOAT: return 4; |
michael@0 | 232 | case GL_HALF_FLOAT_OES: return 2; |
michael@0 | 233 | case GL_UNSIGNED_SHORT_5_6_5: return 2; |
michael@0 | 234 | case GL_UNSIGNED_SHORT_4_4_4_4: return 2; |
michael@0 | 235 | case GL_UNSIGNED_SHORT_5_5_5_1: return 2; |
michael@0 | 236 | case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT: return 2; |
michael@0 | 237 | case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT: return 2; |
michael@0 | 238 | case GL_UNSIGNED_INT_2_10_10_10_REV_EXT: return 4; |
michael@0 | 239 | case GL_UNSIGNED_INT_24_8_OES: return 4; |
michael@0 | 240 | default: UNREACHABLE(); return 0; |
michael@0 | 241 | } |
michael@0 | 242 | } |
michael@0 | 243 | |
michael@0 | 244 | bool IsCompressed(GLenum format) |
michael@0 | 245 | { |
michael@0 | 246 | if(format == GL_COMPRESSED_RGB_S3TC_DXT1_EXT || |
michael@0 | 247 | format == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT || |
michael@0 | 248 | format == GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE || |
michael@0 | 249 | format == GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE) |
michael@0 | 250 | { |
michael@0 | 251 | return true; |
michael@0 | 252 | } |
michael@0 | 253 | else |
michael@0 | 254 | { |
michael@0 | 255 | return false; |
michael@0 | 256 | } |
michael@0 | 257 | } |
michael@0 | 258 | |
michael@0 | 259 | bool IsDepthTexture(GLenum format) |
michael@0 | 260 | { |
michael@0 | 261 | if (format == GL_DEPTH_COMPONENT || |
michael@0 | 262 | format == GL_DEPTH_STENCIL_OES || |
michael@0 | 263 | format == GL_DEPTH_COMPONENT16 || |
michael@0 | 264 | format == GL_DEPTH_COMPONENT32_OES || |
michael@0 | 265 | format == GL_DEPTH24_STENCIL8_OES) |
michael@0 | 266 | { |
michael@0 | 267 | return true; |
michael@0 | 268 | } |
michael@0 | 269 | |
michael@0 | 270 | return false; |
michael@0 | 271 | } |
michael@0 | 272 | |
michael@0 | 273 | bool IsStencilTexture(GLenum format) |
michael@0 | 274 | { |
michael@0 | 275 | if (format == GL_DEPTH_STENCIL_OES || |
michael@0 | 276 | format == GL_DEPTH24_STENCIL8_OES) |
michael@0 | 277 | { |
michael@0 | 278 | return true; |
michael@0 | 279 | } |
michael@0 | 280 | |
michael@0 | 281 | return false; |
michael@0 | 282 | } |
michael@0 | 283 | |
michael@0 | 284 | void MakeValidSize(bool isImage, bool isCompressed, GLsizei *requestWidth, GLsizei *requestHeight, int *levelOffset) |
michael@0 | 285 | { |
michael@0 | 286 | int upsampleCount = 0; |
michael@0 | 287 | |
michael@0 | 288 | if (isCompressed) |
michael@0 | 289 | { |
michael@0 | 290 | // Don't expand the size of full textures that are at least 4x4 |
michael@0 | 291 | // already. |
michael@0 | 292 | if (isImage || *requestWidth < 4 || *requestHeight < 4) |
michael@0 | 293 | { |
michael@0 | 294 | while (*requestWidth % 4 != 0 || *requestHeight % 4 != 0) |
michael@0 | 295 | { |
michael@0 | 296 | *requestWidth <<= 1; |
