gfx/skia/trunk/src/pathops/SkIntersections.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1 /*
michael@0 2 * Copyright 2012 Google Inc.
michael@0 3 *
michael@0 4 * Use of this source code is governed by a BSD-style license that can be
michael@0 5 * found in the LICENSE file.
michael@0 6 */
michael@0 7 #ifndef SkIntersections_DEFINE
michael@0 8 #define SkIntersections_DEFINE
michael@0 9
michael@0 10 #include "SkPathOpsCubic.h"
michael@0 11 #include "SkPathOpsLine.h"
michael@0 12 #include "SkPathOpsPoint.h"
michael@0 13 #include "SkPathOpsQuad.h"
michael@0 14
michael@0 15 class SkIntersections {
michael@0 16 public:
michael@0 17 SkIntersections()
michael@0 18 : fSwap(0)
michael@0 19 #ifdef SK_DEBUG
michael@0 20 , fDepth(0)
michael@0 21 #endif
michael@0 22 {
michael@0 23 sk_bzero(fPt, sizeof(fPt));
michael@0 24 sk_bzero(fT, sizeof(fT));
michael@0 25 sk_bzero(fIsCoincident, sizeof(fIsCoincident));
michael@0 26 reset();
michael@0 27 fMax = 0; // require that the caller set the max
michael@0 28 }
michael@0 29
michael@0 30 class TArray {
michael@0 31 public:
michael@0 32 explicit TArray(const double ts[9]) : fTArray(ts) {}
michael@0 33 double operator[](int n) const {
michael@0 34 return fTArray[n];
michael@0 35 }
michael@0 36 const double* fTArray;
michael@0 37 };
michael@0 38 TArray operator[](int n) const { return TArray(fT[n]); }
michael@0 39
michael@0 40 void set(const SkIntersections& i) {
michael@0 41 memcpy(fPt, i.fPt, sizeof(fPt));
michael@0 42 memcpy(fT, i.fT, sizeof(fT));
michael@0 43 memcpy(fIsCoincident, i.fIsCoincident, sizeof(fIsCoincident));
michael@0 44 fUsed = i.fUsed;
michael@0 45 fMax = i.fMax;
michael@0 46 fSwap = i.fSwap;
michael@0 47 SkDEBUGCODE(fDepth = i.fDepth);
michael@0 48 }
michael@0 49
michael@0 50 void allowNear(bool nearAllowed) {
michael@0 51 fAllowNear = nearAllowed;
michael@0 52 }
michael@0 53
michael@0 54 int cubic(const SkPoint a[4]) {
michael@0 55 SkDCubic cubic;
michael@0 56 cubic.set(a);
michael@0 57 fMax = 1; // self intersect
michael@0 58 return intersect(cubic);
michael@0 59 }
michael@0 60
michael@0 61 int cubicCubic(const SkPoint a[4], const SkPoint b[4]) {
michael@0 62 SkDCubic aCubic;
michael@0 63 aCubic.set(a);
michael@0 64 SkDCubic bCubic;
michael@0 65 bCubic.set(b);
michael@0 66 fMax = 9;
michael@0 67 return intersect(aCubic, bCubic);
michael@0 68 }
michael@0 69
michael@0 70 int cubicHorizontal(const SkPoint a[4], SkScalar left, SkScalar right, SkScalar y,
michael@0 71 bool flipped) {
michael@0 72 SkDCubic cubic;
michael@0 73 cubic.set(a);
michael@0 74 fMax = 3;
michael@0 75 return horizontal(cubic, left, right, y, flipped);
michael@0 76 }
michael@0 77
michael@0 78 int cubicVertical(const SkPoint a[4], SkScalar top, SkScalar bottom, SkScalar x, bool flipped) {
michael@0 79 SkDCubic cubic;
michael@0 80 cubic.set(a);
michael@0 81 fMax = 3;
michael@0 82 return vertical(cubic, top, bottom, x, flipped);
michael@0 83 }
michael@0 84
michael@0 85 int cubicLine(const SkPoint a[4], const SkPoint b[2]) {
michael@0 86 SkDCubic cubic;
michael@0 87 cubic.set(a);
michael@0 88 SkDLine line;
michael@0 89 line.set(b);
michael@0 90 fMax = 3;
michael@0 91 return intersect(cubic, line);
michael@0 92 }
michael@0 93
michael@0 94 int cubicQuad(const SkPoint a[4], const SkPoint b[3]) {
michael@0 95 SkDCubic cubic;
michael@0 96 cubic.set(a);
michael@0 97 SkDQuad quad;
michael@0 98 quad.set(b);
michael@0 99 fMax = 6;
michael@0 100 return intersect(cubic, quad);
michael@0 101 }
michael@0 102
michael@0 103 bool hasT(double t) const {
michael@0 104 SkASSERT(t == 0 || t == 1);
michael@0 105 return fUsed > 0 && (t == 0 ? fT[0][0] == 0 : fT[0][fUsed - 1] == 1);
michael@0 106 }
michael@0 107
michael@0 108 int insertSwap(double one, double two, const SkDPoint& pt) {
michael@0 109 if (fSwap) {
michael@0 110 return insert(two, one, pt);
michael@0 111 } else {
