gfx/skia/trunk/src/core/SkScalerContext.cpp

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1
michael@0 2 /*
michael@0 3 * Copyright 2006 The Android Open Source Project
michael@0 4 *
michael@0 5 * Use of this source code is governed by a BSD-style license that can be
michael@0 6 * found in the LICENSE file.
michael@0 7 */
michael@0 8
michael@0 9
michael@0 10 #include "SkScalerContext.h"
michael@0 11 #include "SkColorPriv.h"
michael@0 12 #include "SkDescriptor.h"
michael@0 13 #include "SkDraw.h"
michael@0 14 #include "SkFontHost.h"
michael@0 15 #include "SkGlyph.h"
michael@0 16 #include "SkMaskFilter.h"
michael@0 17 #include "SkMaskGamma.h"
michael@0 18 #include "SkReadBuffer.h"
michael@0 19 #include "SkWriteBuffer.h"
michael@0 20 #include "SkPathEffect.h"
michael@0 21 #include "SkRasterizer.h"
michael@0 22 #include "SkRasterClip.h"
michael@0 23 #include "SkStroke.h"
michael@0 24 #include "SkThread.h"
michael@0 25
michael@0 26 #ifdef SK_BUILD_FOR_ANDROID
michael@0 27 #include "SkTypeface_android.h"
michael@0 28 #endif
michael@0 29
michael@0 30 #define ComputeBWRowBytes(width) (((unsigned)(width) + 7) >> 3)
michael@0 31
michael@0 32 void SkGlyph::toMask(SkMask* mask) const {
michael@0 33 SkASSERT(mask);
michael@0 34
michael@0 35 mask->fImage = (uint8_t*)fImage;
michael@0 36 mask->fBounds.set(fLeft, fTop, fLeft + fWidth, fTop + fHeight);
michael@0 37 mask->fRowBytes = this->rowBytes();
michael@0 38 mask->fFormat = static_cast<SkMask::Format>(fMaskFormat);
michael@0 39 }
michael@0 40
michael@0 41 size_t SkGlyph::computeImageSize() const {
michael@0 42 const size_t size = this->rowBytes() * fHeight;
michael@0 43
michael@0 44 switch (fMaskFormat) {
michael@0 45 case SkMask::k3D_Format:
michael@0 46 return 3 * size;
michael@0 47 default:
michael@0 48 return size;
michael@0 49 }
michael@0 50 }
michael@0 51
michael@0 52 void SkGlyph::zeroMetrics() {
michael@0 53 fAdvanceX = 0;
michael@0 54 fAdvanceY = 0;
michael@0 55 fWidth = 0;
michael@0 56 fHeight = 0;
michael@0 57 fTop = 0;
michael@0 58 fLeft = 0;
michael@0 59 fRsbDelta = 0;
michael@0 60 fLsbDelta = 0;
michael@0 61 }
michael@0 62
michael@0 63 ///////////////////////////////////////////////////////////////////////////////
michael@0 64
michael@0 65 #ifdef SK_DEBUG
michael@0 66 #define DUMP_RECx
michael@0 67 #endif
michael@0 68
michael@0 69 static SkFlattenable* load_flattenable(const SkDescriptor* desc, uint32_t tag,
michael@0 70 SkFlattenable::Type ft) {
michael@0 71 SkFlattenable* obj = NULL;
michael@0 72 uint32_t len;
michael@0 73 const void* data = desc->findEntry(tag, &len);
michael@0 74
michael@0 75 if (data) {
michael@0 76 SkReadBuffer buffer(data, len);
michael@0 77 obj = buffer.readFlattenable(ft);
michael@0 78 SkASSERT(buffer.offset() == buffer.size());
michael@0 79 }
michael@0 80 return obj;
michael@0 81 }
michael@0 82
michael@0 83 SkScalerContext::SkScalerContext(SkTypeface* typeface, const SkDescriptor* desc)
michael@0 84 : fRec(*static_cast<const Rec*>(desc->findEntry(kRec_SkDescriptorTag, NULL)))
michael@0 85
michael@0 86 , fBaseGlyphCount(0)
michael@0 87 , fTypeface(SkRef(typeface))
michael@0 88 , fPathEffect(static_cast<SkPathEffect*>(load_flattenable(desc, kPathEffect_SkDescriptorTag,
michael@0 89 SkFlattenable::kSkPathEffect_Type)))
michael@0 90 , fMaskFilter(static_cast<SkMaskFilter*>(load_flattenable(desc, kMaskFilter_SkDescriptorTag,
michael@0 91 SkFlattenable::kSkMaskFilter_Type)))
michael@0 92 , fRasterizer(static_cast<SkRasterizer*>(load_flattenable(desc, kRasterizer_SkDescriptorTag,
michael@0 93 SkFlattenable::kSkRasterizer_Type)))
michael@0 94 // Initialize based on our settings. Subclasses can also force this.
michael@0 95 , fGenerateImageFromPath(fRec.fFrameWidth > 0 || fPathEffect != NULL || fRasterizer != NULL)
michael@0 96
michael@0 97 , fNextContext(NULL)
michael@0 98
michael@0 99 , fPreBlend(fMaskFilter ? SkMaskGamma::PreBlend() : SkScalerContext::GetMaskPreBlend(fRec))
michael@0 100 , fPreBlendForFilter(fMaskFilter ? SkScalerContext::GetMaskPreBlend(fRec)
michael@0 101 : SkMaskGamma::PreBlend())
michael@0 102 {
michael@0 103 #ifdef DUMP_REC
michael@0 104 desc->assertChecksum();
michael@0 105 SkDebugf("SkScalerContext checksum %x count %d length %d\n",
michael@0 106 desc->getChecksum(), desc->getCount(), desc->getLength());
michael@0 107 SkDebugf(" textsize %g prescale %g preskew %g post [%g %g %g %g]\n",
michael@0 108 rec->fTextSize, rec->fPreScaleX, rec->fPreSkewX, rec->fPost2x2[0][0],
michael@0 109 rec->fPost2x2[0][1], rec->fPost2x2[1][0], rec->fPost2x2[1][1]);
michael@0 110 SkDebugf(" frame %g miter %g hints %d framefill %d format %d join %d\n",
michael@0 111 rec->fFrameWidth, rec->fMiterLimit, rec->fHints, rec->fFrameAndFill,
michael@0 112 rec->fMaskFormat, rec->fStrokeJoin);
michael@0 113 SkDebugf(" pathEffect %x maskFilter %x\n",
michael@0 114 desc->findEntry(kPathEffect_SkDescriptorTag, NULL),
michael@0 115 desc->findEntry(kMaskFilter_SkDescriptorTag, NULL));
michael@0 116 #endif
michael@0 117 #ifdef SK_BUILD_FOR_ANDROID
michael@0 118 uint32_t len;
michael@0 119 const void* data = desc->findEntry(kAndroidOpts_SkDescriptorTag, &len);
michael@0 120 if (data) {
michael@0 121 SkReadBuffer buffer(data, len);
michael@0 122 fPaintOptionsAndroid.unflatten(buffer);
michael@0 123 SkASSERT(buffer.offset() == buffer.size());
michael@0 124 }
michael@0 125 #endif
michael@0 126 }
michael@0 127
michael@0 128 SkScalerContext::~SkScalerContext() {
michael@0 129 SkDELETE(fNextContext);
michael@0 130
michael@0 131 SkSafeUnref(fPathEffect);
michael@0 132 SkSafeUnref(fMaskFilter);
michael@0 133 SkSafeUnref(fRasterizer);
michael@0 134 }
michael@0 135
michael@0 136 // Return the context associated with the next logical typeface, or NULL if
michael@0 137 // there are no more entries in the fallback chain.
