Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | /* |
michael@0 | 2 | * Copyright 2011 Google Inc. |
michael@0 | 3 | * |
michael@0 | 4 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 5 | * found in the LICENSE file. |
michael@0 | 6 | */ |
michael@0 | 7 | |
michael@0 | 8 | #include "GrGLProgram.h" |
michael@0 | 9 | |
michael@0 | 10 | #include "GrAllocator.h" |
michael@0 | 11 | #include "GrEffect.h" |
michael@0 | 12 | #include "GrCoordTransform.h" |
michael@0 | 13 | #include "GrDrawEffect.h" |
michael@0 | 14 | #include "GrGLEffect.h" |
michael@0 | 15 | #include "GrGpuGL.h" |
michael@0 | 16 | #include "GrGLShaderVar.h" |
michael@0 | 17 | #include "GrGLSL.h" |
michael@0 | 18 | #include "SkXfermode.h" |
michael@0 | 19 | |
michael@0 | 20 | #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) |
michael@0 | 21 | #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X) |
michael@0 | 22 | |
michael@0 | 23 | GrGLProgram* GrGLProgram::Create(GrGpuGL* gpu, |
michael@0 | 24 | const GrGLProgramDesc& desc, |
michael@0 | 25 | const GrEffectStage* colorStages[], |
michael@0 | 26 | const GrEffectStage* coverageStages[]) { |
michael@0 | 27 | GrGLProgram* program = SkNEW_ARGS(GrGLProgram, (gpu, desc, colorStages, coverageStages)); |
michael@0 | 28 | if (!program->succeeded()) { |
michael@0 | 29 | delete program; |
michael@0 | 30 | program = NULL; |
michael@0 | 31 | } |
michael@0 | 32 | return program; |
michael@0 | 33 | } |
michael@0 | 34 | |
michael@0 | 35 | GrGLProgram::GrGLProgram(GrGpuGL* gpu, |
michael@0 | 36 | const GrGLProgramDesc& desc, |
michael@0 | 37 | const GrEffectStage* colorStages[], |
michael@0 | 38 | const GrEffectStage* coverageStages[]) |
michael@0 | 39 | : fGpu(gpu) |
michael@0 | 40 | , fUniformManager(gpu) |
michael@0 | 41 | , fHasVertexShader(false) |
michael@0 | 42 | , fNumTexCoordSets(0) { |
michael@0 | 43 | fDesc = desc; |
michael@0 | 44 | fProgramID = 0; |
michael@0 | 45 | |
michael@0 | 46 | fDstCopyTexUnit = -1; |
michael@0 | 47 | |
michael@0 | 48 | fColor = GrColor_ILLEGAL; |
michael@0 | 49 | |
michael@0 | 50 | if (fDesc.getHeader().fHasVertexCode || |
michael@0 | 51 | !fGpu->shouldUseFixedFunctionTexturing()) { |
michael@0 | 52 | GrGLFullShaderBuilder fullBuilder(fGpu, fUniformManager, fDesc); |
michael@0 | 53 | if (this->genProgram(&fullBuilder, colorStages, coverageStages)) { |
michael@0 | 54 | fUniformHandles.fViewMatrixUni = fullBuilder.getViewMatrixUniform(); |
michael@0 | 55 | fHasVertexShader = true; |
michael@0 | 56 | } |
michael@0 | 57 | } else { |
michael@0 | 58 | GrGLFragmentOnlyShaderBuilder fragmentOnlyBuilder(fGpu, fUniformManager, fDesc); |
michael@0 | 59 | if (this->genProgram(&fragmentOnlyBuilder, colorStages, coverageStages)) { |
michael@0 | 60 | fNumTexCoordSets = fragmentOnlyBuilder.getNumTexCoordSets(); |
michael@0 | 61 | } |
michael@0 | 62 | } |
michael@0 | 63 | } |
michael@0 | 64 | |
michael@0 | 65 | GrGLProgram::~GrGLProgram() { |
michael@0 | 66 | if (fProgramID) { |
michael@0 | 67 | GL_CALL(DeleteProgram(fProgramID)); |
michael@0 | 68 | } |
