Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | |
michael@0 | 2 | /* |
michael@0 | 3 | * Copyright 2011 Google Inc. |
michael@0 | 4 | * |
michael@0 | 5 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 6 | * found in the LICENSE file. |
michael@0 | 7 | */ |
michael@0 | 8 | #include "SkColorPriv.h" |
michael@0 | 9 | #include "SkReadBuffer.h" |
michael@0 | 10 | #include "SkWriteBuffer.h" |
michael@0 | 11 | #include "SkPixelRef.h" |
michael@0 | 12 | #include "SkErrorInternals.h" |
michael@0 | 13 | #include "SkBitmapProcShader.h" |
michael@0 | 14 | |
michael@0 | 15 | #if SK_SUPPORT_GPU |
michael@0 | 16 | #include "effects/GrSimpleTextureEffect.h" |
michael@0 | 17 | #include "effects/GrBicubicEffect.h" |
michael@0 | 18 | #endif |
michael@0 | 19 | |
michael@0 | 20 | bool SkBitmapProcShader::CanDo(const SkBitmap& bm, TileMode tx, TileMode ty) { |
michael@0 | 21 | switch (bm.colorType()) { |
michael@0 | 22 | case kAlpha_8_SkColorType: |
michael@0 | 23 | case kRGB_565_SkColorType: |
michael@0 | 24 | case kIndex_8_SkColorType: |
michael@0 | 25 | case kPMColor_SkColorType: |
michael@0 | 26 | // if (tx == ty && (kClamp_TileMode == tx || kRepeat_TileMode == tx)) |
michael@0 | 27 | return true; |
michael@0 | 28 | default: |
michael@0 | 29 | break; |
michael@0 | 30 | } |
michael@0 | 31 | return false; |
michael@0 | 32 | } |
michael@0 | 33 | |
michael@0 | 34 | SkBitmapProcShader::SkBitmapProcShader(const SkBitmap& src, |
michael@0 | 35 | TileMode tmx, TileMode tmy) { |
michael@0 | 36 | fRawBitmap = src; |
michael@0 | 37 | fState.fTileModeX = (uint8_t)tmx; |
michael@0 | 38 | fState.fTileModeY = (uint8_t)tmy; |
michael@0 | 39 | fFlags = 0; // computed in setContext |
michael@0 | 40 | } |
michael@0 | 41 | |
michael@0 | 42 | SkBitmapProcShader::SkBitmapProcShader(SkReadBuffer& buffer) |
michael@0 | 43 | : INHERITED(buffer) { |
michael@0 | 44 | buffer.readBitmap(&fRawBitmap); |
michael@0 | 45 | fRawBitmap.setImmutable(); |
michael@0 | 46 | fState.fTileModeX = buffer.readUInt(); |
michael@0 | 47 | fState.fTileModeY = buffer.readUInt(); |
michael@0 | 48 | fFlags = 0; // computed in setContext |
michael@0 | 49 | } |
michael@0 | 50 | |
michael@0 | 51 | SkShader::BitmapType SkBitmapProcShader::asABitmap(SkBitmap* texture, |
michael@0 | 52 | SkMatrix* texM, |
michael@0 | 53 | TileMode xy[]) const { |
michael@0 | 54 | if (texture) { |
michael@0 | 55 | *texture = fRawBitmap; |
michael@0 | 56 | } |
michael@0 | 57 | if (texM) { |
michael@0 | 58 | texM->reset(); |
michael@0 | 59 | } |
michael@0 | 60 | if (xy) { |
michael@0 | 61 | xy[0] = (TileMode)fState.fTileModeX; |
michael@0 | 62 | xy[1] = (TileMode)fState.fTileModeY; |
michael@0 | 63 | } |
michael@0 | 64 | return kDefault_BitmapType; |
michael@0 | 65 | } |
michael@0 | 66 | |
michael@0 | 67 | void SkBitmapProcShader::flatten(SkWriteBuffer& buffer) const { |
michael@0 | 68 | this->INHERITED::flatten(buffer); |
michael@0 | 69 | |