michael@0 138 SkScalerContext* SkScalerContext::allocNextContext() const {
michael@0 139 #ifdef SK_BUILD_FOR_ANDROID
michael@0 140 SkTypeface* newFace = SkAndroidNextLogicalTypeface(fRec.fFontID,
michael@0 141 fRec.fOrigFontID,
michael@0 142 fPaintOptionsAndroid);
michael@0 143 if (0 == newFace) {
michael@0 144 return NULL;
michael@0 145 }
michael@0 146
michael@0 147 SkAutoTUnref<SkTypeface> aur(newFace);
michael@0 148 uint32_t newFontID = newFace->uniqueID();
michael@0 149
michael@0 150 SkWriteBuffer androidBuffer;
michael@0 151 fPaintOptionsAndroid.flatten(androidBuffer);
michael@0 152
michael@0 153 SkAutoDescriptor ad(sizeof(fRec) + androidBuffer.bytesWritten()
michael@0 154 + SkDescriptor::ComputeOverhead(2));
michael@0 155 SkDescriptor* desc = ad.getDesc();
michael@0 156
michael@0 157 desc->init();
michael@0 158 SkScalerContext::Rec* newRec =
michael@0 159 (SkScalerContext::Rec*)desc->addEntry(kRec_SkDescriptorTag,
michael@0 160 sizeof(fRec), &fRec);
michael@0 161 androidBuffer.writeToMemory(desc->addEntry(kAndroidOpts_SkDescriptorTag,
michael@0 162 androidBuffer.bytesWritten(), NULL));
michael@0 163
michael@0 164 newRec->fFontID = newFontID;
michael@0 165 desc->computeChecksum();
michael@0 166
michael@0 167 return newFace->createScalerContext(desc);
michael@0 168 #else
michael@0 169 return NULL;
michael@0 170 #endif
michael@0 171 }
michael@0 172
michael@0 173 /* Return the next context, creating it if its not already created, but return
michael@0 174 NULL if the fonthost says there are no more fonts to fallback to.
michael@0 175 */
michael@0 176 SkScalerContext* SkScalerContext::getNextContext() {
michael@0 177 SkScalerContext* next = fNextContext;
michael@0 178 // if next is null, then either it isn't cached yet, or we're at the
michael@0 179 // end of our possible chain
michael@0 180 if (NULL == next) {
michael@0 181 next = this->allocNextContext();
michael@0 182 if (NULL == next) {
michael@0 183 return NULL;
michael@0 184 }
michael@0 185 // next's base is our base + our local count
michael@0 186 next->setBaseGlyphCount(fBaseGlyphCount + this->getGlyphCount());
michael@0 187 // cache the answer
michael@0 188 fNextContext = next;
michael@0 189 }
michael@0 190 return next;
michael@0 191 }
michael@0 192
michael@0 193 SkScalerContext* SkScalerContext::getGlyphContext(const SkGlyph& glyph) {
michael@0 194 unsigned glyphID = glyph.getGlyphID();
michael@0 195 SkScalerContext* ctx = this;
michael@0 196 for (;;) {
michael@0 197 unsigned count = ctx->getGlyphCount();
michael@0 198 if (glyphID < count) {
michael@0 199 break;
michael@0 200 }
michael@0 201 glyphID -= count;
michael@0 202 ctx = ctx->getNextContext();
michael@0 203 if (NULL == ctx) {
michael@0 204 // SkDebugf("--- no context for glyph %x\n", glyph.getGlyphID());
michael@0 205 // just return the original context (this)
michael@0 206 return this;
michael@0 207 }
michael@0 208 }
michael@0 209 return ctx;
michael@0 210 }
michael@0 211
michael@0 212 SkScalerContext* SkScalerContext::getContextFromChar(SkUnichar uni,
michael@0 213 uint16_t* glyphID) {
michael@0 214 SkScalerContext* ctx = this;
michael@0 215 for (;;) {
michael@0 216 const uint16_t glyph = ctx->generateCharToGlyph(uni);
michael@0 217 if (glyph) {
michael@0 218 if (NULL != glyphID) {
michael@0 219 *glyphID = glyph;
michael@0 220 }
michael@0 221 break; // found it
michael@0 222 }
michael@0 223 ctx = ctx->getNextContext();
michael@0 224 if (NULL == ctx) {
michael@0 225 return NULL;
michael@0 226 }
michael@0 227 }
michael@0 228 return ctx;
michael@0 229 }
michael@0 230
michael@0 231 #ifdef SK_BUILD_FOR_ANDROID
michael@0 232 SkFontID SkScalerContext::findTypefaceIdForChar(SkUnichar uni) {
michael@0 233 SkScalerContext* ctx = this->getContextFromChar(uni, NULL);
michael@0 234 if (NULL != ctx) {
michael@0 235 return ctx->fRec.fFontID;
michael@0 236 } else {
michael@0 237 return 0;
michael@0 238 }
michael@0 239 }
michael@0 240
michael@0 241 /* This loops through all available fallback contexts (if needed) until it
michael@0 242 finds some context that can handle the unichar and return it.
michael@0 243
michael@0 244 As this is somewhat expensive operation, it should only be done on the first
michael@0 245 char of a run.
