Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | /* |
michael@0 | 2 | * Copyright 2012 Google Inc. |
michael@0 | 3 | * |
michael@0 | 4 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 5 | * found in the LICENSE file. |
michael@0 | 6 | */ |
michael@0 | 7 | |
michael@0 | 8 | #include "GrSWMaskHelper.h" |
michael@0 | 9 | #include "GrDrawState.h" |
michael@0 | 10 | #include "GrDrawTargetCaps.h" |
michael@0 | 11 | #include "GrGpu.h" |
michael@0 | 12 | |
michael@0 | 13 | #include "SkStrokeRec.h" |
michael@0 | 14 | |
michael@0 | 15 | // TODO: try to remove this #include |
michael@0 | 16 | #include "GrContext.h" |
michael@0 | 17 | |
michael@0 | 18 | namespace { |
michael@0 | 19 | /* |
michael@0 | 20 | * Convert a boolean operation into a transfer mode code |
michael@0 | 21 | */ |
michael@0 | 22 | SkXfermode::Mode op_to_mode(SkRegion::Op op) { |
michael@0 | 23 | |
michael@0 | 24 | static const SkXfermode::Mode modeMap[] = { |
michael@0 | 25 | SkXfermode::kDstOut_Mode, // kDifference_Op |
michael@0 | 26 | SkXfermode::kModulate_Mode, // kIntersect_Op |
michael@0 | 27 | SkXfermode::kSrcOver_Mode, // kUnion_Op |
michael@0 | 28 | SkXfermode::kXor_Mode, // kXOR_Op |
michael@0 | 29 | SkXfermode::kClear_Mode, // kReverseDifference_Op |
michael@0 | 30 | SkXfermode::kSrc_Mode, // kReplace_Op |
michael@0 | 31 | }; |
michael@0 | 32 | |
michael@0 | 33 | return modeMap[op]; |
michael@0 | 34 | } |
michael@0 | 35 | |
michael@0 | 36 | } |
michael@0 | 37 | |
michael@0 | 38 | /** |
michael@0 | 39 | * Draw a single rect element of the clip stack into the accumulation bitmap |
michael@0 | 40 | */ |
michael@0 | 41 | void GrSWMaskHelper::draw(const SkRect& rect, SkRegion::Op op, |
michael@0 | 42 | bool antiAlias, uint8_t alpha) { |
michael@0 | 43 | SkPaint paint; |
michael@0 | 44 | |
michael@0 | 45 | SkXfermode* mode = SkXfermode::Create(op_to_mode(op)); |
michael@0 | 46 | |
michael@0 | 47 | paint.setXfermode(mode); |
michael@0 | 48 | paint.setAntiAlias(antiAlias); |
michael@0 | 49 | paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha)); |
michael@0 | 50 | |
michael@0 | 51 | fDraw.drawRect(rect, paint); |
michael@0 | 52 | |
michael@0 | 53 | SkSafeUnref(mode); |
michael@0 | 54 | } |
michael@0 | 55 | |
michael@0 | 56 | /** |
michael@0 | 57 | * Draw a single path element of the clip stack into the accumulation bitmap |
michael@0 | 58 | */ |
michael@0 | 59 | void GrSWMaskHelper::draw(const SkPath& path, const SkStrokeRec& stroke, SkRegion::Op op, |
michael@0 | 60 | bool antiAlias, uint8_t alpha) { |
michael@0 | 61 | |
michael@0 | 62 | SkPaint paint; |
michael@0 | 63 | if (stroke.isHairlineStyle()) { |
michael@0 | 64 | paint.setStyle(SkPaint::kStroke_Style); |
michael@0 | 65 | paint.setStrokeWidth(SK_Scalar1); |
michael@0 | 66 | } else { |
michael@0 | 67 | if (stroke.isFillStyle()) { |
michael@0 | 68 | paint.setStyle(SkPaint::kFill_Style); |
michael@0 | 69 | } else { |
michael@0 | 70 | paint.setStyle(SkPaint::kStroke_Style); |
michael@0 | 71 | paint.setStrokeJoin(stroke.getJoin()); |
michael@0 | 72 | paint.setStrokeCap(stroke.getCap()); |
michael@0 | 73 | paint.setStrokeWidth(stroke.getWidth()); |
michael@0 | 74 | } |
michael@0 | 75 | } |
michael@0 | 76 | paint.setAntiAlias(antiAlias); |
michael@0 | 77 | |
