gfx/skia/trunk/src/gpu/effects/GrBezierEffect.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1 /*
michael@0 2 * Copyright 2013 Google Inc.
michael@0 3 *
michael@0 4 * Use of this source code is governed by a BSD-style license that can be
michael@0 5 * found in the LICENSE file.
michael@0 6 */
michael@0 7
michael@0 8 #ifndef GrBezierEffect_DEFINED
michael@0 9 #define GrBezierEffect_DEFINED
michael@0 10
michael@0 11 #include "GrDrawTargetCaps.h"
michael@0 12 #include "GrEffect.h"
michael@0 13 #include "GrVertexEffect.h"
michael@0 14 #include "GrTypesPriv.h"
michael@0 15
michael@0 16 /**
michael@0 17 * Shader is based off of Loop-Blinn Quadratic GPU Rendering
michael@0 18 * The output of this effect is a hairline edge for conics.
michael@0 19 * Conics specified by implicit equation K^2 - LM.
michael@0 20 * K, L, and M, are the first three values of the vertex attribute,
michael@0 21 * the fourth value is not used. Distance is calculated using a
michael@0 22 * first order approximation from the taylor series.
michael@0 23 * Coverage for AA is max(0, 1-distance).
michael@0 24 *
michael@0 25 * Test were also run using a second order distance approximation.
michael@0 26 * There were two versions of the second order approx. The first version
michael@0 27 * is of roughly the form:
michael@0 28 * f(q) = |f(p)| - ||f'(p)||*||q-p|| - ||f''(p)||*||q-p||^2.
michael@0 29 * The second is similar:
michael@0 30 * f(q) = |f(p)| + ||f'(p)||*||q-p|| + ||f''(p)||*||q-p||^2.
michael@0 31 * The exact version of the equations can be found in the paper
michael@0 32 * "Distance Approximations for Rasterizing Implicit Curves" by Gabriel Taubin
michael@0 33 *
michael@0 34 * In both versions we solve the quadratic for ||q-p||.
michael@0 35 * Version 1:
michael@0 36 * gFM is magnitude of first partials and gFM2 is magnitude of 2nd partials (as derived from paper)
michael@0 37 * builder->fsCodeAppend("\t\tedgeAlpha = (sqrt(gFM*gFM+4.0*func*gF2M) - gFM)/(2.0*gF2M);\n");
michael@0 38 * Version 2:
michael@0 39 * builder->fsCodeAppend("\t\tedgeAlpha = (gFM - sqrt(gFM*gFM-4.0*func*gF2M))/(2.0*gF2M);\n");
michael@0 40 *
michael@0 41 * Also note that 2nd partials of k,l,m are zero
michael@0 42 *
michael@0 43 * When comparing the two second order approximations to the first order approximations,
michael@0 44 * the following results were found. Version 1 tends to underestimate the distances, thus it
michael@0 45 * basically increases all the error that we were already seeing in the first order
michael@0 46 * approx. So this version is not the one to use. Version 2 has the opposite effect
michael@0 47 * and tends to overestimate the distances. This is much closer to what we are
michael@0 48 * looking for. It is able to render ellipses (even thin ones) without the need to chop.
michael@0 49 * However, it can not handle thin hyperbolas well and thus would still rely on
michael@0 50 * chopping to tighten the clipping. Another side effect of the overestimating is
michael@0 51 * that the curves become much thinner and "ropey". If all that was ever rendered
michael@0 52 * were "not too thin" curves and ellipses then 2nd order may have an advantage since
michael@0 53 * only one geometry would need to be rendered. However no benches were run comparing
michael@0 54 * chopped first order and non chopped 2nd order.
