Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | /* |
michael@0 | 2 | * Copyright 2006 The Android Open Source Project |
michael@0 | 3 | * |
michael@0 | 4 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 5 | * found in the LICENSE file. |
michael@0 | 6 | */ |
michael@0 | 7 | |
michael@0 | 8 | #include "SkBitmapProcShader.h" |
michael@0 | 9 | #include "SkReadBuffer.h" |
michael@0 | 10 | #include "SkMallocPixelRef.h" |
michael@0 | 11 | #include "SkPaint.h" |
michael@0 | 12 | #include "SkScalar.h" |
michael@0 | 13 | #include "SkShader.h" |
michael@0 | 14 | #include "SkWriteBuffer.h" |
michael@0 | 15 | |
michael@0 | 16 | SkShader::SkShader() { |
michael@0 | 17 | fLocalMatrix.reset(); |
michael@0 | 18 | SkDEBUGCODE(fInSetContext = false;) |
michael@0 | 19 | } |
michael@0 | 20 | |
michael@0 | 21 | SkShader::SkShader(SkReadBuffer& buffer) |
michael@0 | 22 | : INHERITED(buffer) { |
michael@0 | 23 | if (buffer.readBool()) { |
michael@0 | 24 | buffer.readMatrix(&fLocalMatrix); |
michael@0 | 25 | } else { |
michael@0 | 26 | fLocalMatrix.reset(); |
michael@0 | 27 | } |
michael@0 | 28 | |
michael@0 | 29 | SkDEBUGCODE(fInSetContext = false;) |
michael@0 | 30 | } |
michael@0 | 31 | |
michael@0 | 32 | SkShader::~SkShader() { |
michael@0 | 33 | SkASSERT(!fInSetContext); |
michael@0 | 34 | } |
michael@0 | 35 | |
michael@0 | 36 | void SkShader::flatten(SkWriteBuffer& buffer) const { |
michael@0 | 37 | this->INHERITED::flatten(buffer); |
michael@0 | 38 | bool hasLocalM = this->hasLocalMatrix(); |
michael@0 | 39 | buffer.writeBool(hasLocalM); |
michael@0 | 40 | if (hasLocalM) { |
michael@0 | 41 | buffer.writeMatrix(fLocalMatrix); |
michael@0 | 42 | } |
michael@0 | 43 | } |
michael@0 | 44 | |
michael@0 | 45 | bool SkShader::setContext(const SkBitmap& device, |
michael@0 | 46 | const SkPaint& paint, |
michael@0 | 47 | const SkMatrix& matrix) { |
michael@0 | 48 | SkASSERT(!this->setContextHasBeenCalled()); |
michael@0 | 49 | |
michael@0 | 50 | const SkMatrix* m = &matrix; |
michael@0 | 51 | SkMatrix total; |
michael@0 | 52 | |
michael@0 | 53 | fPaintAlpha = paint.getAlpha(); |
michael@0 | 54 | if (this->hasLocalMatrix()) { |
michael@0 | 55 | total.setConcat(matrix, this->getLocalMatrix()); |
michael@0 | 56 | m = &total; |
michael@0 | 57 | } |
michael@0 | 58 | if (m->invert(&fTotalInverse)) { |
michael@0 | 59 | fTotalInverseClass = (uint8_t)ComputeMatrixClass(fTotalInverse); |
michael@0 | 60 | SkDEBUGCODE(fInSetContext = true;) |
michael@0 | 61 | return true; |
michael@0 | 62 | } |
michael@0 | 63 | return false; |
michael@0 | 64 | } |
michael@0 | 65 | |
michael@0 | 66 | void SkShader::endContext() { |
michael@0 | 67 | SkASSERT(fInSetContext); |
michael@0 | 68 | SkDEBUGCODE(fInSetContext = false;) |
michael@0 | 69 | } |
michael@0 | 70 | |
michael@0 | 71 | SkShader::ShadeProc SkShader::asAShadeProc(void** ctx) { |
michael@0 | 72 | return NULL; |
michael@0 | 73 | } |
michael@0 | 74 | |
michael@0 | 75 | #include "SkColorPriv.h" |
michael@0 | 76 | |
michael@0 | 77 | void SkShader::shadeSpan16(int x, int y, uint16_t span16[], int count) { |