michael@0 | 78 | if (SkRegion::kReplace_Op == op && 0xFF == alpha) { |
michael@0 | 79 | SkASSERT(0xFF == paint.getAlpha()); |
michael@0 | 80 | fDraw.drawPathCoverage(path, paint); |
michael@0 | 81 | } else { |
michael@0 | 82 | paint.setXfermodeMode(op_to_mode(op)); |
michael@0 | 83 | paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha)); |
michael@0 | 84 | fDraw.drawPath(path, paint); |
michael@0 | 85 | } |
michael@0 | 86 | } |
michael@0 | 87 | |
michael@0 | 88 | bool GrSWMaskHelper::init(const SkIRect& resultBounds, |
michael@0 | 89 | const SkMatrix* matrix) { |
michael@0 | 90 | if (NULL != matrix) { |
michael@0 | 91 | fMatrix = *matrix; |
michael@0 | 92 | } else { |
michael@0 | 93 | fMatrix.setIdentity(); |
michael@0 | 94 | } |
michael@0 | 95 | |
michael@0 | 96 | // Now translate so the bound's UL corner is at the origin |
michael@0 | 97 | fMatrix.postTranslate(-resultBounds.fLeft * SK_Scalar1, |
michael@0 | 98 | -resultBounds.fTop * SK_Scalar1); |
michael@0 | 99 | SkIRect bounds = SkIRect::MakeWH(resultBounds.width(), |
michael@0 | 100 | resultBounds.height()); |
michael@0 | 101 | |
michael@0 | 102 | if (!fBM.allocPixels(SkImageInfo::MakeA8(bounds.fRight, bounds.fBottom))) { |
michael@0 | 103 | return false; |
michael@0 | 104 | } |
michael@0 | 105 | sk_bzero(fBM.getPixels(), fBM.getSafeSize()); |
michael@0 | 106 | |
michael@0 | 107 | sk_bzero(&fDraw, sizeof(fDraw)); |
michael@0 | 108 | fRasterClip.setRect(bounds); |
michael@0 | 109 | fDraw.fRC = &fRasterClip; |
michael@0 | 110 | fDraw.fClip = &fRasterClip.bwRgn(); |
michael@0 | 111 | fDraw.fMatrix = &fMatrix; |
michael@0 | 112 | fDraw.fBitmap = &fBM; |
michael@0 | 113 | return true; |
michael@0 | 114 | } |
michael@0 | 115 | |
michael@0 | 116 | /** |
michael@0 | 117 | * Get a texture (from the texture cache) of the correct size & format. |
michael@0 | 118 | * Return true on success; false on failure. |
michael@0 | 119 | */ |
michael@0 | 120 | bool GrSWMaskHelper::getTexture(GrAutoScratchTexture* texture) { |
michael@0 | 121 | GrTextureDesc desc; |
michael@0 | 122 | desc.fWidth = fBM.width(); |
michael@0 | 123 | desc.fHeight = fBM.height(); |
michael@0 | 124 | desc.fConfig = kAlpha_8_GrPixelConfig; |
michael@0 | 125 | |
michael@0 | 126 | texture->set(fContext, desc); |
michael@0 | 127 | return NULL != texture->texture(); |
michael@0 | 128 | } |
michael@0 | 129 | |
michael@0 | 130 | /** |
michael@0 | 131 | * Move the result of the software mask generation back to the gpu |
michael@0 | 132 | */ |
michael@0 | 133 | void GrSWMaskHelper::toTexture(GrTexture *texture) { |
michael@0 | 134 | SkAutoLockPixels alp(fBM); |
michael@0 | 135 | |
michael@0 | 136 | // If we aren't reusing scratch textures we don't need to flush before |
michael@0 | 137 | // writing since no one else will be using 'texture' |
michael@0 | 138 | bool reuseScratch = fContext->getGpu()->caps()->reuseScratchTextures(); |
michael@0 | 139 | |
michael@0 | 140 | // Since we're uploading to it, 'texture' shouldn't have a render target. |
michael@0 | 141 | SkASSERT(NULL == texture->asRenderTarget()); |
michael@0 | 142 | |
michael@0 | 143 | texture->writePixels(0, 0, fBM.width(), fBM.height(), |
michael@0 | 144 | kAlpha_8_GrPixelConfig, |
michael@0 | 145 | fBM.getPixels(), fBM.rowBytes(), |