michael@0 | 69 | } |
michael@0 | 70 | |
michael@0 | 71 | void GrGLProgram::abandon() { |
michael@0 | 72 | fProgramID = 0; |
michael@0 | 73 | } |
michael@0 | 74 | |
michael@0 | 75 | void GrGLProgram::overrideBlend(GrBlendCoeff* srcCoeff, |
michael@0 | 76 | GrBlendCoeff* dstCoeff) const { |
michael@0 | 77 | switch (fDesc.getHeader().fCoverageOutput) { |
michael@0 | 78 | case GrGLProgramDesc::kModulate_CoverageOutput: |
michael@0 | 79 | break; |
michael@0 | 80 | // The prog will write a coverage value to the secondary |
michael@0 | 81 | // output and the dst is blended by one minus that value. |
michael@0 | 82 | case GrGLProgramDesc::kSecondaryCoverage_CoverageOutput: |
michael@0 | 83 | case GrGLProgramDesc::kSecondaryCoverageISA_CoverageOutput: |
michael@0 | 84 | case GrGLProgramDesc::kSecondaryCoverageISC_CoverageOutput: |
michael@0 | 85 | *dstCoeff = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff; |
michael@0 | 86 | break; |
michael@0 | 87 | case GrGLProgramDesc::kCombineWithDst_CoverageOutput: |
michael@0 | 88 | // We should only have set this if the blend was specified as (1, 0) |
michael@0 | 89 | SkASSERT(kOne_GrBlendCoeff == *srcCoeff && kZero_GrBlendCoeff == *dstCoeff); |
michael@0 | 90 | break; |
michael@0 | 91 | default: |
michael@0 | 92 | GrCrash("Unexpected coverage output"); |
michael@0 | 93 | break; |
michael@0 | 94 | } |
michael@0 | 95 | } |
michael@0 | 96 | |
michael@0 | 97 | bool GrGLProgram::genProgram(GrGLShaderBuilder* builder, |
michael@0 | 98 | const GrEffectStage* colorStages[], |
michael@0 | 99 | const GrEffectStage* coverageStages[]) { |
michael@0 | 100 | SkASSERT(0 == fProgramID); |
michael@0 | 101 | |
michael@0 | 102 | const GrGLProgramDesc::KeyHeader& header = fDesc.getHeader(); |
michael@0 | 103 | |
michael@0 | 104 | // incoming color to current stage being processed. |
michael@0 | 105 | GrGLSLExpr4 inColor = builder->getInputColor(); |
michael@0 | 106 | |
michael@0 | 107 | fColorEffects.reset( |
michael@0 | 108 | builder->createAndEmitEffects(colorStages, |
michael@0 | 109 | fDesc.effectKeys(), |
michael@0 | 110 | fDesc.numColorEffects(), |
michael@0 | 111 | &inColor)); |
michael@0 | 112 | |
michael@0 | 113 | /////////////////////////////////////////////////////////////////////////// |
michael@0 | 114 | // compute the partial coverage |
michael@0 | 115 | GrGLSLExpr4 inCoverage = builder->getInputCoverage(); |
michael@0 | 116 | |
michael@0 | 117 | fCoverageEffects.reset( |
michael@0 | 118 | builder->createAndEmitEffects(coverageStages, |
michael@0 | 119 | fDesc.getEffectKeys() + fDesc.numColorEffects(), |
michael@0 | 120 | fDesc.numCoverageEffects(), |
michael@0 | 121 | &inCoverage)); |
michael@0 | 122 | |
michael@0 | 123 | if (GrGLProgramDesc::CoverageOutputUsesSecondaryOutput(header.fCoverageOutput)) { |
michael@0 | 124 | const char* secondaryOutputName = builder->enableSecondaryOutput(); |
michael@0 | 125 | |
michael@0 | 126 | // default coeff to ones for kCoverage_DualSrcOutput |
michael@0 | 127 | GrGLSLExpr4 coeff(1); |
