Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | /* |
michael@0 | 2 | * Copyright 2011 Google Inc. |
michael@0 | 3 | * |
michael@0 | 4 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 5 | * found in the LICENSE file. |
michael@0 | 6 | */ |
michael@0 | 7 | |
michael@0 | 8 | #ifndef GrGpu_DEFINED |
michael@0 | 9 | #define GrGpu_DEFINED |
michael@0 | 10 | |
michael@0 | 11 | #include "GrDrawTarget.h" |
michael@0 | 12 | #include "GrClipMaskManager.h" |
michael@0 | 13 | #include "SkPath.h" |
michael@0 | 14 | |
michael@0 | 15 | class GrContext; |
michael@0 | 16 | class GrIndexBufferAllocPool; |
michael@0 | 17 | class GrPath; |
michael@0 | 18 | class GrPathRenderer; |
michael@0 | 19 | class GrPathRendererChain; |
michael@0 | 20 | class GrResource; |
michael@0 | 21 | class GrStencilBuffer; |
michael@0 | 22 | class GrVertexBufferAllocPool; |
michael@0 | 23 | |
michael@0 | 24 | class GrGpu : public GrDrawTarget { |
michael@0 | 25 | public: |
michael@0 | 26 | |
michael@0 | 27 | /** |
michael@0 | 28 | * Additional blend coefficients for dual source blending, not exposed |
michael@0 | 29 | * through GrPaint/GrContext. |
michael@0 | 30 | */ |
michael@0 | 31 | enum ExtendedBlendCoeffs { |
michael@0 | 32 | // source 2 refers to second output color when |
michael@0 | 33 | // using dual source blending. |
michael@0 | 34 | kS2C_GrBlendCoeff = kPublicGrBlendCoeffCount, |
michael@0 | 35 | kIS2C_GrBlendCoeff, |
michael@0 | 36 | kS2A_GrBlendCoeff, |
michael@0 | 37 | kIS2A_GrBlendCoeff, |
michael@0 | 38 | |
michael@0 | 39 | kTotalGrBlendCoeffCount |
michael@0 | 40 | }; |
michael@0 | 41 | |
michael@0 | 42 | /** |
michael@0 | 43 | * Create an instance of GrGpu that matches the specified backend. If the requested backend is |
michael@0 | 44 | * not supported (at compile-time or run-time) this returns NULL. The context will not be |
michael@0 | 45 | * fully constructed and should not be used by GrGpu until after this function returns. |
michael@0 | 46 | */ |
michael@0 | 47 | static GrGpu* Create(GrBackend, GrBackendContext, GrContext* context); |
michael@0 | 48 | |
michael@0 | 49 | //////////////////////////////////////////////////////////////////////////// |
michael@0 | 50 | |
michael@0 | 51 | GrGpu(GrContext* context); |
michael@0 | 52 | virtual ~GrGpu(); |
michael@0 | 53 | |
michael@0 | 54 | GrContext* getContext() { return this->INHERITED::getContext(); } |
michael@0 | 55 | const GrContext* getContext() const { return this->INHERITED::getContext(); } |
michael@0 | 56 | |
michael@0 | 57 | /** |
michael@0 | 58 | * The GrGpu object normally assumes that no outsider is setting state |
michael@0 | 59 | * within the underlying 3D API's context/device/whatever. This call informs |
michael@0 | 60 | * the GrGpu that the state was modified and it shouldn't make assumptions |
michael@0 | 61 | * about the state. |
michael@0 | 62 | */ |
michael@0 | 63 | void markContextDirty(uint32_t state = kAll_GrBackendState) { |
michael@0 | 64 | fResetBits |= state; |
michael@0 | 65 | } |
michael@0 | 66 | |
michael@0 | 67 | void unimpl(const char[]); |
michael@0 | 68 | |
michael@0 | 69 | /** |
michael@0 | 70 | * Creates a texture object. If desc width or height is not a power of |
michael@0 | 71 | * two but underlying API requires a power of two texture then srcData |
michael@0 | 72 | * will be embedded in a power of two texture. The extra width and height |
michael@0 | 73 | * is filled as though srcData were rendered clamped into the texture. |
michael@0 | 74 | * |
michael@0 | 75 | * If kRenderTarget_TextureFlag is specified the GrRenderTarget is |
