gfx/layers/d3d9/ImageLayerD3D9.cpp

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
michael@0 2 * This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #include "mozilla/gfx/2D.h"
michael@0 7 #include "mozilla/gfx/Point.h"
michael@0 8 #include "mozilla/RefPtr.h"
michael@0 9 #include "mozilla/layers/PLayerTransaction.h"
michael@0 10 #include "gfxSharedImageSurface.h"
michael@0 11
michael@0 12 #include "ImageLayerD3D9.h"
michael@0 13 #include "ThebesLayerD3D9.h"
michael@0 14 #include "gfxPlatform.h"
michael@0 15 #include "gfx2DGlue.h"
michael@0 16 #include "yuv_convert.h"
michael@0 17 #include "nsIServiceManager.h"
michael@0 18 #include "nsIConsoleService.h"
michael@0 19 #include "Nv3DVUtils.h"
michael@0 20 #include "D3D9SurfaceImage.h"
michael@0 21
michael@0 22 namespace mozilla {
michael@0 23 namespace layers {
michael@0 24
michael@0 25 using namespace mozilla::gfx;
michael@0 26
michael@0 27 static inline _D3DFORMAT
michael@0 28 D3dFormatForSurfaceFormat(SurfaceFormat aFormat)
michael@0 29 {
michael@0 30 if (aFormat == SurfaceFormat::A8) {
michael@0 31 return D3DFMT_A8;
michael@0 32 }
michael@0 33
michael@0 34 return D3DFMT_A8R8G8B8;
michael@0 35 }
michael@0 36
michael@0 37 static already_AddRefed<IDirect3DTexture9>
michael@0 38 DataToTexture(IDirect3DDevice9 *aDevice,
michael@0 39 unsigned char *aData,
michael@0 40 int aStride,
michael@0 41 const IntSize &aSize,
michael@0 42 _D3DFORMAT aFormat)
michael@0 43 {
michael@0 44 nsRefPtr<IDirect3DTexture9> texture;
michael@0 45 nsRefPtr<IDirect3DDevice9Ex> deviceEx;
michael@0 46 aDevice->QueryInterface(IID_IDirect3DDevice9Ex,
michael@0 47 (void**)getter_AddRefs(deviceEx));
michael@0 48
michael@0 49 nsRefPtr<IDirect3DSurface9> surface;
michael@0 50 D3DLOCKED_RECT lockedRect;
michael@0 51 if (deviceEx) {
michael@0 52 // D3D9Ex doesn't support managed textures. We could use dynamic textures
michael@0 53 // here but since Images are immutable that probably isn't such a great
michael@0 54 // idea.
michael@0 55 if (FAILED(aDevice->
michael@0 56 CreateTexture(aSize.width, aSize.height,
michael@0 57 1, 0, aFormat, D3DPOOL_DEFAULT,
michael@0 58 getter_AddRefs(texture), nullptr)))
michael@0 59 {
michael@0 60 return nullptr;
michael@0 61 }
michael@0 62
michael@0 63 nsRefPtr<IDirect3DTexture9> tmpTexture;
michael@0 64 if (FAILED(aDevice->
michael@0 65 CreateTexture(aSize.width, aSize.height,
michael@0 66 1, 0, aFormat, D3DPOOL_SYSTEMMEM,
michael@0 67 getter_AddRefs(tmpTexture), nullptr)))
michael@0 68 {
michael@0 69 return nullptr;
michael@0 70 }
michael@0 71
michael@0 72 tmpTexture->GetSurfaceLevel(0, getter_AddRefs(surface));
michael@0 73 surface->LockRect(&lockedRect, nullptr, 0);
michael@0 74 NS_ASSERTION(lockedRect.pBits, "Could not lock surface");
michael@0 75 } else {
michael@0 76 if (FAILED(aDevice->
michael@0 77 CreateTexture(aSize.width, aSize.height,
michael@0 78 1, 0, aFormat, D3DPOOL_MANAGED,
michael@0 79 getter_AddRefs(texture), nullptr)))
michael@0 80 {
michael@0 81 return nullptr;
michael@0 82 }
michael@0 83
michael@0 84 /* lock the entire texture */
