Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | |
michael@0 | 2 | /* |
michael@0 | 3 | * Copyright 2011 Google Inc. |
michael@0 | 4 | * |
michael@0 | 5 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 6 | * found in the LICENSE file. |
michael@0 | 7 | */ |
michael@0 | 8 | |
michael@0 | 9 | |
michael@0 | 10 | #include "GrTexture.h" |
michael@0 | 11 | |
michael@0 | 12 | #include "GrContext.h" |
michael@0 | 13 | #include "GrDrawTargetCaps.h" |
michael@0 | 14 | #include "GrGpu.h" |
michael@0 | 15 | #include "GrRenderTarget.h" |
michael@0 | 16 | #include "GrResourceCache.h" |
michael@0 | 17 | |
michael@0 | 18 | GrTexture::~GrTexture() { |
michael@0 | 19 | if (NULL != fRenderTarget.get()) { |
michael@0 | 20 | fRenderTarget.get()->owningTextureDestroyed(); |
michael@0 | 21 | } |
michael@0 | 22 | } |
michael@0 | 23 | |
michael@0 | 24 | /** |
michael@0 | 25 | * This method allows us to interrupt the normal deletion process and place |
michael@0 | 26 | * textures back in the texture cache when their ref count goes to zero. |
michael@0 | 27 | */ |
michael@0 | 28 | void GrTexture::internal_dispose() const { |
michael@0 | 29 | |
michael@0 | 30 | if (this->isSetFlag((GrTextureFlags) kReturnToCache_FlagBit) && |
michael@0 | 31 | NULL != this->INHERITED::getContext()) { |
michael@0 | 32 | GrTexture* nonConstThis = const_cast<GrTexture *>(this); |
michael@0 | 33 | this->fRefCnt = 1; // restore ref count to initial setting |
michael@0 | 34 | |
michael@0 | 35 | nonConstThis->resetFlag((GrTextureFlags) kReturnToCache_FlagBit); |
michael@0 | 36 | nonConstThis->INHERITED::getContext()->addExistingTextureToCache(nonConstThis); |
michael@0 | 37 | |
michael@0 | 38 | // Note: "this" texture might be freed inside addExistingTextureToCache |
michael@0 | 39 | // if it is purged. |
michael@0 | 40 | return; |
michael@0 | 41 | } |
michael@0 | 42 | |
michael@0 | 43 | SkASSERT(0 == this->getDeferredRefCount()); |
michael@0 | 44 | this->INHERITED::internal_dispose(); |
michael@0 | 45 | } |
michael@0 | 46 | |
michael@0 | 47 | bool GrTexture::readPixels(int left, int top, int width, int height, |
michael@0 | 48 | GrPixelConfig config, void* buffer, |
michael@0 | 49 | size_t rowBytes, uint32_t pixelOpsFlags) { |
michael@0 | 50 | // go through context so that all necessary flushing occurs |
michael@0 | 51 | GrContext* context = this->getContext(); |
michael@0 | 52 | if (NULL == context) { |
michael@0 | 53 | return false; |
michael@0 | 54 | } |
michael@0 | 55 | return context->readTexturePixels(this, |
michael@0 | 56 | left, top, width, height, |
michael@0 | 57 | config, buffer, rowBytes, |
michael@0 | 58 | pixelOpsFlags); |
michael@0 | 59 | } |
michael@0 | 60 | |
michael@0 | 61 | void GrTexture::writePixels(int left, int top, int width, int height, |
michael@0 | 62 | GrPixelConfig config, const void* buffer, |
michael@0 | 63 | size_t rowBytes, uint32_t pixelOpsFlags) { |
michael@0 | 64 | // go through context so that all necessary flushing occurs |
michael@0 | 65 | GrContext* context = this->getContext(); |
michael@0 | 66 | if (NULL == context) { |
michael@0 | 67 | return; |
michael@0 | 68 | } |
michael@0 | 69 | context->writeTexturePixels(this, |
michael@0 | 70 | left, top, width, height, |