michael@0 | 78 | SkASSERT(span16); |
michael@0 | 79 | SkASSERT(count > 0); |
michael@0 | 80 | SkASSERT(this->canCallShadeSpan16()); |
michael@0 | 81 | |
michael@0 | 82 | // basically, if we get here, the subclass screwed up |
michael@0 | 83 | SkDEBUGFAIL("kHasSpan16 flag is set, but shadeSpan16() not implemented"); |
michael@0 | 84 | } |
michael@0 | 85 | |
michael@0 | 86 | #define kTempColorQuadCount 6 // balance between speed (larger) and saving stack-space |
michael@0 | 87 | #define kTempColorCount (kTempColorQuadCount << 2) |
michael@0 | 88 | |
michael@0 | 89 | #ifdef SK_CPU_BENDIAN |
michael@0 | 90 | #define SkU32BitShiftToByteOffset(shift) (3 - ((shift) >> 3)) |
michael@0 | 91 | #else |
michael@0 | 92 | #define SkU32BitShiftToByteOffset(shift) ((shift) >> 3) |
michael@0 | 93 | #endif |
michael@0 | 94 | |
michael@0 | 95 | void SkShader::shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) { |
michael@0 | 96 | SkASSERT(count > 0); |
michael@0 | 97 | |
michael@0 | 98 | SkPMColor colors[kTempColorCount]; |
michael@0 | 99 | |
michael@0 | 100 | while ((count -= kTempColorCount) >= 0) { |
michael@0 | 101 | this->shadeSpan(x, y, colors, kTempColorCount); |
michael@0 | 102 | x += kTempColorCount; |
michael@0 | 103 | |
michael@0 | 104 | const uint8_t* srcA = (const uint8_t*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT); |
michael@0 | 105 | int quads = kTempColorQuadCount; |
michael@0 | 106 | do { |
michael@0 | 107 | U8CPU a0 = srcA[0]; |
michael@0 | 108 | U8CPU a1 = srcA[4]; |
michael@0 | 109 | U8CPU a2 = srcA[8]; |
michael@0 | 110 | U8CPU a3 = srcA[12]; |
michael@0 | 111 | srcA += 4*4; |
michael@0 | 112 | *alpha++ = SkToU8(a0); |
michael@0 | 113 | *alpha++ = SkToU8(a1); |
michael@0 | 114 | *alpha++ = SkToU8(a2); |
michael@0 | 115 | *alpha++ = SkToU8(a3); |
michael@0 | 116 | } while (--quads != 0); |
michael@0 | 117 | } |
michael@0 | 118 | SkASSERT(count < 0); |
michael@0 | 119 | SkASSERT(count + kTempColorCount >= 0); |
michael@0 | 120 | if (count += kTempColorCount) { |
michael@0 | 121 | this->shadeSpan(x, y, colors, count); |
michael@0 | 122 | |
michael@0 | 123 | const uint8_t* srcA = (const uint8_t*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT); |
michael@0 | 124 | do { |
michael@0 | 125 | *alpha++ = *srcA; |
michael@0 | 126 | srcA += 4; |
michael@0 | 127 | } while (--count != 0); |
michael@0 | 128 | } |
michael@0 | 129 | #if 0 |
michael@0 | 130 | do { |
michael@0 | 131 | int n = count; |
michael@0 | 132 | if (n > kTempColorCount) |
michael@0 | 133 | n = kTempColorCount; |
michael@0 | 134 | SkASSERT(n > 0); |
michael@0 | 135 | |
michael@0 | 136 | this->shadeSpan(x, y, colors, n); |
michael@0 | 137 | x += n; |
michael@0 | 138 | count -= n; |
michael@0 | 139 | |
michael@0 | 140 | const uint8_t* srcA = (const uint8_t*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT); |
michael@0 | 141 | do { |
michael@0 | 142 | *alpha++ = *srcA; |
michael@0 | 143 | srcA += 4; |
michael@0 | 144 | } while (--n != 0); |
michael@0 | 145 | } while (count > 0); |