michael@0 85 texture->LockRect(0, &lockedRect, nullptr, 0);
michael@0 86 }
michael@0 87
michael@0 88 uint32_t width = aSize.width;
michael@0 89 if (aFormat == D3DFMT_A8R8G8B8) {
michael@0 90 width *= 4;
michael@0 91 }
michael@0 92 for (int y = 0; y < aSize.height; y++) {
michael@0 93 memcpy((char*)lockedRect.pBits + lockedRect.Pitch * y,
michael@0 94 aData + aStride * y,
michael@0 95 width);
michael@0 96 }
michael@0 97
michael@0 98 if (deviceEx) {
michael@0 99 surface->UnlockRect();
michael@0 100 nsRefPtr<IDirect3DSurface9> dstSurface;
michael@0 101 texture->GetSurfaceLevel(0, getter_AddRefs(dstSurface));
michael@0 102 aDevice->UpdateSurface(surface, nullptr, dstSurface, nullptr);
michael@0 103 } else {
michael@0 104 texture->UnlockRect(0);
michael@0 105 }
michael@0 106
michael@0 107 return texture.forget();
michael@0 108 }
michael@0 109
michael@0 110 static already_AddRefed<IDirect3DTexture9>
michael@0 111 OpenSharedTexture(const D3DSURFACE_DESC& aDesc,
michael@0 112 HANDLE aShareHandle,
michael@0 113 IDirect3DDevice9 *aDevice)
michael@0 114 {
michael@0 115 MOZ_ASSERT(aDesc.Format == D3DFMT_X8R8G8B8);
michael@0 116
michael@0 117 // Open the frame from DXVA's device in our device using the resource
michael@0 118 // sharing handle.
michael@0 119 nsRefPtr<IDirect3DTexture9> sharedTexture;
michael@0 120 HRESULT hr = aDevice->CreateTexture(aDesc.Width,
michael@0 121 aDesc.Height,
michael@0 122 1,
michael@0 123 D3DUSAGE_RENDERTARGET,
michael@0 124 D3DFMT_X8R8G8B8,
michael@0 125 D3DPOOL_DEFAULT,
michael@0 126 getter_AddRefs(sharedTexture),
michael@0 127 &aShareHandle);
michael@0 128 if (FAILED(hr)) {
michael@0 129 NS_WARNING("Failed to open shared texture on our device");
michael@0 130 }
michael@0 131 return sharedTexture.forget();
michael@0 132 }
michael@0 133
michael@0 134 static already_AddRefed<IDirect3DTexture9>
michael@0 135 SurfaceToTexture(IDirect3DDevice9 *aDevice,
michael@0 136 SourceSurface *aSurface,
michael@0 137 const IntSize &aSize)
michael@0 138 {
michael@0 139 RefPtr<DataSourceSurface> dataSurface = aSurface->GetDataSurface();
michael@0 140 if (!dataSurface) {
michael@0 141 return nullptr;
michael@0 142 }
michael@0 143 DataSourceSurface::MappedSurface map;
michael@0 144 if (!dataSurface->Map(DataSourceSurface::MapType::READ, &map)) {
michael@0 145 return nullptr;
michael@0 146 }
michael@0 147 nsRefPtr<IDirect3DTexture9> texture =
michael@0 148 DataToTexture(aDevice, map.mData, map.mStride, aSize,
michael@0 149 D3dFormatForSurfaceFormat(dataSurface->GetFormat()));
michael@0 150 dataSurface->Unmap();
michael@0 151 return texture.forget();
michael@0 152 }
michael@0 153
michael@0 154 static void AllocateTexturesYCbCr(PlanarYCbCrImage *aImage,
michael@0 155 IDirect3DDevice9 *aDevice,
michael@0 156 LayerManagerD3D9 *aManager)
michael@0 157 {
michael@0 158 nsAutoPtr<PlanarYCbCrD3D9BackendData> backendData(
michael@0 159 new PlanarYCbCrD3D9BackendData);
michael@0 160
michael@0 161 const PlanarYCbCrData *data = aImage->GetData();
michael@0 162
michael@0 163 D3DLOCKED_RECT lockrectY;