michael@0 | 76 | * accessible via GrTexture::asRenderTarget(). The texture will hold a ref |
michael@0 | 77 | * on the render target until the texture is destroyed. |
michael@0 | 78 | * |
michael@0 | 79 | * @param desc describes the texture to be created. |
michael@0 | 80 | * @param srcData texel data to load texture. Begins with full-size |
michael@0 | 81 | * palette data for paletted textures. Contains width* |
michael@0 | 82 | * height texels. If NULL texture data is uninitialized. |
michael@0 | 83 | * |
michael@0 | 84 | * @return The texture object if successful, otherwise NULL. |
michael@0 | 85 | */ |
michael@0 | 86 | GrTexture* createTexture(const GrTextureDesc& desc, |
michael@0 | 87 | const void* srcData, size_t rowBytes); |
michael@0 | 88 | |
michael@0 | 89 | /** |
michael@0 | 90 | * Implements GrContext::wrapBackendTexture |
michael@0 | 91 | */ |
michael@0 | 92 | GrTexture* wrapBackendTexture(const GrBackendTextureDesc&); |
michael@0 | 93 | |
michael@0 | 94 | /** |
michael@0 | 95 | * Implements GrContext::wrapBackendTexture |
michael@0 | 96 | */ |
michael@0 | 97 | GrRenderTarget* wrapBackendRenderTarget(const GrBackendRenderTargetDesc&); |
michael@0 | 98 | |
michael@0 | 99 | /** |
michael@0 | 100 | * Creates a vertex buffer. |
michael@0 | 101 | * |
michael@0 | 102 | * @param size size in bytes of the vertex buffer |
michael@0 | 103 | * @param dynamic hints whether the data will be frequently changed |
michael@0 | 104 | * by either GrVertexBuffer::lock or |
michael@0 | 105 | * GrVertexBuffer::updateData. |
michael@0 | 106 | * |
michael@0 | 107 | * @return The vertex buffer if successful, otherwise NULL. |
michael@0 | 108 | */ |
michael@0 | 109 | GrVertexBuffer* createVertexBuffer(size_t size, bool dynamic); |
michael@0 | 110 | |
michael@0 | 111 | /** |
michael@0 | 112 | * Creates an index buffer. |
michael@0 | 113 | * |
michael@0 | 114 | * @param size size in bytes of the index buffer |
michael@0 | 115 | * @param dynamic hints whether the data will be frequently changed |
michael@0 | 116 | * by either GrIndexBuffer::lock or |
michael@0 | 117 | * GrIndexBuffer::updateData. |
michael@0 | 118 | * |
michael@0 | 119 | * @return The index buffer if successful, otherwise NULL. |
michael@0 | 120 | */ |
michael@0 | 121 | GrIndexBuffer* createIndexBuffer(size_t size, bool dynamic); |
michael@0 | 122 | |
michael@0 | 123 | /** |
michael@0 | 124 | * Creates a path object that can be stenciled using stencilPath(). It is |
michael@0 | 125 | * only legal to call this if the caps report support for path stenciling. |
michael@0 | 126 | */ |
michael@0 | 127 | GrPath* createPath(const SkPath& path, const SkStrokeRec& stroke); |
michael@0 | 128 | |
michael@0 | 129 | /** |
michael@0 | 130 | * Returns an index buffer that can be used to render quads. |
michael@0 | 131 | * Six indices per quad: 0, 1, 2, 0, 2, 3, etc. |
michael@0 | 132 | * The max number of quads can be queried using GrIndexBuffer::maxQuads(). |
michael@0 | 133 | * Draw with kTriangles_GrPrimitiveType |
michael@0 | 134 | * @ return the quad index buffer |
michael@0 | 135 | */ |
michael@0 | 136 | const GrIndexBuffer* getQuadIndexBuffer() const; |
michael@0 | 137 | |
michael@0 | 138 | /** |
michael@0 | 139 | * Resolves MSAA. |
michael@0 | 140 | */ |
michael@0 | 141 | void resolveRenderTarget(GrRenderTarget* target); |
michael@0 | 142 | |
michael@0 | 143 | /** |
michael@0 | 144 | * Ensures that the current render target is actually set in the |
michael@0 | 145 | * underlying 3D API. Used when client wants to use 3D API to directly |