michael@0 112 return insert(one, two, pt);
michael@0 113 }
michael@0 114 }
michael@0 115
michael@0 116 bool isCoincident(int index) {
michael@0 117 return (fIsCoincident[0] & 1 << index) != 0;
michael@0 118 }
michael@0 119
michael@0 120 int lineHorizontal(const SkPoint a[2], SkScalar left, SkScalar right, SkScalar y,
michael@0 121 bool flipped) {
michael@0 122 SkDLine line;
michael@0 123 line.set(a);
michael@0 124 fMax = 2;
michael@0 125 return horizontal(line, left, right, y, flipped);
michael@0 126 }
michael@0 127
michael@0 128 int lineVertical(const SkPoint a[2], SkScalar top, SkScalar bottom, SkScalar x, bool flipped) {
michael@0 129 SkDLine line;
michael@0 130 line.set(a);
michael@0 131 fMax = 2;
michael@0 132 return vertical(line, top, bottom, x, flipped);
michael@0 133 }
michael@0 134
michael@0 135 int lineLine(const SkPoint a[2], const SkPoint b[2]) {
michael@0 136 SkDLine aLine, bLine;
michael@0 137 aLine.set(a);
michael@0 138 bLine.set(b);
michael@0 139 fMax = 2;
michael@0 140 return intersect(aLine, bLine);
michael@0 141 }
michael@0 142
michael@0 143 const SkDPoint& pt(int index) const {
michael@0 144 return fPt[index];
michael@0 145 }
michael@0 146
michael@0 147 int quadHorizontal(const SkPoint a[3], SkScalar left, SkScalar right, SkScalar y,
michael@0 148 bool flipped) {
michael@0 149 SkDQuad quad;
michael@0 150 quad.set(a);
michael@0 151 fMax = 2;
michael@0 152 return horizontal(quad, left, right, y, flipped);
michael@0 153 }
michael@0 154
michael@0 155 int quadVertical(const SkPoint a[3], SkScalar top, SkScalar bottom, SkScalar x, bool flipped) {
michael@0 156 SkDQuad quad;
michael@0 157 quad.set(a);
michael@0 158 fMax = 2;
michael@0 159 return vertical(quad, top, bottom, x, flipped);
michael@0 160 }
michael@0 161
michael@0 162 int quadLine(const SkPoint a[3], const SkPoint b[2]) {
michael@0 163 SkDQuad quad;
michael@0 164 quad.set(a);
michael@0 165 SkDLine line;
michael@0 166 line.set(b);
michael@0 167 fMax = 2;
michael@0 168 return intersect(quad, line);
michael@0 169 }
michael@0 170
michael@0 171 int quadQuad(const SkPoint a[3], const SkPoint b[3]) {
michael@0 172 SkDQuad aQuad;
michael@0 173 aQuad.set(a);
michael@0 174 SkDQuad bQuad;
michael@0 175 bQuad.set(b);
michael@0 176 fMax = 4;
michael@0 177 return intersect(aQuad, bQuad);
michael@0 178 }
michael@0 179
michael@0 180 // leaves flip, swap, max alone
michael@0 181 void reset() {
michael@0 182 fAllowNear = true;
michael@0 183 fUsed = 0;
michael@0 184 }
michael@0 185
michael@0 186 void setMax(int max) {
michael@0 187 fMax = max;
michael@0 188 }
michael@0 189
michael@0 190 void swap() {
michael@0 191 fSwap ^= true;
michael@0 192 }
michael@0 193
michael@0 194 void swapPts();
michael@0 195
michael@0 196 bool swapped() const {
michael@0 197 return fSwap;
michael@0 198 }
michael@0 199
michael@0 200 int used() const {
michael@0 201 return fUsed;
michael@0 202 }
michael@0 203
michael@0 204 void downDepth() {
michael@0 205 SkASSERT(--fDepth >= 0);
michael@0 206 }
michael@0 207
michael@0 208 void upDepth() {
michael@0 209 SkASSERT(++fDepth < 16);
michael@0 210 }
michael@0 211
michael@0 212 void append(const SkIntersections& );
michael@0 213 static double Axial(const SkDQuad& , const SkDPoint& , bool vertical);
michael@0 214 void cleanUpCoincidence();
michael@0 215 int coincidentUsed() const;
michael@0 216 int cubicRay(const SkPoint pts[4], const SkDLine& line);
michael@0 217 void flip();
michael@0 218 int horizontal(const SkDLine&, double y);
michael@0 219 int horizontal(const SkDLine&, double left, double right, double y, bool flipped);
michael@0 220 int horizontal(const SkDQuad&, double left, double right, double y, bool flipped);
michael@0 221 int horizontal(const SkDQuad&, double left, double right, double y, double tRange[2]);
michael@0 222 int horizontal(const SkDCubic&, double y, double tRange[3]);
