Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | /* |
michael@0 | 2 | * Copyright 2006 The Android Open Source Project |
michael@0 | 3 | * |
michael@0 | 4 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 5 | * found in the LICENSE file. |
michael@0 | 6 | */ |
michael@0 | 7 | |
michael@0 | 8 | #ifndef SkCoreBlitters_DEFINED |
michael@0 | 9 | #define SkCoreBlitters_DEFINED |
michael@0 | 10 | |
michael@0 | 11 | #include "SkBitmapProcShader.h" |
michael@0 | 12 | #include "SkBlitter.h" |
michael@0 | 13 | #include "SkBlitRow.h" |
michael@0 | 14 | #include "SkShader.h" |
michael@0 | 15 | #include "SkSmallAllocator.h" |
michael@0 | 16 | |
michael@0 | 17 | class SkRasterBlitter : public SkBlitter { |
michael@0 | 18 | public: |
michael@0 | 19 | SkRasterBlitter(const SkBitmap& device) : fDevice(device) {} |
michael@0 | 20 | |
michael@0 | 21 | protected: |
michael@0 | 22 | const SkBitmap& fDevice; |
michael@0 | 23 | |
michael@0 | 24 | private: |
michael@0 | 25 | typedef SkBlitter INHERITED; |
michael@0 | 26 | }; |
michael@0 | 27 | |
michael@0 | 28 | class SkShaderBlitter : public SkRasterBlitter { |
michael@0 | 29 | public: |
michael@0 | 30 | SkShaderBlitter(const SkBitmap& device, const SkPaint& paint); |
michael@0 | 31 | virtual ~SkShaderBlitter(); |
michael@0 | 32 | |
michael@0 | 33 | protected: |
michael@0 | 34 | uint32_t fShaderFlags; |
michael@0 | 35 | SkShader* fShader; |
michael@0 | 36 | |
michael@0 | 37 | private: |
michael@0 | 38 | // illegal |
michael@0 | 39 | SkShaderBlitter& operator=(const SkShaderBlitter&); |
michael@0 | 40 | |
michael@0 | 41 | typedef SkRasterBlitter INHERITED; |
michael@0 | 42 | }; |
michael@0 | 43 | |
michael@0 | 44 | /////////////////////////////////////////////////////////////////////////////// |
michael@0 | 45 | |
michael@0 | 46 | class SkA8_Coverage_Blitter : public SkRasterBlitter { |
michael@0 | 47 | public: |
michael@0 | 48 | SkA8_Coverage_Blitter(const SkBitmap& device, const SkPaint& paint); |
michael@0 | 49 | virtual void blitH(int x, int y, int width) SK_OVERRIDE; |
michael@0 | 50 | virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) SK_OVERRIDE; |
michael@0 | 51 | virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; |
michael@0 | 52 | virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; |
michael@0 | 53 | virtual void blitMask(const SkMask&, const SkIRect&) SK_OVERRIDE; |
michael@0 | 54 | virtual const SkBitmap* justAnOpaqueColor(uint32_t*) SK_OVERRIDE; |
michael@0 | 55 | }; |
michael@0 | 56 | |
michael@0 | 57 | class SkA8_Blitter : public SkRasterBlitter { |
michael@0 | 58 | public: |
michael@0 | 59 | SkA8_Blitter(const SkBitmap& device, const SkPaint& paint); |
michael@0 | 60 | virtual void blitH(int x, int y, int width); |
michael@0 | 61 | virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]); |
michael@0 | 62 | virtual void blitV(int x, int y, int height, SkAlpha alpha); |
michael@0 | 63 | virtual void blitRect(int x, int y, int width, int height); |
michael@0 | 64 | virtual void blitMask(const SkMask&, const SkIRect&); |
michael@0 | 65 | virtual const SkBitmap* justAnOpaqueColor(uint32_t*); |
michael@0 | 66 | |
michael@0 | 67 | private: |
michael@0 | 68 | unsigned fSrcA; |
michael@0 | 69 | |
michael@0 | 70 | // illegal |
michael@0 | 71 | SkA8_Blitter& operator=(const SkA8_Blitter&); |
michael@0 | 72 | |
michael@0 | 73 | typedef SkRasterBlitter INHERITED; |
michael@0 | 74 | }; |
michael@0 | 75 | |
michael@0 | 76 | class SkA8_Shader_Blitter : public SkShaderBlitter { |
michael@0 | 77 | public: |
michael@0 | 78 | SkA8_Shader_Blitter(const SkBitmap& device, const SkPaint& paint); |
michael@0 | 79 | virtual ~SkA8_Shader_Blitter(); |
michael@0 | 80 | virtual void blitH(int x, int y, int width); |
michael@0 | 81 | virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]); |
michael@0 | 82 | virtual void blitMask(const SkMask&, const SkIRect&); |
michael@0 | 83 | |
michael@0 | 84 | private: |
michael@0 | 85 | SkXfermode* fXfermode; |
michael@0 | 86 | SkPMColor* fBuffer; |
michael@0 | 87 | uint8_t* fAAExpand; |
michael@0 | 88 | |
michael@0 | 89 | // illegal |
michael@0 | 90 | SkA8_Shader_Blitter& operator=(const SkA8_Shader_Blitter&); |
michael@0 | 91 | |
michael@0 | 92 | typedef SkShaderBlitter INHERITED; |
michael@0 | 93 | }; |
michael@0 | 94 | |
michael@0 | 95 | //////////////////////////////////////////////////////////////// |
michael@0 | 96 | |
michael@0 | 97 | class SkARGB32_Blitter : public SkRasterBlitter { |