michael@0 | 70 | buffer.writeBitmap(fRawBitmap); |
michael@0 | 71 | buffer.writeUInt(fState.fTileModeX); |
michael@0 | 72 | buffer.writeUInt(fState.fTileModeY); |
michael@0 | 73 | } |
michael@0 | 74 | |
michael@0 | 75 | static bool only_scale_and_translate(const SkMatrix& matrix) { |
michael@0 | 76 | unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask; |
michael@0 | 77 | return (matrix.getType() & ~mask) == 0; |
michael@0 | 78 | } |
michael@0 | 79 | |
michael@0 | 80 | bool SkBitmapProcShader::isOpaque() const { |
michael@0 | 81 | return fRawBitmap.isOpaque(); |
michael@0 | 82 | } |
michael@0 | 83 | |
michael@0 | 84 | static bool valid_for_drawing(const SkBitmap& bm) { |
michael@0 | 85 | if (0 == bm.width() || 0 == bm.height()) { |
michael@0 | 86 | return false; // nothing to draw |
michael@0 | 87 | } |
michael@0 | 88 | if (NULL == bm.pixelRef()) { |
michael@0 | 89 | return false; // no pixels to read |
michael@0 | 90 | } |
michael@0 | 91 | if (kIndex_8_SkColorType == bm.colorType()) { |
michael@0 | 92 | // ugh, I have to lock-pixels to inspect the colortable |
michael@0 | 93 | SkAutoLockPixels alp(bm); |
michael@0 | 94 | if (!bm.getColorTable()) { |
michael@0 | 95 | return false; |
michael@0 | 96 | } |
michael@0 | 97 | } |
michael@0 | 98 | return true; |
michael@0 | 99 | } |
michael@0 | 100 | |
michael@0 | 101 | bool SkBitmapProcShader::setContext(const SkBitmap& device, |
michael@0 | 102 | const SkPaint& paint, |
michael@0 | 103 | const SkMatrix& matrix) { |
michael@0 | 104 | if (!fRawBitmap.getTexture() && !valid_for_drawing(fRawBitmap)) { |
michael@0 | 105 | return false; |
michael@0 | 106 | } |
michael@0 | 107 | |
michael@0 | 108 | // do this first, so we have a correct inverse matrix |
michael@0 | 109 | if (!this->INHERITED::setContext(device, paint, matrix)) { |
michael@0 | 110 | return false; |
michael@0 | 111 | } |
michael@0 | 112 | |
michael@0 | 113 | fState.fOrigBitmap = fRawBitmap; |
michael@0 | 114 | if (!fState.chooseProcs(this->getTotalInverse(), paint)) { |
michael@0 | 115 | this->INHERITED::endContext(); |
michael@0 | 116 | return false; |
michael@0 | 117 | } |
michael@0 | 118 | |
michael@0 | 119 | const SkBitmap& bitmap = *fState.fBitmap; |
michael@0 | 120 | bool bitmapIsOpaque = bitmap.isOpaque(); |
michael@0 | 121 | |
michael@0 | 122 | // update fFlags |
michael@0 | 123 | uint32_t flags = 0; |
michael@0 | 124 | if (bitmapIsOpaque && (255 == this->getPaintAlpha())) { |
michael@0 | 125 | flags |= kOpaqueAlpha_Flag; |
michael@0 | 126 | } |
michael@0 | 127 | |
michael@0 | 128 | switch (bitmap.colorType()) { |
michael@0 | 129 | case kRGB_565_SkColorType: |
michael@0 | 130 | flags |= (kHasSpan16_Flag | kIntrinsicly16_Flag); |
michael@0 | 131 | break; |
michael@0 | 132 | case kIndex_8_SkColorType: |
michael@0 | 133 | case kPMColor_SkColorType: |
michael@0 | 134 | if (bitmapIsOpaque) { |
michael@0 | 135 | flags |= kHasSpan16_Flag; |
michael@0 | 136 | } |