michael@0 | 297 | *requestHeight <<= 1; |
michael@0 | 298 | upsampleCount++; |
michael@0 | 299 | } |
michael@0 | 300 | } |
michael@0 | 301 | } |
michael@0 | 302 | *levelOffset = upsampleCount; |
michael@0 | 303 | } |
michael@0 | 304 | |
michael@0 | 305 | // Returns the size, in bytes, of a single texel in an Image |
michael@0 | 306 | int ComputePixelSize(GLint internalformat) |
michael@0 | 307 | { |
michael@0 | 308 | switch (internalformat) |
michael@0 | 309 | { |
michael@0 | 310 | case GL_ALPHA8_EXT: return sizeof(unsigned char); |
michael@0 | 311 | case GL_LUMINANCE8_EXT: return sizeof(unsigned char); |
michael@0 | 312 | case GL_ALPHA32F_EXT: return sizeof(float); |
michael@0 | 313 | case GL_LUMINANCE32F_EXT: return sizeof(float); |
michael@0 | 314 | case GL_ALPHA16F_EXT: return sizeof(unsigned short); |
michael@0 | 315 | case GL_LUMINANCE16F_EXT: return sizeof(unsigned short); |
michael@0 | 316 | case GL_LUMINANCE8_ALPHA8_EXT: return sizeof(unsigned char) * 2; |
michael@0 | 317 | case GL_LUMINANCE_ALPHA32F_EXT: return sizeof(float) * 2; |
michael@0 | 318 | case GL_LUMINANCE_ALPHA16F_EXT: return sizeof(unsigned short) * 2; |
michael@0 | 319 | case GL_RGB8_OES: return sizeof(unsigned char) * 3; |
michael@0 | 320 | case GL_RGB565: return sizeof(unsigned short); |
michael@0 | 321 | case GL_RGB32F_EXT: return sizeof(float) * 3; |
michael@0 | 322 | case GL_RGB16F_EXT: return sizeof(unsigned short) * 3; |
michael@0 | 323 | case GL_RGBA8_OES: return sizeof(unsigned char) * 4; |
michael@0 | 324 | case GL_RGBA4: return sizeof(unsigned short); |
michael@0 | 325 | case GL_RGB5_A1: return sizeof(unsigned short); |
michael@0 | 326 | case GL_RGBA32F_EXT: return sizeof(float) * 4; |
michael@0 | 327 | case GL_RGBA16F_EXT: return sizeof(unsigned short) * 4; |
michael@0 | 328 | case GL_BGRA8_EXT: return sizeof(unsigned char) * 4; |
michael@0 | 329 | case GL_BGRA4_ANGLEX: return sizeof(unsigned short); |
michael@0 | 330 | case GL_BGR5_A1_ANGLEX: return sizeof(unsigned short); |
michael@0 | 331 | default: UNREACHABLE(); |
michael@0 | 332 | } |
michael@0 | 333 | |
michael@0 | 334 | return 0; |
michael@0 | 335 | } |
michael@0 | 336 | |
michael@0 | 337 | bool IsCubemapTextureTarget(GLenum target) |
michael@0 | 338 | { |
michael@0 | 339 | return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z); |
michael@0 | 340 | } |
michael@0 | 341 | |
michael@0 | 342 | bool IsInternalTextureTarget(GLenum target) |
michael@0 | 343 | { |
michael@0 | 344 | return target == GL_TEXTURE_2D || IsCubemapTextureTarget(target); |
michael@0 | 345 | } |
michael@0 | 346 | |
michael@0 | 347 | GLint ConvertSizedInternalFormat(GLenum format, GLenum type) |
michael@0 | 348 | { |
michael@0 | 349 | switch (format) |
michael@0 | 350 | { |
michael@0 | 351 | case GL_ALPHA: |
michael@0 | 352 | switch (type) |
michael@0 | 353 | { |
michael@0 | 354 | case GL_UNSIGNED_BYTE: return GL_ALPHA8_EXT; |
