gfx/skia/trunk/src/core/SkScalerContext.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1 /*
michael@0 2 * Copyright 2006 The Android Open Source Project
michael@0 3 *
michael@0 4 * Use of this source code is governed by a BSD-style license that can be
michael@0 5 * found in the LICENSE file.
michael@0 6 */
michael@0 7
michael@0 8 #ifndef SkScalerContext_DEFINED
michael@0 9 #define SkScalerContext_DEFINED
michael@0 10
michael@0 11 #include "SkMask.h"
michael@0 12 #include "SkMaskGamma.h"
michael@0 13 #include "SkMatrix.h"
michael@0 14 #include "SkPaint.h"
michael@0 15 #include "SkTypeface.h"
michael@0 16
michael@0 17 #ifdef SK_BUILD_FOR_ANDROID
michael@0 18 #include "SkPaintOptionsAndroid.h"
michael@0 19 #endif
michael@0 20
michael@0 21 struct SkGlyph;
michael@0 22 class SkDescriptor;
michael@0 23 class SkMaskFilter;
michael@0 24 class SkPathEffect;
michael@0 25 class SkRasterizer;
michael@0 26
michael@0 27 /*
michael@0 28 * To allow this to be forward-declared, it must be its own typename, rather
michael@0 29 * than a nested struct inside SkScalerContext (where it started).
michael@0 30 */
michael@0 31 struct SkScalerContextRec {
michael@0 32 uint32_t fOrigFontID;
michael@0 33 uint32_t fFontID;
michael@0 34 SkScalar fTextSize, fPreScaleX, fPreSkewX;
michael@0 35 SkScalar fPost2x2[2][2];
michael@0 36 SkScalar fFrameWidth, fMiterLimit;
michael@0 37
michael@0 38 //These describe the parameters to create (uniquely identify) the pre-blend.
michael@0 39 uint32_t fLumBits;
michael@0 40 uint8_t fDeviceGamma; //2.6, (0.0, 4.0) gamma, 0.0 for sRGB
michael@0 41 uint8_t fPaintGamma; //2.6, (0.0, 4.0) gamma, 0.0 for sRGB
michael@0 42 uint8_t fContrast; //0.8+1, [0.0, 1.0] artificial contrast
michael@0 43 uint8_t fReservedAlign;
michael@0 44
michael@0 45 SkScalar getDeviceGamma() const {
michael@0 46 return SkIntToScalar(fDeviceGamma) / (1 << 6);
michael@0 47 }
michael@0 48 void setDeviceGamma(SkScalar dg) {
michael@0 49 SkASSERT(0 <= dg && dg < SkIntToScalar(4));
michael@0 50 fDeviceGamma = SkScalarFloorToInt(dg * (1 << 6));
michael@0 51 }
michael@0 52
michael@0 53 SkScalar getPaintGamma() const {
michael@0 54 return SkIntToScalar(fPaintGamma) / (1 << 6);
michael@0 55 }
michael@0 56 void setPaintGamma(SkScalar pg) {
michael@0 57 SkASSERT(0 <= pg && pg < SkIntToScalar(4));
michael@0 58 fPaintGamma = SkScalarFloorToInt(pg * (1 << 6));
michael@0 59 }
michael@0 60
michael@0 61 SkScalar getContrast() const {
michael@0 62 return SkIntToScalar(fContrast) / ((1 << 8) - 1);
michael@0 63 }
michael@0 64 void setContrast(SkScalar c) {
michael@0 65 SkASSERT(0 <= c && c <= SK_Scalar1);
michael@0 66 fContrast = SkScalarRoundToInt(c * ((1 << 8) - 1));
michael@0 67 }
michael@0 68
michael@0 69 /**
michael@0 70 * Causes the luminance color and contrast to be ignored, and the
michael@0 71 * paint and device gamma to be effectively 1.0.
michael@0 72 */
michael@0 73 void ignorePreBlend() {
michael@0 74 setLuminanceColor(SK_ColorTRANSPARENT);
michael@0 75 setPaintGamma(SK_Scalar1);
michael@0 76 setDeviceGamma(SK_Scalar1);
michael@0 77 setContrast(0);
michael@0 78 }
michael@0 79
michael@0 80 uint8_t fMaskFormat;
michael@0 81 uint8_t fStrokeJoin;
michael@0 82 uint16_t fFlags;
michael@0 83 // Warning: when adding members note that the size of this structure
michael@0 84 // must be a multiple of 4. SkDescriptor requires that its arguments be
michael@0 85 // multiples of four and this structure is put in an SkDescriptor in
michael@0 86 // SkPaint::MakeRec.
