gfx/skia/trunk/src/core/SkScan_Path.cpp

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1 /*
michael@0 2 * Copyright 2006 The Android Open Source Project
michael@0 3 *
michael@0 4 * Use of this source code is governed by a BSD-style license that can be
michael@0 5 * found in the LICENSE file.
michael@0 6 */
michael@0 7
michael@0 8 #include "SkScanPriv.h"
michael@0 9 #include "SkBlitter.h"
michael@0 10 #include "SkEdge.h"
michael@0 11 #include "SkEdgeBuilder.h"
michael@0 12 #include "SkGeometry.h"
michael@0 13 #include "SkPath.h"
michael@0 14 #include "SkQuadClipper.h"
michael@0 15 #include "SkRasterClip.h"
michael@0 16 #include "SkRegion.h"
michael@0 17 #include "SkTemplates.h"
michael@0 18 #include "SkTSort.h"
michael@0 19
michael@0 20 #ifdef SK_USE_LEGACY_AA_COVERAGE
michael@0 21 #define SK_USE_STD_SORT_FOR_EDGES
michael@0 22 #endif
michael@0 23
michael@0 24 #define kEDGE_HEAD_Y SK_MinS32
michael@0 25 #define kEDGE_TAIL_Y SK_MaxS32
michael@0 26
michael@0 27 #ifdef SK_DEBUG
michael@0 28 static void validate_sort(const SkEdge* edge) {
michael@0 29 int y = kEDGE_HEAD_Y;
michael@0 30
michael@0 31 while (edge->fFirstY != SK_MaxS32) {
michael@0 32 edge->validate();
michael@0 33 SkASSERT(y <= edge->fFirstY);
michael@0 34
michael@0 35 y = edge->fFirstY;
michael@0 36 edge = edge->fNext;
michael@0 37 }
michael@0 38 }
michael@0 39 #else
michael@0 40 #define validate_sort(edge)
michael@0 41 #endif
michael@0 42
michael@0 43 static inline void remove_edge(SkEdge* edge) {
michael@0 44 edge->fPrev->fNext = edge->fNext;
michael@0 45 edge->fNext->fPrev = edge->fPrev;
michael@0 46 }
michael@0 47
michael@0 48 static inline void swap_edges(SkEdge* prev, SkEdge* next) {
michael@0 49 SkASSERT(prev->fNext == next && next->fPrev == prev);
michael@0 50
michael@0 51 // remove prev from the list
michael@0 52 prev->fPrev->fNext = next;
michael@0 53 next->fPrev = prev->fPrev;
michael@0 54
michael@0 55 // insert prev after next
michael@0 56 prev->fNext = next->fNext;
michael@0 57 next->fNext->fPrev = prev;
michael@0 58 next->fNext = prev;
michael@0 59 prev->fPrev = next;
michael@0 60 }
michael@0 61
michael@0 62 static void backward_insert_edge_based_on_x(SkEdge* edge SkDECLAREPARAM(int, curr_y)) {
michael@0 63 SkFixed x = edge->fX;
michael@0 64
michael@0 65 for (;;) {
michael@0 66 SkEdge* prev = edge->fPrev;
michael@0 67
michael@0 68 // add 1 to curr_y since we may have added new edges (built from curves)
michael@0 69 // that start on the next scanline
michael@0 70 SkASSERT(prev && prev->fFirstY <= curr_y + 1);
michael@0 71
michael@0 72 if (prev->fX <= x) {
michael@0 73 break;
michael@0 74 }
michael@0 75 swap_edges(prev, edge);
michael@0 76 }
michael@0 77 }
michael@0 78
michael@0 79 static void insert_new_edges(SkEdge* newEdge, int curr_y) {
michael@0 80 SkASSERT(newEdge->fFirstY >= curr_y);
michael@0 81
michael@0 82 while (newEdge->fFirstY == curr_y) {