michael@0 | 71 | config, buffer, rowBytes, |
michael@0 | 72 | pixelOpsFlags); |
michael@0 | 73 | } |
michael@0 | 74 | |
michael@0 | 75 | void GrTexture::onRelease() { |
michael@0 | 76 | SkASSERT(!this->isSetFlag((GrTextureFlags) kReturnToCache_FlagBit)); |
michael@0 | 77 | INHERITED::onRelease(); |
michael@0 | 78 | } |
michael@0 | 79 | |
michael@0 | 80 | void GrTexture::onAbandon() { |
michael@0 | 81 | if (NULL != fRenderTarget.get()) { |
michael@0 | 82 | fRenderTarget->abandon(); |
michael@0 | 83 | } |
michael@0 | 84 | INHERITED::onAbandon(); |
michael@0 | 85 | } |
michael@0 | 86 | |
michael@0 | 87 | void GrTexture::validateDesc() const { |
michael@0 | 88 | if (NULL != this->asRenderTarget()) { |
michael@0 | 89 | // This texture has a render target |
michael@0 | 90 | SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrTextureFlagBit)); |
michael@0 | 91 | |
michael@0 | 92 | if (NULL != this->asRenderTarget()->getStencilBuffer()) { |
michael@0 | 93 | SkASSERT(0 != (fDesc.fFlags & kNoStencil_GrTextureFlagBit)); |
michael@0 | 94 | } else { |
michael@0 | 95 | SkASSERT(0 == (fDesc.fFlags & kNoStencil_GrTextureFlagBit)); |
michael@0 | 96 | } |
michael@0 | 97 | |
michael@0 | 98 | SkASSERT(fDesc.fSampleCnt == this->asRenderTarget()->numSamples()); |
michael@0 | 99 | } else { |
michael@0 | 100 | SkASSERT(0 == (fDesc.fFlags & kRenderTarget_GrTextureFlagBit)); |
michael@0 | 101 | SkASSERT(0 == (fDesc.fFlags & kNoStencil_GrTextureFlagBit)); |
michael@0 | 102 | SkASSERT(0 == fDesc.fSampleCnt); |
michael@0 | 103 | } |
michael@0 | 104 | } |
michael@0 | 105 | |
michael@0 | 106 | // These flags need to fit in a GrResourceKey::ResourceFlags so they can be folded into the texture |
michael@0 | 107 | // key |
michael@0 | 108 | enum TextureFlags { |
michael@0 | 109 | /** |
michael@0 | 110 | * The kStretchToPOT bit is set when the texture is NPOT and is being repeated but the |
michael@0 | 111 | * hardware doesn't support that feature. |
michael@0 | 112 | */ |
michael@0 | 113 | kStretchToPOT_TextureFlag = 0x1, |
michael@0 | 114 | /** |
michael@0 | 115 | * The kBilerp bit can only be set when the kStretchToPOT flag is set and indicates whether the |
michael@0 | 116 | * stretched texture should be bilerped. |
michael@0 | 117 | */ |
michael@0 | 118 | kBilerp_TextureFlag = 0x2, |
michael@0 | 119 | }; |
michael@0 | 120 | |
michael@0 | 121 | namespace { |
michael@0 | 122 | GrResourceKey::ResourceFlags get_texture_flags(const GrGpu* gpu, |
michael@0 | 123 | const GrTextureParams* params, |
michael@0 | 124 | const GrTextureDesc& desc) { |
michael@0 | 125 | GrResourceKey::ResourceFlags flags = 0; |
michael@0 | 126 | bool tiled = NULL != params && params->isTiled(); |
michael@0 | 127 | if (tiled && !gpu->caps()->npotTextureTileSupport()) { |
michael@0 | 128 | if (!GrIsPow2(desc.fWidth) || !GrIsPow2(desc.fHeight)) { |
michael@0 | 129 | flags |= kStretchToPOT_TextureFlag; |
michael@0 | 130 | switch(params->filterMode()) { |
michael@0 | 131 | case GrTextureParams::kNone_FilterMode: |
michael@0 | 132 | break; |
michael@0 | 133 | case GrTextureParams::kBilerp_FilterMode: |
michael@0 | 134 | case GrTextureParams::kMipMap_FilterMode: |
michael@0 | 135 | flags |= kBilerp_TextureFlag; |