michael@0 246 */
michael@0 247 unsigned SkScalerContext::getBaseGlyphCount(SkUnichar uni) {
michael@0 248 SkScalerContext* ctx = this->getContextFromChar(uni, NULL);
michael@0 249 if (NULL != ctx) {
michael@0 250 return ctx->fBaseGlyphCount;
michael@0 251 } else {
michael@0 252 SkDEBUGF(("--- no context for char %x\n", uni));
michael@0 253 return this->fBaseGlyphCount;
michael@0 254 }
michael@0 255 }
michael@0 256 #endif
michael@0 257
michael@0 258 /* This loops through all available fallback contexts (if needed) until it
michael@0 259 finds some context that can handle the unichar. If all fail, returns 0
michael@0 260 */
michael@0 261 uint16_t SkScalerContext::charToGlyphID(SkUnichar uni) {
michael@0 262
michael@0 263 uint16_t tempID;
michael@0 264 SkScalerContext* ctx = this->getContextFromChar(uni, &tempID);
michael@0 265 if (NULL == ctx) {
michael@0 266 return 0; // no more contexts, return missing glyph
michael@0 267 }
michael@0 268 // add the ctx's base, making glyphID unique for chain of contexts
michael@0 269 unsigned glyphID = tempID + ctx->fBaseGlyphCount;
michael@0 270 // check for overflow of 16bits, since our glyphID cannot exceed that
michael@0 271 if (glyphID > 0xFFFF) {
michael@0 272 glyphID = 0;
michael@0 273 }
michael@0 274 return SkToU16(glyphID);
michael@0 275 }
michael@0 276
michael@0 277 SkUnichar SkScalerContext::glyphIDToChar(uint16_t glyphID) {
michael@0 278 SkScalerContext* ctx = this;
michael@0 279 unsigned rangeEnd = 0;
michael@0 280 do {
michael@0 281 unsigned rangeStart = rangeEnd;
michael@0 282
michael@0 283 rangeEnd += ctx->getGlyphCount();
michael@0 284 if (rangeStart <= glyphID && glyphID < rangeEnd) {
michael@0 285 return ctx->generateGlyphToChar(glyphID - rangeStart);
michael@0 286 }
michael@0 287 ctx = ctx->getNextContext();
michael@0 288 } while (NULL != ctx);
michael@0 289 return 0;
michael@0 290 }
michael@0 291
michael@0 292 void SkScalerContext::getAdvance(SkGlyph* glyph) {
michael@0 293 // mark us as just having a valid advance
michael@0 294 glyph->fMaskFormat = MASK_FORMAT_JUST_ADVANCE;
michael@0 295 // we mark the format before making the call, in case the impl
michael@0 296 // internally ends up calling its generateMetrics, which is OK
michael@0 297 // albeit slower than strictly necessary
michael@0 298 this->getGlyphContext(*glyph)->generateAdvance(glyph);
michael@0 299 }
michael@0 300
michael@0 301 void SkScalerContext::getMetrics(SkGlyph* glyph) {
michael@0 302 this->getGlyphContext(*glyph)->generateMetrics(glyph);
michael@0 303
michael@0 304 // for now we have separate cache entries for devkerning on and off
michael@0 305 // in the future we might share caches, but make our measure/draw
michael@0 306 // code make the distinction. Thus we zap the values if the caller
michael@0 307 // has not asked for them.
michael@0 308 if ((fRec.fFlags & SkScalerContext::kDevKernText_Flag) == 0) {
michael@0 309 // no devkern, so zap the fields
michael@0 310 glyph->fLsbDelta = glyph->fRsbDelta = 0;
michael@0 311 }
michael@0 312
michael@0 313 // if either dimension is empty, zap the image bounds of the glyph
michael@0 314 if (0 == glyph->fWidth || 0 == glyph->fHeight) {
michael@0 315 glyph->fWidth = 0;
michael@0 316 glyph->fHeight = 0;
michael@0 317 glyph->fTop = 0;
michael@0 318 glyph->fLeft = 0;
michael@0 319 glyph->fMaskFormat = 0;
michael@0 320 return;
michael@0 321 }
michael@0 322
michael@0 323 if (fGenerateImageFromPath) {
michael@0 324 SkPath devPath, fillPath;
michael@0 325 SkMatrix fillToDevMatrix;
michael@0 326
michael@0 327 this->internalGetPath(*glyph, &fillPath, &devPath, &fillToDevMatrix);
michael@0 328
michael@0 329 if (fRasterizer) {
michael@0 330 SkMask mask;
michael@0 331
michael@0 332 if (fRasterizer->rasterize(fillPath, fillToDevMatrix, NULL,
michael@0 333 fMaskFilter, &mask,
michael@0 334 SkMask::kJustComputeBounds_CreateMode)) {
michael@0 335 glyph->fLeft = mask.fBounds.fLeft;
michael@0 336 glyph->fTop = mask.fBounds.fTop;
michael@0 337 glyph->fWidth = SkToU16(mask.fBounds.width());
michael@0 338 glyph->fHeight = SkToU16(mask.fBounds.height());
michael@0 339 } else {
michael@0 340 goto SK_ERROR;
michael@0 341 }
michael@0 342 } else {
michael@0 343 // just use devPath
michael@0 344 SkIRect ir;
michael@0 345 devPath.getBounds().roundOut(&ir);
michael@0 346
michael@0 347 if (ir.isEmpty() || !ir.is16Bit()) {
michael@0 348 goto SK_ERROR;
michael@0 349 }
michael@0 350 glyph->fLeft = ir.fLeft;
michael@0 351 glyph->fTop = ir.fTop;
michael@0 352 glyph->fWidth = SkToU16(ir.width());
michael@0 353 glyph->fHeight = SkToU16(ir.height());
michael@0 354
michael@0 355 if (glyph->fWidth > 0) {
michael@0 356 switch (fRec.fMaskFormat) {
michael@0 357 case SkMask::kLCD16_Format:
michael@0 358 case SkMask::kLCD32_Format:
michael@0 359 glyph->fWidth += 2;
michael@0 360 glyph->fLeft -= 1;
michael@0 361 break;
michael@0 362 default:
michael@0 363 break;
michael@0 364 }
michael@0 365 }
michael@0 366 }
michael@0 367 }
michael@0 368
michael@0 369 if (SkMask::kARGB32_Format != glyph->fMaskFormat) {
michael@0 370 glyph->fMaskFormat = fRec.fMaskFormat;
michael@0 371 }
michael@0 372