michael@0 83 SkEdge* next = newEdge->fNext;
michael@0 84 backward_insert_edge_based_on_x(newEdge SkPARAM(curr_y));
michael@0 85 newEdge = next;
michael@0 86 }
michael@0 87 }
michael@0 88
michael@0 89 #ifdef SK_DEBUG
michael@0 90 static void validate_edges_for_y(const SkEdge* edge, int curr_y) {
michael@0 91 while (edge->fFirstY <= curr_y) {
michael@0 92 SkASSERT(edge->fPrev && edge->fNext);
michael@0 93 SkASSERT(edge->fPrev->fNext == edge);
michael@0 94 SkASSERT(edge->fNext->fPrev == edge);
michael@0 95 SkASSERT(edge->fFirstY <= edge->fLastY);
michael@0 96
michael@0 97 SkASSERT(edge->fPrev->fX <= edge->fX);
michael@0 98 edge = edge->fNext;
michael@0 99 }
michael@0 100 }
michael@0 101 #else
michael@0 102 #define validate_edges_for_y(edge, curr_y)
michael@0 103 #endif
michael@0 104
michael@0 105 #if defined _WIN32 && _MSC_VER >= 1300 // disable warning : local variable used without having been initialized
michael@0 106 #pragma warning ( push )
michael@0 107 #pragma warning ( disable : 4701 )
michael@0 108 #endif
michael@0 109
michael@0 110 typedef void (*PrePostProc)(SkBlitter* blitter, int y, bool isStartOfScanline);
michael@0 111 #define PREPOST_START true
michael@0 112 #define PREPOST_END false
michael@0 113
michael@0 114 static void walk_edges(SkEdge* prevHead, SkPath::FillType fillType,
michael@0 115 SkBlitter* blitter, int start_y, int stop_y,
michael@0 116 PrePostProc proc) {
michael@0 117 validate_sort(prevHead->fNext);
michael@0 118
michael@0 119 int curr_y = start_y;
michael@0 120 // returns 1 for evenodd, -1 for winding, regardless of inverse-ness
michael@0 121 int windingMask = (fillType & 1) ? 1 : -1;
michael@0 122
michael@0 123 for (;;) {
michael@0 124 int w = 0;
michael@0 125 int left SK_INIT_TO_AVOID_WARNING;
michael@0 126 bool in_interval = false;
michael@0 127 SkEdge* currE = prevHead->fNext;
michael@0 128 SkFixed prevX = prevHead->fX;
michael@0 129
michael@0 130 validate_edges_for_y(currE, curr_y);
michael@0 131
michael@0 132 if (proc) {
michael@0 133 proc(blitter, curr_y, PREPOST_START); // pre-proc
michael@0 134 }
michael@0 135
michael@0 136 while (currE->fFirstY <= curr_y) {
michael@0 137 SkASSERT(currE->fLastY >= curr_y);
michael@0 138
michael@0 139 int x = SkFixedRoundToInt(currE->fX);
michael@0 140 w += currE->fWinding;
michael@0 141 if ((w & windingMask) == 0) { // we finished an interval
michael@0 142 SkASSERT(in_interval);
michael@0 143 int width = x - left;
michael@0 144 SkASSERT(width >= 0);
michael@0 145 if (width)
michael@0 146 blitter->blitH(left, curr_y, width);
michael@0 147 in_interval = false;
michael@0 148 } else if (!in_interval) {
michael@0 149 left = x;
michael@0 150 in_interval = true;
michael@0 151 }
michael@0 152
michael@0 153 SkEdge* next = currE->fNext;
michael@0 154 SkFixed newX;
michael@0 155
michael@0 156 if (currE->fLastY == curr_y) { // are we done with this edge?