michael@0 | 128 | if (GrGLProgramDesc::kSecondaryCoverageISA_CoverageOutput == header.fCoverageOutput) { |
michael@0 | 129 | // Get (1-A) into coeff |
michael@0 | 130 | coeff = GrGLSLExpr4::VectorCast(GrGLSLExpr1(1) - inColor.a()); |
michael@0 | 131 | } else if (GrGLProgramDesc::kSecondaryCoverageISC_CoverageOutput == header.fCoverageOutput) { |
michael@0 | 132 | // Get (1-RGBA) into coeff |
michael@0 | 133 | coeff = GrGLSLExpr4(1) - inColor; |
michael@0 | 134 | } |
michael@0 | 135 | // Get coeff * coverage into modulate and then write that to the dual source output. |
michael@0 | 136 | builder->fsCodeAppendf("\t%s = %s;\n", secondaryOutputName, (coeff * inCoverage).c_str()); |
michael@0 | 137 | } |
michael@0 | 138 | |
michael@0 | 139 | /////////////////////////////////////////////////////////////////////////// |
michael@0 | 140 | // combine color and coverage as frag color |
michael@0 | 141 | |
michael@0 | 142 | // Get "color * coverage" into fragColor |
michael@0 | 143 | GrGLSLExpr4 fragColor = inColor * inCoverage; |
michael@0 | 144 | // Now tack on "+(1-coverage)dst onto the frag color if we were asked to do so. |
michael@0 | 145 | if (GrGLProgramDesc::kCombineWithDst_CoverageOutput == header.fCoverageOutput) { |
michael@0 | 146 | GrGLSLExpr4 dstCoeff = GrGLSLExpr4(1) - inCoverage; |
michael@0 | 147 | |
michael@0 | 148 | GrGLSLExpr4 dstContribution = dstCoeff * GrGLSLExpr4(builder->dstColor()); |
michael@0 | 149 | |
michael@0 | 150 | fragColor = fragColor + dstContribution; |
michael@0 | 151 | } |
michael@0 | 152 | builder->fsCodeAppendf("\t%s = %s;\n", builder->getColorOutputName(), fragColor.c_str()); |
michael@0 | 153 | |
michael@0 | 154 | if (!builder->finish(&fProgramID)) { |
michael@0 | 155 | return false; |
michael@0 | 156 | } |
michael@0 | 157 | |
michael@0 | 158 | fUniformHandles.fRTHeightUni = builder->getRTHeightUniform(); |
michael@0 | 159 | fUniformHandles.fDstCopyTopLeftUni = builder->getDstCopyTopLeftUniform(); |
michael@0 | 160 | fUniformHandles.fDstCopyScaleUni = builder->getDstCopyScaleUniform(); |
michael@0 | 161 | fUniformHandles.fColorUni = builder->getColorUniform(); |
michael@0 | 162 | fUniformHandles.fCoverageUni = builder->getCoverageUniform(); |
michael@0 | 163 | fUniformHandles.fDstCopySamplerUni = builder->getDstCopySamplerUniform(); |
michael@0 | 164 | // This must be called after we set fDstCopySamplerUni above. |
michael@0 | 165 | this->initSamplerUniforms(); |
michael@0 | 166 | |
michael@0 | 167 | return true; |
michael@0 | 168 | } |
michael@0 | 169 | |
michael@0 | 170 | void GrGLProgram::initSamplerUniforms() { |
michael@0 | 171 | GL_CALL(UseProgram(fProgramID)); |
michael@0 | 172 | GrGLint texUnitIdx = 0; |
michael@0 | 173 | if (fUniformHandles.fDstCopySamplerUni.isValid()) { |
michael@0 | 174 | fUniformManager.setSampler(fUniformHandles.fDstCopySamplerUni, texUnitIdx); |
michael@0 | 175 | fDstCopyTexUnit = texUnitIdx++; |
michael@0 | 176 | } |
michael@0 | 177 | fColorEffects->initSamplers(fUniformManager, &texUnitIdx); |
michael@0 | 178 | fCoverageEffects->initSamplers(fUniformManager, &texUnitIdx); |