michael@0 | 137 | break; |
michael@0 | 138 | case kAlpha_8_SkColorType: |
michael@0 | 139 | break; // never set kHasSpan16_Flag |
michael@0 | 140 | default: |
michael@0 | 141 | break; |
michael@0 | 142 | } |
michael@0 | 143 | |
michael@0 | 144 | if (paint.isDither() && bitmap.colorType() != kRGB_565_SkColorType) { |
michael@0 | 145 | // gradients can auto-dither in their 16bit sampler, but we don't so |
michael@0 | 146 | // we clear the flag here. |
michael@0 | 147 | flags &= ~kHasSpan16_Flag; |
michael@0 | 148 | } |
michael@0 | 149 | |
michael@0 | 150 | // if we're only 1-pixel high, and we don't rotate, then we can claim this |
michael@0 | 151 | if (1 == bitmap.height() && |
michael@0 | 152 | only_scale_and_translate(this->getTotalInverse())) { |
michael@0 | 153 | flags |= kConstInY32_Flag; |
michael@0 | 154 | if (flags & kHasSpan16_Flag) { |
michael@0 | 155 | flags |= kConstInY16_Flag; |
michael@0 | 156 | } |
michael@0 | 157 | } |
michael@0 | 158 | |
michael@0 | 159 | fFlags = flags; |
michael@0 | 160 | return true; |
michael@0 | 161 | } |
michael@0 | 162 | |
michael@0 | 163 | void SkBitmapProcShader::endContext() { |
michael@0 | 164 | fState.endContext(); |
michael@0 | 165 | this->INHERITED::endContext(); |
michael@0 | 166 | } |
michael@0 | 167 | |
michael@0 | 168 | #define BUF_MAX 128 |
michael@0 | 169 | |
michael@0 | 170 | #define TEST_BUFFER_OVERRITEx |
michael@0 | 171 | |
michael@0 | 172 | #ifdef TEST_BUFFER_OVERRITE |
michael@0 | 173 | #define TEST_BUFFER_EXTRA 32 |
michael@0 | 174 | #define TEST_PATTERN 0x88888888 |
michael@0 | 175 | #else |
michael@0 | 176 | #define TEST_BUFFER_EXTRA 0 |
michael@0 | 177 | #endif |
michael@0 | 178 | |
michael@0 | 179 | void SkBitmapProcShader::shadeSpan(int x, int y, SkPMColor dstC[], int count) { |
michael@0 | 180 | const SkBitmapProcState& state = fState; |
michael@0 | 181 | if (state.getShaderProc32()) { |
michael@0 | 182 | state.getShaderProc32()(state, x, y, dstC, count); |
michael@0 | 183 | return; |
michael@0 | 184 | } |
michael@0 | 185 | |
michael@0 | 186 | uint32_t buffer[BUF_MAX + TEST_BUFFER_EXTRA]; |
michael@0 | 187 | SkBitmapProcState::MatrixProc mproc = state.getMatrixProc(); |
michael@0 | 188 | SkBitmapProcState::SampleProc32 sproc = state.getSampleProc32(); |
michael@0 | 189 | int max = fState.maxCountForBufferSize(sizeof(buffer[0]) * BUF_MAX); |
michael@0 | 190 | |
michael@0 | 191 | SkASSERT(state.fBitmap->getPixels()); |
michael@0 | 192 | SkASSERT(state.fBitmap->pixelRef() == NULL || |
michael@0 | 193 | state.fBitmap->pixelRef()->isLocked()); |
michael@0 | 194 | |
michael@0 | 195 | for (;;) { |
michael@0 | 196 | int n = count; |
michael@0 | 197 | if (n > max) { |
michael@0 | 198 | n = max; |
michael@0 | 199 | } |
michael@0 | 200 | SkASSERT(n > 0 && n < BUF_MAX*2); |
michael@0 | 201 | #ifdef TEST_BUFFER_OVERRITE |
michael@0 | 202 | for (int i = 0; i < TEST_BUFFER_EXTRA; i++) { |