michael@0 157 if (currE->fCurveCount < 0) {
michael@0 158 if (((SkCubicEdge*)currE)->updateCubic()) {
michael@0 159 SkASSERT(currE->fFirstY == curr_y + 1);
michael@0 160
michael@0 161 newX = currE->fX;
michael@0 162 goto NEXT_X;
michael@0 163 }
michael@0 164 } else if (currE->fCurveCount > 0) {
michael@0 165 if (((SkQuadraticEdge*)currE)->updateQuadratic()) {
michael@0 166 newX = currE->fX;
michael@0 167 goto NEXT_X;
michael@0 168 }
michael@0 169 }
michael@0 170 remove_edge(currE);
michael@0 171 } else {
michael@0 172 SkASSERT(currE->fLastY > curr_y);
michael@0 173 newX = currE->fX + currE->fDX;
michael@0 174 currE->fX = newX;
michael@0 175 NEXT_X:
michael@0 176 if (newX < prevX) { // ripple currE backwards until it is x-sorted
michael@0 177 backward_insert_edge_based_on_x(currE SkPARAM(curr_y));
michael@0 178 } else {
michael@0 179 prevX = newX;
michael@0 180 }
michael@0 181 }
michael@0 182 currE = next;
michael@0 183 SkASSERT(currE);
michael@0 184 }
michael@0 185
michael@0 186 if (proc) {
michael@0 187 proc(blitter, curr_y, PREPOST_END); // post-proc
michael@0 188 }
michael@0 189
michael@0 190 curr_y += 1;
michael@0 191 if (curr_y >= stop_y) {
michael@0 192 break;
michael@0 193 }
michael@0 194 // now currE points to the first edge with a Yint larger than curr_y
michael@0 195 insert_new_edges(currE, curr_y);
michael@0 196 }
michael@0 197 }
michael@0 198
michael@0 199 // return true if we're done with this edge
michael@0 200 static bool update_edge(SkEdge* edge, int last_y) {
michael@0 201 SkASSERT(edge->fLastY >= last_y);
michael@0 202 if (last_y == edge->fLastY) {
michael@0 203 if (edge->fCurveCount < 0) {
michael@0 204 if (((SkCubicEdge*)edge)->updateCubic()) {
michael@0 205 SkASSERT(edge->fFirstY == last_y + 1);
michael@0 206 return false;
michael@0 207 }
michael@0 208 } else if (edge->fCurveCount > 0) {
michael@0 209 if (((SkQuadraticEdge*)edge)->updateQuadratic()) {
michael@0 210 SkASSERT(edge->fFirstY == last_y + 1);
michael@0 211 return false;
michael@0 212 }
michael@0 213 }
michael@0 214 return true;
michael@0 215 }
michael@0 216 return false;
michael@0 217 }
michael@0 218
michael@0 219 static void walk_convex_edges(SkEdge* prevHead, SkPath::FillType,
michael@0 220 SkBlitter* blitter, int start_y, int stop_y,
michael@0 221 PrePostProc proc) {
michael@0 222 validate_sort(prevHead->fNext);
michael@0 223
michael@0 224 SkEdge* leftE = prevHead->fNext;
michael@0 225 SkEdge* riteE = leftE->fNext;
michael@0 226 SkEdge* currE = riteE->fNext;
michael@0 227
michael@0 228 #if 0
michael@0 229 int local_top = leftE->fFirstY;
michael@0 230 SkASSERT(local_top == riteE->fFirstY);
michael@0 231 #else
michael@0 232 // our edge choppers for curves can result in the initial edges
michael@0 233 // not lining up, so we take the max.
michael@0 234 int local_top = SkMax32(leftE->fFirstY, riteE->fFirstY);
michael@0 235 #endif
michael@0 236 SkASSERT(local_top >= start_y);
michael@0 237
michael@0 238 for (;;) {
michael@0 239 SkASSERT(leftE->fFirstY <= stop_y);
michael@0 240 SkASSERT(riteE->fFirstY <= stop_y);
michael@0 241
michael@0 242 if (leftE->fX > riteE->fX || (leftE->fX == riteE->fX &&
michael@0 243 leftE->fDX > riteE->fDX)) {
michael@0 244 SkTSwap(leftE, riteE);
michael@0 245 }
michael@0 246
michael@0 247 int local_bot = SkMin32(leftE->fLastY, riteE->fLastY);
michael@0 248 local_bot = SkMin32(local_bot, stop_y - 1);
michael@0 249 SkASSERT(local_top <= local_bot);
michael@0 250
michael@0 251 SkFixed left = leftE->fX;
michael@0 252 SkFixed dLeft = leftE->fDX;
michael@0 253 SkFixed rite = riteE->fX;
michael@0 254 SkFixed dRite = riteE->fDX;