michael@0 | 146 | * render to the RT. |
michael@0 | 147 | */ |
michael@0 | 148 | void forceRenderTargetFlush(); |
michael@0 | 149 | |
michael@0 | 150 | /** |
michael@0 | 151 | * Gets a preferred 8888 config to use for writing/reading pixel data to/from a surface with |
michael@0 | 152 | * config surfaceConfig. The returned config must have at least as many bits per channel as the |
michael@0 | 153 | * readConfig or writeConfig param. |
michael@0 | 154 | */ |
michael@0 | 155 | virtual GrPixelConfig preferredReadPixelsConfig(GrPixelConfig readConfig, |
michael@0 | 156 | GrPixelConfig surfaceConfig) const { |
michael@0 | 157 | return readConfig; |
michael@0 | 158 | } |
michael@0 | 159 | virtual GrPixelConfig preferredWritePixelsConfig(GrPixelConfig writeConfig, |
michael@0 | 160 | GrPixelConfig surfaceConfig) const { |
michael@0 | 161 | return writeConfig; |
michael@0 | 162 | } |
michael@0 | 163 | |
michael@0 | 164 | /** |
michael@0 | 165 | * Called before uploading writing pixels to a GrTexture when the src pixel config doesn't |
michael@0 | 166 | * match the texture's config. |
michael@0 | 167 | */ |
michael@0 | 168 | virtual bool canWriteTexturePixels(const GrTexture*, GrPixelConfig srcConfig) const = 0; |
michael@0 | 169 | |
michael@0 | 170 | /** |
michael@0 | 171 | * OpenGL's readPixels returns the result bottom-to-top while the skia |
michael@0 | 172 | * API is top-to-bottom. Thus we have to do a y-axis flip. The obvious |
michael@0 | 173 | * solution is to have the subclass do the flip using either the CPU or GPU. |
michael@0 | 174 | * However, the caller (GrContext) may have transformations to apply and can |
michael@0 | 175 | * simply fold in the y-flip for free. On the other hand, the subclass may |
michael@0 | 176 | * be able to do it for free itself. For example, the subclass may have to |
michael@0 | 177 | * do memcpys to handle rowBytes that aren't tight. It could do the y-flip |
michael@0 | 178 | * concurrently. |
michael@0 | 179 | * |
michael@0 | 180 | * This function returns true if a y-flip is required to put the pixels in |
michael@0 | 181 | * top-to-bottom order and the subclass cannot do it for free. |
michael@0 | 182 | * |
michael@0 | 183 | * See read pixels for the params |
michael@0 | 184 | * @return true if calling readPixels with the same set of params will |
michael@0 | 185 | * produce bottom-to-top data |
michael@0 | 186 | */ |
michael@0 | 187 | virtual bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget, |
michael@0 | 188 | int left, int top, |
michael@0 | 189 | int width, int height, |
michael@0 | 190 | GrPixelConfig config, |
michael@0 | 191 | size_t rowBytes) const = 0; |
michael@0 | 192 | /** |
michael@0 | 193 | * This should return true if reading a NxM rectangle of pixels from a |
michael@0 | 194 | * render target is faster if the target has dimensons N and M and the read |
michael@0 | 195 | * rectangle has its top-left at 0,0. |
michael@0 | 196 | */ |
michael@0 | 197 | virtual bool fullReadPixelsIsFasterThanPartial() const { return false; }; |
michael@0 | 198 | |
michael@0 | 199 | /** |
michael@0 | 200 | * Reads a rectangle of pixels from a render target. |
michael@0 | 201 | * |
michael@0 | 202 | * @param renderTarget the render target to read from. NULL means the |
michael@0 | 203 | * current render target. |
michael@0 | 204 | * @param left left edge of the rectangle to read (inclusive) |
michael@0 | 205 | * @param top top edge of the rectangle to read (inclusive) |
michael@0 | 206 | * @param width width of rectangle to read in pixels. |