michael@0 | 203 | buffer[BUF_MAX + i] = TEST_PATTERN; |
michael@0 | 204 | } |
michael@0 | 205 | #endif |
michael@0 | 206 | mproc(state, buffer, n, x, y); |
michael@0 | 207 | #ifdef TEST_BUFFER_OVERRITE |
michael@0 | 208 | for (int j = 0; j < TEST_BUFFER_EXTRA; j++) { |
michael@0 | 209 | SkASSERT(buffer[BUF_MAX + j] == TEST_PATTERN); |
michael@0 | 210 | } |
michael@0 | 211 | #endif |
michael@0 | 212 | sproc(state, buffer, n, dstC); |
michael@0 | 213 | |
michael@0 | 214 | if ((count -= n) == 0) { |
michael@0 | 215 | break; |
michael@0 | 216 | } |
michael@0 | 217 | SkASSERT(count > 0); |
michael@0 | 218 | x += n; |
michael@0 | 219 | dstC += n; |
michael@0 | 220 | } |
michael@0 | 221 | } |
michael@0 | 222 | |
michael@0 | 223 | SkShader::ShadeProc SkBitmapProcShader::asAShadeProc(void** ctx) { |
michael@0 | 224 | if (fState.getShaderProc32()) { |
michael@0 | 225 | *ctx = &fState; |
michael@0 | 226 | return (ShadeProc)fState.getShaderProc32(); |
michael@0 | 227 | } |
michael@0 | 228 | return NULL; |
michael@0 | 229 | } |
michael@0 | 230 | |
michael@0 | 231 | void SkBitmapProcShader::shadeSpan16(int x, int y, uint16_t dstC[], int count) { |
michael@0 | 232 | const SkBitmapProcState& state = fState; |
michael@0 | 233 | if (state.getShaderProc16()) { |
michael@0 | 234 | state.getShaderProc16()(state, x, y, dstC, count); |
michael@0 | 235 | return; |
michael@0 | 236 | } |
michael@0 | 237 | |
michael@0 | 238 | uint32_t buffer[BUF_MAX]; |
michael@0 | 239 | SkBitmapProcState::MatrixProc mproc = state.getMatrixProc(); |
michael@0 | 240 | SkBitmapProcState::SampleProc16 sproc = state.getSampleProc16(); |
michael@0 | 241 | int max = fState.maxCountForBufferSize(sizeof(buffer)); |
michael@0 | 242 | |
michael@0 | 243 | SkASSERT(state.fBitmap->getPixels()); |
michael@0 | 244 | SkASSERT(state.fBitmap->pixelRef() == NULL || |
michael@0 | 245 | state.fBitmap->pixelRef()->isLocked()); |
michael@0 | 246 | |
michael@0 | 247 | for (;;) { |
michael@0 | 248 | int n = count; |
michael@0 | 249 | if (n > max) { |
michael@0 | 250 | n = max; |
michael@0 | 251 | } |
michael@0 | 252 | mproc(state, buffer, n, x, y); |
michael@0 | 253 | sproc(state, buffer, n, dstC); |
michael@0 | 254 | |
michael@0 | 255 | if ((count -= n) == 0) { |
michael@0 | 256 | break; |
michael@0 | 257 | } |
michael@0 | 258 | x += n; |
michael@0 | 259 | dstC += n; |
michael@0 | 260 | } |
michael@0 | 261 | } |
michael@0 | 262 | |
michael@0 | 263 | /////////////////////////////////////////////////////////////////////////////// |
michael@0 | 264 | |
michael@0 | 265 | #include "SkUnPreMultiply.h" |
michael@0 | 266 | #include "SkColorShader.h" |
michael@0 | 267 | #include "SkEmptyShader.h" |
michael@0 | 268 | |
michael@0 | 269 | // returns true and set color if the bitmap can be drawn as a single color |
michael@0 | 270 | // (for efficiency) |
michael@0 | 271 | static bool canUseColorShader(const SkBitmap& bm, SkColor* color) { |
michael@0 | 272 | if (1 != bm.width() || 1 != bm.height()) { |