michael@0 255 int count = local_bot - local_top;
michael@0 256 SkASSERT(count >= 0);
michael@0 257 if (0 == (dLeft | dRite)) {
michael@0 258 int L = SkFixedRoundToInt(left);
michael@0 259 int R = SkFixedRoundToInt(rite);
michael@0 260 if (L < R) {
michael@0 261 count += 1;
michael@0 262 blitter->blitRect(L, local_top, R - L, count);
michael@0 263 left += count * dLeft;
michael@0 264 rite += count * dRite;
michael@0 265 }
michael@0 266 local_top = local_bot + 1;
michael@0 267 } else {
michael@0 268 do {
michael@0 269 int L = SkFixedRoundToInt(left);
michael@0 270 int R = SkFixedRoundToInt(rite);
michael@0 271 if (L < R) {
michael@0 272 blitter->blitH(L, local_top, R - L);
michael@0 273 }
michael@0 274 left += dLeft;
michael@0 275 rite += dRite;
michael@0 276 local_top += 1;
michael@0 277 } while (--count >= 0);
michael@0 278 }
michael@0 279
michael@0 280 leftE->fX = left;
michael@0 281 riteE->fX = rite;
michael@0 282
michael@0 283 if (update_edge(leftE, local_bot)) {
michael@0 284 if (currE->fFirstY >= stop_y) {
michael@0 285 break;
michael@0 286 }
michael@0 287 leftE = currE;
michael@0 288 currE = currE->fNext;
michael@0 289 }
michael@0 290 if (update_edge(riteE, local_bot)) {
michael@0 291 if (currE->fFirstY >= stop_y) {
michael@0 292 break;
michael@0 293 }
michael@0 294 riteE = currE;
michael@0 295 currE = currE->fNext;
michael@0 296 }
michael@0 297
michael@0 298 SkASSERT(leftE);
michael@0 299 SkASSERT(riteE);
michael@0 300
michael@0 301 // check our bottom clip
michael@0 302 SkASSERT(local_top == local_bot + 1);
michael@0 303 if (local_top >= stop_y) {
michael@0 304 break;
michael@0 305 }
michael@0 306 }
michael@0 307 }
michael@0 308
michael@0 309 ///////////////////////////////////////////////////////////////////////////////
michael@0 310
michael@0 311 // this guy overrides blitH, and will call its proxy blitter with the inverse
michael@0 312 // of the spans it is given (clipped to the left/right of the cliprect)
michael@0 313 //
michael@0 314 // used to implement inverse filltypes on paths
michael@0 315 //
michael@0 316 class InverseBlitter : public SkBlitter {
michael@0 317 public:
michael@0 318 void setBlitter(SkBlitter* blitter, const SkIRect& clip, int shift) {
michael@0 319 fBlitter = blitter;
michael@0 320 fFirstX = clip.fLeft << shift;
michael@0 321 fLastX = clip.fRight << shift;
michael@0 322 }
michael@0 323 void prepost(int y, bool isStart) {
michael@0 324 if (isStart) {
michael@0 325 fPrevX = fFirstX;
michael@0 326 } else {
michael@0 327 int invWidth = fLastX - fPrevX;
michael@0 328 if (invWidth > 0) {
michael@0 329 fBlitter->blitH(fPrevX, y, invWidth);
michael@0 330 }
michael@0 331 }
michael@0 332 }
michael@0 333
michael@0 334 // overrides
michael@0 335 virtual void blitH(int x, int y, int width) {
michael@0 336 int invWidth = x - fPrevX;
michael@0 337 if (invWidth > 0) {
michael@0 338 fBlitter->blitH(fPrevX, y, invWidth);
michael@0 339 }
michael@0 340 fPrevX = x + width;
michael@0 341 }
michael@0 342
michael@0 343 // we do not expect to get called with these entrypoints
michael@0 344 virtual void blitAntiH(int, int, const SkAlpha[], const int16_t runs[]) {
michael@0 345 SkDEBUGFAIL("blitAntiH unexpected");
michael@0 346 }
michael@0 347 virtual void blitV(int x, int y, int height, SkAlpha alpha) {
michael@0 348 SkDEBUGFAIL("blitV unexpected");
michael@0 349 }
michael@0 350 virtual void blitRect(int x, int y, int width, int height) {
michael@0 351 SkDEBUGFAIL("blitRect unexpected");
michael@0 352 }
michael@0 353 virtual void blitMask(const SkMask&, const SkIRect& clip) {
michael@0 354 SkDEBUGFAIL("blitMask unexpected");
michael@0 355 }