michael@0 373 // If we are going to create the mask, then we cannot keep the color
michael@0 374 if ((fGenerateImageFromPath || fMaskFilter) &&
michael@0 375 SkMask::kARGB32_Format == glyph->fMaskFormat) {
michael@0 376 glyph->fMaskFormat = SkMask::kA8_Format;
michael@0 377 }
michael@0 378
michael@0 379 if (fMaskFilter) {
michael@0 380 SkMask src, dst;
michael@0 381 SkMatrix matrix;
michael@0 382
michael@0 383 glyph->toMask(&src);
michael@0 384 fRec.getMatrixFrom2x2(&matrix);
michael@0 385
michael@0 386 src.fImage = NULL; // only want the bounds from the filter
michael@0 387 if (fMaskFilter->filterMask(&dst, src, matrix, NULL)) {
michael@0 388 if (dst.fBounds.isEmpty() || !dst.fBounds.is16Bit()) {
michael@0 389 goto SK_ERROR;
michael@0 390 }
michael@0 391 SkASSERT(dst.fImage == NULL);
michael@0 392 glyph->fLeft = dst.fBounds.fLeft;
michael@0 393 glyph->fTop = dst.fBounds.fTop;
michael@0 394 glyph->fWidth = SkToU16(dst.fBounds.width());
michael@0 395 glyph->fHeight = SkToU16(dst.fBounds.height());
michael@0 396 glyph->fMaskFormat = dst.fFormat;
michael@0 397 }
michael@0 398 }
michael@0 399 return;
michael@0 400
michael@0 401 SK_ERROR:
michael@0 402 // draw nothing 'cause we failed
michael@0 403 glyph->fLeft = 0;
michael@0 404 glyph->fTop = 0;
michael@0 405 glyph->fWidth = 0;
michael@0 406 glyph->fHeight = 0;
michael@0 407 // put a valid value here, in case it was earlier set to
michael@0 408 // MASK_FORMAT_JUST_ADVANCE
michael@0 409 glyph->fMaskFormat = fRec.fMaskFormat;
michael@0 410 }
michael@0 411
michael@0 412 #define SK_SHOW_TEXT_BLIT_COVERAGE 0
michael@0 413
michael@0 414 static void applyLUTToA8Mask(const SkMask& mask, const uint8_t* lut) {
michael@0 415 uint8_t* SK_RESTRICT dst = (uint8_t*)mask.fImage;
michael@0 416 unsigned rowBytes = mask.fRowBytes;
michael@0 417
michael@0 418 for (int y = mask.fBounds.height() - 1; y >= 0; --y) {
michael@0 419 for (int x = mask.fBounds.width() - 1; x >= 0; --x) {
michael@0 420 dst[x] = lut[dst[x]];
michael@0 421 }
michael@0 422 dst += rowBytes;
michael@0 423 }
michael@0 424 }
michael@0 425
michael@0 426 template<bool APPLY_PREBLEND>
michael@0 427 static void pack4xHToLCD16(const SkBitmap& src, const SkMask& dst,
michael@0 428 const SkMaskGamma::PreBlend& maskPreBlend) {
michael@0 429 #define SAMPLES_PER_PIXEL 4
michael@0 430 #define LCD_PER_PIXEL 3
michael@0 431 SkASSERT(kAlpha_8_SkColorType == src.colorType());
michael@0 432 SkASSERT(SkMask::kLCD16_Format == dst.fFormat);
michael@0 433
michael@0 434 const int sample_width = src.width();
michael@0 435 const int height = src.height();
michael@0 436
michael@0 437 uint16_t* dstP = (uint16_t*)dst.fImage;
michael@0 438 size_t dstRB = dst.fRowBytes;
michael@0 439 // An N tap FIR is defined by
michael@0 440 // out[n] = coeff[0]*x[n] + coeff[1]*x[n-1] + ... + coeff[N]*x[n-N]
michael@0 441 // or
michael@0 442 // out[n] = sum(i, 0, N, coeff[i]*x[n-i])
michael@0 443
michael@0 444 // The strategy is to use one FIR (different coefficients) for each of r, g, and b.
michael@0 445 // This means using every 4th FIR output value of each FIR and discarding the rest.
michael@0 446 // The FIRs are aligned, and the coefficients reach 5 samples to each side of their 'center'.
michael@0 447 // (For r and b this is technically incorrect, but the coeffs outside round to zero anyway.)
michael@0 448
michael@0 449 // These are in some fixed point repesentation.
michael@0 450 // Adding up to more than one simulates ink spread.
michael@0 451 // For implementation reasons, these should never add up to more than two.
michael@0 452
michael@0 453 // Coefficients determined by a gausian where 5 samples = 3 std deviations (0x110 'contrast').
michael@0 454 // Calculated using tools/generate_fir_coeff.py
michael@0 455 // With this one almost no fringing is ever seen, but it is imperceptibly blurry.
michael@0 456 // The lcd smoothed text is almost imperceptibly different from gray,
michael@0 457 // but is still sharper on small stems and small rounded corners than gray.
michael@0 458 // This also seems to be about as wide as one can get and only have a three pixel kernel.
michael@0 459 // TODO: caculate these at runtime so parameters can be adjusted (esp contrast).
michael@0 460 static const unsigned int coefficients[LCD_PER_PIXEL][SAMPLES_PER_PIXEL*3] = {
michael@0 461 //The red subpixel is centered inside the first sample (at 1/6 pixel), and is shifted.
michael@0 462 { 0x03, 0x0b, 0x1c, 0x33, 0x40, 0x39, 0x24, 0x10, 0x05, 0x01, 0x00, 0x00, },
michael@0 463 //The green subpixel is centered between two samples (at 1/2 pixel), so is symetric
michael@0 464 { 0x00, 0x02, 0x08, 0x16, 0x2b, 0x3d, 0x3d, 0x2b, 0x16, 0x08, 0x02, 0x00, },
michael@0 465 //The blue subpixel is centered inside the last sample (at 5/6 pixel), and is shifted.
michael@0 466 { 0x00, 0x00, 0x01, 0x05, 0x10, 0x24, 0x39, 0x40, 0x33, 0x1c, 0x0b, 0x03, },
michael@0 467 };
michael@0 468
michael@0 469 for (int y = 0; y < height; ++y) {
michael@0 470 const uint8_t* srcP = src.getAddr8(0, y);
michael@0 471
michael@0 472 // TODO: this fir filter implementation is straight forward, but slow.
michael@0 473 // It should be possible to make it much faster.