michael@0 164 D3DLOCKED_RECT lockrectCb;
michael@0 165 D3DLOCKED_RECT lockrectCr;
michael@0 166 uint8_t* src;
michael@0 167 uint8_t* dest;
michael@0 168
michael@0 169 nsRefPtr<IDirect3DSurface9> tmpSurfaceY;
michael@0 170 nsRefPtr<IDirect3DSurface9> tmpSurfaceCb;
michael@0 171 nsRefPtr<IDirect3DSurface9> tmpSurfaceCr;
michael@0 172
michael@0 173 nsRefPtr<IDirect3DDevice9Ex> deviceEx;
michael@0 174 aDevice->QueryInterface(IID_IDirect3DDevice9Ex,
michael@0 175 getter_AddRefs(deviceEx));
michael@0 176
michael@0 177 bool isD3D9Ex = deviceEx;
michael@0 178
michael@0 179 if (isD3D9Ex) {
michael@0 180 nsRefPtr<IDirect3DTexture9> tmpYTexture;
michael@0 181 nsRefPtr<IDirect3DTexture9> tmpCbTexture;
michael@0 182 nsRefPtr<IDirect3DTexture9> tmpCrTexture;
michael@0 183 // D3D9Ex does not support the managed pool, could use dynamic textures
michael@0 184 // here. But since an Image is immutable static textures are probably a
michael@0 185 // better idea.
michael@0 186
michael@0 187 HRESULT hr;
michael@0 188 hr = aDevice->CreateTexture(data->mYSize.width, data->mYSize.height,
michael@0 189 1, 0, D3DFMT_A8, D3DPOOL_DEFAULT,
michael@0 190 getter_AddRefs(backendData->mYTexture), nullptr);
michael@0 191 if (!FAILED(hr)) {
michael@0 192 hr = aDevice->CreateTexture(data->mCbCrSize.width, data->mCbCrSize.height,
michael@0 193 1, 0, D3DFMT_A8, D3DPOOL_DEFAULT,
michael@0 194 getter_AddRefs(backendData->mCbTexture), nullptr);
michael@0 195 }
michael@0 196 if (!FAILED(hr)) {
michael@0 197 hr = aDevice->CreateTexture(data->mCbCrSize.width, data->mCbCrSize.height,
michael@0 198 1, 0, D3DFMT_A8, D3DPOOL_DEFAULT,
michael@0 199 getter_AddRefs(backendData->mCrTexture), nullptr);
michael@0 200 }
michael@0 201 if (!FAILED(hr)) {
michael@0 202 hr = aDevice->CreateTexture(data->mYSize.width, data->mYSize.height,
michael@0 203 1, 0, D3DFMT_A8, D3DPOOL_SYSTEMMEM,
michael@0 204 getter_AddRefs(tmpYTexture), nullptr);
michael@0 205 }
michael@0 206 if (!FAILED(hr)) {
michael@0 207 hr = aDevice->CreateTexture(data->mCbCrSize.width, data->mCbCrSize.height,
michael@0 208 1, 0, D3DFMT_A8, D3DPOOL_SYSTEMMEM,
michael@0 209 getter_AddRefs(tmpCbTexture), nullptr);
michael@0 210 }
michael@0 211 if (!FAILED(hr)) {
michael@0 212 hr = aDevice->CreateTexture(data->mCbCrSize.width, data->mCbCrSize.height,
michael@0 213 1, 0, D3DFMT_A8, D3DPOOL_SYSTEMMEM,
michael@0 214 getter_AddRefs(tmpCrTexture), nullptr);
michael@0 215 }
michael@0 216
michael@0 217 if (FAILED(hr)) {
michael@0 218 aManager->ReportFailure(NS_LITERAL_CSTRING("PlanarYCbCrImageD3D9::AllocateTextures(): Failed to create texture (isD3D9Ex)"),
michael@0 219 hr);
michael@0 220 return;
michael@0 221 }
michael@0 222
michael@0 223 tmpYTexture->GetSurfaceLevel(0, getter_AddRefs(tmpSurfaceY));
michael@0 224 tmpCbTexture->GetSurfaceLevel(0, getter_AddRefs(tmpSurfaceCb));
michael@0 225 tmpCrTexture->GetSurfaceLevel(0, getter_AddRefs(tmpSurfaceCr));
michael@0 226 tmpSurfaceY->LockRect(&lockrectY, nullptr, 0);
michael@0 227 tmpSurfaceCb->LockRect(&lockrectCb, nullptr, 0);