michael@0 356 virtual const SkBitmap* justAnOpaqueColor(uint32_t* value) {
michael@0 357 SkDEBUGFAIL("justAnOpaqueColor unexpected");
michael@0 358 return NULL;
michael@0 359 }
michael@0 360
michael@0 361 private:
michael@0 362 SkBlitter* fBlitter;
michael@0 363 int fFirstX, fLastX, fPrevX;
michael@0 364 };
michael@0 365
michael@0 366 static void PrePostInverseBlitterProc(SkBlitter* blitter, int y, bool isStart) {
michael@0 367 ((InverseBlitter*)blitter)->prepost(y, isStart);
michael@0 368 }
michael@0 369
michael@0 370 ///////////////////////////////////////////////////////////////////////////////
michael@0 371
michael@0 372 #if defined _WIN32 && _MSC_VER >= 1300
michael@0 373 #pragma warning ( pop )
michael@0 374 #endif
michael@0 375
michael@0 376 #ifdef SK_USE_STD_SORT_FOR_EDGES
michael@0 377 extern "C" {
michael@0 378 static int edge_compare(const void* a, const void* b) {
michael@0 379 const SkEdge* edgea = *(const SkEdge**)a;
michael@0 380 const SkEdge* edgeb = *(const SkEdge**)b;
michael@0 381
michael@0 382 int valuea = edgea->fFirstY;
michael@0 383 int valueb = edgeb->fFirstY;
michael@0 384
michael@0 385 if (valuea == valueb) {
michael@0 386 valuea = edgea->fX;
michael@0 387 valueb = edgeb->fX;
michael@0 388 }
michael@0 389
michael@0 390 // this overflows if valuea >>> valueb or vice-versa
michael@0 391 // return valuea - valueb;
michael@0 392 // do perform the slower but safe compares
michael@0 393 return (valuea < valueb) ? -1 : (valuea > valueb);
michael@0 394 }
michael@0 395 }
michael@0 396 #else
michael@0 397 static bool operator<(const SkEdge& a, const SkEdge& b) {
michael@0 398 int valuea = a.fFirstY;
michael@0 399 int valueb = b.fFirstY;
michael@0 400
michael@0 401 if (valuea == valueb) {
michael@0 402 valuea = a.fX;
michael@0 403 valueb = b.fX;
michael@0 404 }
michael@0 405
michael@0 406 return valuea < valueb;
michael@0 407 }
michael@0 408 #endif
michael@0 409
michael@0 410 static SkEdge* sort_edges(SkEdge* list[], int count, SkEdge** last) {
michael@0 411 #ifdef SK_USE_STD_SORT_FOR_EDGES
michael@0 412 qsort(list, count, sizeof(SkEdge*), edge_compare);
michael@0 413 #else
michael@0 414 SkTQSort(list, list + count - 1);
michael@0 415 #endif
michael@0 416
michael@0 417 // now make the edges linked in sorted order
michael@0 418 for (int i = 1; i < count; i++) {
michael@0 419 list[i - 1]->fNext = list[i];
michael@0 420 list[i]->fPrev = list[i - 1];
michael@0 421 }
michael@0 422
michael@0 423 *last = list[count - 1];
michael@0 424 return list[0];
michael@0 425 }
michael@0 426
michael@0 427 // clipRect may be null, even though we always have a clip. This indicates that
michael@0 428 // the path is contained in the clip, and so we can ignore it during the blit
michael@0 429 //
michael@0 430 // clipRect (if no null) has already been shifted up
michael@0 431 //
michael@0 432 void sk_fill_path(const SkPath& path, const SkIRect* clipRect, SkBlitter* blitter,
michael@0 433 int start_y, int stop_y, int shiftEdgesUp,
michael@0 434 const SkRegion& clipRgn) {
michael@0 435 SkASSERT(&path && blitter);
michael@0 436
michael@0 437 SkEdgeBuilder builder;
michael@0 438
michael@0 439 int count = builder.build(path, clipRect, shiftEdgesUp);
michael@0 440 SkEdge** list = builder.edgeList();
michael@0 441
michael@0 442 if (count < 2) {
michael@0 443 if (path.isInverseFillType()) {
michael@0 444 /*
michael@0 445 * Since we are in inverse-fill, our caller has already drawn above
michael@0 446 * our top (start_y) and will draw below our bottom (stop_y). Thus
michael@0 447 * we need to restrict our drawing to the intersection of the clip
michael@0 448 * and those two limits.
