Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- |
michael@0 | 2 | * This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | #include "LayerManagerD3D9.h" |
michael@0 | 7 | |
michael@0 | 8 | #include "ThebesLayerD3D9.h" |
michael@0 | 9 | #include "ContainerLayerD3D9.h" |
michael@0 | 10 | #include "ImageLayerD3D9.h" |
michael@0 | 11 | #include "ColorLayerD3D9.h" |
michael@0 | 12 | #include "CanvasLayerD3D9.h" |
michael@0 | 13 | #include "ReadbackLayerD3D9.h" |
michael@0 | 14 | #include "gfxWindowsPlatform.h" |
michael@0 | 15 | #include "nsIGfxInfo.h" |
michael@0 | 16 | #include "nsServiceManagerUtils.h" |
michael@0 | 17 | #include "gfxFailure.h" |
michael@0 | 18 | #include "gfxPrefs.h" |
michael@0 | 19 | |
michael@0 | 20 | #include "gfxCrashReporterUtils.h" |
michael@0 | 21 | |
michael@0 | 22 | namespace mozilla { |
michael@0 | 23 | namespace layers { |
michael@0 | 24 | |
michael@0 | 25 | LayerManagerD3D9::LayerManagerD3D9(nsIWidget *aWidget) |
michael@0 | 26 | : mWidget(aWidget) |
michael@0 | 27 | , mDeviceResetCount(0) |
michael@0 | 28 | { |
michael@0 | 29 | mCurrentCallbackInfo.Callback = nullptr; |
michael@0 | 30 | mCurrentCallbackInfo.CallbackData = nullptr; |
michael@0 | 31 | } |
michael@0 | 32 | |
michael@0 | 33 | LayerManagerD3D9::~LayerManagerD3D9() |
michael@0 | 34 | { |
michael@0 | 35 | Destroy(); |
michael@0 | 36 | } |
michael@0 | 37 | |
michael@0 | 38 | bool |
michael@0 | 39 | LayerManagerD3D9::Initialize(bool force) |
michael@0 | 40 | { |
michael@0 | 41 | ScopedGfxFeatureReporter reporter("D3D9 Layers", force); |
michael@0 | 42 | |
michael@0 | 43 | /* XXX: this preference and blacklist code should move out of the layer manager */ |
michael@0 | 44 | bool forceAccelerate = gfxPrefs::LayersAccelerationForceEnabled(); |
michael@0 | 45 | |
michael@0 | 46 | nsCOMPtr<nsIGfxInfo> gfxInfo = do_GetService("@mozilla.org/gfx/info;1"); |
michael@0 | 47 | if (gfxInfo) { |
michael@0 | 48 | int32_t status; |
michael@0 | 49 | if (NS_SUCCEEDED(gfxInfo->GetFeatureStatus(nsIGfxInfo::FEATURE_DIRECT3D_9_LAYERS, &status))) { |
michael@0 | 50 | if (status != nsIGfxInfo::FEATURE_NO_INFO && !forceAccelerate) |
michael@0 | 51 | { |
michael@0 | 52 | NS_WARNING("Direct3D 9-accelerated layers are not supported on this system."); |
michael@0 | 53 | return false; |
michael@0 | 54 | } |
michael@0 | 55 | } |
michael@0 | 56 | } |
michael@0 | 57 | |
michael@0 | 58 | mDeviceManager = gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(); |
michael@0 | 59 | if (!mDeviceManager) { |
michael@0 | 60 | return false; |
michael@0 | 61 | } |
michael@0 | 62 | |
michael@0 | 63 | mSwapChain = mDeviceManager-> |
michael@0 | 64 | CreateSwapChain((HWND)mWidget->GetNativeData(NS_NATIVE_WINDOW)); |
michael@0 | 65 | |
michael@0 | 66 | if (!mSwapChain) { |
michael@0 | 67 | return false; |
michael@0 | 68 | } |
michael@0 | 69 | |
michael@0 | 70 | reporter.SetSuccessful(); |
michael@0 | 71 | return true; |
michael@0 | 72 | } |
michael@0 | 73 | |
michael@0 | 74 | void |
michael@0 | 75 | LayerManagerD3D9::SetClippingRegion(const nsIntRegion &aClippingRegion) |
michael@0 | 76 | { |