michael@0 474 for (int sample_x = -4, pixel_x = 0; sample_x < sample_width + 4; sample_x += 4, ++pixel_x) {
michael@0 475 int fir[LCD_PER_PIXEL] = { 0 };
michael@0 476 for (int sample_index = SkMax32(0, sample_x - 4), coeff_index = sample_index - (sample_x - 4)
michael@0 477 ; sample_index < SkMin32(sample_x + 8, sample_width)
michael@0 478 ; ++sample_index, ++coeff_index)
michael@0 479 {
michael@0 480 int sample_value = srcP[sample_index];
michael@0 481 for (int subpxl_index = 0; subpxl_index < LCD_PER_PIXEL; ++subpxl_index) {
michael@0 482 fir[subpxl_index] += coefficients[subpxl_index][coeff_index] * sample_value;
michael@0 483 }
michael@0 484 }
michael@0 485 for (int subpxl_index = 0; subpxl_index < LCD_PER_PIXEL; ++subpxl_index) {
michael@0 486 fir[subpxl_index] /= 0x100;
michael@0 487 fir[subpxl_index] = SkMin32(fir[subpxl_index], 255);
michael@0 488 }
michael@0 489
michael@0 490 U8CPU r = sk_apply_lut_if<APPLY_PREBLEND>(fir[0], maskPreBlend.fR);
michael@0 491 U8CPU g = sk_apply_lut_if<APPLY_PREBLEND>(fir[1], maskPreBlend.fG);
michael@0 492 U8CPU b = sk_apply_lut_if<APPLY_PREBLEND>(fir[2], maskPreBlend.fB);
michael@0 493 #if SK_SHOW_TEXT_BLIT_COVERAGE
michael@0 494 r = SkMax32(r, 10); g = SkMax32(g, 10); b = SkMax32(b, 10);
michael@0 495 #endif
michael@0 496 dstP[pixel_x] = SkPack888ToRGB16(r, g, b);
michael@0 497 }
michael@0 498 dstP = (uint16_t*)((char*)dstP + dstRB);
michael@0 499 }
michael@0 500 }
michael@0 501
michael@0 502 template<bool APPLY_PREBLEND>
michael@0 503 static void pack4xHToLCD32(const SkBitmap& src, const SkMask& dst,
michael@0 504 const SkMaskGamma::PreBlend& maskPreBlend) {
michael@0 505 SkASSERT(kAlpha_8_SkColorType == src.colorType());
michael@0 506 SkASSERT(SkMask::kLCD32_Format == dst.fFormat);
michael@0 507
michael@0 508 const int width = dst.fBounds.width();
michael@0 509 const int height = dst.fBounds.height();
michael@0 510 SkPMColor* dstP = (SkPMColor*)dst.fImage;
michael@0 511 size_t dstRB = dst.fRowBytes;
michael@0 512
michael@0 513 for (int y = 0; y < height; ++y) {
michael@0 514 const uint8_t* srcP = src.getAddr8(0, y);
michael@0 515
michael@0 516 // TODO: need to use fir filter here as well.
michael@0 517 for (int x = 0; x < width; ++x) {
michael@0 518 U8CPU r = sk_apply_lut_if<APPLY_PREBLEND>(*srcP++, maskPreBlend.fR);
michael@0 519 U8CPU g = sk_apply_lut_if<APPLY_PREBLEND>(*srcP++, maskPreBlend.fG);
michael@0 520 U8CPU b = sk_apply_lut_if<APPLY_PREBLEND>(*srcP++, maskPreBlend.fB);
michael@0 521 dstP[x] = SkPackARGB32(0xFF, r, g, b);
michael@0 522 }
michael@0 523 dstP = (SkPMColor*)((char*)dstP + dstRB);
michael@0 524 }
michael@0 525 }
michael@0 526
michael@0 527 static inline int convert_8_to_1(unsigned byte) {
michael@0 528 SkASSERT(byte <= 0xFF);
michael@0 529 return byte >> 7;
michael@0 530 }
michael@0 531
michael@0 532 static uint8_t pack_8_to_1(const uint8_t alpha[8]) {
michael@0 533 unsigned bits = 0;
michael@0 534 for (int i = 0; i < 8; ++i) {
michael@0 535 bits <<= 1;
michael@0 536 bits |= convert_8_to_1(alpha[i]);
michael@0 537 }
michael@0 538 return SkToU8(bits);
michael@0 539 }
michael@0 540
michael@0 541 static void packA8ToA1(const SkMask& mask, const uint8_t* src, size_t srcRB) {
michael@0 542 const int height = mask.fBounds.height();
michael@0 543 const int width = mask.fBounds.width();
michael@0 544 const int octs = width >> 3;
michael@0 545 const int leftOverBits = width & 7;
michael@0 546
michael@0 547 uint8_t* dst = mask.fImage;
michael@0 548 const int dstPad = mask.fRowBytes - SkAlign8(width)/8;
michael@0 549 SkASSERT(dstPad >= 0);
michael@0 550
michael@0 551 const int srcPad = srcRB - width;
michael@0 552 SkASSERT(srcPad >= 0);
michael@0 553
michael@0 554 for (int y = 0; y < height; ++y) {
michael@0 555 for (int i = 0; i < octs; ++i) {
michael@0 556 *dst++ = pack_8_to_1(src);
michael@0 557 src += 8;
michael@0 558 }
michael@0 559 if (leftOverBits > 0) {
michael@0 560 unsigned bits = 0;
michael@0 561 int shift = 7;
michael@0 562 for (int i = 0; i < leftOverBits; ++i, --shift) {
michael@0 563 bits |= convert_8_to_1(*src++) << shift;
michael@0 564 }
michael@0 565 *dst++ = bits;
michael@0 566 }
michael@0 567 src += srcPad;
michael@0 568 dst += dstPad;
michael@0 569 }
michael@0 570 }
michael@0 571
michael@0 572 static void generateMask(const SkMask& mask, const SkPath& path,
michael@0 573 const SkMaskGamma::PreBlend& maskPreBlend) {
michael@0 574 SkPaint paint;
michael@0 575
michael@0 576 int srcW = mask.fBounds.width();
michael@0 577 int srcH = mask.fBounds.height();
michael@0 578 int dstW = srcW;
michael@0 579 int dstH = srcH;
michael@0 580 int dstRB = mask.fRowBytes;
michael@0 581
michael@0 582 SkMatrix matrix;
michael@0 583 matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft),
michael@0 584 -SkIntToScalar(mask.fBounds.fTop));
michael@0 585
michael@0 586 SkBitmap::Config config = SkBitmap::kA8_Config;
michael@0 587 paint.setAntiAlias(SkMask::kBW_Format != mask.fFormat);
michael@0 588 switch (mask.fFormat) {
michael@0 589 case SkMask::kBW_Format:
michael@0 590 dstRB = 0; // signals we need a copy
michael@0 591 break;
michael@0 592 case SkMask::kA8_Format:
michael@0 593 break;
michael@0 594 case SkMask::kLCD16_Format:
michael@0 595 case SkMask::kLCD32_Format:
michael@0 596 // TODO: trigger off LCD orientation
michael@0 597 dstW = 4*dstW - 8;
michael@0 598 matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft + 1),
michael@0 599 -SkIntToScalar(mask.fBounds.fTop));
michael@0 600 matrix.postScale(SkIntToScalar(4), SK_Scalar1);
michael@0 601 dstRB = 0; // signals we need a copy
michael@0 602 break;
michael@0 603 default:
michael@0 604 SkDEBUGFAIL("unexpected mask format");
michael@0 605 }
michael@0 606
michael@0 607 SkRasterClip clip;
michael@0 608 clip.setRect(SkIRect::MakeWH(dstW, dstH));
michael@0 609