michael@0 228 tmpSurfaceCr->LockRect(&lockrectCr, nullptr, 0);
michael@0 229 } else {
michael@0 230 HRESULT hr;
michael@0 231 hr = aDevice->CreateTexture(data->mYSize.width, data->mYSize.height,
michael@0 232 1, 0, D3DFMT_A8, D3DPOOL_MANAGED,
michael@0 233 getter_AddRefs(backendData->mYTexture), nullptr);
michael@0 234 if (!FAILED(hr)) {
michael@0 235 aDevice->CreateTexture(data->mCbCrSize.width, data->mCbCrSize.height,
michael@0 236 1, 0, D3DFMT_A8, D3DPOOL_MANAGED,
michael@0 237 getter_AddRefs(backendData->mCbTexture), nullptr);
michael@0 238 }
michael@0 239 if (!FAILED(hr)) {
michael@0 240 aDevice->CreateTexture(data->mCbCrSize.width, data->mCbCrSize.height,
michael@0 241 1, 0, D3DFMT_A8, D3DPOOL_MANAGED,
michael@0 242 getter_AddRefs(backendData->mCrTexture), nullptr);
michael@0 243 }
michael@0 244
michael@0 245 if (FAILED(hr)) {
michael@0 246 aManager->ReportFailure(NS_LITERAL_CSTRING("PlanarYCbCrImageD3D9::AllocateTextures(): Failed to create texture (!isD3D9Ex)"),
michael@0 247 hr);
michael@0 248 return;
michael@0 249 }
michael@0 250
michael@0 251 /* lock the entire texture */
michael@0 252 backendData->mYTexture->LockRect(0, &lockrectY, nullptr, 0);
michael@0 253 backendData->mCbTexture->LockRect(0, &lockrectCb, nullptr, 0);
michael@0 254 backendData->mCrTexture->LockRect(0, &lockrectCr, nullptr, 0);
michael@0 255 }
michael@0 256
michael@0 257 src = data->mYChannel;
michael@0 258 //FIX cast
michael@0 259 dest = (uint8_t*)lockrectY.pBits;
michael@0 260
michael@0 261 // copy over data
michael@0 262 for (int h=0; h<data->mYSize.height; h++) {
michael@0 263 memcpy(dest, src, data->mYSize.width);
michael@0 264 dest += lockrectY.Pitch;
michael@0 265 src += data->mYStride;
michael@0 266 }
michael@0 267
michael@0 268 src = data->mCbChannel;
michael@0 269 //FIX cast
michael@0 270 dest = (uint8_t*)lockrectCb.pBits;
michael@0 271
michael@0 272 // copy over data
michael@0 273 for (int h=0; h<data->mCbCrSize.height; h++) {
michael@0 274 memcpy(dest, src, data->mCbCrSize.width);
michael@0 275 dest += lockrectCb.Pitch;
michael@0 276 src += data->mCbCrStride;
michael@0 277 }
michael@0 278
michael@0 279 src = data->mCrChannel;
michael@0 280 //FIX cast
michael@0 281 dest = (uint8_t*)lockrectCr.pBits;
michael@0 282
michael@0 283 // copy over data
michael@0 284 for (int h=0; h<data->mCbCrSize.height; h++) {
michael@0 285 memcpy(dest, src, data->mCbCrSize.width);
michael@0 286 dest += lockrectCr.Pitch;
michael@0 287 src += data->mCbCrStride;
michael@0 288 }
michael@0 289
michael@0 290 if (isD3D9Ex) {
michael@0 291 tmpSurfaceY->UnlockRect();
michael@0 292 tmpSurfaceCb->UnlockRect();
michael@0 293 tmpSurfaceCr->UnlockRect();
michael@0 294 nsRefPtr<IDirect3DSurface9> dstSurface;
michael@0 295 backendData->mYTexture->GetSurfaceLevel(0, getter_AddRefs(dstSurface));
michael@0 296 aDevice->UpdateSurface(tmpSurfaceY, nullptr, dstSurface, nullptr);
michael@0 297 backendData->mCbTexture->GetSurfaceLevel(0, getter_AddRefs(dstSurface));
michael@0 298 aDevice->UpdateSurface(tmpSurfaceCb, nullptr, dstSurface, nullptr);