michael@0 | 98 | public: |
michael@0 | 99 | SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint); |
michael@0 | 100 | virtual void blitH(int x, int y, int width); |
michael@0 | 101 | virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]); |
michael@0 | 102 | virtual void blitV(int x, int y, int height, SkAlpha alpha); |
michael@0 | 103 | virtual void blitRect(int x, int y, int width, int height); |
michael@0 | 104 | virtual void blitMask(const SkMask&, const SkIRect&); |
michael@0 | 105 | virtual const SkBitmap* justAnOpaqueColor(uint32_t*); |
michael@0 | 106 | |
michael@0 | 107 | protected: |
michael@0 | 108 | SkColor fColor; |
michael@0 | 109 | SkPMColor fPMColor; |
michael@0 | 110 | SkBlitRow::ColorProc fColor32Proc; |
michael@0 | 111 | SkBlitRow::ColorRectProc fColorRect32Proc; |
michael@0 | 112 | |
michael@0 | 113 | private: |
michael@0 | 114 | unsigned fSrcA, fSrcR, fSrcG, fSrcB; |
michael@0 | 115 | |
michael@0 | 116 | // illegal |
michael@0 | 117 | SkARGB32_Blitter& operator=(const SkARGB32_Blitter&); |
michael@0 | 118 | |
michael@0 | 119 | typedef SkRasterBlitter INHERITED; |
michael@0 | 120 | }; |
michael@0 | 121 | |
michael@0 | 122 | class SkARGB32_Opaque_Blitter : public SkARGB32_Blitter { |
michael@0 | 123 | public: |
michael@0 | 124 | SkARGB32_Opaque_Blitter(const SkBitmap& device, const SkPaint& paint) |
michael@0 | 125 | : INHERITED(device, paint) { SkASSERT(paint.getAlpha() == 0xFF); } |
michael@0 | 126 | virtual void blitMask(const SkMask&, const SkIRect&); |
michael@0 | 127 | |
michael@0 | 128 | private: |
michael@0 | 129 | typedef SkARGB32_Blitter INHERITED; |
michael@0 | 130 | }; |
michael@0 | 131 | |
michael@0 | 132 | class SkARGB32_Black_Blitter : public SkARGB32_Opaque_Blitter { |
michael@0 | 133 | public: |
michael@0 | 134 | SkARGB32_Black_Blitter(const SkBitmap& device, const SkPaint& paint) |
michael@0 | 135 | : INHERITED(device, paint) {} |
michael@0 | 136 | virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]); |
michael@0 | 137 | |
michael@0 | 138 | private: |
michael@0 | 139 | typedef SkARGB32_Opaque_Blitter INHERITED; |
michael@0 | 140 | }; |
michael@0 | 141 | |
michael@0 | 142 | class SkARGB32_Shader_Blitter : public SkShaderBlitter { |
michael@0 | 143 | public: |
michael@0 | 144 | SkARGB32_Shader_Blitter(const SkBitmap& device, const SkPaint& paint); |
michael@0 | 145 | virtual ~SkARGB32_Shader_Blitter(); |
michael@0 | 146 | virtual void blitH(int x, int y, int width) SK_OVERRIDE; |
michael@0 | 147 | virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; |
michael@0 | 148 | virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; |
michael@0 | 149 | virtual void blitAntiH(int x, int y, const SkAlpha[], const int16_t[]) SK_OVERRIDE; |
michael@0 | 150 | virtual void blitMask(const SkMask&, const SkIRect&) SK_OVERRIDE; |
michael@0 | 151 | |
michael@0 | 152 | private: |
michael@0 | 153 | SkXfermode* fXfermode; |
michael@0 | 154 | SkPMColor* fBuffer; |
michael@0 | 155 | SkBlitRow::Proc32 fProc32; |
michael@0 | 156 | SkBlitRow::Proc32 fProc32Blend; |
michael@0 | 157 | bool fShadeDirectlyIntoDevice; |
michael@0 | 158 | bool fConstInY; |
michael@0 | 159 | |
michael@0 | 160 | // illegal |
michael@0 | 161 | SkARGB32_Shader_Blitter& operator=(const SkARGB32_Shader_Blitter&); |
michael@0 | 162 | |
michael@0 | 163 | typedef SkShaderBlitter INHERITED; |
michael@0 | 164 | }; |
michael@0 | 165 | |
michael@0 | 166 | /////////////////////////////////////////////////////////////////////////////// |
michael@0 | 167 | |
michael@0 | 168 | /* These return the correct subclass of blitter for their device config. |
michael@0 | 169 | |
michael@0 | 170 | Currently, they make the following assumptions about the state of the |
michael@0 | 171 | paint: |
michael@0 | 172 | |
michael@0 | 173 | 1. If there is an xfermode, there will also be a shader |
michael@0 | 174 | 2. If there is a colorfilter, there will be a shader that itself handles |
michael@0 | 175 | calling the filter, so the blitter can always ignore the colorfilter obj |
michael@0 | 176 | |
michael@0 | 177 | These pre-conditions must be handled by the caller, in our case |
michael@0 | 178 | SkBlitter::Choose(...) |
michael@0 | 179 | */ |
michael@0 | 180 | |
michael@0 | 181 | SkBlitter* SkBlitter_ChooseD565(const SkBitmap& device, const SkPaint& paint, |
michael@0 | 182 | SkTBlitterAllocator* allocator); |
michael@0 | 183 | |
michael@0 | 184 | #endif |