michael@0 | 355 | case GL_FLOAT: return GL_ALPHA32F_EXT; |
michael@0 | 356 | case GL_HALF_FLOAT_OES: return GL_ALPHA16F_EXT; |
michael@0 | 357 | default: UNIMPLEMENTED(); |
michael@0 | 358 | } |
michael@0 | 359 | break; |
michael@0 | 360 | case GL_LUMINANCE: |
michael@0 | 361 | switch (type) |
michael@0 | 362 | { |
michael@0 | 363 | case GL_UNSIGNED_BYTE: return GL_LUMINANCE8_EXT; |
michael@0 | 364 | case GL_FLOAT: return GL_LUMINANCE32F_EXT; |
michael@0 | 365 | case GL_HALF_FLOAT_OES: return GL_LUMINANCE16F_EXT; |
michael@0 | 366 | default: UNIMPLEMENTED(); |
michael@0 | 367 | } |
michael@0 | 368 | break; |
michael@0 | 369 | case GL_LUMINANCE_ALPHA: |
michael@0 | 370 | switch (type) |
michael@0 | 371 | { |
michael@0 | 372 | case GL_UNSIGNED_BYTE: return GL_LUMINANCE8_ALPHA8_EXT; |
michael@0 | 373 | case GL_FLOAT: return GL_LUMINANCE_ALPHA32F_EXT; |
michael@0 | 374 | case GL_HALF_FLOAT_OES: return GL_LUMINANCE_ALPHA16F_EXT; |
michael@0 | 375 | default: UNIMPLEMENTED(); |
michael@0 | 376 | } |
michael@0 | 377 | break; |
michael@0 | 378 | case GL_RGB: |
michael@0 | 379 | switch (type) |
michael@0 | 380 | { |
michael@0 | 381 | case GL_UNSIGNED_BYTE: return GL_RGB8_OES; |
michael@0 | 382 | case GL_UNSIGNED_SHORT_5_6_5: return GL_RGB565; |
michael@0 | 383 | case GL_FLOAT: return GL_RGB32F_EXT; |
michael@0 | 384 | case GL_HALF_FLOAT_OES: return GL_RGB16F_EXT; |
michael@0 | 385 | default: UNIMPLEMENTED(); |
michael@0 | 386 | } |
michael@0 | 387 | break; |
michael@0 | 388 | case GL_RGBA: |
michael@0 | 389 | switch (type) |
michael@0 | 390 | { |
michael@0 | 391 | case GL_UNSIGNED_BYTE: return GL_RGBA8_OES; |
michael@0 | 392 | case GL_UNSIGNED_SHORT_4_4_4_4: return GL_RGBA4; |
michael@0 | 393 | case GL_UNSIGNED_SHORT_5_5_5_1: return GL_RGB5_A1; |
michael@0 | 394 | case GL_FLOAT: return GL_RGBA32F_EXT; |
michael@0 | 395 | case GL_HALF_FLOAT_OES: return GL_RGBA16F_EXT; |
michael@0 | 396 | break; |
michael@0 | 397 | default: UNIMPLEMENTED(); |
michael@0 | 398 | } |
michael@0 | 399 | break; |
michael@0 | 400 | case GL_BGRA_EXT: |
michael@0 | 401 | switch (type) |
michael@0 | 402 | { |
michael@0 | 403 | case GL_UNSIGNED_BYTE: return GL_BGRA8_EXT; |
michael@0 | 404 | case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT: return GL_BGRA4_ANGLEX; |
michael@0 | 405 | case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT: return GL_BGR5_A1_ANGLEX; |
michael@0 | 406 | default: UNIMPLEMENTED(); |
michael@0 | 407 | } |
michael@0 | 408 | break; |
michael@0 | 409 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
michael@0 | 410 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
michael@0 | 411 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
michael@0 | 412 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
michael@0 | 413 | return format; |
michael@0 | 414 | case GL_DEPTH_COMPONENT: |
