gfx/skia/trunk/src/utils/SkPictureUtils.cpp

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1 /*
michael@0 2 * Copyright 2012 Google Inc.
michael@0 3 *
michael@0 4 * Use of this source code is governed by a BSD-style license that can be
michael@0 5 * found in the LICENSE file.
michael@0 6 */
michael@0 7
michael@0 8 #include "SkBitmapDevice.h"
michael@0 9 #include "SkCanvas.h"
michael@0 10 #include "SkData.h"
michael@0 11 #include "SkNoSaveLayerCanvas.h"
michael@0 12 #include "SkPictureUtils.h"
michael@0 13 #include "SkPixelRef.h"
michael@0 14 #include "SkRRect.h"
michael@0 15 #include "SkShader.h"
michael@0 16
michael@0 17 class PixelRefSet {
michael@0 18 public:
michael@0 19 PixelRefSet(SkTDArray<SkPixelRef*>* array) : fArray(array) {}
michael@0 20
michael@0 21 // This does a linear search on existing pixelrefs, so if this list gets big
michael@0 22 // we should use a more complex sorted/hashy thing.
michael@0 23 //
michael@0 24 void add(SkPixelRef* pr) {
michael@0 25 uint32_t genID = pr->getGenerationID();
michael@0 26 if (fGenID.find(genID) < 0) {
michael@0 27 *fArray->append() = pr;
michael@0 28 *fGenID.append() = genID;
michael@0 29 // SkDebugf("--- adding [%d] %x %d\n", fArray->count() - 1, pr, genID);
michael@0 30 } else {
michael@0 31 // SkDebugf("--- already have %x %d\n", pr, genID);
michael@0 32 }
michael@0 33 }
michael@0 34
michael@0 35 private:
michael@0 36 SkTDArray<SkPixelRef*>* fArray;
michael@0 37 SkTDArray<uint32_t> fGenID;
michael@0 38 };
michael@0 39
michael@0 40 static void not_supported() {
michael@0 41 SkDEBUGFAIL("this method should never be called");
michael@0 42 }
michael@0 43
michael@0 44 static void nothing_to_do() {}
michael@0 45
michael@0 46 /**
michael@0 47 * This device will route all bitmaps (primitives and in shaders) to its PRSet.
michael@0 48 * It should never actually draw anything, so there need not be any pixels
michael@0 49 * behind its device.
michael@0 50 */
michael@0 51 class GatherPixelRefDevice : public SkBaseDevice {
michael@0 52 public:
michael@0 53 SK_DECLARE_INST_COUNT(GatherPixelRefDevice)
michael@0 54
michael@0 55 GatherPixelRefDevice(int width, int height, PixelRefSet* prset) {
michael@0 56 fSize.set(width, height);
michael@0 57 fEmptyBitmap.setConfig(SkImageInfo::MakeUnknown(width, height));
michael@0 58 fPRSet = prset;
michael@0 59 }
michael@0 60
michael@0 61 virtual int width() const SK_OVERRIDE { return fSize.width(); }
michael@0 62 virtual int height() const SK_OVERRIDE { return fSize.height(); }
michael@0 63 virtual bool isOpaque() const SK_OVERRIDE { return false; }
michael@0 64 virtual SkBitmap::Config config() const SK_OVERRIDE {
michael@0 65 return SkBitmap::kNo_Config;
michael@0 66 }
michael@0 67 virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE { return NULL; }
michael@0 68 virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) SK_OVERRIDE {
michael@0 69 return false;
michael@0 70 }
michael@0 71 // TODO: allow this call to return failure, or move to SkBitmapDevice only.