michael@0 610 SkBitmap bm;
michael@0 611 bm.setConfig(config, dstW, dstH, dstRB);
michael@0 612
michael@0 613 if (0 == dstRB) {
michael@0 614 if (!bm.allocPixels()) {
michael@0 615 // can't allocate offscreen, so empty the mask and return
michael@0 616 sk_bzero(mask.fImage, mask.computeImageSize());
michael@0 617 return;
michael@0 618 }
michael@0 619 bm.lockPixels();
michael@0 620 } else {
michael@0 621 bm.setPixels(mask.fImage);
michael@0 622 }
michael@0 623 sk_bzero(bm.getPixels(), bm.getSafeSize());
michael@0 624
michael@0 625 SkDraw draw;
michael@0 626 draw.fRC = &clip;
michael@0 627 draw.fClip = &clip.bwRgn();
michael@0 628 draw.fMatrix = &matrix;
michael@0 629 draw.fBitmap = &bm;
michael@0 630 draw.drawPath(path, paint);
michael@0 631
michael@0 632 switch (mask.fFormat) {
michael@0 633 case SkMask::kBW_Format:
michael@0 634 packA8ToA1(mask, bm.getAddr8(0, 0), bm.rowBytes());
michael@0 635 break;
michael@0 636 case SkMask::kA8_Format:
michael@0 637 if (maskPreBlend.isApplicable()) {
michael@0 638 applyLUTToA8Mask(mask, maskPreBlend.fG);
michael@0 639 }
michael@0 640 break;
michael@0 641 case SkMask::kLCD16_Format:
michael@0 642 if (maskPreBlend.isApplicable()) {
michael@0 643 pack4xHToLCD16<true>(bm, mask, maskPreBlend);
michael@0 644 } else {
michael@0 645 pack4xHToLCD16<false>(bm, mask, maskPreBlend);
michael@0 646 }
michael@0 647 break;
michael@0 648 case SkMask::kLCD32_Format:
michael@0 649 if (maskPreBlend.isApplicable()) {
michael@0 650 pack4xHToLCD32<true>(bm, mask, maskPreBlend);
michael@0 651 } else {
michael@0 652 pack4xHToLCD32<false>(bm, mask, maskPreBlend);
michael@0 653 }
michael@0 654 break;
michael@0 655 default:
michael@0 656 break;
michael@0 657 }
michael@0 658 }
michael@0 659
michael@0 660 static void extract_alpha(const SkMask& dst,
michael@0 661 const SkPMColor* srcRow, size_t srcRB) {
michael@0 662 int width = dst.fBounds.width();
michael@0 663 int height = dst.fBounds.height();
michael@0 664 int dstRB = dst.fRowBytes;
michael@0 665 uint8_t* dstRow = dst.fImage;
michael@0 666
michael@0 667 for (int y = 0; y < height; ++y) {
michael@0 668 for (int x = 0; x < width; ++x) {
michael@0 669 dstRow[x] = SkGetPackedA32(srcRow[x]);
michael@0 670 }
michael@0 671 // zero any padding on each row
michael@0 672 for (int x = width; x < dstRB; ++x) {
michael@0 673 dstRow[x] = 0;
michael@0 674 }
michael@0 675 dstRow += dstRB;
michael@0 676 srcRow = (const SkPMColor*)((const char*)srcRow + srcRB);
michael@0 677 }
michael@0 678 }
michael@0 679
michael@0 680 void SkScalerContext::getImage(const SkGlyph& origGlyph) {
michael@0 681 const SkGlyph* glyph = &origGlyph;
michael@0 682 SkGlyph tmpGlyph;
michael@0 683
michael@0 684 // in case we need to call generateImage on a mask-format that is different
michael@0 685 // (i.e. larger) than what our caller allocated by looking at origGlyph.
michael@0 686 SkAutoMalloc tmpGlyphImageStorage;
michael@0 687
michael@0 688 // If we are going to draw-from-path, then we cannot generate color, since
michael@0 689 // the path only makes a mask. This case should have been caught up in
michael@0 690 // generateMetrics().
michael@0 691 SkASSERT(!fGenerateImageFromPath ||
michael@0 692 SkMask::kARGB32_Format != origGlyph.fMaskFormat);
michael@0 693
michael@0 694 if (fMaskFilter) { // restore the prefilter bounds
michael@0 695 tmpGlyph.init(origGlyph.fID);
michael@0 696
michael@0 697 // need the original bounds, sans our maskfilter
michael@0 698 SkMaskFilter* mf = fMaskFilter;
michael@0 699 fMaskFilter = NULL; // temp disable
michael@0 700 this->getMetrics(&tmpGlyph);
michael@0 701 fMaskFilter = mf; // restore
michael@0 702
michael@0 703 // we need the prefilter bounds to be <= filter bounds
michael@0 704 SkASSERT(tmpGlyph.fWidth <= origGlyph.fWidth);
michael@0 705 SkASSERT(tmpGlyph.fHeight <= origGlyph.fHeight);
michael@0 706
michael@0 707 if (tmpGlyph.fMaskFormat == origGlyph.fMaskFormat) {
michael@0 708 tmpGlyph.fImage = origGlyph.fImage;
michael@0 709 } else {
michael@0 710 tmpGlyphImageStorage.reset(tmpGlyph.computeImageSize());
michael@0 711 tmpGlyph.fImage = tmpGlyphImageStorage.get();
michael@0 712 }
michael@0 713 glyph = &tmpGlyph;
michael@0 714 }
michael@0 715
michael@0 716 if (fGenerateImageFromPath) {
michael@0 717 SkPath devPath, fillPath;
michael@0 718 SkMatrix fillToDevMatrix;
michael@0 719 SkMask mask;
michael@0 720
michael@0 721 this->internalGetPath(*glyph, &fillPath, &devPath, &fillToDevMatrix);
michael@0 722 glyph->toMask(&mask);
michael@0 723
michael@0 724 if (fRasterizer) {
michael@0 725 mask.fFormat = SkMask::kA8_Format;
michael@0 726 sk_bzero(glyph->fImage, mask.computeImageSize());
michael@0 727
michael@0 728 if (!fRasterizer->rasterize(fillPath, fillToDevMatrix, NULL,
michael@0 729 fMaskFilter, &mask,
michael@0 730 SkMask::kJustRenderImage_CreateMode)) {
michael@0 731 return;
michael@0 732 }
michael@0 733 if (fPreBlend.isApplicable()) {
michael@0 734 applyLUTToA8Mask(mask, fPreBlend.fG);
michael@0 735 }
michael@0 736 } else {
michael@0 737 SkASSERT(SkMask::kARGB32_Format != mask.fFormat);
michael@0 738 generateMask(mask, devPath, fPreBlend);
michael@0 739 }
michael@0 740 } else {
michael@0 741 this->getGlyphContext(*glyph)->generateImage(*glyph);
michael@0 742 }
michael@0 743
michael@0 744 if (fMaskFilter) {
michael@0 745 SkMask srcM, dstM;
michael@0 746 SkMatrix matrix;
michael@0 747
michael@0 748 // the src glyph image shouldn't be 3D
michael@0 749 SkASSERT(SkMask::k3D_Format != glyph->fMaskFormat);
michael@0 750
michael@0 751 SkAutoSMalloc<32*32> a8storage;
michael@0 752 glyph->toMask(&srcM);
michael@0 753 if (SkMask::kARGB32_Format == srcM.fFormat) {
michael@0 754 // now we need to extract the alpha-channel from the glyph's image
michael@0 755 // and copy it into a temp buffer, and then point srcM at that temp.