michael@0 | 415 | switch (type) |
michael@0 | 416 | { |
michael@0 | 417 | case GL_UNSIGNED_SHORT: return GL_DEPTH_COMPONENT16; |
michael@0 | 418 | case GL_UNSIGNED_INT: return GL_DEPTH_COMPONENT32_OES; |
michael@0 | 419 | default: UNIMPLEMENTED(); |
michael@0 | 420 | } |
michael@0 | 421 | break; |
michael@0 | 422 | case GL_DEPTH_STENCIL_OES: |
michael@0 | 423 | switch (type) |
michael@0 | 424 | { |
michael@0 | 425 | case GL_UNSIGNED_INT_24_8_OES: return GL_DEPTH24_STENCIL8_OES; |
michael@0 | 426 | default: UNIMPLEMENTED(); |
michael@0 | 427 | } |
michael@0 | 428 | break; |
michael@0 | 429 | default: |
michael@0 | 430 | UNIMPLEMENTED(); |
michael@0 | 431 | } |
michael@0 | 432 | |
michael@0 | 433 | return GL_NONE; |
michael@0 | 434 | } |
michael@0 | 435 | |
michael@0 | 436 | GLenum ExtractFormat(GLenum internalformat) |
michael@0 | 437 | { |
michael@0 | 438 | switch (internalformat) |
michael@0 | 439 | { |
michael@0 | 440 | case GL_RGB565: return GL_RGB; |
michael@0 | 441 | case GL_RGBA4: return GL_RGBA; |
michael@0 | 442 | case GL_RGB5_A1: return GL_RGBA; |
michael@0 | 443 | case GL_RGB8_OES: return GL_RGB; |
michael@0 | 444 | case GL_RGBA8_OES: return GL_RGBA; |
michael@0 | 445 | case GL_LUMINANCE8_ALPHA8_EXT: return GL_LUMINANCE_ALPHA; |
michael@0 | 446 | case GL_LUMINANCE8_EXT: return GL_LUMINANCE; |
michael@0 | 447 | case GL_ALPHA8_EXT: return GL_ALPHA; |
michael@0 | 448 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: return GL_COMPRESSED_RGB_S3TC_DXT1_EXT; |
michael@0 | 449 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: return GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; |
michael@0 | 450 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: return GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE; |
michael@0 | 451 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: return GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE; |
michael@0 | 452 | case GL_RGBA32F_EXT: return GL_RGBA; |
michael@0 | 453 | case GL_RGB32F_EXT: return GL_RGB; |
michael@0 | 454 | case GL_ALPHA32F_EXT: return GL_ALPHA; |
michael@0 | 455 | case GL_LUMINANCE32F_EXT: return GL_LUMINANCE; |
michael@0 | 456 | case GL_LUMINANCE_ALPHA32F_EXT: return GL_LUMINANCE_ALPHA; |
michael@0 | 457 | case GL_RGBA16F_EXT: return GL_RGBA; |
michael@0 | 458 | case GL_RGB16F_EXT: return GL_RGB; |
michael@0 | 459 | case GL_ALPHA16F_EXT: return GL_ALPHA; |
michael@0 | 460 | case GL_LUMINANCE16F_EXT: return GL_LUMINANCE; |
michael@0 | 461 | case GL_LUMINANCE_ALPHA16F_EXT: return GL_LUMINANCE_ALPHA; |
michael@0 | 462 | case GL_BGRA8_EXT: return GL_BGRA_EXT; |
michael@0 | 463 | case GL_DEPTH_COMPONENT16: return GL_DEPTH_COMPONENT; |
michael@0 | 464 | case GL_DEPTH_COMPONENT32_OES: return GL_DEPTH_COMPONENT; |
michael@0 | 465 | case GL_DEPTH24_STENCIL8_OES: return GL_DEPTH_STENCIL_OES; |
michael@0 | 466 | default: return GL_NONE; // Unsupported |