michael@0 87
michael@0 88 void getMatrixFrom2x2(SkMatrix*) const;
michael@0 89 void getLocalMatrix(SkMatrix*) const;
michael@0 90 void getSingleMatrix(SkMatrix*) const;
michael@0 91
michael@0 92 inline SkPaint::Hinting getHinting() const;
michael@0 93 inline void setHinting(SkPaint::Hinting);
michael@0 94
michael@0 95 SkMask::Format getFormat() const {
michael@0 96 return static_cast<SkMask::Format>(fMaskFormat);
michael@0 97 }
michael@0 98
michael@0 99 SkColor getLuminanceColor() const {
michael@0 100 return fLumBits;
michael@0 101 }
michael@0 102
michael@0 103 void setLuminanceColor(SkColor c) {
michael@0 104 fLumBits = c;
michael@0 105 }
michael@0 106 };
michael@0 107
michael@0 108 //The following typedef hides from the rest of the implementation the number of
michael@0 109 //most significant bits to consider when creating mask gamma tables. Two bits
michael@0 110 //per channel was chosen as a balance between fidelity (more bits) and cache
michael@0 111 //sizes (fewer bits). Three bits per channel was chosen when #303942; (used by
michael@0 112 //the Chrome UI) turned out too green.
michael@0 113 typedef SkTMaskGamma<3, 3, 3> SkMaskGamma;
michael@0 114
michael@0 115 class SkScalerContext {
michael@0 116 public:
michael@0 117 typedef SkScalerContextRec Rec;
michael@0 118
michael@0 119 enum Flags {
michael@0 120 kFrameAndFill_Flag = 0x0001,
michael@0 121 kDevKernText_Flag = 0x0002,
michael@0 122 kEmbeddedBitmapText_Flag = 0x0004,
michael@0 123 kEmbolden_Flag = 0x0008,
michael@0 124 kSubpixelPositioning_Flag = 0x0010,
michael@0 125 kForceAutohinting_Flag = 0x0020, // Use auto instead of bytcode hinting if hinting.
michael@0 126 kVertical_Flag = 0x0040,
michael@0 127
michael@0 128 // together, these two flags resulting in a two bit value which matches
michael@0 129 // up with the SkPaint::Hinting enum.
michael@0 130 kHinting_Shift = 7, // to shift into the other flags above
michael@0 131 kHintingBit1_Flag = 0x0080,
michael@0 132 kHintingBit2_Flag = 0x0100,
michael@0 133
michael@0 134 // Pixel geometry information.
michael@0 135 // only meaningful if fMaskFormat is LCD16 or LCD32
michael@0 136 kLCD_Vertical_Flag = 0x0200, // else Horizontal
michael@0 137 kLCD_BGROrder_Flag = 0x0400, // else RGB order
michael@0 138
michael@0 139 // Generate A8 from LCD source (for GDI and CoreGraphics).
michael@0 140 // only meaningful if fMaskFormat is kA8
michael@0 141 kGenA8FromLCD_Flag = 0x0800, // could be 0x200 (bit meaning dependent on fMaskFormat)
michael@0 142 };
michael@0 143
michael@0 144 // computed values
michael@0 145 enum {
michael@0 146 kHinting_Mask = kHintingBit1_Flag | kHintingBit2_Flag,
michael@0 147 };
michael@0 148
michael@0 149
michael@0 150 SkScalerContext(SkTypeface*, const SkDescriptor*);
michael@0 151 virtual ~SkScalerContext();
michael@0 152
michael@0 153 SkTypeface* getTypeface() const { return fTypeface.get(); }
michael@0 154
michael@0 155 SkMask::Format getMaskFormat() const {
michael@0 156 return (SkMask::Format)fRec.fMaskFormat;
michael@0 157 }
michael@0 158
michael@0 159 bool isSubpixel() const {
michael@0 160 return SkToBool(fRec.fFlags & kSubpixelPositioning_Flag);
michael@0 161 }
michael@0 162
michael@0 163 // remember our glyph offset/base
michael@0 164 void setBaseGlyphCount(unsigned baseGlyphCount) {
michael@0 165 fBaseGlyphCount = baseGlyphCount;
michael@0 166 }
michael@0 167
michael@0 168 /** Return the corresponding glyph for the specified unichar. Since contexts
michael@0 169 may be chained (under the hood), the glyphID that is returned may in
michael@0 170 fact correspond to a different font/context. In that case, we use the
michael@0 171 base-glyph-count to know how to translate back into local glyph space.
michael@0 172 */
michael@0 173 uint16_t charToGlyphID(SkUnichar uni);
michael@0 174
michael@0 175 /** Map the glyphID to its glyph index, and then to its char code. Unmapped
michael@0 176 glyphs return zero.