michael@0 756 srcM.fFormat = SkMask::kA8_Format;
michael@0 757 srcM.fRowBytes = SkAlign4(srcM.fBounds.width());
michael@0 758 size_t size = srcM.computeImageSize();
michael@0 759 a8storage.reset(size);
michael@0 760 srcM.fImage = (uint8_t*)a8storage.get();
michael@0 761 extract_alpha(srcM,
michael@0 762 (const SkPMColor*)glyph->fImage, glyph->rowBytes());
michael@0 763 }
michael@0 764
michael@0 765 fRec.getMatrixFrom2x2(&matrix);
michael@0 766
michael@0 767 if (fMaskFilter->filterMask(&dstM, srcM, matrix, NULL)) {
michael@0 768 int width = SkFastMin32(origGlyph.fWidth, dstM.fBounds.width());
michael@0 769 int height = SkFastMin32(origGlyph.fHeight, dstM.fBounds.height());
michael@0 770 int dstRB = origGlyph.rowBytes();
michael@0 771 int srcRB = dstM.fRowBytes;
michael@0 772
michael@0 773 const uint8_t* src = (const uint8_t*)dstM.fImage;
michael@0 774 uint8_t* dst = (uint8_t*)origGlyph.fImage;
michael@0 775
michael@0 776 if (SkMask::k3D_Format == dstM.fFormat) {
michael@0 777 // we have to copy 3 times as much
michael@0 778 height *= 3;
michael@0 779 }
michael@0 780
michael@0 781 // clean out our glyph, since it may be larger than dstM
michael@0 782 //sk_bzero(dst, height * dstRB);
michael@0 783
michael@0 784 while (--height >= 0) {
michael@0 785 memcpy(dst, src, width);
michael@0 786 src += srcRB;
michael@0 787 dst += dstRB;
michael@0 788 }
michael@0 789 SkMask::FreeImage(dstM.fImage);
michael@0 790
michael@0 791 if (fPreBlendForFilter.isApplicable()) {
michael@0 792 applyLUTToA8Mask(srcM, fPreBlendForFilter.fG);
michael@0 793 }
michael@0 794 }
michael@0 795 }
michael@0 796 }
michael@0 797
michael@0 798 void SkScalerContext::getPath(const SkGlyph& glyph, SkPath* path) {
michael@0 799 this->internalGetPath(glyph, NULL, path, NULL);
michael@0 800 }
michael@0 801
michael@0 802 void SkScalerContext::getFontMetrics(SkPaint::FontMetrics* fm) {
michael@0 803 // All of this complexity should go away when we change generateFontMetrics
michael@0 804 // to just take one parameter (since it knows if it is vertical or not)
michael@0 805 SkPaint::FontMetrics* mx = NULL;
michael@0 806 SkPaint::FontMetrics* my = NULL;
michael@0 807 if (fRec.fFlags & kVertical_Flag) {
michael@0 808 mx = fm;
michael@0 809 } else {
michael@0 810 my = fm;
michael@0 811 }
michael@0 812 this->generateFontMetrics(mx, my);
michael@0 813 }
michael@0 814
michael@0 815 SkUnichar SkScalerContext::generateGlyphToChar(uint16_t glyph) {
michael@0 816 return 0;
michael@0 817 }
michael@0 818
michael@0 819 ///////////////////////////////////////////////////////////////////////////////
michael@0 820
michael@0 821 void SkScalerContext::internalGetPath(const SkGlyph& glyph, SkPath* fillPath,
michael@0 822 SkPath* devPath, SkMatrix* fillToDevMatrix) {
michael@0 823 SkPath path;
michael@0 824
michael@0 825 this->getGlyphContext(glyph)->generatePath(glyph, &path);
michael@0 826
michael@0 827 if (fRec.fFlags & SkScalerContext::kSubpixelPositioning_Flag) {
michael@0 828 SkFixed dx = glyph.getSubXFixed();
michael@0 829 SkFixed dy = glyph.getSubYFixed();
michael@0 830 if (dx | dy) {
michael@0 831 path.offset(SkFixedToScalar(dx), SkFixedToScalar(dy));
michael@0 832 }
michael@0 833 }
michael@0 834
michael@0 835 if (fRec.fFrameWidth > 0 || fPathEffect != NULL) {
michael@0 836 // need the path in user-space, with only the point-size applied
michael@0 837 // so that our stroking and effects will operate the same way they
michael@0 838 // would if the user had extracted the path themself, and then
michael@0 839 // called drawPath
michael@0 840 SkPath localPath;
michael@0 841 SkMatrix matrix, inverse;
michael@0 842
michael@0 843 fRec.getMatrixFrom2x2(&matrix);
michael@0 844 if (!matrix.invert(&inverse)) {
michael@0 845 // assume fillPath and devPath are already empty.
michael@0 846 return;
michael@0 847 }
michael@0 848 path.transform(inverse, &localPath);
michael@0 849 // now localPath is only affected by the paint settings, and not the canvas matrix
michael@0 850
michael@0 851 SkStrokeRec rec(SkStrokeRec::kFill_InitStyle);
michael@0 852
michael@0 853 if (fRec.fFrameWidth > 0) {
michael@0 854 rec.setStrokeStyle(fRec.fFrameWidth,
michael@0 855 SkToBool(fRec.fFlags & kFrameAndFill_Flag));
michael@0 856 // glyphs are always closed contours, so cap type is ignored,
michael@0 857 // so we just pass something.