michael@0 | 467 | } |
michael@0 | 468 | } |
michael@0 | 469 | |
michael@0 | 470 | GLenum ExtractType(GLenum internalformat) |
michael@0 | 471 | { |
michael@0 | 472 | switch (internalformat) |
michael@0 | 473 | { |
michael@0 | 474 | case GL_RGB565: return GL_UNSIGNED_SHORT_5_6_5; |
michael@0 | 475 | case GL_RGBA4: return GL_UNSIGNED_SHORT_4_4_4_4; |
michael@0 | 476 | case GL_RGB5_A1: return GL_UNSIGNED_SHORT_5_5_5_1; |
michael@0 | 477 | case GL_RGB8_OES: return GL_UNSIGNED_BYTE; |
michael@0 | 478 | case GL_RGBA8_OES: return GL_UNSIGNED_BYTE; |
michael@0 | 479 | case GL_LUMINANCE8_ALPHA8_EXT: return GL_UNSIGNED_BYTE; |
michael@0 | 480 | case GL_LUMINANCE8_EXT: return GL_UNSIGNED_BYTE; |
michael@0 | 481 | case GL_ALPHA8_EXT: return GL_UNSIGNED_BYTE; |
michael@0 | 482 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: return GL_UNSIGNED_BYTE; |
michael@0 | 483 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: return GL_UNSIGNED_BYTE; |
michael@0 | 484 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: return GL_UNSIGNED_BYTE; |
michael@0 | 485 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: return GL_UNSIGNED_BYTE; |
michael@0 | 486 | case GL_RGBA32F_EXT: return GL_FLOAT; |
michael@0 | 487 | case GL_RGB32F_EXT: return GL_FLOAT; |
michael@0 | 488 | case GL_ALPHA32F_EXT: return GL_FLOAT; |
michael@0 | 489 | case GL_LUMINANCE32F_EXT: return GL_FLOAT; |
michael@0 | 490 | case GL_LUMINANCE_ALPHA32F_EXT: return GL_FLOAT; |
michael@0 | 491 | case GL_RGBA16F_EXT: return GL_HALF_FLOAT_OES; |
michael@0 | 492 | case GL_RGB16F_EXT: return GL_HALF_FLOAT_OES; |
michael@0 | 493 | case GL_ALPHA16F_EXT: return GL_HALF_FLOAT_OES; |
michael@0 | 494 | case GL_LUMINANCE16F_EXT: return GL_HALF_FLOAT_OES; |
michael@0 | 495 | case GL_LUMINANCE_ALPHA16F_EXT: return GL_HALF_FLOAT_OES; |
michael@0 | 496 | case GL_BGRA8_EXT: return GL_UNSIGNED_BYTE; |
michael@0 | 497 | case GL_DEPTH_COMPONENT16: return GL_UNSIGNED_SHORT; |
michael@0 | 498 | case GL_DEPTH_COMPONENT32_OES: return GL_UNSIGNED_INT; |
michael@0 | 499 | case GL_DEPTH24_STENCIL8_OES: return GL_UNSIGNED_INT_24_8_OES; |
michael@0 | 500 | default: return GL_NONE; // Unsupported |
michael@0 | 501 | } |
michael@0 | 502 | } |
michael@0 | 503 | |
michael@0 | 504 | bool IsColorRenderable(GLenum internalformat) |
michael@0 | 505 | { |
michael@0 | 506 | switch (internalformat) |
michael@0 | 507 | { |
michael@0 | 508 | case GL_RGBA4: |
michael@0 | 509 | case GL_RGB5_A1: |
michael@0 | 510 | case GL_RGB565: |
michael@0 | 511 | case GL_RGB8_OES: |
michael@0 | 512 | case GL_RGBA8_OES: |
michael@0 | 513 | return true; |
michael@0 | 514 | case GL_DEPTH_COMPONENT16: |
michael@0 | 515 | case GL_STENCIL_INDEX8: |
michael@0 | 516 | case GL_DEPTH24_STENCIL8_OES: |
michael@0 | 517 | return false; |
michael@0 | 518 | case GL_BGRA8_EXT: |
michael@0 | 519 | return true; |