michael@0 | 179 | } |
michael@0 | 180 | |
michael@0 | 181 | /////////////////////////////////////////////////////////////////////////////// |
michael@0 | 182 | |
michael@0 | 183 | void GrGLProgram::setData(GrDrawState::BlendOptFlags blendOpts, |
michael@0 | 184 | const GrEffectStage* colorStages[], |
michael@0 | 185 | const GrEffectStage* coverageStages[], |
michael@0 | 186 | const GrDeviceCoordTexture* dstCopy, |
michael@0 | 187 | SharedGLState* sharedState) { |
michael@0 | 188 | const GrDrawState& drawState = fGpu->getDrawState(); |
michael@0 | 189 | |
michael@0 | 190 | GrColor color; |
michael@0 | 191 | GrColor coverage; |
michael@0 | 192 | if (blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag) { |
michael@0 | 193 | color = 0; |
michael@0 | 194 | coverage = 0; |
michael@0 | 195 | } else if (blendOpts & GrDrawState::kEmitCoverage_BlendOptFlag) { |
michael@0 | 196 | color = 0xffffffff; |
michael@0 | 197 | coverage = drawState.getCoverageColor(); |
michael@0 | 198 | } else { |
michael@0 | 199 | color = drawState.getColor(); |
michael@0 | 200 | coverage = drawState.getCoverageColor(); |
michael@0 | 201 | } |
michael@0 | 202 | |
michael@0 | 203 | this->setColor(drawState, color, sharedState); |
michael@0 | 204 | this->setCoverage(drawState, coverage, sharedState); |
michael@0 | 205 | this->setMatrixAndRenderTargetHeight(drawState); |
michael@0 | 206 | |
michael@0 | 207 | if (NULL != dstCopy) { |
michael@0 | 208 | if (fUniformHandles.fDstCopyTopLeftUni.isValid()) { |
michael@0 | 209 | fUniformManager.set2f(fUniformHandles.fDstCopyTopLeftUni, |
michael@0 | 210 | static_cast<GrGLfloat>(dstCopy->offset().fX), |
michael@0 | 211 | static_cast<GrGLfloat>(dstCopy->offset().fY)); |
michael@0 | 212 | fUniformManager.set2f(fUniformHandles.fDstCopyScaleUni, |
michael@0 | 213 | 1.f / dstCopy->texture()->width(), |
michael@0 | 214 | 1.f / dstCopy->texture()->height()); |
michael@0 | 215 | GrGLTexture* texture = static_cast<GrGLTexture*>(dstCopy->texture()); |
michael@0 | 216 | static GrTextureParams kParams; // the default is clamp, nearest filtering. |
michael@0 | 217 | fGpu->bindTexture(fDstCopyTexUnit, kParams, texture); |
michael@0 | 218 | } else { |
michael@0 | 219 | SkASSERT(!fUniformHandles.fDstCopyScaleUni.isValid()); |
michael@0 | 220 | SkASSERT(!fUniformHandles.fDstCopySamplerUni.isValid()); |
michael@0 | 221 | } |
michael@0 | 222 | } else { |
michael@0 | 223 | SkASSERT(!fUniformHandles.fDstCopyTopLeftUni.isValid()); |
michael@0 | 224 | SkASSERT(!fUniformHandles.fDstCopyScaleUni.isValid()); |
michael@0 | 225 | SkASSERT(!fUniformHandles.fDstCopySamplerUni.isValid()); |
michael@0 | 226 | } |
michael@0 | 227 | |
michael@0 | 228 | fColorEffects->setData(fGpu, fUniformManager, colorStages); |
michael@0 | 229 | fCoverageEffects->setData(fGpu, fUniformManager, coverageStages); |
michael@0 | 230 | |
michael@0 | 231 | |
michael@0 | 232 | // TexGen state applies to the the fixed function vertex shader. For custom shaders, it's |