michael@0 | 77 | mClippingRegion = aClippingRegion; |
michael@0 | 78 | } |
michael@0 | 79 | |
michael@0 | 80 | void |
michael@0 | 81 | LayerManagerD3D9::Destroy() |
michael@0 | 82 | { |
michael@0 | 83 | if (!IsDestroyed()) { |
michael@0 | 84 | if (mRoot) { |
michael@0 | 85 | static_cast<LayerD3D9*>(mRoot->ImplData())->LayerManagerDestroyed(); |
michael@0 | 86 | } |
michael@0 | 87 | /* Important to release this first since it also holds a reference to the |
michael@0 | 88 | * device manager |
michael@0 | 89 | */ |
michael@0 | 90 | mSwapChain = nullptr; |
michael@0 | 91 | mDeviceManager = nullptr; |
michael@0 | 92 | } |
michael@0 | 93 | LayerManager::Destroy(); |
michael@0 | 94 | } |
michael@0 | 95 | |
michael@0 | 96 | void |
michael@0 | 97 | LayerManagerD3D9::BeginTransaction() |
michael@0 | 98 | { |
michael@0 | 99 | mInTransaction = true; |
michael@0 | 100 | } |
michael@0 | 101 | |
michael@0 | 102 | void |
michael@0 | 103 | LayerManagerD3D9::BeginTransactionWithTarget(gfxContext *aTarget) |
michael@0 | 104 | { |
michael@0 | 105 | mInTransaction = true; |
michael@0 | 106 | mTarget = aTarget; |
michael@0 | 107 | } |
michael@0 | 108 | |
michael@0 | 109 | void |
michael@0 | 110 | LayerManagerD3D9::EndConstruction() |
michael@0 | 111 | { |
michael@0 | 112 | } |
michael@0 | 113 | |
michael@0 | 114 | bool |
michael@0 | 115 | LayerManagerD3D9::EndEmptyTransaction(EndTransactionFlags aFlags) |
michael@0 | 116 | { |
michael@0 | 117 | mInTransaction = false; |
michael@0 | 118 | |
michael@0 | 119 | // If the device reset count from our last EndTransaction doesn't match |
michael@0 | 120 | // the current device reset count, the device must have been reset one or |
michael@0 | 121 | // more times since our last transaction. In that case, an empty transaction |
michael@0 | 122 | // is not possible, because layers may need to be rerendered. |
michael@0 | 123 | if (!mRoot || mDeviceResetCount != mDeviceManager->GetDeviceResetCount()) |
michael@0 | 124 | return false; |
michael@0 | 125 | |
michael@0 | 126 | EndTransaction(nullptr, nullptr, aFlags); |
michael@0 | 127 | return true; |
michael@0 | 128 | } |
michael@0 | 129 | |
michael@0 | 130 | void |
michael@0 | 131 | LayerManagerD3D9::EndTransaction(DrawThebesLayerCallback aCallback, |
michael@0 | 132 | void* aCallbackData, |
michael@0 | 133 | EndTransactionFlags aFlags) |
michael@0 | 134 | { |
michael@0 | 135 | mInTransaction = false; |
michael@0 | 136 | |
michael@0 | 137 | mDeviceResetCount = mDeviceManager->GetDeviceResetCount(); |
michael@0 | 138 | |
michael@0 | 139 | if (mRoot && !(aFlags & END_NO_IMMEDIATE_REDRAW)) { |
michael@0 | 140 | mCurrentCallbackInfo.Callback = aCallback; |
michael@0 | 141 | mCurrentCallbackInfo.CallbackData = aCallbackData; |
michael@0 | 142 | |
michael@0 | 143 | if (aFlags & END_NO_COMPOSITE) { |
michael@0 | 144 | // Apply pending tree updates before recomputing effective |
michael@0 | 145 | // properties. |
michael@0 | 146 | mRoot->ApplyPendingUpdatesToSubtree(); |
michael@0 | 147 | } |
michael@0 | 148 | |
michael@0 | 149 | // The results of our drawing always go directly into a pixel buffer, |