michael@0 | 520 | default: |
michael@0 | 521 | UNIMPLEMENTED(); |
michael@0 | 522 | } |
michael@0 | 523 | |
michael@0 | 524 | return false; |
michael@0 | 525 | } |
michael@0 | 526 | |
michael@0 | 527 | bool IsDepthRenderable(GLenum internalformat) |
michael@0 | 528 | { |
michael@0 | 529 | switch (internalformat) |
michael@0 | 530 | { |
michael@0 | 531 | case GL_DEPTH_COMPONENT16: |
michael@0 | 532 | case GL_DEPTH24_STENCIL8_OES: |
michael@0 | 533 | return true; |
michael@0 | 534 | case GL_STENCIL_INDEX8: |
michael@0 | 535 | case GL_RGBA4: |
michael@0 | 536 | case GL_RGB5_A1: |
michael@0 | 537 | case GL_RGB565: |
michael@0 | 538 | case GL_RGB8_OES: |
michael@0 | 539 | case GL_RGBA8_OES: |
michael@0 | 540 | return false; |
michael@0 | 541 | default: |
michael@0 | 542 | UNIMPLEMENTED(); |
michael@0 | 543 | } |
michael@0 | 544 | |
michael@0 | 545 | return false; |
michael@0 | 546 | } |
michael@0 | 547 | |
michael@0 | 548 | bool IsStencilRenderable(GLenum internalformat) |
michael@0 | 549 | { |
michael@0 | 550 | switch (internalformat) |
michael@0 | 551 | { |
michael@0 | 552 | case GL_STENCIL_INDEX8: |
michael@0 | 553 | case GL_DEPTH24_STENCIL8_OES: |
michael@0 | 554 | return true; |
michael@0 | 555 | case GL_RGBA4: |
michael@0 | 556 | case GL_RGB5_A1: |
michael@0 | 557 | case GL_RGB565: |
michael@0 | 558 | case GL_RGB8_OES: |
michael@0 | 559 | case GL_RGBA8_OES: |
michael@0 | 560 | case GL_DEPTH_COMPONENT16: |
michael@0 | 561 | return false; |
michael@0 | 562 | default: |
michael@0 | 563 | UNIMPLEMENTED(); |
michael@0 | 564 | } |
michael@0 | 565 | |
michael@0 | 566 | return false; |
michael@0 | 567 | } |
michael@0 | 568 | |
michael@0 | 569 | bool IsFloat32Format(GLint internalformat) |
michael@0 | 570 | { |
michael@0 | 571 | switch (internalformat) |
michael@0 | 572 | { |
michael@0 | 573 | case GL_RGBA32F_EXT: |
michael@0 | 574 | case GL_RGB32F_EXT: |
michael@0 | 575 | case GL_ALPHA32F_EXT: |
michael@0 | 576 | case GL_LUMINANCE32F_EXT: |
michael@0 | 577 | case GL_LUMINANCE_ALPHA32F_EXT: |
michael@0 | 578 | return true; |
michael@0 | 579 | default: |
michael@0 | 580 | return false; |
michael@0 | 581 | } |
michael@0 | 582 | } |
michael@0 | 583 | |
michael@0 | 584 | bool IsFloat16Format(GLint internalformat) |
michael@0 | 585 | { |
michael@0 | 586 | switch (internalformat) |
michael@0 | 587 | { |
michael@0 | 588 | case GL_RGBA16F_EXT: |
michael@0 | 589 | case GL_RGB16F_EXT: |
michael@0 | 590 | case GL_ALPHA16F_EXT: |
michael@0 | 591 | case GL_LUMINANCE16F_EXT: |
michael@0 | 592 | case GL_LUMINANCE_ALPHA16F_EXT: |
michael@0 | 593 | return true; |
michael@0 | 594 | default: |
michael@0 | 595 | return false; |
michael@0 | 596 | } |
michael@0 | 597 | } |
michael@0 | 598 | |
michael@0 | 599 | unsigned int GetAlphaSize(GLenum colorFormat) |
michael@0 | 600 | { |
michael@0 | 601 | switch (colorFormat) |
michael@0 | 602 | { |