michael@0 | 146 | #endif |
michael@0 | 147 | } |
michael@0 | 148 | |
michael@0 | 149 | SkShader::MatrixClass SkShader::ComputeMatrixClass(const SkMatrix& mat) { |
michael@0 | 150 | MatrixClass mc = kLinear_MatrixClass; |
michael@0 | 151 | |
michael@0 | 152 | if (mat.hasPerspective()) { |
michael@0 | 153 | if (mat.fixedStepInX(0, NULL, NULL)) { |
michael@0 | 154 | mc = kFixedStepInX_MatrixClass; |
michael@0 | 155 | } else { |
michael@0 | 156 | mc = kPerspective_MatrixClass; |
michael@0 | 157 | } |
michael@0 | 158 | } |
michael@0 | 159 | return mc; |
michael@0 | 160 | } |
michael@0 | 161 | |
michael@0 | 162 | ////////////////////////////////////////////////////////////////////////////// |
michael@0 | 163 | |
michael@0 | 164 | SkShader::BitmapType SkShader::asABitmap(SkBitmap*, SkMatrix*, |
michael@0 | 165 | TileMode*) const { |
michael@0 | 166 | return kNone_BitmapType; |
michael@0 | 167 | } |
michael@0 | 168 | |
michael@0 | 169 | SkShader::GradientType SkShader::asAGradient(GradientInfo* info) const { |
michael@0 | 170 | return kNone_GradientType; |
michael@0 | 171 | } |
michael@0 | 172 | |
michael@0 | 173 | GrEffectRef* SkShader::asNewEffect(GrContext*, const SkPaint&) const { |
michael@0 | 174 | return NULL; |
michael@0 | 175 | } |
michael@0 | 176 | |
michael@0 | 177 | SkShader* SkShader::CreateBitmapShader(const SkBitmap& src, |
michael@0 | 178 | TileMode tmx, TileMode tmy) { |
michael@0 | 179 | return ::CreateBitmapShader(src, tmx, tmy, NULL); |
michael@0 | 180 | } |
michael@0 | 181 | |
michael@0 | 182 | #ifndef SK_IGNORE_TO_STRING |
michael@0 | 183 | void SkShader::toString(SkString* str) const { |
michael@0 | 184 | if (this->hasLocalMatrix()) { |
michael@0 | 185 | str->append(" "); |
michael@0 | 186 | this->getLocalMatrix().toString(str); |
michael@0 | 187 | } |
michael@0 | 188 | } |
michael@0 | 189 | #endif |
michael@0 | 190 | |
michael@0 | 191 | ////////////////////////////////////////////////////////////////////////////// |
michael@0 | 192 | |
michael@0 | 193 | #include "SkColorShader.h" |
michael@0 | 194 | #include "SkUtils.h" |
michael@0 | 195 | |
michael@0 | 196 | SkColorShader::SkColorShader() { |
michael@0 | 197 | fFlags = 0; |
michael@0 | 198 | fInheritColor = true; |
michael@0 | 199 | } |
michael@0 | 200 | |
michael@0 | 201 | SkColorShader::SkColorShader(SkColor c) { |
michael@0 | 202 | fFlags = 0; |
michael@0 | 203 | fColor = c; |
michael@0 | 204 | fInheritColor = false; |
michael@0 | 205 | } |
michael@0 | 206 | |
michael@0 | 207 | SkColorShader::~SkColorShader() {} |
michael@0 | 208 | |
michael@0 | 209 | bool SkColorShader::isOpaque() const { |
michael@0 | 210 | if (fInheritColor) { |
michael@0 | 211 | return true; // using paint's alpha |
michael@0 | 212 | } |
michael@0 | 213 | return SkColorGetA(fColor) == 255; |
michael@0 | 214 | } |
michael@0 | 215 | |
michael@0 | 216 | SkColorShader::SkColorShader(SkReadBuffer& b) : INHERITED(b) { |
michael@0 | 217 | fFlags = 0; // computed in setContext |
michael@0 | 218 | |
michael@0 | 219 | fInheritColor = b.readBool(); |
