gfx/layers/opengl/GLManager.cpp

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
michael@0 2 * This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #include "GLManager.h"
michael@0 7 #include "CompositorOGL.h" // for CompositorOGL
michael@0 8 #include "GLContext.h" // for GLContext
michael@0 9 #include "mozilla/Assertions.h" // for MOZ_CRASH
michael@0 10 #include "mozilla/Attributes.h" // for MOZ_OVERRIDE
michael@0 11 #include "mozilla/RefPtr.h" // for RefPtr
michael@0 12 #include "mozilla/layers/Compositor.h" // for Compositor
michael@0 13 #include "mozilla/layers/LayerManagerComposite.h"
michael@0 14 #include "mozilla/layers/LayersTypes.h"
michael@0 15 #include "mozilla/mozalloc.h" // for operator new, etc
michael@0 16 #include "nsAutoPtr.h" // for nsRefPtr
michael@0 17
michael@0 18 using namespace mozilla::gl;
michael@0 19
michael@0 20 namespace mozilla {
michael@0 21 namespace layers {
michael@0 22
michael@0 23 class GLManagerCompositor : public GLManager
michael@0 24 {
michael@0 25 public:
michael@0 26 GLManagerCompositor(CompositorOGL* aCompositor)
michael@0 27 : mImpl(aCompositor)
michael@0 28 {}
michael@0 29
michael@0 30 virtual GLContext* gl() const MOZ_OVERRIDE
michael@0 31 {
michael@0 32 return mImpl->gl();
michael@0 33 }
michael@0 34
michael@0 35 virtual ShaderProgramOGL* GetProgram(GLenum aTarget, gfx::SurfaceFormat aFormat) MOZ_OVERRIDE
michael@0 36 {
michael@0 37 ShaderConfigOGL config = ShaderConfigFromTargetAndFormat(aTarget, aFormat);
michael@0 38 return mImpl->GetShaderProgramFor(config);
michael@0 39 }
michael@0 40
michael@0 41 virtual const gfx::Matrix4x4& GetProjMatrix() const MOZ_OVERRIDE
michael@0 42 {
michael@0 43 return mImpl->GetProjMatrix();
michael@0 44 }
michael@0 45
michael@0 46 virtual void BindAndDrawQuad(ShaderProgramOGL *aProg) MOZ_OVERRIDE
michael@0 47 {
michael@0 48 mImpl->BindAndDrawQuad(aProg);
michael@0 49 }
michael@0 50
michael@0 51 private:
michael@0 52 RefPtr<CompositorOGL> mImpl;
michael@0 53 };
michael@0 54
michael@0 55 /* static */ GLManager*
michael@0 56 GLManager::CreateGLManager(LayerManagerComposite* aManager)
michael@0 57 {
michael@0 58 if (aManager &&
michael@0 59 Compositor::GetBackend() == LayersBackend::LAYERS_OPENGL) {
michael@0 60 return new GLManagerCompositor(static_cast<CompositorOGL*>(
michael@0 61 aManager->GetCompositor()));
michael@0 62 }
michael@0 63 return nullptr;
michael@0 64 }
michael@0 65
michael@0 66 }
michael@0 67 }

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