michael@0 | 273 | return false; |
michael@0 | 274 | } |
michael@0 | 275 | |
michael@0 | 276 | SkAutoLockPixels alp(bm); |
michael@0 | 277 | if (!bm.readyToDraw()) { |
michael@0 | 278 | return false; |
michael@0 | 279 | } |
michael@0 | 280 | |
michael@0 | 281 | switch (bm.colorType()) { |
michael@0 | 282 | case kPMColor_SkColorType: |
michael@0 | 283 | *color = SkUnPreMultiply::PMColorToColor(*bm.getAddr32(0, 0)); |
michael@0 | 284 | return true; |
michael@0 | 285 | case kRGB_565_SkColorType: |
michael@0 | 286 | *color = SkPixel16ToColor(*bm.getAddr16(0, 0)); |
michael@0 | 287 | return true; |
michael@0 | 288 | case kIndex_8_SkColorType: |
michael@0 | 289 | *color = SkUnPreMultiply::PMColorToColor(bm.getIndex8Color(0, 0)); |
michael@0 | 290 | return true; |
michael@0 | 291 | default: // just skip the other configs for now |
michael@0 | 292 | break; |
michael@0 | 293 | } |
michael@0 | 294 | return false; |
michael@0 | 295 | } |
michael@0 | 296 | |
michael@0 | 297 | static bool bitmapIsTooBig(const SkBitmap& bm) { |
michael@0 | 298 | // SkBitmapProcShader stores bitmap coordinates in a 16bit buffer, as it |
michael@0 | 299 | // communicates between its matrix-proc and its sampler-proc. Until we can |
michael@0 | 300 | // widen that, we have to reject bitmaps that are larger. |
michael@0 | 301 | // |
michael@0 | 302 | const int maxSize = 65535; |
michael@0 | 303 | |
michael@0 | 304 | return bm.width() > maxSize || bm.height() > maxSize; |
michael@0 | 305 | } |
michael@0 | 306 | |
michael@0 | 307 | SkShader* CreateBitmapShader(const SkBitmap& src, SkShader::TileMode tmx, |
michael@0 | 308 | SkShader::TileMode tmy, SkTBlitterAllocator* allocator) { |
michael@0 | 309 | SkShader* shader; |
michael@0 | 310 | SkColor color; |
michael@0 | 311 | if (src.isNull() || bitmapIsTooBig(src)) { |
michael@0 | 312 | if (NULL == allocator) { |
michael@0 | 313 | shader = SkNEW(SkEmptyShader); |
michael@0 | 314 | } else { |
michael@0 | 315 | shader = allocator->createT<SkEmptyShader>(); |
michael@0 | 316 | } |
michael@0 | 317 | } |
michael@0 | 318 | else if (canUseColorShader(src, &color)) { |
michael@0 | 319 | if (NULL == allocator) { |
michael@0 | 320 | shader = SkNEW_ARGS(SkColorShader, (color)); |
michael@0 | 321 | } else { |
michael@0 | 322 | shader = allocator->createT<SkColorShader>(color); |
michael@0 | 323 | } |
michael@0 | 324 | } else { |
michael@0 | 325 | if (NULL == allocator) { |
michael@0 | 326 | shader = SkNEW_ARGS(SkBitmapProcShader, (src, tmx, tmy)); |
michael@0 | 327 | } else { |
michael@0 | 328 | shader = allocator->createT<SkBitmapProcShader>(src, tmx, tmy); |
michael@0 | 329 | } |
michael@0 | 330 | } |
michael@0 | 331 | return shader; |
michael@0 | 332 | } |
michael@0 | 333 | |
michael@0 | 334 | /////////////////////////////////////////////////////////////////////////////// |
michael@0 | 335 | |
michael@0 | 336 | #ifndef SK_IGNORE_TO_STRING |