michael@0 858 rec.setStrokeParams(SkPaint::kButt_Cap,
michael@0 859 (SkPaint::Join)fRec.fStrokeJoin,
michael@0 860 fRec.fMiterLimit);
michael@0 861 }
michael@0 862
michael@0 863 if (fPathEffect) {
michael@0 864 SkPath effectPath;
michael@0 865 if (fPathEffect->filterPath(&effectPath, localPath, &rec, NULL)) {
michael@0 866 localPath.swap(effectPath);
michael@0 867 }
michael@0 868 }
michael@0 869
michael@0 870 if (rec.needToApply()) {
michael@0 871 SkPath strokePath;
michael@0 872 if (rec.applyToPath(&strokePath, localPath)) {
michael@0 873 localPath.swap(strokePath);
michael@0 874 }
michael@0 875 }
michael@0 876
michael@0 877 // now return stuff to the caller
michael@0 878 if (fillToDevMatrix) {
michael@0 879 *fillToDevMatrix = matrix;
michael@0 880 }
michael@0 881 if (devPath) {
michael@0 882 localPath.transform(matrix, devPath);
michael@0 883 }
michael@0 884 if (fillPath) {
michael@0 885 fillPath->swap(localPath);
michael@0 886 }
michael@0 887 } else { // nothing tricky to do
michael@0 888 if (fillToDevMatrix) {
michael@0 889 fillToDevMatrix->reset();
michael@0 890 }
michael@0 891 if (devPath) {
michael@0 892 if (fillPath == NULL) {
michael@0 893 devPath->swap(path);
michael@0 894 } else {
michael@0 895 *devPath = path;
michael@0 896 }
michael@0 897 }
michael@0 898
michael@0 899 if (fillPath) {
michael@0 900 fillPath->swap(path);
michael@0 901 }
michael@0 902 }
michael@0 903
michael@0 904 if (devPath) {
michael@0 905 devPath->updateBoundsCache();
michael@0 906 }
michael@0 907 if (fillPath) {
michael@0 908 fillPath->updateBoundsCache();
michael@0 909 }
michael@0 910 }
michael@0 911
michael@0 912
michael@0 913 void SkScalerContextRec::getMatrixFrom2x2(SkMatrix* dst) const {
michael@0 914 dst->setAll(fPost2x2[0][0], fPost2x2[0][1], 0,
michael@0 915 fPost2x2[1][0], fPost2x2[1][1], 0,
michael@0 916 0, 0, SkScalarToPersp(SK_Scalar1));
michael@0 917 }
michael@0 918
michael@0 919 void SkScalerContextRec::getLocalMatrix(SkMatrix* m) const {
michael@0 920 SkPaint::SetTextMatrix(m, fTextSize, fPreScaleX, fPreSkewX);
michael@0 921 }
michael@0 922
michael@0 923 void SkScalerContextRec::getSingleMatrix(SkMatrix* m) const {
michael@0 924 this->getLocalMatrix(m);
michael@0 925
michael@0 926 // now concat the device matrix
michael@0 927 SkMatrix deviceMatrix;
michael@0 928 this->getMatrixFrom2x2(&deviceMatrix);
michael@0 929 m->postConcat(deviceMatrix);
michael@0 930 }
michael@0 931
michael@0 932 SkAxisAlignment SkComputeAxisAlignmentForHText(const SkMatrix& matrix) {
michael@0 933 SkASSERT(!matrix.hasPerspective());
michael@0 934
michael@0 935 if (0 == matrix[SkMatrix::kMSkewY]) {
michael@0 936 return kX_SkAxisAlignment;
michael@0 937 }
michael@0 938 if (0 == matrix[SkMatrix::kMScaleX]) {
michael@0 939 return kY_SkAxisAlignment;
michael@0 940 }
michael@0 941 return kNone_SkAxisAlignment;
michael@0 942 }
michael@0 943
michael@0 944 ///////////////////////////////////////////////////////////////////////////////
michael@0 945
michael@0 946 #include "SkFontHost.h"
michael@0 947
michael@0 948 class SkScalerContext_Empty : public SkScalerContext {
michael@0 949 public:
michael@0 950 SkScalerContext_Empty(SkTypeface* face, const SkDescriptor* desc)
michael@0 951 : SkScalerContext(face, desc) {}
michael@0 952
michael@0 953 protected:
michael@0 954 virtual unsigned generateGlyphCount() SK_OVERRIDE {
michael@0 955 return 0;
michael@0 956 }
michael@0 957 virtual uint16_t generateCharToGlyph(SkUnichar uni) SK_OVERRIDE {
michael@0 958 return 0;
michael@0 959 }
michael@0 960 virtual void generateAdvance(SkGlyph* glyph) SK_OVERRIDE {
michael@0 961 glyph->zeroMetrics();
michael@0 962 }
michael@0 963 virtual void generateMetrics(SkGlyph* glyph) SK_OVERRIDE {
michael@0 964 glyph->zeroMetrics();
michael@0 965 }
michael@0 966 virtual void generateImage(const SkGlyph& glyph) SK_OVERRIDE {}
michael@0 967 virtual void generatePath(const SkGlyph& glyph, SkPath* path) SK_OVERRIDE {}
michael@0 968 virtual void generateFontMetrics(SkPaint::FontMetrics* mx,
michael@0 969 SkPaint::FontMetrics* my) SK_OVERRIDE {
michael@0 970 if (mx) {
michael@0 971 sk_bzero(mx, sizeof(*mx));
michael@0 972 }
michael@0 973 if (my) {
michael@0 974 sk_bzero(my, sizeof(*my));
michael@0 975 }
michael@0 976 }
michael@0 977 };
michael@0 978
michael@0 979 extern SkScalerContext* SkCreateColorScalerContext(const SkDescriptor* desc);
michael@0 980
michael@0 981 SkScalerContext* SkTypeface::createScalerContext(const SkDescriptor* desc,
michael@0 982 bool allowFailure) const {
michael@0 983 SkScalerContext* c = this->onCreateScalerContext(desc);
michael@0 984
michael@0 985 if (!c && !allowFailure) {
michael@0 986 c = SkNEW_ARGS(SkScalerContext_Empty,
michael@0 987 (const_cast<SkTypeface*>(this), desc));
michael@0 988 }
michael@0 989 return c;
michael@0 990 }

mercurial