michael@0 | 603 | case GL_RGBA16F_EXT: |
michael@0 | 604 | return 16; |
michael@0 | 605 | case GL_RGBA32F_EXT: |
michael@0 | 606 | return 32; |
michael@0 | 607 | case GL_RGBA4: |
michael@0 | 608 | return 4; |
michael@0 | 609 | case GL_RGBA8_OES: |
michael@0 | 610 | case GL_BGRA8_EXT: |
michael@0 | 611 | return 8; |
michael@0 | 612 | case GL_RGB5_A1: |
michael@0 | 613 | return 1; |
michael@0 | 614 | case GL_RGB8_OES: |
michael@0 | 615 | case GL_RGB565: |
michael@0 | 616 | case GL_RGB32F_EXT: |
michael@0 | 617 | case GL_RGB16F_EXT: |
michael@0 | 618 | return 0; |
michael@0 | 619 | default: |
michael@0 | 620 | return 0; |
michael@0 | 621 | } |
michael@0 | 622 | } |
michael@0 | 623 | |
michael@0 | 624 | unsigned int GetRedSize(GLenum colorFormat) |
michael@0 | 625 | { |
michael@0 | 626 | switch (colorFormat) |
michael@0 | 627 | { |
michael@0 | 628 | case GL_RGBA16F_EXT: |
michael@0 | 629 | case GL_RGB16F_EXT: |
michael@0 | 630 | return 16; |
michael@0 | 631 | case GL_RGBA32F_EXT: |
michael@0 | 632 | case GL_RGB32F_EXT: |
michael@0 | 633 | return 32; |
michael@0 | 634 | case GL_RGBA4: |
michael@0 | 635 | return 4; |
michael@0 | 636 | case GL_RGBA8_OES: |
michael@0 | 637 | case GL_BGRA8_EXT: |
michael@0 | 638 | case GL_RGB8_OES: |
michael@0 | 639 | return 8; |
michael@0 | 640 | case GL_RGB5_A1: |
michael@0 | 641 | case GL_RGB565: |
michael@0 | 642 | return 5; |
michael@0 | 643 | default: |
michael@0 | 644 | return 0; |
michael@0 | 645 | } |
michael@0 | 646 | } |
michael@0 | 647 | |
michael@0 | 648 | unsigned int GetGreenSize(GLenum colorFormat) |
michael@0 | 649 | { |
michael@0 | 650 | switch (colorFormat) |
michael@0 | 651 | { |
michael@0 | 652 | case GL_RGBA16F_EXT: |
michael@0 | 653 | case GL_RGB16F_EXT: |
michael@0 | 654 | return 16; |
michael@0 | 655 | case GL_RGBA32F_EXT: |
michael@0 | 656 | case GL_RGB32F_EXT: |
michael@0 | 657 | return 32; |
michael@0 | 658 | case GL_RGBA4: |
michael@0 | 659 | return 4; |
michael@0 | 660 | case GL_RGBA8_OES: |
michael@0 | 661 | case GL_BGRA8_EXT: |
michael@0 | 662 | case GL_RGB8_OES: |
michael@0 | 663 | return 8; |
michael@0 | 664 | case GL_RGB5_A1: |
michael@0 | 665 | return 5; |
michael@0 | 666 | case GL_RGB565: |
michael@0 | 667 | return 6; |
michael@0 | 668 | default: |
michael@0 | 669 | return 0; |
michael@0 | 670 | } |
michael@0 | 671 | } |
michael@0 | 672 | |
michael@0 | 673 | unsigned int GetBlueSize(GLenum colorFormat) |
michael@0 | 674 | { |
michael@0 | 675 | switch (colorFormat) |
michael@0 | 676 | { |
michael@0 | 677 | case GL_RGBA16F_EXT: |
michael@0 | 678 | case GL_RGB16F_EXT: |
michael@0 | 679 | return 16; |
michael@0 | 680 | case GL_RGBA32F_EXT: |
michael@0 | 681 | case GL_RGB32F_EXT: |
michael@0 | 682 | return 32; |
michael@0 | 683 | case GL_RGBA4: |
michael@0 | 684 | return 4; |
michael@0 | 685 | case GL_RGBA8_OES: |
michael@0 | 686 | case GL_BGRA8_EXT: |