michael@0 | 220 | if (fInheritColor) { |
michael@0 | 221 | return; |
michael@0 | 222 | } |
michael@0 | 223 | fColor = b.readColor(); |
michael@0 | 224 | } |
michael@0 | 225 | |
michael@0 | 226 | void SkColorShader::flatten(SkWriteBuffer& buffer) const { |
michael@0 | 227 | this->INHERITED::flatten(buffer); |
michael@0 | 228 | buffer.writeBool(fInheritColor); |
michael@0 | 229 | if (fInheritColor) { |
michael@0 | 230 | return; |
michael@0 | 231 | } |
michael@0 | 232 | buffer.writeColor(fColor); |
michael@0 | 233 | } |
michael@0 | 234 | |
michael@0 | 235 | uint32_t SkColorShader::getFlags() { |
michael@0 | 236 | return fFlags; |
michael@0 | 237 | } |
michael@0 | 238 | |
michael@0 | 239 | uint8_t SkColorShader::getSpan16Alpha() const { |
michael@0 | 240 | return SkGetPackedA32(fPMColor); |
michael@0 | 241 | } |
michael@0 | 242 | |
michael@0 | 243 | bool SkColorShader::setContext(const SkBitmap& device, const SkPaint& paint, |
michael@0 | 244 | const SkMatrix& matrix) { |
michael@0 | 245 | if (!this->INHERITED::setContext(device, paint, matrix)) { |
michael@0 | 246 | return false; |
michael@0 | 247 | } |
michael@0 | 248 | |
michael@0 | 249 | unsigned a; |
michael@0 | 250 | |
michael@0 | 251 | if (fInheritColor) { |
michael@0 | 252 | fColor = paint.getColor(); |
michael@0 | 253 | a = SkColorGetA(fColor); |
michael@0 | 254 | } else { |
michael@0 | 255 | a = SkAlphaMul(SkColorGetA(fColor), SkAlpha255To256(paint.getAlpha())); |
michael@0 | 256 | } |
michael@0 | 257 | |
michael@0 | 258 | unsigned r = SkColorGetR(fColor); |
michael@0 | 259 | unsigned g = SkColorGetG(fColor); |
michael@0 | 260 | unsigned b = SkColorGetB(fColor); |
michael@0 | 261 | |
michael@0 | 262 | // we want this before we apply any alpha |
michael@0 | 263 | fColor16 = SkPack888ToRGB16(r, g, b); |
michael@0 | 264 | |
michael@0 | 265 | if (a != 255) { |
michael@0 | 266 | r = SkMulDiv255Round(r, a); |
michael@0 | 267 | g = SkMulDiv255Round(g, a); |
michael@0 | 268 | b = SkMulDiv255Round(b, a); |
michael@0 | 269 | } |
michael@0 | 270 | fPMColor = SkPackARGB32(a, r, g, b); |
michael@0 | 271 | |
michael@0 | 272 | fFlags = kConstInY32_Flag; |
michael@0 | 273 | if (255 == a) { |
michael@0 | 274 | fFlags |= kOpaqueAlpha_Flag; |
michael@0 | 275 | if (paint.isDither() == false) { |
michael@0 | 276 | fFlags |= kHasSpan16_Flag; |
michael@0 | 277 | } |
michael@0 | 278 | } |
michael@0 | 279 | |
michael@0 | 280 | return true; |
michael@0 | 281 | } |
michael@0 | 282 | |
michael@0 | 283 | void SkColorShader::shadeSpan(int x, int y, SkPMColor span[], int count) { |
michael@0 | 284 | sk_memset32(span, fPMColor, count); |
michael@0 | 285 | } |
michael@0 | 286 | |
michael@0 | 287 | void SkColorShader::shadeSpan16(int x, int y, uint16_t span[], int count) { |
michael@0 | 288 | sk_memset16(span, fColor16, count); |
michael@0 | 289 | } |
michael@0 | 290 | |
michael@0 | 291 | void SkColorShader::shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) { |
michael@0 | 292 | memset(alpha, SkGetPackedA32(fPMColor), count); |
michael@0 | 293 | } |