michael@0 | 146 | reuseScratch ? 0 : GrContext::kDontFlush_PixelOpsFlag); |
michael@0 | 147 | } |
michael@0 | 148 | |
michael@0 | 149 | //////////////////////////////////////////////////////////////////////////////// |
michael@0 | 150 | /** |
michael@0 | 151 | * Software rasterizes path to A8 mask (possibly using the context's matrix) |
michael@0 | 152 | * and uploads the result to a scratch texture. Returns the resulting |
michael@0 | 153 | * texture on success; NULL on failure. |
michael@0 | 154 | */ |
michael@0 | 155 | GrTexture* GrSWMaskHelper::DrawPathMaskToTexture(GrContext* context, |
michael@0 | 156 | const SkPath& path, |
michael@0 | 157 | const SkStrokeRec& stroke, |
michael@0 | 158 | const SkIRect& resultBounds, |
michael@0 | 159 | bool antiAlias, |
michael@0 | 160 | SkMatrix* matrix) { |
michael@0 | 161 | GrAutoScratchTexture ast; |
michael@0 | 162 | |
michael@0 | 163 | GrSWMaskHelper helper(context); |
michael@0 | 164 | |
michael@0 | 165 | if (!helper.init(resultBounds, matrix)) { |
michael@0 | 166 | return NULL; |
michael@0 | 167 | } |
michael@0 | 168 | |
michael@0 | 169 | helper.draw(path, stroke, SkRegion::kReplace_Op, antiAlias, 0xFF); |
michael@0 | 170 | |
michael@0 | 171 | if (!helper.getTexture(&ast)) { |
michael@0 | 172 | return NULL; |
michael@0 | 173 | } |
michael@0 | 174 | |
michael@0 | 175 | helper.toTexture(ast.texture()); |
michael@0 | 176 | |
michael@0 | 177 | return ast.detach(); |
michael@0 | 178 | } |
michael@0 | 179 | |
michael@0 | 180 | void GrSWMaskHelper::DrawToTargetWithPathMask(GrTexture* texture, |
michael@0 | 181 | GrDrawTarget* target, |
michael@0 | 182 | const SkIRect& rect) { |
michael@0 | 183 | GrDrawState* drawState = target->drawState(); |
michael@0 | 184 | |
michael@0 | 185 | GrDrawState::AutoViewMatrixRestore avmr; |
michael@0 | 186 | if (!avmr.setIdentity(drawState)) { |
michael@0 | 187 | return; |
michael@0 | 188 | } |
michael@0 | 189 | GrDrawState::AutoRestoreEffects are(drawState); |
michael@0 | 190 | |
michael@0 | 191 | SkRect dstRect = SkRect::MakeLTRB(SK_Scalar1 * rect.fLeft, |
michael@0 | 192 | SK_Scalar1 * rect.fTop, |
michael@0 | 193 | SK_Scalar1 * rect.fRight, |
michael@0 | 194 | SK_Scalar1 * rect.fBottom); |
michael@0 | 195 | |
michael@0 | 196 | // We want to use device coords to compute the texture coordinates. We set our matrix to be |
michael@0 | 197 | // equal to the view matrix followed by a translation so that the top-left of the device bounds |
michael@0 | 198 | // maps to 0,0, and then a scaling matrix to normalized coords. We apply this matrix to the |
michael@0 | 199 | // vertex positions rather than local coords. |
michael@0 | 200 | SkMatrix maskMatrix; |
michael@0 | 201 | maskMatrix.setIDiv(texture->width(), texture->height()); |
michael@0 | 202 | maskMatrix.preTranslate(SkIntToScalar(-rect.fLeft), SkIntToScalar(-rect.fTop)); |
michael@0 | 203 | maskMatrix.preConcat(drawState->getViewMatrix()); |
michael@0 | 204 | |
michael@0 | 205 | drawState->addCoverageEffect( |
michael@0 | 206 | GrSimpleTextureEffect::Create(texture, |
michael@0 | 207 | maskMatrix, |
michael@0 | 208 | GrTextureParams::kNone_FilterMode, |
michael@0 | 209 | kPosition_GrCoordSet))->unref(); |
michael@0 | 210 | |
michael@0 | 211 | target->drawSimpleRect(dstRect); |
michael@0 | 212 | } |