michael@0 | 337 | void SkBitmapProcShader::toString(SkString* str) const { |
michael@0 | 338 | static const char* gTileModeName[SkShader::kTileModeCount] = { |
michael@0 | 339 | "clamp", "repeat", "mirror" |
michael@0 | 340 | }; |
michael@0 | 341 | |
michael@0 | 342 | str->append("BitmapShader: ("); |
michael@0 | 343 | |
michael@0 | 344 | str->appendf("(%s, %s)", |
michael@0 | 345 | gTileModeName[fState.fTileModeX], |
michael@0 | 346 | gTileModeName[fState.fTileModeY]); |
michael@0 | 347 | |
michael@0 | 348 | str->append(" "); |
michael@0 | 349 | fRawBitmap.toString(str); |
michael@0 | 350 | |
michael@0 | 351 | this->INHERITED::toString(str); |
michael@0 | 352 | |
michael@0 | 353 | str->append(")"); |
michael@0 | 354 | } |
michael@0 | 355 | #endif |
michael@0 | 356 | |
michael@0 | 357 | /////////////////////////////////////////////////////////////////////////////// |
michael@0 | 358 | |
michael@0 | 359 | #if SK_SUPPORT_GPU |
michael@0 | 360 | |
michael@0 | 361 | #include "GrTextureAccess.h" |
michael@0 | 362 | #include "effects/GrSimpleTextureEffect.h" |
michael@0 | 363 | #include "SkGr.h" |
michael@0 | 364 | |
michael@0 | 365 | // Note that this will return -1 if either matrix is perspective. |
michael@0 | 366 | static SkScalar get_combined_min_stretch(const SkMatrix& viewMatrix, const SkMatrix& localMatrix) { |
michael@0 | 367 | if (localMatrix.isIdentity()) { |
michael@0 | 368 | return viewMatrix.getMinStretch(); |
michael@0 | 369 | } else { |
michael@0 | 370 | SkMatrix combined; |
michael@0 | 371 | combined.setConcat(viewMatrix, localMatrix); |
michael@0 | 372 | return combined.getMinStretch(); |
michael@0 | 373 | } |
michael@0 | 374 | } |
michael@0 | 375 | |
michael@0 | 376 | GrEffectRef* SkBitmapProcShader::asNewEffect(GrContext* context, const SkPaint& paint) const { |
michael@0 | 377 | SkMatrix matrix; |
michael@0 | 378 | matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height()); |
michael@0 | 379 | |
michael@0 | 380 | SkMatrix lmInverse; |
michael@0 | 381 | if (!this->getLocalMatrix().invert(&lmInverse)) { |
michael@0 | 382 | return NULL; |
michael@0 | 383 | } |
michael@0 | 384 | matrix.preConcat(lmInverse); |
michael@0 | 385 | |
michael@0 | 386 | SkShader::TileMode tm[] = { |
michael@0 | 387 | (TileMode)fState.fTileModeX, |
michael@0 | 388 | (TileMode)fState.fTileModeY, |
michael@0 | 389 | }; |
michael@0 | 390 | |
michael@0 | 391 | // Must set wrap and filter on the sampler before requesting a texture. In two places below |
michael@0 | 392 | // we check the matrix scale factors to determine how to interpret the filter quality setting. |
michael@0 | 393 | // This completely ignores the complexity of the drawVertices case where explicit local coords |
michael@0 | 394 | // are provided by the caller. |
michael@0 | 395 | SkPaint::FilterLevel paintFilterLevel = paint.getFilterLevel(); |
michael@0 | 396 | GrTextureParams::FilterMode textureFilterMode; |