michael@0 223 int horizontal(const SkDCubic&, double left, double right, double y, bool flipped);
michael@0 224 int horizontal(const SkDCubic&, double left, double right, double y, double tRange[3]);
michael@0 225 // FIXME : does not respect swap
michael@0 226 int insert(double one, double two, const SkDPoint& pt);
michael@0 227 void insertNear(double one, double two, const SkDPoint& pt);
michael@0 228 // start if index == 0 : end if index == 1
michael@0 229 void insertCoincident(double one, double two, const SkDPoint& pt);
michael@0 230 int intersect(const SkDLine&, const SkDLine&);
michael@0 231 int intersect(const SkDQuad&, const SkDLine&);
michael@0 232 int intersect(const SkDQuad&, const SkDQuad&);
michael@0 233 int intersect(const SkDCubic&); // return true if cubic self-intersects
michael@0 234 int intersect(const SkDCubic&, const SkDLine&);
michael@0 235 int intersect(const SkDCubic&, const SkDQuad&);
michael@0 236 int intersect(const SkDCubic&, const SkDCubic&);
michael@0 237 int intersectRay(const SkDLine&, const SkDLine&);
michael@0 238 int intersectRay(const SkDQuad&, const SkDLine&);
michael@0 239 int intersectRay(const SkDCubic&, const SkDLine&);
michael@0 240 static SkDPoint Line(const SkDLine&, const SkDLine&);
michael@0 241 int lineRay(const SkPoint pts[2], const SkDLine& line);
michael@0 242 void offset(int base, double start, double end);
michael@0 243 void quickRemoveOne(int index, int replace);
michael@0 244 int quadRay(const SkPoint pts[3], const SkDLine& line);
michael@0 245 void removeOne(int index);
michael@0 246 static bool Test(const SkDLine& , const SkDLine&);
michael@0 247 int vertical(const SkDLine&, double x);
michael@0 248 int vertical(const SkDLine&, double top, double bottom, double x, bool flipped);
michael@0 249 int vertical(const SkDQuad&, double top, double bottom, double x, bool flipped);
michael@0 250 int vertical(const SkDCubic&, double top, double bottom, double x, bool flipped);
michael@0 251 int verticalCubic(const SkPoint a[4], SkScalar top, SkScalar bottom, SkScalar x, bool flipped);
michael@0 252 int verticalLine(const SkPoint a[2], SkScalar top, SkScalar bottom, SkScalar x, bool flipped);
michael@0 253 int verticalQuad(const SkPoint a[3], SkScalar top, SkScalar bottom, SkScalar x, bool flipped);
michael@0 254
michael@0 255 int depth() const {
michael@0 256 #ifdef SK_DEBUG
michael@0 257 return fDepth;
michael@0 258 #else
michael@0 259 return 0;
michael@0 260 #endif
michael@0 261 }
michael@0 262
michael@0 263 private:
michael@0 264 bool cubicCheckCoincidence(const SkDCubic& c1, const SkDCubic& c2);
michael@0 265 bool cubicExactEnd(const SkDCubic& cubic1, bool start, const SkDCubic& cubic2);
michael@0 266 void cubicNearEnd(const SkDCubic& cubic1, bool start, const SkDCubic& cubic2, const SkDRect& );
michael@0 267 void cleanUpParallelLines(bool parallel);
michael@0 268 void computePoints(const SkDLine& line, int used);
michael@0 269 // used by addCoincident to remove ordinary intersections in range
michael@0 270 // void remove(double one, double two, const SkDPoint& startPt, const SkDPoint& endPt);
michael@0 271
michael@0 272 SkDPoint fPt[9]; // FIXME: since scans store points as SkPoint, this should also
michael@0 273 double fT[2][9];
michael@0 274 uint16_t fIsCoincident[2]; // bit set for each curve's coincident T
michael@0 275 unsigned char fUsed;
michael@0 276 unsigned char fMax;
michael@0 277 bool fAllowNear;
michael@0 278 bool fSwap;
michael@0 279 #ifdef SK_DEBUG
michael@0 280 int fDepth;
michael@0 281 #endif
michael@0 282 };
michael@0 283
michael@0 284 extern int (SkIntersections::*CurveRay[])(const SkPoint[], const SkDLine& );
michael@0 285 extern int (SkIntersections::*CurveVertical[])(const SkPoint[], SkScalar top, SkScalar bottom,
michael@0 286 SkScalar x, bool flipped);
michael@0 287
michael@0 288 #endif

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