michael@0 55 */
michael@0 56 class GrGLConicEffect;
michael@0 57
michael@0 58 class GrConicEffect : public GrVertexEffect {
michael@0 59 public:
michael@0 60 static GrEffectRef* Create(const GrEffectEdgeType edgeType, const GrDrawTargetCaps& caps) {
michael@0 61 GR_CREATE_STATIC_EFFECT(gConicFillAA, GrConicEffect, (kFillAA_GrEffectEdgeType));
michael@0 62 GR_CREATE_STATIC_EFFECT(gConicHairAA, GrConicEffect, (kHairlineAA_GrEffectEdgeType));
michael@0 63 GR_CREATE_STATIC_EFFECT(gConicFillBW, GrConicEffect, (kFillBW_GrEffectEdgeType));
michael@0 64 switch (edgeType) {
michael@0 65 case kFillAA_GrEffectEdgeType:
michael@0 66 if (!caps.shaderDerivativeSupport()) {
michael@0 67 return NULL;
michael@0 68 }
michael@0 69 gConicFillAA->ref();
michael@0 70 return gConicFillAA;
michael@0 71 case kHairlineAA_GrEffectEdgeType:
michael@0 72 if (!caps.shaderDerivativeSupport()) {
michael@0 73 return NULL;
michael@0 74 }
michael@0 75 gConicHairAA->ref();
michael@0 76 return gConicHairAA;
michael@0 77 case kFillBW_GrEffectEdgeType:
michael@0 78 gConicFillBW->ref();
michael@0 79 return gConicFillBW;
michael@0 80 default:
michael@0 81 return NULL;
michael@0 82 }
michael@0 83 }
michael@0 84
michael@0 85 virtual ~GrConicEffect();
michael@0 86
michael@0 87 static const char* Name() { return "Conic"; }
michael@0 88
michael@0 89 inline bool isAntiAliased() const { return GrEffectEdgeTypeIsAA(fEdgeType); }
michael@0 90 inline bool isFilled() const { return GrEffectEdgeTypeIsFill(fEdgeType); }
michael@0 91 inline GrEffectEdgeType getEdgeType() const { return fEdgeType; }
michael@0 92
michael@0 93 typedef GrGLConicEffect GLEffect;
michael@0 94
michael@0 95 virtual void getConstantColorComponents(GrColor* color,
michael@0 96 uint32_t* validFlags) const SK_OVERRIDE {
michael@0 97 *validFlags = 0;
michael@0 98 }
michael@0 99
michael@0 100 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
michael@0 101
michael@0 102 private:
michael@0 103 GrConicEffect(GrEffectEdgeType);
michael@0 104
michael@0 105 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE;
michael@0 106
michael@0 107 GrEffectEdgeType fEdgeType;
michael@0 108
michael@0 109 GR_DECLARE_EFFECT_TEST;
michael@0 110
michael@0 111 typedef GrVertexEffect INHERITED;
michael@0 112 };
michael@0 113
michael@0 114 ///////////////////////////////////////////////////////////////////////////////
michael@0 115 /**
michael@0 116 * The output of this effect is a hairline edge for quadratics.
michael@0 117 * Quadratic specified by 0=u^2-v canonical coords. u and v are the first
michael@0 118 * two components of the vertex attribute. At the three control points that define
michael@0 119 * the Quadratic, u, v have the values {0,0}, {1/2, 0}, and {1, 1} respectively.
michael@0 120 * Coverage for AA is min(0, 1-distance). 3rd & 4th cimponent unused.
michael@0 121 * Requires shader derivative instruction support.
michael@0 122 */
michael@0 123 class GrGLQuadEffect;
michael@0 124
michael@0 125 class GrQuadEffect : public GrVertexEffect {
michael@0 126 public:
michael@0 127 static GrEffectRef* Create(const GrEffectEdgeType edgeType, const GrDrawTargetCaps& caps) {
michael@0 128 GR_CREATE_STATIC_EFFECT(gQuadFillAA, GrQuadEffect, (kFillAA_GrEffectEdgeType));
michael@0 129 GR_CREATE_STATIC_EFFECT(gQuadHairAA, GrQuadEffect, (kHairlineAA_GrEffectEdgeType));
michael@0 130 GR_CREATE_STATIC_EFFECT(gQuadFillBW, GrQuadEffect, (kFillBW_GrEffectEdgeType));
michael@0 131 switch (edgeType) {
michael@0 132 case kFillAA_GrEffectEdgeType:
michael@0 133 if (!caps.shaderDerivativeSupport()) {
michael@0 134 return NULL;
michael@0 135 }
michael@0 136 gQuadFillAA->ref();
michael@0 137 return gQuadFillAA;
michael@0 138 case kHairlineAA_GrEffectEdgeType:
michael@0 139 if (!caps.shaderDerivativeSupport()) {
michael@0 140 return NULL;
michael@0 141 }
michael@0 142 gQuadHairAA->ref();
michael@0 143 return gQuadHairAA;
michael@0 144 case kFillBW_GrEffectEdgeType:
michael@0 145 gQuadFillBW->ref();
michael@0 146 return gQuadFillBW;
michael@0 147 default:
michael@0 148 return NULL;
michael@0 149 }
michael@0 150 }
michael@0 151
michael@0 152 virtual ~GrQuadEffect();
michael@0 153
michael@0 154 static const char* Name() { return "Quad"; }
michael@0 155
michael@0 156 inline bool isAntiAliased() const { return GrEffectEdgeTypeIsAA(fEdgeType); }
michael@0 157 inline bool isFilled() const { return GrEffectEdgeTypeIsFill(fEdgeType); }
michael@0 158 inline GrEffectEdgeType getEdgeType() const { return fEdgeType; }
michael@0 159
michael@0 160 typedef GrGLQuadEffect GLEffect;
michael@0 161
michael@0 162 virtual void getConstantColorComponents(GrColor* color,
michael@0 163 uint32_t* validFlags) const SK_OVERRIDE {
michael@0 164 *validFlags = 0;
michael@0 165 }
michael@0 166
michael@0 167 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
michael@0 168
michael@0 169 private:
michael@0 170 GrQuadEffect(GrEffectEdgeType);
michael@0 171
michael@0 172 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE;
michael@0 173
michael@0 174 GrEffectEdgeType fEdgeType;
michael@0 175
michael@0 176 GR_DECLARE_EFFECT_TEST;
michael@0 177
michael@0 178 typedef GrVertexEffect INHERITED;
michael@0 179 };
michael@0 180
michael@0 181 //////////////////////////////////////////////////////////////////////////////
michael@0 182 /**
michael@0 183 * Shader is based off of "Resolution Independent Curve Rendering using
michael@0 184 * Programmable Graphics Hardware" by Loop and Blinn.