michael@0 449 */
michael@0 450 SkIRect rect = clipRgn.getBounds();
michael@0 451 if (rect.fTop < start_y) {
michael@0 452 rect.fTop = start_y;
michael@0 453 }
michael@0 454 if (rect.fBottom > stop_y) {
michael@0 455 rect.fBottom = stop_y;
michael@0 456 }
michael@0 457 if (!rect.isEmpty()) {
michael@0 458 blitter->blitRect(rect.fLeft << shiftEdgesUp,
michael@0 459 rect.fTop << shiftEdgesUp,
michael@0 460 rect.width() << shiftEdgesUp,
michael@0 461 rect.height() << shiftEdgesUp);
michael@0 462 }
michael@0 463 }
michael@0 464
michael@0 465 return;
michael@0 466 }
michael@0 467
michael@0 468 SkEdge headEdge, tailEdge, *last;
michael@0 469 // this returns the first and last edge after they're sorted into a dlink list
michael@0 470 SkEdge* edge = sort_edges(list, count, &last);
michael@0 471
michael@0 472 headEdge.fPrev = NULL;
michael@0 473 headEdge.fNext = edge;
michael@0 474 headEdge.fFirstY = kEDGE_HEAD_Y;
michael@0 475 headEdge.fX = SK_MinS32;
michael@0 476 edge->fPrev = &headEdge;
michael@0 477
michael@0 478 tailEdge.fPrev = last;
michael@0 479 tailEdge.fNext = NULL;
michael@0 480 tailEdge.fFirstY = kEDGE_TAIL_Y;
michael@0 481 last->fNext = &tailEdge;
michael@0 482
michael@0 483 // now edge is the head of the sorted linklist
michael@0 484
michael@0 485 start_y <<= shiftEdgesUp;
michael@0 486 stop_y <<= shiftEdgesUp;
michael@0 487 if (clipRect && start_y < clipRect->fTop) {
michael@0 488 start_y = clipRect->fTop;
michael@0 489 }
michael@0 490 if (clipRect && stop_y > clipRect->fBottom) {
michael@0 491 stop_y = clipRect->fBottom;
michael@0 492 }
michael@0 493
michael@0 494 InverseBlitter ib;
michael@0 495 PrePostProc proc = NULL;
michael@0 496
michael@0 497 if (path.isInverseFillType()) {
michael@0 498 ib.setBlitter(blitter, clipRgn.getBounds(), shiftEdgesUp);
michael@0 499 blitter = &ib;
michael@0 500 proc = PrePostInverseBlitterProc;
michael@0 501 }
michael@0 502
michael@0 503 if (path.isConvex() && (NULL == proc)) {
michael@0 504 walk_convex_edges(&headEdge, path.getFillType(), blitter, start_y, stop_y, NULL);
michael@0 505 } else {
michael@0 506 walk_edges(&headEdge, path.getFillType(), blitter, start_y, stop_y, proc);
michael@0 507 }
michael@0 508 }
michael@0 509
michael@0 510 void sk_blit_above(SkBlitter* blitter, const SkIRect& ir, const SkRegion& clip) {
michael@0 511 const SkIRect& cr = clip.getBounds();
michael@0 512 SkIRect tmp;
michael@0 513
michael@0 514 tmp.fLeft = cr.fLeft;
michael@0 515 tmp.fRight = cr.fRight;
michael@0 516 tmp.fTop = cr.fTop;
michael@0 517 tmp.fBottom = ir.fTop;
michael@0 518 if (!tmp.isEmpty()) {
michael@0 519 blitter->blitRectRegion(tmp, clip);
michael@0 520 }
michael@0 521 }
michael@0 522
michael@0 523 void sk_blit_below(SkBlitter* blitter, const SkIRect& ir, const SkRegion& clip) {
michael@0 524 const SkIRect& cr = clip.getBounds();
michael@0 525 SkIRect tmp;
michael@0 526
michael@0 527 tmp.fLeft = cr.fLeft;
michael@0 528 tmp.fRight = cr.fRight;
michael@0 529 tmp.fTop = ir.fBottom;
michael@0 530 tmp.fBottom = cr.fBottom;
michael@0 531 if (!tmp.isEmpty()) {
michael@0 532 blitter->blitRectRegion(tmp, clip);
michael@0 533 }
michael@0 534 }
michael@0 535
michael@0 536 ///////////////////////////////////////////////////////////////////////////////
michael@0 537
michael@0 538 /**
michael@0 539 * If the caller is drawing an inverse-fill path, then it pass true for
michael@0 540 * skipRejectTest, so we don't abort drawing just because the src bounds (ir)
michael@0 541 * is outside of the clip.