michael@0 | 233 | // ignored, so we don't need to change the texgen settings in that case. |
michael@0 | 234 | if (!fHasVertexShader) { |
michael@0 | 235 | fGpu->flushTexGenSettings(fNumTexCoordSets); |
michael@0 | 236 | } |
michael@0 | 237 | } |
michael@0 | 238 | |
michael@0 | 239 | void GrGLProgram::setColor(const GrDrawState& drawState, |
michael@0 | 240 | GrColor color, |
michael@0 | 241 | SharedGLState* sharedState) { |
michael@0 | 242 | const GrGLProgramDesc::KeyHeader& header = fDesc.getHeader(); |
michael@0 | 243 | if (!drawState.hasColorVertexAttribute()) { |
michael@0 | 244 | switch (header.fColorInput) { |
michael@0 | 245 | case GrGLProgramDesc::kAttribute_ColorInput: |
michael@0 | 246 | SkASSERT(-1 != header.fColorAttributeIndex); |
michael@0 | 247 | if (sharedState->fConstAttribColor != color || |
michael@0 | 248 | sharedState->fConstAttribColorIndex != header.fColorAttributeIndex) { |
michael@0 | 249 | // OpenGL ES only supports the float varieties of glVertexAttrib |
michael@0 | 250 | GrGLfloat c[4]; |
michael@0 | 251 | GrColorToRGBAFloat(color, c); |
michael@0 | 252 | GL_CALL(VertexAttrib4fv(header.fColorAttributeIndex, c)); |
michael@0 | 253 | sharedState->fConstAttribColor = color; |
michael@0 | 254 | sharedState->fConstAttribColorIndex = header.fColorAttributeIndex; |
michael@0 | 255 | } |
michael@0 | 256 | break; |
michael@0 | 257 | case GrGLProgramDesc::kUniform_ColorInput: |
michael@0 | 258 | if (fColor != color && fUniformHandles.fColorUni.isValid()) { |
michael@0 | 259 | // OpenGL ES doesn't support unsigned byte varieties of glUniform |
michael@0 | 260 | GrGLfloat c[4]; |
michael@0 | 261 | GrColorToRGBAFloat(color, c); |
michael@0 | 262 | fUniformManager.set4fv(fUniformHandles.fColorUni, 1, c); |
michael@0 | 263 | fColor = color; |
michael@0 | 264 | } |
michael@0 | 265 | sharedState->fConstAttribColorIndex = -1; |
michael@0 | 266 | break; |
michael@0 | 267 | case GrGLProgramDesc::kSolidWhite_ColorInput: |
michael@0 | 268 | case GrGLProgramDesc::kTransBlack_ColorInput: |
michael@0 | 269 | sharedState->fConstAttribColorIndex = -1; |
michael@0 | 270 | break; |
michael@0 | 271 | default: |
michael@0 | 272 | GrCrash("Unknown color type."); |
michael@0 | 273 | } |
michael@0 | 274 | } else { |
michael@0 | 275 | sharedState->fConstAttribColorIndex = -1; |
michael@0 | 276 | } |
michael@0 | 277 | } |
michael@0 | 278 | |
michael@0 | 279 | void GrGLProgram::setCoverage(const GrDrawState& drawState, |
michael@0 | 280 | GrColor coverage, |
michael@0 | 281 | SharedGLState* sharedState) { |
michael@0 | 282 | const GrGLProgramDesc::KeyHeader& header = fDesc.getHeader(); |
michael@0 | 283 | if (!drawState.hasCoverageVertexAttribute()) { |
michael@0 | 284 | switch (header.fCoverageInput) { |
michael@0 | 285 | case GrGLProgramDesc::kAttribute_ColorInput: |
michael@0 | 286 | if (sharedState->fConstAttribCoverage != coverage || |
michael@0 | 287 | sharedState->fConstAttribCoverageIndex != header.fCoverageAttributeIndex) { |
michael@0 | 288 | // OpenGL ES only supports the float varieties of glVertexAttrib |
michael@0 | 289 | GrGLfloat c[4]; |