michael@0 | 397 | switch(paintFilterLevel) { |
michael@0 | 398 | case SkPaint::kNone_FilterLevel: |
michael@0 | 399 | textureFilterMode = GrTextureParams::kNone_FilterMode; |
michael@0 | 400 | break; |
michael@0 | 401 | case SkPaint::kLow_FilterLevel: |
michael@0 | 402 | textureFilterMode = GrTextureParams::kBilerp_FilterMode; |
michael@0 | 403 | break; |
michael@0 | 404 | case SkPaint::kMedium_FilterLevel: |
michael@0 | 405 | if (get_combined_min_stretch(context->getMatrix(), this->getLocalMatrix()) < |
michael@0 | 406 | SK_Scalar1) { |
michael@0 | 407 | textureFilterMode = GrTextureParams::kMipMap_FilterMode; |
michael@0 | 408 | } else { |
michael@0 | 409 | // Don't trigger MIP level generation unnecessarily. |
michael@0 | 410 | textureFilterMode = GrTextureParams::kBilerp_FilterMode; |
michael@0 | 411 | } |
michael@0 | 412 | break; |
michael@0 | 413 | case SkPaint::kHigh_FilterLevel: |
michael@0 | 414 | // Minification can look bad with bicubic filtering. |
michael@0 | 415 | if (get_combined_min_stretch(context->getMatrix(), this->getLocalMatrix()) >= |
michael@0 | 416 | SK_Scalar1) { |
michael@0 | 417 | // fall back to no filtering here; we will install another shader that will do the |
michael@0 | 418 | // HQ filtering. |
michael@0 | 419 | textureFilterMode = GrTextureParams::kNone_FilterMode; |
michael@0 | 420 | } else { |
michael@0 | 421 | // Fall back to MIP-mapping. |
michael@0 | 422 | paintFilterLevel = SkPaint::kMedium_FilterLevel; |
michael@0 | 423 | textureFilterMode = GrTextureParams::kMipMap_FilterMode; |
michael@0 | 424 | } |
michael@0 | 425 | break; |
michael@0 | 426 | default: |
michael@0 | 427 | SkErrorInternals::SetError( kInvalidPaint_SkError, |
michael@0 | 428 | "Sorry, I don't understand the filtering " |
michael@0 | 429 | "mode you asked for. Falling back to " |
michael@0 | 430 | "MIPMaps."); |
michael@0 | 431 | textureFilterMode = GrTextureParams::kMipMap_FilterMode; |
michael@0 | 432 | break; |
michael@0 | 433 | |
michael@0 | 434 | } |
michael@0 | 435 | GrTextureParams params(tm, textureFilterMode); |
michael@0 | 436 | GrTexture* texture = GrLockAndRefCachedBitmapTexture(context, fRawBitmap, ¶ms); |
michael@0 | 437 | |
michael@0 | 438 | if (NULL == texture) { |
michael@0 | 439 | SkErrorInternals::SetError( kInternalError_SkError, |
michael@0 | 440 | "Couldn't convert bitmap to texture."); |
michael@0 | 441 | return NULL; |
michael@0 | 442 | } |
michael@0 | 443 | |
michael@0 | 444 | GrEffectRef* effect = NULL; |
michael@0 | 445 | if (paintFilterLevel == SkPaint::kHigh_FilterLevel) { |
michael@0 | 446 | effect = GrBicubicEffect::Create(texture, matrix, tm); |
michael@0 | 447 | } else { |
michael@0 | 448 | effect = GrSimpleTextureEffect::Create(texture, matrix, params); |
michael@0 | 449 | } |
michael@0 | 450 | GrUnlockAndUnrefCachedBitmapTexture(texture); |
michael@0 | 451 | return effect; |
michael@0 | 452 | } |
michael@0 | 453 | #endif |