michael@0 299 backendData->mCrTexture->GetSurfaceLevel(0, getter_AddRefs(dstSurface));
michael@0 300 aDevice->UpdateSurface(tmpSurfaceCr, nullptr, dstSurface, nullptr);
michael@0 301 } else {
michael@0 302 backendData->mYTexture->UnlockRect(0);
michael@0 303 backendData->mCbTexture->UnlockRect(0);
michael@0 304 backendData->mCrTexture->UnlockRect(0);
michael@0 305 }
michael@0 306
michael@0 307 aImage->SetBackendData(mozilla::layers::LayersBackend::LAYERS_D3D9, backendData.forget());
michael@0 308 }
michael@0 309
michael@0 310 Layer*
michael@0 311 ImageLayerD3D9::GetLayer()
michael@0 312 {
michael@0 313 return this;
michael@0 314 }
michael@0 315
michael@0 316 /*
michael@0 317 * Returns a texture which backs aImage
michael@0 318 * Will only work if aImage is a cairo or remote image.
michael@0 319 * Returns nullptr if unsuccessful.
michael@0 320 * If successful, aHasAlpha will be set to true if the texture has an
michael@0 321 * alpha component, false otherwise.
michael@0 322 */
michael@0 323 IDirect3DTexture9*
michael@0 324 ImageLayerD3D9::GetTexture(Image *aImage, bool& aHasAlpha)
michael@0 325 {
michael@0 326 NS_ASSERTION(aImage, "Null image.");
michael@0 327
michael@0 328 if (aImage->GetFormat() == ImageFormat::REMOTE_IMAGE_BITMAP) {
michael@0 329 RemoteBitmapImage *remoteImage =
michael@0 330 static_cast<RemoteBitmapImage*>(aImage);
michael@0 331
michael@0 332 if (!aImage->GetBackendData(mozilla::layers::LayersBackend::LAYERS_D3D9)) {
michael@0 333 nsAutoPtr<TextureD3D9BackendData> dat(new TextureD3D9BackendData());
michael@0 334 dat->mTexture = DataToTexture(device(), remoteImage->mData, remoteImage->mStride, remoteImage->mSize, D3DFMT_A8R8G8B8);
michael@0 335 if (dat->mTexture) {
michael@0 336 aImage->SetBackendData(mozilla::layers::LayersBackend::LAYERS_D3D9, dat.forget());
michael@0 337 }
michael@0 338 }
michael@0 339
michael@0 340 aHasAlpha = remoteImage->mFormat == RemoteImageData::BGRA32;
michael@0 341 } else if (aImage->GetFormat() == ImageFormat::CAIRO_SURFACE) {
michael@0 342 CairoImage *cairoImage =
michael@0 343 static_cast<CairoImage*>(aImage);
michael@0 344
michael@0 345 RefPtr<SourceSurface> surf = cairoImage->GetAsSourceSurface();
michael@0 346 if (!surf) {
michael@0 347 return nullptr;
michael@0 348 }
michael@0 349
michael@0 350 if (!aImage->GetBackendData(mozilla::layers::LayersBackend::LAYERS_D3D9)) {
michael@0 351 nsAutoPtr<TextureD3D9BackendData> dat(new TextureD3D9BackendData());
michael@0 352 dat->mTexture = SurfaceToTexture(device(), surf, cairoImage->GetSize());
michael@0 353 if (dat->mTexture) {
michael@0 354 aImage->SetBackendData(mozilla::layers::LayersBackend::LAYERS_D3D9, dat.forget());
michael@0 355 }
michael@0 356 }
michael@0 357
michael@0 358 aHasAlpha = surf->GetFormat() == SurfaceFormat::B8G8R8A8;
michael@0 359 } else if (aImage->GetFormat() == ImageFormat::D3D9_RGB32_TEXTURE) {
michael@0 360 if (!aImage->GetBackendData(mozilla::layers::LayersBackend::LAYERS_D3D9)) {
michael@0 361 // The texture in which the frame is stored belongs to DXVA's D3D9 device.