michael@0 | 207 | * @param height height of rectangle to read in pixels. |
michael@0 | 208 | * @param config the pixel config of the destination buffer |
michael@0 | 209 | * @param buffer memory to read the rectangle into. |
michael@0 | 210 | * @param rowBytes the number of bytes between consecutive rows. Zero |
michael@0 | 211 | * means rows are tightly packed. |
michael@0 | 212 | * @param invertY buffer should be populated bottom-to-top as opposed |
michael@0 | 213 | * to top-to-bottom (skia's usual order) |
michael@0 | 214 | * |
michael@0 | 215 | * @return true if the read succeeded, false if not. The read can fail |
michael@0 | 216 | * because of a unsupported pixel config or because no render |
michael@0 | 217 | * target is currently set. |
michael@0 | 218 | */ |
michael@0 | 219 | bool readPixels(GrRenderTarget* renderTarget, |
michael@0 | 220 | int left, int top, int width, int height, |
michael@0 | 221 | GrPixelConfig config, void* buffer, size_t rowBytes); |
michael@0 | 222 | |
michael@0 | 223 | /** |
michael@0 | 224 | * Updates the pixels in a rectangle of a texture. |
michael@0 | 225 | * |
michael@0 | 226 | * @param left left edge of the rectangle to write (inclusive) |
michael@0 | 227 | * @param top top edge of the rectangle to write (inclusive) |
michael@0 | 228 | * @param width width of rectangle to write in pixels. |
michael@0 | 229 | * @param height height of rectangle to write in pixels. |
michael@0 | 230 | * @param config the pixel config of the source buffer |
michael@0 | 231 | * @param buffer memory to read pixels from |
michael@0 | 232 | * @param rowBytes number of bytes between consecutive rows. Zero |
michael@0 | 233 | * means rows are tightly packed. |
michael@0 | 234 | */ |
michael@0 | 235 | bool writeTexturePixels(GrTexture* texture, |
michael@0 | 236 | int left, int top, int width, int height, |
michael@0 | 237 | GrPixelConfig config, const void* buffer, |
michael@0 | 238 | size_t rowBytes); |
michael@0 | 239 | |
michael@0 | 240 | /** |
michael@0 | 241 | * Called to tell Gpu object that all GrResources have been lost and should |
michael@0 | 242 | * be abandoned. Overrides must call INHERITED::abandonResources(). |
michael@0 | 243 | */ |
michael@0 | 244 | virtual void abandonResources(); |
michael@0 | 245 | |
michael@0 | 246 | /** |
michael@0 | 247 | * Called to tell Gpu object to release all GrResources. Overrides must call |
michael@0 | 248 | * INHERITED::releaseResources(). |
michael@0 | 249 | */ |
michael@0 | 250 | void releaseResources(); |
michael@0 | 251 | |
michael@0 | 252 | /** |
michael@0 | 253 | * Add resource to list of resources. Should only be called by GrResource. |
michael@0 | 254 | * @param resource the resource to add. |
michael@0 | 255 | */ |
michael@0 | 256 | void insertResource(GrResource* resource); |
michael@0 | 257 | |
michael@0 | 258 | /** |
michael@0 | 259 | * Remove resource from list of resources. Should only be called by |
michael@0 | 260 | * GrResource. |
michael@0 | 261 | * @param resource the resource to remove. |
michael@0 | 262 | */ |
michael@0 | 263 | void removeResource(GrResource* resource); |
michael@0 | 264 | |
michael@0 | 265 | // GrDrawTarget overrides |
michael@0 | 266 | virtual void clear(const SkIRect* rect, |
michael@0 | 267 | GrColor color, |
michael@0 | 268 | bool canIgnoreRect, |
michael@0 | 269 | GrRenderTarget* renderTarget = NULL) SK_OVERRIDE; |
michael@0 | 270 | |
michael@0 | 271 | virtual void purgeResources() SK_OVERRIDE { |
michael@0 | 272 | // The clip mask manager can rebuild all its clip masks so just |