michael@0 | 136 | break; |
michael@0 | 137 | } |
michael@0 | 138 | } |
michael@0 | 139 | } |
michael@0 | 140 | return flags; |
michael@0 | 141 | } |
michael@0 | 142 | |
michael@0 | 143 | GrResourceKey::ResourceType texture_resource_type() { |
michael@0 | 144 | static const GrResourceKey::ResourceType gType = GrResourceKey::GenerateResourceType(); |
michael@0 | 145 | return gType; |
michael@0 | 146 | } |
michael@0 | 147 | |
michael@0 | 148 | // FIXME: This should be refactored with the code in gl/GrGpuGL.cpp. |
michael@0 | 149 | GrSurfaceOrigin resolve_origin(const GrTextureDesc& desc) { |
michael@0 | 150 | // By default, GrRenderTargets are GL's normal orientation so that they |
michael@0 | 151 | // can be drawn to by the outside world without the client having |
michael@0 | 152 | // to render upside down. |
michael@0 | 153 | bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit); |
michael@0 | 154 | if (kDefault_GrSurfaceOrigin == desc.fOrigin) { |
michael@0 | 155 | return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOrigin; |
michael@0 | 156 | } else { |
michael@0 | 157 | return desc.fOrigin; |
michael@0 | 158 | } |
michael@0 | 159 | } |
michael@0 | 160 | } |
michael@0 | 161 | |
michael@0 | 162 | GrResourceKey GrTexture::ComputeKey(const GrGpu* gpu, |
michael@0 | 163 | const GrTextureParams* params, |
michael@0 | 164 | const GrTextureDesc& desc, |
michael@0 | 165 | const GrCacheID& cacheID) { |
michael@0 | 166 | GrResourceKey::ResourceFlags flags = get_texture_flags(gpu, params, desc); |
michael@0 | 167 | return GrResourceKey(cacheID, texture_resource_type(), flags); |
michael@0 | 168 | } |
michael@0 | 169 | |
michael@0 | 170 | GrResourceKey GrTexture::ComputeScratchKey(const GrTextureDesc& desc) { |
michael@0 | 171 | GrCacheID::Key idKey; |
michael@0 | 172 | // Instead of a client-provided key of the texture contents we create a key from the |
michael@0 | 173 | // descriptor. |
michael@0 | 174 | GR_STATIC_ASSERT(sizeof(idKey) >= 16); |
michael@0 | 175 | SkASSERT(desc.fHeight < (1 << 16)); |
michael@0 | 176 | SkASSERT(desc.fWidth < (1 << 16)); |
michael@0 | 177 | idKey.fData32[0] = (desc.fWidth) | (desc.fHeight << 16); |
michael@0 | 178 | idKey.fData32[1] = desc.fConfig | desc.fSampleCnt << 16; |
michael@0 | 179 | idKey.fData32[2] = desc.fFlags; |
michael@0 | 180 | idKey.fData32[3] = resolve_origin(desc); // Only needs 2 bits actually |
michael@0 | 181 | static const int kPadSize = sizeof(idKey) - 16; |
michael@0 | 182 | GR_STATIC_ASSERT(kPadSize >= 0); |
michael@0 | 183 | memset(idKey.fData8 + 16, 0, kPadSize); |
michael@0 | 184 | |
michael@0 | 185 | GrCacheID cacheID(GrResourceKey::ScratchDomain(), idKey); |
michael@0 | 186 | return GrResourceKey(cacheID, texture_resource_type(), 0); |
michael@0 | 187 | } |
michael@0 | 188 | |
michael@0 | 189 | bool GrTexture::NeedsResizing(const GrResourceKey& key) { |
michael@0 | 190 | return SkToBool(key.getResourceFlags() & kStretchToPOT_TextureFlag); |
michael@0 | 191 | } |
michael@0 | 192 | |
michael@0 | 193 | bool GrTexture::NeedsBilerp(const GrResourceKey& key) { |
michael@0 | 194 | return SkToBool(key.getResourceFlags() & kBilerp_TextureFlag); |
michael@0 | 195 | } |