michael@0 72 virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE {
michael@0 73 return fEmptyBitmap;
michael@0 74 }
michael@0 75 virtual void lockPixels() SK_OVERRIDE { nothing_to_do(); }
michael@0 76 virtual void unlockPixels() SK_OVERRIDE { nothing_to_do(); }
michael@0 77 virtual bool allowImageFilter(const SkImageFilter*) SK_OVERRIDE { return false; }
michael@0 78 virtual bool canHandleImageFilter(const SkImageFilter*) SK_OVERRIDE { return false; }
michael@0 79 virtual bool filterImage(const SkImageFilter*, const SkBitmap&, const SkImageFilter::Context&,
michael@0 80 SkBitmap* result, SkIPoint* offset) SK_OVERRIDE {
michael@0 81 return false;
michael@0 82 }
michael@0 83
michael@0 84 virtual void clear(SkColor color) SK_OVERRIDE {
michael@0 85 nothing_to_do();
michael@0 86 }
michael@0 87
michael@0 88 #ifdef SK_SUPPORT_LEGACY_WRITEPIXELSCONFIG
michael@0 89 virtual void writePixels(const SkBitmap& bitmap, int x, int y,
michael@0 90 SkCanvas::Config8888 config8888) SK_OVERRIDE {
michael@0 91 not_supported();
michael@0 92 }
michael@0 93 #endif
michael@0 94
michael@0 95 virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE {
michael@0 96 this->addBitmapFromPaint(paint);
michael@0 97 }
michael@0 98 virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count,
michael@0 99 const SkPoint[], const SkPaint& paint) SK_OVERRIDE {
michael@0 100 this->addBitmapFromPaint(paint);
michael@0 101 }
michael@0 102 virtual void drawRect(const SkDraw&, const SkRect&,
michael@0 103 const SkPaint& paint) SK_OVERRIDE {
michael@0 104 this->addBitmapFromPaint(paint);
michael@0 105 }
michael@0 106 virtual void drawRRect(const SkDraw&, const SkRRect&,
michael@0 107 const SkPaint& paint) SK_OVERRIDE {
michael@0 108 this->addBitmapFromPaint(paint);
michael@0 109 }
michael@0 110 virtual void drawOval(const SkDraw&, const SkRect&,
michael@0 111 const SkPaint& paint) SK_OVERRIDE {
michael@0 112 this->addBitmapFromPaint(paint);
michael@0 113 }
michael@0 114 virtual void drawPath(const SkDraw&, const SkPath& path,
michael@0 115 const SkPaint& paint, const SkMatrix* prePathMatrix,
michael@0 116 bool pathIsMutable) SK_OVERRIDE {
michael@0 117 this->addBitmapFromPaint(paint);
michael@0 118 }
michael@0 119 virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
michael@0 120 const SkMatrix&, const SkPaint& paint) SK_OVERRIDE {
michael@0 121 this->addBitmap(bitmap);
michael@0 122 if (SkBitmap::kA8_Config == bitmap.config()) {
michael@0 123 this->addBitmapFromPaint(paint);
michael@0 124 }
michael@0 125 }
michael@0 126 virtual void drawBitmapRect(const SkDraw&, const SkBitmap& bitmap,
michael@0 127 const SkRect* srcOrNull, const SkRect& dst,
michael@0 128 const SkPaint& paint,
michael@0 129 SkCanvas::DrawBitmapRectFlags flags) SK_OVERRIDE {
michael@0 130 this->addBitmap(bitmap);
michael@0 131 if (SkBitmap::kA8_Config == bitmap.config()) {
michael@0 132 this->addBitmapFromPaint(paint);
michael@0 133 }
michael@0 134 }
michael@0 135 virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
michael@0 136 int x, int y, const SkPaint& paint) SK_OVERRIDE {
michael@0 137 this->addBitmap(bitmap);
michael@0 138 }
michael@0 139 virtual void drawText(const SkDraw&, const void* text, size_t len,
michael@0 140 SkScalar x, SkScalar y,
michael@0 141 const SkPaint& paint) SK_OVERRIDE {
michael@0 142 this->addBitmapFromPaint(paint);
michael@0 143 }
michael@0 144 virtual void drawPosText(const SkDraw&, const void* text, size_t len,
michael@0 145 const SkScalar pos[], SkScalar constY,
michael@0 146 int, const SkPaint& paint) SK_OVERRIDE {
michael@0 147 this->addBitmapFromPaint(paint);
michael@0 148 }
michael@0 149 virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len,
michael@0 150 const SkPath& path, const SkMatrix* matrix,
michael@0 151 const SkPaint& paint) SK_OVERRIDE {
michael@0 152 this->addBitmapFromPaint(paint);
michael@0 153 }
michael@0 154 virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount,
michael@0 155 const SkPoint verts[], const SkPoint texs[],
michael@0 156 const SkColor colors[], SkXfermode* xmode,
michael@0 157 const uint16_t indices[], int indexCount,
michael@0 158 const SkPaint& paint) SK_OVERRIDE {
michael@0 159 this->addBitmapFromPaint(paint);
michael@0 160 }
michael@0 161 virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
michael@0 162 const SkPaint&) SK_OVERRIDE {
michael@0 163 nothing_to_do();
michael@0 164 }
michael@0 165
michael@0 166 protected:
michael@0 167 virtual bool onReadPixels(const SkBitmap& bitmap,
michael@0 168 int x, int y,
michael@0 169 SkCanvas::Config8888 config8888) SK_OVERRIDE {
michael@0 170 not_supported();
michael@0 171 return false;
michael@0 172 }
michael@0 173
michael@0 174 virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRIDE {
michael@0 175 not_supported();
michael@0 176 }
michael@0 177 virtual SkBaseDevice* onCreateDevice(const SkImageInfo& info, Usage usage) SK_OVERRIDE {
michael@0 178 // we expect to only get called via savelayer, in which case it is fine.