michael@0 | 150 | // so we don't need to pass any global transform here. |
michael@0 | 151 | mRoot->ComputeEffectiveTransforms(gfx::Matrix4x4()); |
michael@0 | 152 | |
michael@0 | 153 | SetCompositingDisabled(aFlags & END_NO_COMPOSITE); |
michael@0 | 154 | Render(); |
michael@0 | 155 | /* Clean this out for sanity */ |
michael@0 | 156 | mCurrentCallbackInfo.Callback = nullptr; |
michael@0 | 157 | mCurrentCallbackInfo.CallbackData = nullptr; |
michael@0 | 158 | } |
michael@0 | 159 | |
michael@0 | 160 | // Clear mTarget, next transaction could have no target |
michael@0 | 161 | mTarget = nullptr; |
michael@0 | 162 | } |
michael@0 | 163 | |
michael@0 | 164 | void |
michael@0 | 165 | LayerManagerD3D9::SetRoot(Layer *aLayer) |
michael@0 | 166 | { |
michael@0 | 167 | mRoot = aLayer; |
michael@0 | 168 | } |
michael@0 | 169 | |
michael@0 | 170 | already_AddRefed<ThebesLayer> |
michael@0 | 171 | LayerManagerD3D9::CreateThebesLayer() |
michael@0 | 172 | { |
michael@0 | 173 | nsRefPtr<ThebesLayer> layer = new ThebesLayerD3D9(this); |
michael@0 | 174 | return layer.forget(); |
michael@0 | 175 | } |
michael@0 | 176 | |
michael@0 | 177 | already_AddRefed<ContainerLayer> |
michael@0 | 178 | LayerManagerD3D9::CreateContainerLayer() |
michael@0 | 179 | { |
michael@0 | 180 | nsRefPtr<ContainerLayer> layer = new ContainerLayerD3D9(this); |
michael@0 | 181 | return layer.forget(); |
michael@0 | 182 | } |
michael@0 | 183 | |
michael@0 | 184 | already_AddRefed<ImageLayer> |
michael@0 | 185 | LayerManagerD3D9::CreateImageLayer() |
michael@0 | 186 | { |
michael@0 | 187 | nsRefPtr<ImageLayer> layer = new ImageLayerD3D9(this); |
michael@0 | 188 | return layer.forget(); |
michael@0 | 189 | } |
michael@0 | 190 | |
michael@0 | 191 | already_AddRefed<ColorLayer> |
michael@0 | 192 | LayerManagerD3D9::CreateColorLayer() |
michael@0 | 193 | { |
michael@0 | 194 | nsRefPtr<ColorLayer> layer = new ColorLayerD3D9(this); |
michael@0 | 195 | return layer.forget(); |
michael@0 | 196 | } |
michael@0 | 197 | |
michael@0 | 198 | already_AddRefed<CanvasLayer> |
michael@0 | 199 | LayerManagerD3D9::CreateCanvasLayer() |
michael@0 | 200 | { |
michael@0 | 201 | nsRefPtr<CanvasLayer> layer = new CanvasLayerD3D9(this); |
michael@0 | 202 | return layer.forget(); |
michael@0 | 203 | } |
michael@0 | 204 | |
michael@0 | 205 | already_AddRefed<ReadbackLayer> |
michael@0 | 206 | LayerManagerD3D9::CreateReadbackLayer() |
michael@0 | 207 | { |
michael@0 | 208 | nsRefPtr<ReadbackLayer> layer = new ReadbackLayerD3D9(this); |
michael@0 | 209 | return layer.forget(); |
michael@0 | 210 | } |
michael@0 | 211 | |
michael@0 | 212 | void |
michael@0 | 213 | LayerManagerD3D9::ReportFailure(const nsACString &aMsg, HRESULT aCode) |
michael@0 | 214 | { |
michael@0 | 215 | // We could choose to abort here when hr == E_OUTOFMEMORY. |
michael@0 | 216 | nsCString msg; |
michael@0 | 217 | msg.Append(aMsg); |
michael@0 | 218 | msg.AppendLiteral(" Error code: "); |
michael@0 | 219 | msg.AppendInt(uint32_t(aCode)); |
michael@0 | 220 | NS_WARNING(msg.BeginReading()); |
michael@0 | 221 | |
michael@0 | 222 | gfx::LogFailure(msg); |
michael@0 | 223 | } |