michael@0 362 // We need to open it on our device before we can use it.
michael@0 363 nsAutoPtr<TextureD3D9BackendData> backendData(new TextureD3D9BackendData());
michael@0 364 D3D9SurfaceImage* image = static_cast<D3D9SurfaceImage*>(aImage);
michael@0 365 backendData->mTexture = OpenSharedTexture(image->GetDesc(), image->GetShareHandle(), device());
michael@0 366 if (backendData->mTexture) {
michael@0 367 aImage->SetBackendData(mozilla::layers::LayersBackend::LAYERS_D3D9, backendData.forget());
michael@0 368 }
michael@0 369 }
michael@0 370 aHasAlpha = false;
michael@0 371 } else {
michael@0 372 NS_WARNING("Inappropriate image type.");
michael@0 373 return nullptr;
michael@0 374 }
michael@0 375
michael@0 376 TextureD3D9BackendData *data =
michael@0 377 static_cast<TextureD3D9BackendData*>(aImage->GetBackendData(mozilla::layers::LayersBackend::LAYERS_D3D9));
michael@0 378
michael@0 379 if (!data) {
michael@0 380 return nullptr;
michael@0 381 }
michael@0 382
michael@0 383 nsRefPtr<IDirect3DDevice9> dev;
michael@0 384 data->mTexture->GetDevice(getter_AddRefs(dev));
michael@0 385 if (dev != device()) {
michael@0 386 return nullptr;
michael@0 387 }
michael@0 388
michael@0 389 return data->mTexture;
michael@0 390 }
michael@0 391
michael@0 392 void
michael@0 393 ImageLayerD3D9::RenderLayer()
michael@0 394 {
michael@0 395 ImageContainer *container = GetContainer();
michael@0 396 if (!container || mD3DManager->CompositingDisabled()) {
michael@0 397 return;
michael@0 398 }
michael@0 399
michael@0 400 AutoLockImage autoLock(container);
michael@0 401
michael@0 402 Image *image = autoLock.GetImage();
michael@0 403 if (!image) {
michael@0 404 return;
michael@0 405 }
michael@0 406
michael@0 407 SetShaderTransformAndOpacity();
michael@0 408
michael@0 409 gfx::IntSize size = image->GetSize();
michael@0 410
michael@0 411 if (image->GetFormat() == ImageFormat::CAIRO_SURFACE ||
michael@0 412 image->GetFormat() == ImageFormat::REMOTE_IMAGE_BITMAP ||
michael@0 413 image->GetFormat() == ImageFormat::D3D9_RGB32_TEXTURE)
michael@0 414 {
michael@0 415 NS_ASSERTION(image->GetFormat() != ImageFormat::CAIRO_SURFACE ||
michael@0 416 !static_cast<CairoImage*>(image)->mSourceSurface ||
michael@0 417 static_cast<CairoImage*>(image)->mSourceSurface->GetFormat() != SurfaceFormat::A8,
michael@0 418 "Image layer has alpha image");
michael@0 419
michael@0 420 bool hasAlpha = false;
michael@0 421 nsRefPtr<IDirect3DTexture9> texture = GetTexture(image, hasAlpha);
michael@0 422
michael@0 423 device()->SetVertexShaderConstantF(CBvLayerQuad,
michael@0 424 ShaderConstantRect(0,
michael@0 425 0,
michael@0 426 size.width,
michael@0 427 size.height),
michael@0 428 1);
michael@0 429
michael@0 430 if (hasAlpha) {
michael@0 431 mD3DManager->SetShaderMode(DeviceManagerD3D9::RGBALAYER, GetMaskLayer());
michael@0 432 } else {
michael@0 433 mD3DManager->SetShaderMode(DeviceManagerD3D9::RGBLAYER, GetMaskLayer());
michael@0 434 }
michael@0 435
michael@0 436 if (mFilter == GraphicsFilter::FILTER_NEAREST) {
michael@0 437 device()->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_POINT);