michael@0 | 273 | // get rid of them all. |
michael@0 | 274 | fClipMaskManager.releaseResources(); |
michael@0 | 275 | } |
michael@0 | 276 | |
michael@0 | 277 | // After the client interacts directly with the 3D context state the GrGpu |
michael@0 | 278 | // must resync its internal state and assumptions about 3D context state. |
michael@0 | 279 | // Each time this occurs the GrGpu bumps a timestamp. |
michael@0 | 280 | // state of the 3D context |
michael@0 | 281 | // At 10 resets / frame and 60fps a 64bit timestamp will overflow in about |
michael@0 | 282 | // a billion years. |
michael@0 | 283 | typedef uint64_t ResetTimestamp; |
michael@0 | 284 | |
michael@0 | 285 | // This timestamp is always older than the current timestamp |
michael@0 | 286 | static const ResetTimestamp kExpiredTimestamp = 0; |
michael@0 | 287 | // Returns a timestamp based on the number of times the context was reset. |
michael@0 | 288 | // This timestamp can be used to lazily detect when cached 3D context state |
michael@0 | 289 | // is dirty. |
michael@0 | 290 | ResetTimestamp getResetTimestamp() const { |
michael@0 | 291 | return fResetTimestamp; |
michael@0 | 292 | } |
michael@0 | 293 | |
michael@0 | 294 | /** |
michael@0 | 295 | * These methods are called by the clip manager's setupClipping function |
michael@0 | 296 | * which (called as part of GrGpu's implementation of onDraw and |
michael@0 | 297 | * onStencilPath member functions.) The GrGpu subclass should flush the |
michael@0 | 298 | * stencil state to the 3D API in its implementation of flushGraphicsState. |
michael@0 | 299 | */ |
michael@0 | 300 | void enableScissor(const SkIRect& rect) { |
michael@0 | 301 | fScissorState.fEnabled = true; |
michael@0 | 302 | fScissorState.fRect = rect; |
michael@0 | 303 | } |
michael@0 | 304 | void disableScissor() { fScissorState.fEnabled = false; } |
michael@0 | 305 | |
michael@0 | 306 | /** |
michael@0 | 307 | * Like the scissor methods above this is called by setupClipping and |
michael@0 | 308 | * should be flushed by the GrGpu subclass in flushGraphicsState. These |
michael@0 | 309 | * stencil settings should be used in place of those on the GrDrawState. |
michael@0 | 310 | * They have been adjusted to account for any interactions between the |
michael@0 | 311 | * GrDrawState's stencil settings and stencil clipping. |
michael@0 | 312 | */ |
michael@0 | 313 | void setStencilSettings(const GrStencilSettings& settings) { |
michael@0 | 314 | fStencilSettings = settings; |
michael@0 | 315 | } |
michael@0 | 316 | void disableStencil() { fStencilSettings.setDisabled(); } |
michael@0 | 317 | |
michael@0 | 318 | // GrGpu subclass sets clip bit in the stencil buffer. The subclass is |
michael@0 | 319 | // free to clear the remaining bits to zero if masked clears are more |
michael@0 | 320 | // expensive than clearing all bits. |
michael@0 | 321 | virtual void clearStencilClip(const SkIRect& rect, bool insideClip) = 0; |
michael@0 | 322 | |
michael@0 | 323 | enum PrivateDrawStateStateBits { |
michael@0 | 324 | kFirstBit = (GrDrawState::kLastPublicStateBit << 1), |
michael@0 | 325 | |
michael@0 | 326 | kModifyStencilClip_StateBit = kFirstBit, // allows draws to modify |
michael@0 | 327 | // stencil bits used for |
michael@0 | 328 | // clipping. |
michael@0 | 329 | }; |
michael@0 | 330 | |
michael@0 | 331 | void getPathStencilSettingsForFillType(SkPath::FillType fill, GrStencilSettings* outStencilSettings); |
michael@0 | 332 | |
michael@0 | 333 | protected: |
michael@0 | 334 | enum DrawType { |