michael@0 177 */
michael@0 178 SkUnichar glyphIDToChar(uint16_t glyphID);
michael@0 179
michael@0 180 unsigned getGlyphCount() { return this->generateGlyphCount(); }
michael@0 181 void getAdvance(SkGlyph*);
michael@0 182 void getMetrics(SkGlyph*);
michael@0 183 void getImage(const SkGlyph&);
michael@0 184 void getPath(const SkGlyph&, SkPath*);
michael@0 185 void getFontMetrics(SkPaint::FontMetrics*);
michael@0 186
michael@0 187 #ifdef SK_BUILD_FOR_ANDROID
michael@0 188 unsigned getBaseGlyphCount(SkUnichar charCode);
michael@0 189
michael@0 190 // This function must be public for SkTypeface_android.h, but should not be
michael@0 191 // called by other callers
michael@0 192 SkFontID findTypefaceIdForChar(SkUnichar uni);
michael@0 193 #endif
michael@0 194
michael@0 195 static inline void MakeRec(const SkPaint&, const SkDeviceProperties* deviceProperties,
michael@0 196 const SkMatrix*, Rec* rec);
michael@0 197 static inline void PostMakeRec(const SkPaint&, Rec*);
michael@0 198
michael@0 199 static SkMaskGamma::PreBlend GetMaskPreBlend(const Rec& rec);
michael@0 200
michael@0 201 protected:
michael@0 202 Rec fRec;
michael@0 203 unsigned fBaseGlyphCount;
michael@0 204
michael@0 205 /** Generates the contents of glyph.fAdvanceX and glyph.fAdvanceY.
michael@0 206 * May call getMetrics if that would be just as fast.
michael@0 207 */
michael@0 208 virtual void generateAdvance(SkGlyph* glyph) = 0;
michael@0 209
michael@0 210 /** Generates the contents of glyph.fWidth, fHeight, fTop, fLeft,
michael@0 211 * as well as fAdvanceX and fAdvanceY if not already set.
michael@0 212 *
michael@0 213 * TODO: fMaskFormat is set by getMetrics later; cannot be set here.
michael@0 214 */
michael@0 215 virtual void generateMetrics(SkGlyph* glyph) = 0;
michael@0 216
michael@0 217 /** Generates the contents of glyph.fImage.
michael@0 218 * When called, glyph.fImage will be pointing to a pre-allocated,
michael@0 219 * uninitialized region of memory of size glyph.computeImageSize().
michael@0 220 * This method may change glyph.fMaskFormat if the new image size is
michael@0 221 * less than or equal to the old image size.
michael@0 222 *
michael@0 223 * Because glyph.computeImageSize() will determine the size of fImage,
michael@0 224 * generateMetrics will be called before generateImage.
michael@0 225 */
michael@0 226 virtual void generateImage(const SkGlyph& glyph) = 0;
michael@0 227
michael@0 228 /** Sets the passed path to the glyph outline.
michael@0 229 * If this cannot be done the path is set to empty;
michael@0 230 * this is indistinguishable from a glyph with an empty path.
michael@0 231 * This does not set glyph.fPath.
michael@0 232 *
michael@0 233 * TODO: path is always glyph.fPath, no reason to pass separately.
michael@0 234 */
michael@0 235 virtual void generatePath(const SkGlyph& glyph, SkPath* path) = 0;
michael@0 236
michael@0 237 /** Retrieves font metrics.
michael@0 238 * TODO: there is now a vertical bit, no need for two parameters.
michael@0 239 */
michael@0 240 virtual void generateFontMetrics(SkPaint::FontMetrics* mX,
michael@0 241 SkPaint::FontMetrics* mY) = 0;
michael@0 242
michael@0 243 /** Returns the number of glyphs in the font. */
michael@0 244 virtual unsigned generateGlyphCount() = 0;
michael@0 245
michael@0 246 /** Returns the glyph id for the given unichar.
michael@0 247 * If there is no 1:1 mapping from the unichar to a glyph id, returns 0.
michael@0 248 */
michael@0 249 virtual uint16_t generateCharToGlyph(SkUnichar unichar) = 0;
michael@0 250
michael@0 251 /** Returns the unichar for the given glyph id.
michael@0 252 * If there is no 1:1 mapping from the glyph id to a unichar, returns 0.
michael@0 253 * The default implementation always returns 0, indicating failure.