michael@0 438 device()->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_POINT);
michael@0 439 }
michael@0 440 device()->SetTexture(0, texture);
michael@0 441
michael@0 442 image = nullptr;
michael@0 443 autoLock.Unlock();
michael@0 444
michael@0 445 device()->DrawPrimitive(D3DPT_TRIANGLESTRIP, 0, 2);
michael@0 446 if (mFilter == GraphicsFilter::FILTER_NEAREST) {
michael@0 447 device()->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);
michael@0 448 device()->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);
michael@0 449 }
michael@0 450 } else {
michael@0 451 PlanarYCbCrImage *yuvImage =
michael@0 452 static_cast<PlanarYCbCrImage*>(image);
michael@0 453
michael@0 454 if (!yuvImage->IsValid()) {
michael@0 455 return;
michael@0 456 }
michael@0 457
michael@0 458 if (!yuvImage->GetBackendData(mozilla::layers::LayersBackend::LAYERS_D3D9)) {
michael@0 459 AllocateTexturesYCbCr(yuvImage, device(), mD3DManager);
michael@0 460 }
michael@0 461
michael@0 462 PlanarYCbCrD3D9BackendData *data =
michael@0 463 static_cast<PlanarYCbCrD3D9BackendData*>(yuvImage->GetBackendData(mozilla::layers::LayersBackend::LAYERS_D3D9));
michael@0 464
michael@0 465 if (!data) {
michael@0 466 return;
michael@0 467 }
michael@0 468
michael@0 469 nsRefPtr<IDirect3DDevice9> dev;
michael@0 470 data->mYTexture->GetDevice(getter_AddRefs(dev));
michael@0 471 if (dev != device()) {
michael@0 472 return;
michael@0 473 }
michael@0 474
michael@0 475 device()->SetVertexShaderConstantF(CBvLayerQuad,
michael@0 476 ShaderConstantRect(0,
michael@0 477 0,
michael@0 478 size.width,
michael@0 479 size.height),
michael@0 480 1);
michael@0 481
michael@0 482 device()->SetVertexShaderConstantF(CBvTextureCoords,
michael@0 483 ShaderConstantRect(
michael@0 484 (float)yuvImage->GetData()->mPicX / yuvImage->GetData()->mYSize.width,
michael@0 485 (float)yuvImage->GetData()->mPicY / yuvImage->GetData()->mYSize.height,
michael@0 486 (float)yuvImage->GetData()->mPicSize.width / yuvImage->GetData()->mYSize.width,
michael@0 487 (float)yuvImage->GetData()->mPicSize.height / yuvImage->GetData()->mYSize.height
michael@0 488 ),
michael@0 489 1);
michael@0 490
michael@0 491 mD3DManager->SetShaderMode(DeviceManagerD3D9::YCBCRLAYER, GetMaskLayer());
michael@0 492
michael@0 493 /*
michael@0 494 * Send 3d control data and metadata
michael@0 495 */
michael@0 496 if (mD3DManager->GetNv3DVUtils()) {
michael@0 497 Nv_Stereo_Mode mode;
michael@0 498 switch (yuvImage->GetData()->mStereoMode) {
michael@0 499 case StereoMode::LEFT_RIGHT:
michael@0 500 mode = NV_STEREO_MODE_LEFT_RIGHT;
michael@0 501 break;
michael@0 502 case StereoMode::RIGHT_LEFT:
michael@0 503 mode = NV_STEREO_MODE_RIGHT_LEFT;
michael@0 504 break;
michael@0 505 case StereoMode::BOTTOM_TOP:
michael@0 506 mode = NV_STEREO_MODE_BOTTOM_TOP;
michael@0 507 break;
michael@0 508 case StereoMode::TOP_BOTTOM:
michael@0 509 mode = NV_STEREO_MODE_TOP_BOTTOM;
michael@0 510 break;
michael@0 511 case StereoMode::MONO:
michael@0 512 mode = NV_STEREO_MODE_MONO;
michael@0 513 break;
michael@0 514 }
michael@0 515
michael@0 516 // Send control data even in mono case so driver knows to leave stereo mode.