michael@0 | 224 | |
michael@0 | 225 | void |
michael@0 | 226 | LayerManagerD3D9::Render() |
michael@0 | 227 | { |
michael@0 | 228 | if (mSwapChain->PrepareForRendering() != DeviceOK) { |
michael@0 | 229 | return; |
michael@0 | 230 | } |
michael@0 | 231 | |
michael@0 | 232 | deviceManager()->SetupRenderState(); |
michael@0 | 233 | |
michael@0 | 234 | SetupPipeline(); |
michael@0 | 235 | |
michael@0 | 236 | if (CompositingDisabled()) { |
michael@0 | 237 | static_cast<LayerD3D9*>(mRoot->ImplData())->RenderLayer(); |
michael@0 | 238 | return; |
michael@0 | 239 | } |
michael@0 | 240 | |
michael@0 | 241 | nsIntRect rect; |
michael@0 | 242 | mWidget->GetClientBounds(rect); |
michael@0 | 243 | |
michael@0 | 244 | device()->Clear(0, nullptr, D3DCLEAR_TARGET, 0x00000000, 0, 0); |
michael@0 | 245 | |
michael@0 | 246 | device()->BeginScene(); |
michael@0 | 247 | |
michael@0 | 248 | const nsIntRect *clipRect = mRoot->GetClipRect(); |
michael@0 | 249 | RECT r; |
michael@0 | 250 | if (clipRect) { |
michael@0 | 251 | r.left = (LONG)clipRect->x; |
michael@0 | 252 | r.top = (LONG)clipRect->y; |
michael@0 | 253 | r.right = (LONG)(clipRect->x + clipRect->width); |
michael@0 | 254 | r.bottom = (LONG)(clipRect->y + clipRect->height); |
michael@0 | 255 | } else { |
michael@0 | 256 | r.left = r.top = 0; |
michael@0 | 257 | r.right = rect.width; |
michael@0 | 258 | r.bottom = rect.height; |
michael@0 | 259 | } |
michael@0 | 260 | device()->SetScissorRect(&r); |
michael@0 | 261 | |
michael@0 | 262 | static_cast<LayerD3D9*>(mRoot->ImplData())->RenderLayer(); |
michael@0 | 263 | |
michael@0 | 264 | if (!mRegionToClear.IsEmpty()) { |
michael@0 | 265 | D3DRECT* rects = new D3DRECT[mRegionToClear.GetNumRects()]; |
michael@0 | 266 | nsIntRegionRectIterator iter(mRegionToClear); |
michael@0 | 267 | const nsIntRect *r; |
michael@0 | 268 | size_t i = 0; |
michael@0 | 269 | while ((r = iter.Next())) { |
michael@0 | 270 | rects[i].x1 = r->x; |
michael@0 | 271 | rects[i].y1 = r->y; |
michael@0 | 272 | rects[i].x2 = r->x + r->width; |
michael@0 | 273 | rects[i].y2 = r->y + r->height; |
michael@0 | 274 | i++; |
michael@0 | 275 | } |
michael@0 | 276 | |
michael@0 | 277 | device()->Clear(i, rects, D3DCLEAR_TARGET, |
michael@0 | 278 | 0x00000000, 0, 0); |
michael@0 | 279 | |
michael@0 | 280 | delete [] rects; |
michael@0 | 281 | } |
michael@0 | 282 | |
michael@0 | 283 | device()->EndScene(); |
michael@0 | 284 | |
michael@0 | 285 | if (!mTarget) { |
michael@0 | 286 | const nsIntRect *r; |
michael@0 | 287 | for (nsIntRegionRectIterator iter(mClippingRegion); |
michael@0 | 288 | (r = iter.Next()) != nullptr;) { |
michael@0 | 289 | mSwapChain->Present(*r); |
michael@0 | 290 | } |
michael@0 | 291 | RecordFrame(); |
michael@0 | 292 | PostPresent(); |
michael@0 | 293 | } else { |
michael@0 | 294 | PaintToTarget(); |
michael@0 | 295 | } |
michael@0 | 296 | } |
michael@0 | 297 | |
michael@0 | 298 | void |
michael@0 | 299 | LayerManagerD3D9::SetupPipeline() |
michael@0 | 300 | { |
michael@0 | 301 | nsIntRect rect; |
michael@0 | 302 | mWidget->GetClientBounds(rect); |
michael@0 | 303 | |
michael@0 | 304 | gfx3DMatrix viewMatrix; |