michael@0 | 290 | GrColorToRGBAFloat(coverage, c); |
michael@0 | 291 | GL_CALL(VertexAttrib4fv(header.fCoverageAttributeIndex, c)); |
michael@0 | 292 | sharedState->fConstAttribCoverage = coverage; |
michael@0 | 293 | sharedState->fConstAttribCoverageIndex = header.fCoverageAttributeIndex; |
michael@0 | 294 | } |
michael@0 | 295 | break; |
michael@0 | 296 | case GrGLProgramDesc::kUniform_ColorInput: |
michael@0 | 297 | if (fCoverage != coverage) { |
michael@0 | 298 | // OpenGL ES doesn't support unsigned byte varieties of glUniform |
michael@0 | 299 | GrGLfloat c[4]; |
michael@0 | 300 | GrColorToRGBAFloat(coverage, c); |
michael@0 | 301 | fUniformManager.set4fv(fUniformHandles.fCoverageUni, 1, c); |
michael@0 | 302 | fCoverage = coverage; |
michael@0 | 303 | } |
michael@0 | 304 | sharedState->fConstAttribCoverageIndex = -1; |
michael@0 | 305 | break; |
michael@0 | 306 | case GrGLProgramDesc::kSolidWhite_ColorInput: |
michael@0 | 307 | case GrGLProgramDesc::kTransBlack_ColorInput: |
michael@0 | 308 | sharedState->fConstAttribCoverageIndex = -1; |
michael@0 | 309 | break; |
michael@0 | 310 | default: |
michael@0 | 311 | GrCrash("Unknown coverage type."); |
michael@0 | 312 | } |
michael@0 | 313 | } else { |
michael@0 | 314 | sharedState->fConstAttribCoverageIndex = -1; |
michael@0 | 315 | } |
michael@0 | 316 | } |
michael@0 | 317 | |
michael@0 | 318 | void GrGLProgram::setMatrixAndRenderTargetHeight(const GrDrawState& drawState) { |
michael@0 | 319 | const GrRenderTarget* rt = drawState.getRenderTarget(); |
michael@0 | 320 | SkISize size; |
michael@0 | 321 | size.set(rt->width(), rt->height()); |
michael@0 | 322 | |
michael@0 | 323 | // Load the RT height uniform if it is needed to y-flip gl_FragCoord. |
michael@0 | 324 | if (fUniformHandles.fRTHeightUni.isValid() && |
michael@0 | 325 | fMatrixState.fRenderTargetSize.fHeight != size.fHeight) { |
michael@0 | 326 | fUniformManager.set1f(fUniformHandles.fRTHeightUni, SkIntToScalar(size.fHeight)); |
michael@0 | 327 | } |
michael@0 | 328 | |
michael@0 | 329 | if (!fHasVertexShader) { |
michael@0 | 330 | SkASSERT(!fUniformHandles.fViewMatrixUni.isValid()); |
michael@0 | 331 | fGpu->setProjectionMatrix(drawState.getViewMatrix(), size, rt->origin()); |
michael@0 | 332 | } else if (fMatrixState.fRenderTargetOrigin != rt->origin() || |
michael@0 | 333 | fMatrixState.fRenderTargetSize != size || |
michael@0 | 334 | !fMatrixState.fViewMatrix.cheapEqualTo(drawState.getViewMatrix())) { |
michael@0 | 335 | SkASSERT(fUniformHandles.fViewMatrixUni.isValid()); |
michael@0 | 336 | |
michael@0 | 337 | fMatrixState.fViewMatrix = drawState.getViewMatrix(); |
michael@0 | 338 | fMatrixState.fRenderTargetSize = size; |
michael@0 | 339 | fMatrixState.fRenderTargetOrigin = rt->origin(); |
michael@0 | 340 | |
michael@0 | 341 | GrGLfloat viewMatrix[3 * 3]; |
michael@0 | 342 | fMatrixState.getGLMatrix<3>(viewMatrix); |
michael@0 | 343 | fUniformManager.setMatrix3f(fUniformHandles.fViewMatrixUni, viewMatrix); |
michael@0 | 344 | } |
michael@0 | 345 | } |