Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | /* |
michael@0 | 2 | * Copyright 2012 Google Inc. |
michael@0 | 3 | * |
michael@0 | 4 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 5 | * found in the LICENSE file. |
michael@0 | 6 | */ |
michael@0 | 7 | |
michael@0 | 8 | #ifndef GrTextureAccess_DEFINED |
michael@0 | 9 | #define GrTextureAccess_DEFINED |
michael@0 | 10 | |
michael@0 | 11 | #include "SkRefCnt.h" |
michael@0 | 12 | #include "SkShader.h" |
michael@0 | 13 | #include "SkTypes.h" |
michael@0 | 14 | |
michael@0 | 15 | class GrTexture; |
michael@0 | 16 | |
michael@0 | 17 | /** |
michael@0 | 18 | * Represents the filtering and tile modes used to access a texture. It is mostly used with |
michael@0 | 19 | * GrTextureAccess (defined below). Also, some of the texture cache methods require knowledge about |
michael@0 | 20 | * filtering and tiling to perform a cache lookup. If it wasn't for this latter usage this would |
michael@0 | 21 | * be folded into GrTextureAccess. The default is clamp tile modes and no filtering. |
michael@0 | 22 | */ |
michael@0 | 23 | class GrTextureParams { |
michael@0 | 24 | public: |
michael@0 | 25 | GrTextureParams() { |
michael@0 | 26 | this->reset(); |
michael@0 | 27 | } |
michael@0 | 28 | |
michael@0 | 29 | enum FilterMode { |
michael@0 | 30 | kNone_FilterMode, |
michael@0 | 31 | kBilerp_FilterMode, |
michael@0 | 32 | kMipMap_FilterMode |
michael@0 | 33 | }; |
michael@0 | 34 | |
michael@0 | 35 | GrTextureParams(SkShader::TileMode tileXAndY, FilterMode filterMode) { |
michael@0 | 36 | this->reset(tileXAndY, filterMode); |
michael@0 | 37 | } |
michael@0 | 38 | |
michael@0 | 39 | GrTextureParams(const SkShader::TileMode tileModes[2], FilterMode filterMode) { |
michael@0 | 40 | this->reset(tileModes, filterMode); |
michael@0 | 41 | } |
michael@0 | 42 | |
michael@0 | 43 | GrTextureParams(const GrTextureParams& params) { |
michael@0 | 44 | *this = params; |
michael@0 | 45 | } |
michael@0 | 46 | |
michael@0 | 47 | GrTextureParams& operator= (const GrTextureParams& params) { |
michael@0 | 48 | fTileModes[0] = params.fTileModes[0]; |
michael@0 | 49 | fTileModes[1] = params.fTileModes[1]; |
michael@0 | 50 | fFilterMode = params.fFilterMode; |
michael@0 | 51 | return *this; |
michael@0 | 52 | } |
michael@0 | 53 | |
michael@0 | 54 | void reset() { |
michael@0 | 55 | this->reset(SkShader::kClamp_TileMode, kNone_FilterMode); |
michael@0 | 56 | } |
michael@0 | 57 | |
michael@0 | 58 | void reset(SkShader::TileMode tileXAndY, FilterMode filterMode) { |
michael@0 | 59 | fTileModes[0] = fTileModes[1] = tileXAndY; |
michael@0 | 60 | fFilterMode = filterMode; |
michael@0 | 61 | } |
michael@0 | 62 | |
michael@0 | 63 | void reset(const SkShader::TileMode tileModes[2], FilterMode filterMode) { |
michael@0 | 64 | fTileModes[0] = tileModes[0]; |
michael@0 | 65 | fTileModes[1] = tileModes[1]; |
michael@0 | 66 | fFilterMode = filterMode; |
michael@0 | 67 | } |
michael@0 | 68 | |
michael@0 | 69 | void setClampNoFilter() { |
michael@0 | 70 | fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; |
michael@0 | 71 | fFilterMode = kNone_FilterMode; |
michael@0 | 72 | } |
michael@0 | 73 | |
michael@0 | 74 | void setClamp() { |
michael@0 | 75 | fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; |
michael@0 | 76 | } |
michael@0 | 77 | |
michael@0 | 78 | void setFilterMode(FilterMode filterMode) { fFilterMode = filterMode; } |
michael@0 | 79 | |
michael@0 | 80 | void setTileModeX(const SkShader::TileMode tm) { fTileModes[0] = tm; } |
michael@0 | 81 | void setTileModeY(const SkShader::TileMode tm) { fTileModes[1] = tm; } |
michael@0 | 82 | void setTileModeXAndY(const SkShader::TileMode tm) { fTileModes[0] = fTileModes[1] = tm; } |
michael@0 | 83 | |
michael@0 | 84 | SkShader::TileMode getTileModeX() const { return fTileModes[0]; } |
michael@0 | 85 | |
michael@0 | 86 | SkShader::TileMode getTileModeY() const { return fTileModes[1]; } |
michael@0 | 87 | |
michael@0 | 88 | bool isTiled() const { |
michael@0 | 89 | return SkShader::kClamp_TileMode != fTileModes[0] || |
michael@0 | 90 | SkShader::kClamp_TileMode != fTileModes[1]; |
michael@0 | 91 | } |
michael@0 | 92 | |
michael@0 | 93 | FilterMode filterMode() const { return fFilterMode; } |
michael@0 | 94 | |
michael@0 | 95 | bool operator== (const GrTextureParams& other) const { |
michael@0 | 96 | return fTileModes[0] == other.fTileModes[0] && |
michael@0 | 97 | fTileModes[1] == other.fTileModes[1] && |
michael@0 | 98 | fFilterMode == other.fFilterMode; |
michael@0 | 99 | } |
michael@0 | 100 | |
michael@0 | 101 | bool operator!= (const GrTextureParams& other) const { return !(*this == other); } |