michael@0 | 335 | kDrawPoints_DrawType, |
michael@0 | 336 | kDrawLines_DrawType, |
michael@0 | 337 | kDrawTriangles_DrawType, |
michael@0 | 338 | kStencilPath_DrawType, |
michael@0 | 339 | kDrawPath_DrawType, |
michael@0 | 340 | }; |
michael@0 | 341 | |
michael@0 | 342 | DrawType PrimTypeToDrawType(GrPrimitiveType type) { |
michael@0 | 343 | switch (type) { |
michael@0 | 344 | case kTriangles_GrPrimitiveType: |
michael@0 | 345 | case kTriangleStrip_GrPrimitiveType: |
michael@0 | 346 | case kTriangleFan_GrPrimitiveType: |
michael@0 | 347 | return kDrawTriangles_DrawType; |
michael@0 | 348 | case kPoints_GrPrimitiveType: |
michael@0 | 349 | return kDrawPoints_DrawType; |
michael@0 | 350 | case kLines_GrPrimitiveType: |
michael@0 | 351 | case kLineStrip_GrPrimitiveType: |
michael@0 | 352 | return kDrawLines_DrawType; |
michael@0 | 353 | default: |
michael@0 | 354 | GrCrash("Unexpected primitive type"); |
michael@0 | 355 | return kDrawTriangles_DrawType; |
michael@0 | 356 | } |
michael@0 | 357 | } |
michael@0 | 358 | |
michael@0 | 359 | // prepares clip flushes gpu state before a draw |
michael@0 | 360 | bool setupClipAndFlushState(DrawType, |
michael@0 | 361 | const GrDeviceCoordTexture* dstCopy, |
michael@0 | 362 | GrDrawState::AutoRestoreEffects* are, |
michael@0 | 363 | const SkRect* devBounds); |
michael@0 | 364 | |
michael@0 | 365 | // Functions used to map clip-respecting stencil tests into normal |
michael@0 | 366 | // stencil funcs supported by GPUs. |
michael@0 | 367 | static GrStencilFunc ConvertStencilFunc(bool stencilInClip, |
michael@0 | 368 | GrStencilFunc func); |
michael@0 | 369 | static void ConvertStencilFuncAndMask(GrStencilFunc func, |
michael@0 | 370 | bool clipInStencil, |
michael@0 | 371 | unsigned int clipBit, |
michael@0 | 372 | unsigned int userBits, |
michael@0 | 373 | unsigned int* ref, |
michael@0 | 374 | unsigned int* mask); |
michael@0 | 375 | |
michael@0 | 376 | GrClipMaskManager fClipMaskManager; |
michael@0 | 377 | |
michael@0 | 378 | struct GeometryPoolState { |
michael@0 | 379 | const GrVertexBuffer* fPoolVertexBuffer; |
michael@0 | 380 | int fPoolStartVertex; |
michael@0 | 381 | |
michael@0 | 382 | const GrIndexBuffer* fPoolIndexBuffer; |
michael@0 | 383 | int fPoolStartIndex; |
michael@0 | 384 | }; |
michael@0 | 385 | const GeometryPoolState& getGeomPoolState() { |
michael@0 | 386 | return fGeomPoolStateStack.back(); |
michael@0 | 387 | } |
michael@0 | 388 | |
michael@0 | 389 | // The state of the scissor is controlled by the clip manager |
michael@0 | 390 | struct ScissorState { |
michael@0 | 391 | bool fEnabled; |
michael@0 | 392 | SkIRect fRect; |
michael@0 | 393 | } fScissorState; |
michael@0 | 394 | |
michael@0 | 395 | // The final stencil settings to use as determined by the clip manager. |
michael@0 | 396 | GrStencilSettings fStencilSettings; |
michael@0 | 397 | |
michael@0 | 398 | // Helpers for setting up geometry state |
michael@0 | 399 | void finalizeReservedVertices(); |
michael@0 | 400 | void finalizeReservedIndices(); |
michael@0 | 401 | |
michael@0 | 402 | private: |
michael@0 | 403 | // GrDrawTarget overrides |
michael@0 | 404 | virtual bool onReserveVertexSpace(size_t vertexSize, int vertexCount, void** vertices) SK_OVERRIDE; |
michael@0 | 405 | virtual bool onReserveIndexSpace(int indexCount, void** indices) SK_OVERRIDE; |
michael@0 | 406 | virtual void releaseReservedVertexSpace() SK_OVERRIDE; |
michael@0 | 407 | virtual void releaseReservedIndexSpace() SK_OVERRIDE; |
michael@0 | 408 | virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) SK_OVERRIDE; |
