gfx/skia/trunk/src/gpu/gl/GrGLVertexBuffer.cpp

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1 /*
michael@0 2 * Copyright 2011 Google Inc.
michael@0 3 *
michael@0 4 * Use of this source code is governed by a BSD-style license that can be
michael@0 5 * found in the LICENSE file.
michael@0 6 */
michael@0 7
michael@0 8 #include "GrGLVertexBuffer.h"
michael@0 9 #include "GrGpuGL.h"
michael@0 10
michael@0 11 GrGLVertexBuffer::GrGLVertexBuffer(GrGpuGL* gpu, const Desc& desc)
michael@0 12 : INHERITED(gpu, desc.fIsWrapped, desc.fSizeInBytes, desc.fDynamic, 0 == desc.fID)
michael@0 13 , fImpl(gpu, desc, GR_GL_ARRAY_BUFFER) {
michael@0 14 }
michael@0 15
michael@0 16 void GrGLVertexBuffer::onRelease() {
michael@0 17 if (this->isValid()) {
michael@0 18 fImpl.release(this->getGpuGL());
michael@0 19 }
michael@0 20
michael@0 21 INHERITED::onRelease();
michael@0 22 }
michael@0 23
michael@0 24
michael@0 25 void GrGLVertexBuffer::onAbandon() {
michael@0 26 fImpl.abandon();
michael@0 27 INHERITED::onAbandon();
michael@0 28 }
michael@0 29
michael@0 30 void* GrGLVertexBuffer::lock() {
michael@0 31 if (this->isValid()) {
michael@0 32 return fImpl.lock(this->getGpuGL());
michael@0 33 } else {
michael@0 34 return NULL;
michael@0 35 }
michael@0 36 }
michael@0 37
michael@0 38 void* GrGLVertexBuffer::lockPtr() const {
michael@0 39 return fImpl.lockPtr();
michael@0 40 }
michael@0 41
michael@0 42 void GrGLVertexBuffer::unlock() {
michael@0 43 if (this->isValid()) {
michael@0 44 fImpl.unlock(this->getGpuGL());
michael@0 45 }
michael@0 46 }
michael@0 47
michael@0 48 bool GrGLVertexBuffer::isLocked() const {
michael@0 49 return fImpl.isLocked();
michael@0 50 }
michael@0 51
michael@0 52 bool GrGLVertexBuffer::updateData(const void* src, size_t srcSizeInBytes) {
michael@0 53 if (this->isValid()) {
michael@0 54 return fImpl.updateData(this->getGpuGL(), src, srcSizeInBytes);
michael@0 55 } else {
michael@0 56 return false;
michael@0 57 }
michael@0 58 }

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