michael@0 | 294 | |
michael@0 | 295 | // if we had a asAColor method, that would be more efficient... |
michael@0 | 296 | SkShader::BitmapType SkColorShader::asABitmap(SkBitmap* bitmap, SkMatrix* matrix, |
michael@0 | 297 | TileMode modes[]) const { |
michael@0 | 298 | return kNone_BitmapType; |
michael@0 | 299 | } |
michael@0 | 300 | |
michael@0 | 301 | SkShader::GradientType SkColorShader::asAGradient(GradientInfo* info) const { |
michael@0 | 302 | if (info) { |
michael@0 | 303 | if (info->fColors && info->fColorCount >= 1) { |
michael@0 | 304 | info->fColors[0] = fColor; |
michael@0 | 305 | } |
michael@0 | 306 | info->fColorCount = 1; |
michael@0 | 307 | info->fTileMode = SkShader::kRepeat_TileMode; |
michael@0 | 308 | } |
michael@0 | 309 | return kColor_GradientType; |
michael@0 | 310 | } |
michael@0 | 311 | |
michael@0 | 312 | #ifndef SK_IGNORE_TO_STRING |
michael@0 | 313 | void SkColorShader::toString(SkString* str) const { |
michael@0 | 314 | str->append("SkColorShader: ("); |
michael@0 | 315 | |
michael@0 | 316 | if (fInheritColor) { |
michael@0 | 317 | str->append("Color: inherited from paint"); |
michael@0 | 318 | } else { |
michael@0 | 319 | str->append("Color: "); |
michael@0 | 320 | str->appendHex(fColor); |
michael@0 | 321 | } |
michael@0 | 322 | |
michael@0 | 323 | this->INHERITED::toString(str); |
michael@0 | 324 | |
michael@0 | 325 | str->append(")"); |
michael@0 | 326 | } |
michael@0 | 327 | #endif |
michael@0 | 328 | |
michael@0 | 329 | /////////////////////////////////////////////////////////////////////////////// |
michael@0 | 330 | |
michael@0 | 331 | #include "SkEmptyShader.h" |
michael@0 | 332 | |
michael@0 | 333 | uint32_t SkEmptyShader::getFlags() { return 0; } |
michael@0 | 334 | uint8_t SkEmptyShader::getSpan16Alpha() const { return 0; } |
michael@0 | 335 | |
michael@0 | 336 | bool SkEmptyShader::setContext(const SkBitmap&, const SkPaint&, |
michael@0 | 337 | const SkMatrix&) { return false; } |
michael@0 | 338 | |
michael@0 | 339 | void SkEmptyShader::shadeSpan(int x, int y, SkPMColor span[], int count) { |
michael@0 | 340 | SkDEBUGFAIL("should never get called, since setContext() returned false"); |
michael@0 | 341 | } |
michael@0 | 342 | |
michael@0 | 343 | void SkEmptyShader::shadeSpan16(int x, int y, uint16_t span[], int count) { |
michael@0 | 344 | SkDEBUGFAIL("should never get called, since setContext() returned false"); |
michael@0 | 345 | } |
michael@0 | 346 | |
michael@0 | 347 | void SkEmptyShader::shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) { |
michael@0 | 348 | SkDEBUGFAIL("should never get called, since setContext() returned false"); |
michael@0 | 349 | } |
michael@0 | 350 | |
michael@0 | 351 | #ifndef SK_IGNORE_TO_STRING |
michael@0 | 352 | void SkEmptyShader::toString(SkString* str) const { |
michael@0 | 353 | str->append("SkEmptyShader: ("); |
michael@0 | 354 | |
michael@0 | 355 | this->INHERITED::toString(str); |
michael@0 | 356 | |
michael@0 | 357 | str->append(")"); |
michael@0 | 358 | } |
michael@0 | 359 | #endif |