michael@0 | 687 | case GL_RGB8_OES: |
michael@0 | 688 | return 8; |
michael@0 | 689 | case GL_RGB5_A1: |
michael@0 | 690 | case GL_RGB565: |
michael@0 | 691 | return 5; |
michael@0 | 692 | default: |
michael@0 | 693 | return 0; |
michael@0 | 694 | } |
michael@0 | 695 | } |
michael@0 | 696 | |
michael@0 | 697 | unsigned int GetDepthSize(GLenum depthFormat) |
michael@0 | 698 | { |
michael@0 | 699 | switch (depthFormat) |
michael@0 | 700 | { |
michael@0 | 701 | case GL_DEPTH_COMPONENT16: return 16; |
michael@0 | 702 | case GL_DEPTH_COMPONENT32_OES: return 32; |
michael@0 | 703 | case GL_DEPTH24_STENCIL8_OES: return 24; |
michael@0 | 704 | default: return 0; |
michael@0 | 705 | } |
michael@0 | 706 | } |
michael@0 | 707 | |
michael@0 | 708 | unsigned int GetStencilSize(GLenum stencilFormat) |
michael@0 | 709 | { |
michael@0 | 710 | switch (stencilFormat) |
michael@0 | 711 | { |
michael@0 | 712 | case GL_DEPTH24_STENCIL8_OES: return 8; |
michael@0 | 713 | default: return 0; |
michael@0 | 714 | } |
michael@0 | 715 | } |
michael@0 | 716 | |
michael@0 | 717 | bool IsTriangleMode(GLenum drawMode) |
michael@0 | 718 | { |
michael@0 | 719 | switch (drawMode) |
michael@0 | 720 | { |
michael@0 | 721 | case GL_TRIANGLES: |
michael@0 | 722 | case GL_TRIANGLE_FAN: |
michael@0 | 723 | case GL_TRIANGLE_STRIP: |
michael@0 | 724 | return true; |
michael@0 | 725 | case GL_POINTS: |
michael@0 | 726 | case GL_LINES: |
michael@0 | 727 | case GL_LINE_LOOP: |
michael@0 | 728 | case GL_LINE_STRIP: |
michael@0 | 729 | return false; |
michael@0 | 730 | default: UNREACHABLE(); |
michael@0 | 731 | } |
michael@0 | 732 | |
michael@0 | 733 | return false; |
michael@0 | 734 | } |
michael@0 | 735 | |
michael@0 | 736 | } |
michael@0 | 737 | |
michael@0 | 738 | std::string getTempPath() |
michael@0 | 739 | { |
michael@0 | 740 | char path[MAX_PATH]; |
michael@0 | 741 | DWORD pathLen = GetTempPathA(sizeof(path) / sizeof(path[0]), path); |
michael@0 | 742 | if (pathLen == 0) |
michael@0 | 743 | { |
michael@0 | 744 | UNREACHABLE(); |
michael@0 | 745 | return std::string(); |
michael@0 | 746 | } |
michael@0 | 747 | |
michael@0 | 748 | UINT unique = GetTempFileNameA(path, "sh", 0, path); |
michael@0 | 749 | if (unique == 0) |
michael@0 | 750 | { |
michael@0 | 751 | UNREACHABLE(); |
michael@0 | 752 | return std::string(); |
michael@0 | 753 | } |
michael@0 | 754 | |
michael@0 | 755 | return path; |
michael@0 | 756 | } |
michael@0 | 757 | |
michael@0 | 758 | void writeFile(const char* path, const void* content, size_t size) |
michael@0 | 759 | { |
michael@0 | 760 | FILE* file = fopen(path, "w"); |
michael@0 | 761 | if (!file) |
michael@0 | 762 | { |
michael@0 | 763 | UNREACHABLE(); |
michael@0 | 764 | return; |
michael@0 | 765 | } |
michael@0 | 766 | |
michael@0 | 767 | fwrite(content, sizeof(char), size, file); |
michael@0 | 768 | fclose(file); |
michael@0 | 769 | } |