michael@0 | 409 | virtual void onSetIndexSourceToArray(const void* indexArray, int indexCount) SK_OVERRIDE; |
michael@0 | 410 | virtual void releaseVertexArray() SK_OVERRIDE; |
michael@0 | 411 | virtual void releaseIndexArray() SK_OVERRIDE; |
michael@0 | 412 | virtual void geometrySourceWillPush() SK_OVERRIDE; |
michael@0 | 413 | virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) SK_OVERRIDE; |
michael@0 | 414 | |
michael@0 | 415 | |
michael@0 | 416 | // called when the 3D context state is unknown. Subclass should emit any |
michael@0 | 417 | // assumed 3D context state and dirty any state cache. |
michael@0 | 418 | virtual void onResetContext(uint32_t resetBits) = 0; |
michael@0 | 419 | |
michael@0 | 420 | // overridden by backend-specific derived class to create objects. |
michael@0 | 421 | virtual GrTexture* onCreateTexture(const GrTextureDesc& desc, |
michael@0 | 422 | const void* srcData, |
michael@0 | 423 | size_t rowBytes) = 0; |
michael@0 | 424 | virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) = 0; |
michael@0 | 425 | virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) = 0; |
michael@0 | 426 | virtual GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) = 0; |
michael@0 | 427 | virtual GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) = 0; |
michael@0 | 428 | virtual GrPath* onCreatePath(const SkPath& path, const SkStrokeRec&) = 0; |
michael@0 | 429 | |
michael@0 | 430 | // overridden by backend-specific derived class to perform the clear and |
michael@0 | 431 | // clearRect. NULL rect means clear whole target. If canIgnoreRect is |
michael@0 | 432 | // true, it is okay to perform a full clear instead of a partial clear |
michael@0 | 433 | virtual void onClear(const SkIRect* rect, GrColor color, bool canIgnoreRect) = 0; |
michael@0 | 434 | |
michael@0 | 435 | // overridden by backend-specific derived class to perform the draw call. |
michael@0 | 436 | virtual void onGpuDraw(const DrawInfo&) = 0; |
michael@0 | 437 | |
michael@0 | 438 | // overridden by backend-specific derived class to perform the path stenciling. |
michael@0 | 439 | virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) = 0; |
michael@0 | 440 | virtual void onGpuDrawPath(const GrPath*, SkPath::FillType) = 0; |
michael@0 | 441 | |
michael@0 | 442 | // overridden by backend-specific derived class to perform flush |
michael@0 | 443 | virtual void onForceRenderTargetFlush() = 0; |
michael@0 | 444 | |
michael@0 | 445 | // overridden by backend-specific derived class to perform the read pixels. |
michael@0 | 446 | virtual bool onReadPixels(GrRenderTarget* target, |
michael@0 | 447 | int left, int top, int width, int height, |
michael@0 | 448 | GrPixelConfig, |
michael@0 | 449 | void* buffer, |
michael@0 | 450 | size_t rowBytes) = 0; |
michael@0 | 451 | |
michael@0 | 452 | // overridden by backend-specific derived class to perform the texture update |
michael@0 | 453 | virtual bool onWriteTexturePixels(GrTexture* texture, |
michael@0 | 454 | int left, int top, int width, int height, |
michael@0 | 455 | GrPixelConfig config, const void* buffer, |
michael@0 | 456 | size_t rowBytes) = 0; |
michael@0 | 457 | |
michael@0 | 458 | // overridden by backend-specific derived class to perform the resolve |
michael@0 | 459 | virtual void onResolveRenderTarget(GrRenderTarget* target) = 0; |
michael@0 | 460 | |
michael@0 | 461 | // width and height may be larger than rt (if underlying API allows it). |
michael@0 | 462 | // Should attach the SB to the RT. Returns false if compatible sb could |