michael@0 517 mD3DManager->GetNv3DVUtils()->SendNv3DVControl(mode, true, FIREFOX_3DV_APP_HANDLE);
michael@0 518
michael@0 519 if (yuvImage->GetData()->mStereoMode != StereoMode::MONO) {
michael@0 520 mD3DManager->GetNv3DVUtils()->SendNv3DVControl(mode, true, FIREFOX_3DV_APP_HANDLE);
michael@0 521
michael@0 522 nsRefPtr<IDirect3DSurface9> renderTarget;
michael@0 523 device()->GetRenderTarget(0, getter_AddRefs(renderTarget));
michael@0 524 mD3DManager->GetNv3DVUtils()->SendNv3DVMetaData((unsigned int)yuvImage->GetSize().width,
michael@0 525 (unsigned int)yuvImage->GetSize().height, (HANDLE)(data->mYTexture), (HANDLE)(renderTarget));
michael@0 526 }
michael@0 527 }
michael@0 528
michael@0 529 // Linear scaling is default here, adhering to mFilter is difficult since
michael@0 530 // presumably even with point filtering we'll still want chroma upsampling
michael@0 531 // to be linear. In the current approach we can't.
michael@0 532 device()->SetTexture(0, data->mYTexture);
michael@0 533 device()->SetTexture(1, data->mCbTexture);
michael@0 534 device()->SetTexture(2, data->mCrTexture);
michael@0 535
michael@0 536 image = nullptr;
michael@0 537 data = nullptr;
michael@0 538 autoLock.Unlock();
michael@0 539
michael@0 540 device()->DrawPrimitive(D3DPT_TRIANGLESTRIP, 0, 2);
michael@0 541
michael@0 542 device()->SetVertexShaderConstantF(CBvTextureCoords,
michael@0 543 ShaderConstantRect(0, 0, 1.0f, 1.0f), 1);
michael@0 544 }
michael@0 545
michael@0 546 GetContainer()->NotifyPaintedImage(image);
michael@0 547 }
michael@0 548
michael@0 549 already_AddRefed<IDirect3DTexture9>
michael@0 550 ImageLayerD3D9::GetAsTexture(gfx::IntSize* aSize)
michael@0 551 {
michael@0 552 if (!GetContainer()) {
michael@0 553 return nullptr;
michael@0 554 }
michael@0 555
michael@0 556 AutoLockImage autoLock(GetContainer());
michael@0 557
michael@0 558 Image *image = autoLock.GetImage();
michael@0 559
michael@0 560 if (!image) {
michael@0 561 return nullptr;
michael@0 562 }
michael@0 563
michael@0 564 if (image->GetFormat() != ImageFormat::CAIRO_SURFACE &&
michael@0 565 image->GetFormat() != ImageFormat::REMOTE_IMAGE_BITMAP) {
michael@0 566 return nullptr;
michael@0 567 }
michael@0 568
michael@0 569 bool dontCare;
michael@0 570 *aSize = image->GetSize();
michael@0 571 nsRefPtr<IDirect3DTexture9> result = GetTexture(image, dontCare);
michael@0 572 return result.forget();
michael@0 573 }
michael@0 574
michael@0 575 } /* layers */
michael@0 576 } /* mozilla */

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