michael@0 179 SkASSERT(kSaveLayer_Usage == usage);
michael@0 180 return SkNEW_ARGS(GatherPixelRefDevice, (info.width(), info.height(), fPRSet));
michael@0 181 }
michael@0 182 virtual void flush() SK_OVERRIDE {}
michael@0 183
michael@0 184 private:
michael@0 185 PixelRefSet* fPRSet;
michael@0 186 SkBitmap fEmptyBitmap; // legacy -- need to remove the need for this guy
michael@0 187 SkISize fSize;
michael@0 188
michael@0 189 void addBitmap(const SkBitmap& bm) {
michael@0 190 fPRSet->add(bm.pixelRef());
michael@0 191 }
michael@0 192
michael@0 193 void addBitmapFromPaint(const SkPaint& paint) {
michael@0 194 SkShader* shader = paint.getShader();
michael@0 195 if (shader) {
michael@0 196 SkBitmap bm;
michael@0 197 // Check whether the shader is a gradient in order to short-circuit
michael@0 198 // call to asABitmap to prevent generation of bitmaps from
michael@0 199 // gradient shaders, which implement asABitmap.
michael@0 200 if (SkShader::kNone_GradientType == shader->asAGradient(NULL) &&
michael@0 201 shader->asABitmap(&bm, NULL, NULL)) {
michael@0 202 fPRSet->add(bm.pixelRef());
michael@0 203 }
michael@0 204 }
michael@0 205 }
michael@0 206
michael@0 207 typedef SkBaseDevice INHERITED;
michael@0 208 };
michael@0 209
michael@0 210 SkData* SkPictureUtils::GatherPixelRefs(SkPicture* pict, const SkRect& area) {
michael@0 211 if (NULL == pict) {
michael@0 212 return NULL;
michael@0 213 }
michael@0 214
michael@0 215 // this test also handles if either area or pict's width/height are empty
michael@0 216 if (!SkRect::Intersects(area,
michael@0 217 SkRect::MakeWH(SkIntToScalar(pict->width()),
michael@0 218 SkIntToScalar(pict->height())))) {
michael@0 219 return NULL;
michael@0 220 }
michael@0 221
michael@0 222 SkTDArray<SkPixelRef*> array;
michael@0 223 PixelRefSet prset(&array);
michael@0 224
michael@0 225 GatherPixelRefDevice device(pict->width(), pict->height(), &prset);
michael@0 226 SkNoSaveLayerCanvas canvas(&device);
michael@0 227
michael@0 228 canvas.clipRect(area, SkRegion::kIntersect_Op, false);
michael@0 229 canvas.drawPicture(*pict);
michael@0 230
michael@0 231 SkData* data = NULL;
michael@0 232 int count = array.count();
michael@0 233 if (count > 0) {
michael@0 234 data = SkData::NewFromMalloc(array.detach(), count * sizeof(SkPixelRef*));
michael@0 235 }
michael@0 236 return data;
michael@0 237 }

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