michael@0 | 463 | // not be created. |
michael@0 | 464 | virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, int width, int height) = 0; |
michael@0 | 465 | |
michael@0 | 466 | // attaches an existing SB to an existing RT. |
michael@0 | 467 | virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTarget*) = 0; |
michael@0 | 468 | |
michael@0 | 469 | // The GrGpu typically records the clients requested state and then flushes |
michael@0 | 470 | // deltas from previous state at draw time. This function does the |
michael@0 | 471 | // backend-specific flush of the state. |
michael@0 | 472 | // returns false if current state is unsupported. |
michael@0 | 473 | virtual bool flushGraphicsState(DrawType, const GrDeviceCoordTexture* dstCopy) = 0; |
michael@0 | 474 | |
michael@0 | 475 | // clears the entire stencil buffer to 0 |
michael@0 | 476 | virtual void clearStencil() = 0; |
michael@0 | 477 | |
michael@0 | 478 | // Given a rt, find or create a stencil buffer and attach it |
michael@0 | 479 | bool attachStencilBufferToRenderTarget(GrRenderTarget* target); |
michael@0 | 480 | |
michael@0 | 481 | // GrDrawTarget overrides |
michael@0 | 482 | virtual void onDraw(const DrawInfo&) SK_OVERRIDE; |
michael@0 | 483 | virtual void onStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE; |
michael@0 | 484 | virtual void onDrawPath(const GrPath*, SkPath::FillType, |
michael@0 | 485 | const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE; |
michael@0 | 486 | |
michael@0 | 487 | // readies the pools to provide vertex/index data. |
michael@0 | 488 | void prepareVertexPool(); |
michael@0 | 489 | void prepareIndexPool(); |
michael@0 | 490 | |
michael@0 | 491 | void resetContext() { |
michael@0 | 492 | // We call this because the client may have messed with the |
michael@0 | 493 | // stencil buffer. Perhaps we should detect whether it is a |
michael@0 | 494 | // internally created stencil buffer and if so skip the invalidate. |
michael@0 | 495 | fClipMaskManager.invalidateStencilMask(); |
michael@0 | 496 | this->onResetContext(fResetBits); |
michael@0 | 497 | fResetBits = 0; |
michael@0 | 498 | ++fResetTimestamp; |
michael@0 | 499 | } |
michael@0 | 500 | |
michael@0 | 501 | void handleDirtyContext() { |
michael@0 | 502 | if (fResetBits) { |
michael@0 | 503 | this->resetContext(); |
michael@0 | 504 | } |
michael@0 | 505 | } |
michael@0 | 506 | |
michael@0 | 507 | enum { |
michael@0 | 508 | kPreallocGeomPoolStateStackCnt = 4, |
michael@0 | 509 | }; |
michael@0 | 510 | typedef SkTInternalLList<GrResource> ResourceList; |
michael@0 | 511 | SkSTArray<kPreallocGeomPoolStateStackCnt, GeometryPoolState, true> fGeomPoolStateStack; |
michael@0 | 512 | ResetTimestamp fResetTimestamp; |
michael@0 | 513 | uint32_t fResetBits; |
michael@0 | 514 | GrVertexBufferAllocPool* fVertexPool; |
michael@0 | 515 | GrIndexBufferAllocPool* fIndexPool; |
michael@0 | 516 | // counts number of uses of vertex/index pool in the geometry stack |
michael@0 | 517 | int fVertexPoolUseCnt; |
michael@0 | 518 | int fIndexPoolUseCnt; |
michael@0 | 519 | // these are mutable so they can be created on-demand |
michael@0 | 520 | mutable GrIndexBuffer* fQuadIndexBuffer; |
michael@0 | 521 | // Used to abandon/release all resources created by this GrGpu. TODO: Move this |
michael@0 | 522 | // functionality to GrResourceCache. |
michael@0 | 523 | ResourceList fResourceList; |
michael@0 | 524 | |
michael@0 | 525 | typedef GrDrawTarget INHERITED; |
michael@0 | 526 | }; |
michael@0 | 527 | |
michael@0 | 528 | #endif |