michael@0 | 305 | /* |
michael@0 | 306 | * Matrix to transform to viewport space ( <-1.0, 1.0> topleft, |
michael@0 | 307 | * <1.0, -1.0> bottomright) |
michael@0 | 308 | */ |
michael@0 | 309 | viewMatrix._11 = 2.0f / rect.width; |
michael@0 | 310 | viewMatrix._22 = -2.0f / rect.height; |
michael@0 | 311 | viewMatrix._33 = 0.0f; |
michael@0 | 312 | viewMatrix._41 = -1.0f; |
michael@0 | 313 | viewMatrix._42 = 1.0f; |
michael@0 | 314 | |
michael@0 | 315 | HRESULT hr = device()->SetVertexShaderConstantF(CBmProjection, |
michael@0 | 316 | &viewMatrix._11, 4); |
michael@0 | 317 | |
michael@0 | 318 | if (FAILED(hr)) { |
michael@0 | 319 | NS_WARNING("Failed to set projection shader constant!"); |
michael@0 | 320 | } |
michael@0 | 321 | |
michael@0 | 322 | hr = device()->SetVertexShaderConstantF(CBvTextureCoords, |
michael@0 | 323 | ShaderConstantRect(0, 0, 1.0f, 1.0f), |
michael@0 | 324 | 1); |
michael@0 | 325 | |
michael@0 | 326 | if (FAILED(hr)) { |
michael@0 | 327 | NS_WARNING("Failed to set texCoords shader constant!"); |
michael@0 | 328 | } |
michael@0 | 329 | |
michael@0 | 330 | float offset[] = { 0, 0, 0, 0 }; |
michael@0 | 331 | hr = device()->SetVertexShaderConstantF(CBvRenderTargetOffset, offset, 1); |
michael@0 | 332 | |
michael@0 | 333 | if (FAILED(hr)) { |
michael@0 | 334 | NS_WARNING("Failed to set RenderTargetOffset shader constant!"); |
michael@0 | 335 | } |
michael@0 | 336 | } |
michael@0 | 337 | |
michael@0 | 338 | void |
michael@0 | 339 | LayerManagerD3D9::PaintToTarget() |
michael@0 | 340 | { |
michael@0 | 341 | nsRefPtr<IDirect3DSurface9> backBuff; |
michael@0 | 342 | nsRefPtr<IDirect3DSurface9> destSurf; |
michael@0 | 343 | device()->GetRenderTarget(0, getter_AddRefs(backBuff)); |
michael@0 | 344 | |
michael@0 | 345 | D3DSURFACE_DESC desc; |
michael@0 | 346 | backBuff->GetDesc(&desc); |
michael@0 | 347 | |
michael@0 | 348 | device()->CreateOffscreenPlainSurface(desc.Width, desc.Height, |
michael@0 | 349 | D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, |
michael@0 | 350 | getter_AddRefs(destSurf), nullptr); |
michael@0 | 351 | |
michael@0 | 352 | device()->GetRenderTargetData(backBuff, destSurf); |
michael@0 | 353 | |
michael@0 | 354 | D3DLOCKED_RECT rect; |
michael@0 | 355 | destSurf->LockRect(&rect, nullptr, D3DLOCK_READONLY); |
michael@0 | 356 | |
michael@0 | 357 | nsRefPtr<gfxImageSurface> imageSurface = |
michael@0 | 358 | new gfxImageSurface((unsigned char*)rect.pBits, |
michael@0 | 359 | gfxIntSize(desc.Width, desc.Height), |
michael@0 | 360 | rect.Pitch, |
michael@0 | 361 | gfxImageFormat::ARGB32); |
michael@0 | 362 | |
michael@0 | 363 | mTarget->SetSource(imageSurface); |
michael@0 | 364 | mTarget->SetOperator(gfxContext::OPERATOR_OVER); |
michael@0 | 365 | mTarget->Paint(); |
michael@0 | 366 | destSurf->UnlockRect(); |
michael@0 | 367 | } |
michael@0 | 368 | |
michael@0 | 369 | LayerD3D9::LayerD3D9(LayerManagerD3D9 *aManager) |
michael@0 | 370 | : mD3DManager(aManager) |
michael@0 | 371 | { |
michael@0 | 372 | } |
michael@0 | 373 | |
michael@0 | 374 | } /* namespace layers */ |
michael@0 | 375 | } /* namespace mozilla */ |