michael@0 | 102 | |
michael@0 | 103 | private: |
michael@0 | 104 | |
michael@0 | 105 | SkShader::TileMode fTileModes[2]; |
michael@0 | 106 | FilterMode fFilterMode; |
michael@0 | 107 | }; |
michael@0 | 108 | |
michael@0 | 109 | /** A class representing the swizzle access pattern for a texture. Note that if the texture is |
michael@0 | 110 | * an alpha-only texture then the alpha channel is substituted for other components. Any mangling |
michael@0 | 111 | * to handle the r,g,b->a conversions for alpha textures is automatically included in the stage |
michael@0 | 112 | * key. However, if a GrEffect uses different swizzles based on its input then it must |
michael@0 | 113 | * consider that variation in its key-generation. |
michael@0 | 114 | */ |
michael@0 | 115 | class GrTextureAccess : public SkNoncopyable { |
michael@0 | 116 | public: |
michael@0 | 117 | /** |
michael@0 | 118 | * A default GrTextureAccess must have reset() called on it in a GrEffect subclass's |
michael@0 | 119 | * constructor if it will be accessible via GrEffect::textureAccess(). |
michael@0 | 120 | */ |
michael@0 | 121 | GrTextureAccess(); |
michael@0 | 122 | |
michael@0 | 123 | /** |
michael@0 | 124 | * Uses the default swizzle, "rgba". |
michael@0 | 125 | */ |
michael@0 | 126 | GrTextureAccess(GrTexture*, const GrTextureParams&); |
michael@0 | 127 | explicit GrTextureAccess(GrTexture*, |
michael@0 | 128 | GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, |
michael@0 | 129 | SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); |
michael@0 | 130 | |
michael@0 | 131 | /** |
michael@0 | 132 | * swizzle must be a string between one and four (inclusive) characters containing only 'r', |
michael@0 | 133 | * 'g', 'b', and/or 'a'. |
michael@0 | 134 | */ |
michael@0 | 135 | GrTextureAccess(GrTexture*, const char* swizzle, const GrTextureParams&); |
michael@0 | 136 | GrTextureAccess(GrTexture*, |
michael@0 | 137 | const char* swizzle, |
michael@0 | 138 | GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, |
michael@0 | 139 | SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); |
michael@0 | 140 | |
michael@0 | 141 | void reset(GrTexture*, const GrTextureParams&); |
michael@0 | 142 | void reset(GrTexture*, |
michael@0 | 143 | GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, |
michael@0 | 144 | SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); |
michael@0 | 145 | void reset(GrTexture*, const char* swizzle, const GrTextureParams&); |
michael@0 | 146 | void reset(GrTexture*, |
michael@0 | 147 | const char* swizzle, |
michael@0 | 148 | GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, |
michael@0 | 149 | SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); |
michael@0 | 150 | |
michael@0 | 151 | bool operator== (const GrTextureAccess& other) const { |
michael@0 | 152 | #ifdef SK_DEBUG |
michael@0 | 153 | // below assumes all chars in fSwizzle are initialized even if string is < 4 chars long. |
michael@0 | 154 | SkASSERT(memcmp(fSwizzle, other.fSwizzle, sizeof(fSwizzle)-1) == |
michael@0 | 155 | strcmp(fSwizzle, other.fSwizzle)); |
michael@0 | 156 | #endif |
michael@0 | 157 | return fParams == other.fParams && |
michael@0 | 158 | (fTexture.get() == other.fTexture.get()) && |
michael@0 | 159 | (0 == memcmp(fSwizzle, other.fSwizzle, sizeof(fSwizzle)-1)); |
michael@0 | 160 | } |
michael@0 | 161 | |
michael@0 | 162 | bool operator!= (const GrTextureAccess& other) const { return !(*this == other); } |
michael@0 | 163 | |
michael@0 | 164 | GrTexture* getTexture() const { return fTexture.get(); } |
michael@0 | 165 | |
michael@0 | 166 | /** |
michael@0 | 167 | * Returns a string representing the swizzle. The string is is null-terminated. |
michael@0 | 168 | */ |
michael@0 | 169 | const char* getSwizzle() const { return fSwizzle; } |
michael@0 | 170 | |
michael@0 | 171 | /** Returns a mask indicating which components are referenced in the swizzle. The return |
michael@0 | 172 | is a bitfield of GrColorComponentFlags. */ |
michael@0 | 173 | uint32_t swizzleMask() const { return fSwizzleMask; } |
michael@0 | 174 | |
michael@0 | 175 | const GrTextureParams& getParams() const { return fParams; } |
michael@0 | 176 | |
michael@0 | 177 | private: |
michael@0 | 178 | void setSwizzle(const char*); |
michael@0 | 179 | |
michael@0 | 180 | GrTextureParams fParams; |
michael@0 | 181 | SkAutoTUnref<GrTexture> fTexture; |
michael@0 | 182 | uint32_t fSwizzleMask; |
michael@0 | 183 | char fSwizzle[5]; |
michael@0 | 184 | |
michael@0 | 185 | typedef SkNoncopyable INHERITED; |
michael@0 | 186 | }; |
michael@0 | 187 | |
michael@0 | 188 | #endif |