michael@0 542 */
michael@0 543 SkScanClipper::SkScanClipper(SkBlitter* blitter, const SkRegion* clip,
michael@0 544 const SkIRect& ir, bool skipRejectTest) {
michael@0 545 fBlitter = NULL; // null means blit nothing
michael@0 546 fClipRect = NULL;
michael@0 547
michael@0 548 if (clip) {
michael@0 549 fClipRect = &clip->getBounds();
michael@0 550 if (!skipRejectTest && !SkIRect::Intersects(*fClipRect, ir)) { // completely clipped out
michael@0 551 return;
michael@0 552 }
michael@0 553
michael@0 554 if (clip->isRect()) {
michael@0 555 if (fClipRect->contains(ir)) {
michael@0 556 fClipRect = NULL;
michael@0 557 } else {
michael@0 558 // only need a wrapper blitter if we're horizontally clipped
michael@0 559 if (fClipRect->fLeft > ir.fLeft || fClipRect->fRight < ir.fRight) {
michael@0 560 fRectBlitter.init(blitter, *fClipRect);
michael@0 561 blitter = &fRectBlitter;
michael@0 562 }
michael@0 563 }
michael@0 564 } else {
michael@0 565 fRgnBlitter.init(blitter, clip);
michael@0 566 blitter = &fRgnBlitter;
michael@0 567 }
michael@0 568 }
michael@0 569 fBlitter = blitter;
michael@0 570 }
michael@0 571
michael@0 572 ///////////////////////////////////////////////////////////////////////////////
michael@0 573
michael@0 574 static bool clip_to_limit(const SkRegion& orig, SkRegion* reduced) {
michael@0 575 const int32_t limit = 32767;
michael@0 576
michael@0 577 SkIRect limitR;
michael@0 578 limitR.set(-limit, -limit, limit, limit);
michael@0 579 if (limitR.contains(orig.getBounds())) {
michael@0 580 return false;
michael@0 581 }
michael@0 582 reduced->op(orig, limitR, SkRegion::kIntersect_Op);
michael@0 583 return true;
michael@0 584 }
michael@0 585
michael@0 586 void SkScan::FillPath(const SkPath& path, const SkRegion& origClip,
michael@0 587 SkBlitter* blitter) {
michael@0 588 if (origClip.isEmpty()) {
michael@0 589 return;
michael@0 590 }
michael@0 591
michael@0 592 // Our edges are fixed-point, and don't like the bounds of the clip to
michael@0 593 // exceed that. Here we trim the clip just so we don't overflow later on
michael@0 594 const SkRegion* clipPtr = &origClip;
michael@0 595 SkRegion finiteClip;
michael@0 596 if (clip_to_limit(origClip, &finiteClip)) {
michael@0 597 if (finiteClip.isEmpty()) {
michael@0 598 return;
michael@0 599 }
michael@0 600 clipPtr = &finiteClip;
michael@0 601 }
michael@0 602 // don't reference "origClip" any more, just use clipPtr
michael@0 603
michael@0 604 SkIRect ir;
michael@0 605 path.getBounds().roundOut(&ir);
michael@0 606 if (ir.isEmpty()) {
michael@0 607 if (path.isInverseFillType()) {
michael@0 608 blitter->blitRegion(*clipPtr);
michael@0 609 }
michael@0 610 return;
michael@0 611 }
michael@0 612
michael@0 613 SkScanClipper clipper(blitter, clipPtr, ir, path.isInverseFillType());
michael@0 614
michael@0 615 blitter = clipper.getBlitter();
michael@0 616 if (blitter) {
michael@0 617 // we have to keep our calls to blitter in sorted order, so we
michael@0 618 // must blit the above section first, then the middle, then the bottom.
michael@0 619 if (path.isInverseFillType()) {
michael@0 620 sk_blit_above(blitter, ir, *clipPtr);
michael@0 621 }
michael@0 622 sk_fill_path(path, clipper.getClipRect(), blitter, ir.fTop, ir.fBottom,
michael@0 623 0, *clipPtr);
michael@0 624 if (path.isInverseFillType()) {
michael@0 625 sk_blit_below(blitter, ir, *clipPtr);
michael@0 626 }
michael@0 627 } else {
michael@0 628 // what does it mean to not have a blitter if path.isInverseFillType???