michael@0 185 * The output of this effect is a hairline edge for non rational cubics.
michael@0 186 * Cubics are specified by implicit equation K^3 - LM.
michael@0 187 * K, L, and M, are the first three values of the vertex attribute,
michael@0 188 * the fourth value is not used. Distance is calculated using a
michael@0 189 * first order approximation from the taylor series.
michael@0 190 * Coverage for AA is max(0, 1-distance).
michael@0 191 */
michael@0 192 class GrGLCubicEffect;
michael@0 193
michael@0 194 class GrCubicEffect : public GrVertexEffect {
michael@0 195 public:
michael@0 196 static GrEffectRef* Create(const GrEffectEdgeType edgeType, const GrDrawTargetCaps& caps) {
michael@0 197 GR_CREATE_STATIC_EFFECT(gCubicFillAA, GrCubicEffect, (kFillAA_GrEffectEdgeType));
michael@0 198 GR_CREATE_STATIC_EFFECT(gCubicHairAA, GrCubicEffect, (kHairlineAA_GrEffectEdgeType));
michael@0 199 GR_CREATE_STATIC_EFFECT(gCubicFillBW, GrCubicEffect, (kFillBW_GrEffectEdgeType));
michael@0 200 switch (edgeType) {
michael@0 201 case kFillAA_GrEffectEdgeType:
michael@0 202 if (!caps.shaderDerivativeSupport()) {
michael@0 203 return NULL;
michael@0 204 }
michael@0 205 gCubicFillAA->ref();
michael@0 206 return gCubicFillAA;
michael@0 207 case kHairlineAA_GrEffectEdgeType:
michael@0 208 if (!caps.shaderDerivativeSupport()) {
michael@0 209 return NULL;
michael@0 210 }
michael@0 211 gCubicHairAA->ref();
michael@0 212 return gCubicHairAA;
michael@0 213 case kFillBW_GrEffectEdgeType:
michael@0 214 gCubicFillBW->ref();
michael@0 215 return gCubicFillBW;
michael@0 216 default:
michael@0 217 return NULL;
michael@0 218 }
michael@0 219 }
michael@0 220
michael@0 221 virtual ~GrCubicEffect();
michael@0 222
michael@0 223 static const char* Name() { return "Cubic"; }
michael@0 224
michael@0 225 inline bool isAntiAliased() const { return GrEffectEdgeTypeIsAA(fEdgeType); }
michael@0 226 inline bool isFilled() const { return GrEffectEdgeTypeIsFill(fEdgeType); }
michael@0 227 inline GrEffectEdgeType getEdgeType() const { return fEdgeType; }
michael@0 228
michael@0 229 typedef GrGLCubicEffect GLEffect;
michael@0 230
michael@0 231 virtual void getConstantColorComponents(GrColor* color,
michael@0 232 uint32_t* validFlags) const SK_OVERRIDE {
michael@0 233 *validFlags = 0;
michael@0 234 }
michael@0 235
michael@0 236 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
michael@0 237
michael@0 238 private:
michael@0 239 GrCubicEffect(GrEffectEdgeType);
michael@0 240
michael@0 241 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE;
michael@0 242
michael@0 243 GrEffectEdgeType fEdgeType;
michael@0 244
michael@0 245 GR_DECLARE_EFFECT_TEST;
michael@0 246
michael@0 247 typedef GrVertexEffect INHERITED;
michael@0 248 };
michael@0 249
michael@0 250 #endif

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