michael@0 254 */
michael@0 255 virtual SkUnichar generateGlyphToChar(uint16_t glyphId);
michael@0 256
michael@0 257 void forceGenerateImageFromPath() { fGenerateImageFromPath = true; }
michael@0 258
michael@0 259 private:
michael@0 260 // never null
michael@0 261 SkAutoTUnref<SkTypeface> fTypeface;
michael@0 262
michael@0 263 #ifdef SK_BUILD_FOR_ANDROID
michael@0 264 SkPaintOptionsAndroid fPaintOptionsAndroid;
michael@0 265 #endif
michael@0 266
michael@0 267 // optional object, which may be null
michael@0 268 SkPathEffect* fPathEffect;
michael@0 269 SkMaskFilter* fMaskFilter;
michael@0 270 SkRasterizer* fRasterizer;
michael@0 271
michael@0 272 // if this is set, we draw the image from a path, rather than
michael@0 273 // calling generateImage.
michael@0 274 bool fGenerateImageFromPath;
michael@0 275
michael@0 276 void internalGetPath(const SkGlyph& glyph, SkPath* fillPath,
michael@0 277 SkPath* devPath, SkMatrix* fillToDevMatrix);
michael@0 278
michael@0 279 // Return the context associated with the next logical typeface, or NULL if
michael@0 280 // there are no more entries in the fallback chain.
michael@0 281 SkScalerContext* allocNextContext() const;
michael@0 282
michael@0 283 // return the next context, treating fNextContext as a cache of the answer
michael@0 284 SkScalerContext* getNextContext();
michael@0 285
michael@0 286 // returns the right context from our link-list for this glyph. If no match
michael@0 287 // is found, just returns the original context (this)
michael@0 288 SkScalerContext* getGlyphContext(const SkGlyph& glyph);
michael@0 289
michael@0 290 // returns the right context from our link-list for this char. If no match
michael@0 291 // is found it returns NULL. If a match is found then the glyphID param is
michael@0 292 // set to the glyphID that maps to the provided char.
michael@0 293 SkScalerContext* getContextFromChar(SkUnichar uni, uint16_t* glyphID);
michael@0 294
michael@0 295 // link-list of context, to handle missing chars. null-terminated.
michael@0 296 SkScalerContext* fNextContext;
michael@0 297
michael@0 298 // SkMaskGamma::PreBlend converts linear masks to gamma correcting masks.
michael@0 299 protected:
michael@0 300 // Visible to subclasses so that generateImage can apply the pre-blend directly.
michael@0 301 const SkMaskGamma::PreBlend fPreBlend;
michael@0 302 private:
michael@0 303 // When there is a filter, previous steps must create a linear mask
michael@0 304 // and the pre-blend applied as a final step.
michael@0 305 const SkMaskGamma::PreBlend fPreBlendForFilter;
michael@0 306 };
michael@0 307
michael@0 308 #define kRec_SkDescriptorTag SkSetFourByteTag('s', 'r', 'e', 'c')
michael@0 309 #define kPathEffect_SkDescriptorTag SkSetFourByteTag('p', 't', 'h', 'e')
michael@0 310 #define kMaskFilter_SkDescriptorTag SkSetFourByteTag('m', 's', 'k', 'f')
michael@0 311 #define kRasterizer_SkDescriptorTag SkSetFourByteTag('r', 'a', 's', 't')
michael@0 312 #ifdef SK_BUILD_FOR_ANDROID
michael@0 313 #define kAndroidOpts_SkDescriptorTag SkSetFourByteTag('a', 'n', 'd', 'r')
michael@0 314 #endif
michael@0 315
michael@0 316 ///////////////////////////////////////////////////////////////////////////////
michael@0 317
michael@0 318 enum SkAxisAlignment {
michael@0 319 kNone_SkAxisAlignment,
michael@0 320 kX_SkAxisAlignment,
michael@0 321 kY_SkAxisAlignment
michael@0 322 };
michael@0 323
michael@0 324 /**
michael@0 325 * Return the axis (if any) that the baseline for horizontal text will land on
michael@0 326 * after running through the specified matrix.
michael@0 327 *
michael@0 328 * As an example, the identity matrix will return kX_SkAxisAlignment
michael@0 329 */
michael@0 330 SkAxisAlignment SkComputeAxisAlignmentForHText(const SkMatrix& matrix);
michael@0 331
michael@0 332 ///////////////////////////////////////////////////////////////////////////////
michael@0 333
michael@0 334 SkPaint::Hinting SkScalerContextRec::getHinting() const {
michael@0 335 unsigned hint = (fFlags & SkScalerContext::kHinting_Mask) >>
michael@0 336 SkScalerContext::kHinting_Shift;
michael@0 337 return static_cast<SkPaint::Hinting>(hint);
michael@0 338 }
michael@0 339
michael@0 340 void SkScalerContextRec::setHinting(SkPaint::Hinting hinting) {
michael@0 341 fFlags = (fFlags & ~SkScalerContext::kHinting_Mask) |
michael@0 342 (hinting << SkScalerContext::kHinting_Shift);
michael@0 343 }
michael@0 344
michael@0 345
michael@0 346 #endif

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