michael@0 629 }
michael@0 630 }
michael@0 631
michael@0 632 void SkScan::FillPath(const SkPath& path, const SkIRect& ir,
michael@0 633 SkBlitter* blitter) {
michael@0 634 SkRegion rgn(ir);
michael@0 635 FillPath(path, rgn, blitter);
michael@0 636 }
michael@0 637
michael@0 638 ///////////////////////////////////////////////////////////////////////////////
michael@0 639
michael@0 640 static int build_tri_edges(SkEdge edge[], const SkPoint pts[],
michael@0 641 const SkIRect* clipRect, SkEdge* list[]) {
michael@0 642 SkEdge** start = list;
michael@0 643
michael@0 644 if (edge->setLine(pts[0], pts[1], clipRect, 0)) {
michael@0 645 *list++ = edge;
michael@0 646 edge = (SkEdge*)((char*)edge + sizeof(SkEdge));
michael@0 647 }
michael@0 648 if (edge->setLine(pts[1], pts[2], clipRect, 0)) {
michael@0 649 *list++ = edge;
michael@0 650 edge = (SkEdge*)((char*)edge + sizeof(SkEdge));
michael@0 651 }
michael@0 652 if (edge->setLine(pts[2], pts[0], clipRect, 0)) {
michael@0 653 *list++ = edge;
michael@0 654 }
michael@0 655 return (int)(list - start);
michael@0 656 }
michael@0 657
michael@0 658
michael@0 659 static void sk_fill_triangle(const SkPoint pts[], const SkIRect* clipRect,
michael@0 660 SkBlitter* blitter, const SkIRect& ir) {
michael@0 661 SkASSERT(pts && blitter);
michael@0 662
michael@0 663 SkEdge edgeStorage[3];
michael@0 664 SkEdge* list[3];
michael@0 665
michael@0 666 int count = build_tri_edges(edgeStorage, pts, clipRect, list);
michael@0 667 if (count < 2) {
michael@0 668 return;
michael@0 669 }
michael@0 670
michael@0 671 SkEdge headEdge, tailEdge, *last;
michael@0 672
michael@0 673 // this returns the first and last edge after they're sorted into a dlink list
michael@0 674 SkEdge* edge = sort_edges(list, count, &last);
michael@0 675
michael@0 676 headEdge.fPrev = NULL;
michael@0 677 headEdge.fNext = edge;
michael@0 678 headEdge.fFirstY = kEDGE_HEAD_Y;
michael@0 679 headEdge.fX = SK_MinS32;
michael@0 680 edge->fPrev = &headEdge;
michael@0 681
michael@0 682 tailEdge.fPrev = last;
michael@0 683 tailEdge.fNext = NULL;
michael@0 684 tailEdge.fFirstY = kEDGE_TAIL_Y;
michael@0 685 last->fNext = &tailEdge;
michael@0 686
michael@0 687 // now edge is the head of the sorted linklist
michael@0 688 int stop_y = ir.fBottom;
michael@0 689 if (clipRect && stop_y > clipRect->fBottom) {
michael@0 690 stop_y = clipRect->fBottom;
michael@0 691 }
michael@0 692 int start_y = ir.fTop;
michael@0 693 if (clipRect && start_y < clipRect->fTop) {
michael@0 694 start_y = clipRect->fTop;
michael@0 695 }
michael@0 696 walk_convex_edges(&headEdge, SkPath::kEvenOdd_FillType, blitter, start_y, stop_y, NULL);
michael@0 697 // walk_edges(&headEdge, SkPath::kEvenOdd_FillType, blitter, start_y, stop_y, NULL);
michael@0 698 }
michael@0 699
michael@0 700 void SkScan::FillTriangle(const SkPoint pts[], const SkRasterClip& clip,
michael@0 701 SkBlitter* blitter) {
michael@0 702 if (clip.isEmpty()) {
michael@0 703 return;
michael@0 704 }
michael@0 705
michael@0 706 SkRect r;
michael@0 707 SkIRect ir;
michael@0 708 r.set(pts, 3);
michael@0 709 r.round(&ir);
michael@0 710 if (ir.isEmpty() || !SkIRect::Intersects(ir, clip.getBounds())) {
michael@0 711 return;
michael@0 712 }
michael@0 713
michael@0 714 SkAAClipBlitterWrapper wrap;
michael@0 715 const SkRegion* clipRgn;
michael@0 716 if (clip.isBW()) {
michael@0 717 clipRgn = &clip.bwRgn();
michael@0 718 } else {
michael@0 719 wrap.init(clip, blitter);
michael@0 720 clipRgn = &wrap.getRgn();
michael@0 721 blitter = wrap.getBlitter();
michael@0 722 }
michael@0 723
michael@0 724 SkScanClipper clipper(blitter, clipRgn, ir);
michael@0 725 blitter = clipper.getBlitter();
michael@0 726 if (NULL != blitter) {
michael@0 727 sk_fill_triangle(pts, clipper.getClipRect(), blitter, ir);
michael@0 728 }
michael@0 729 }

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