gfx/skia/trunk/src/views/SkParsePaint.cpp

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1
michael@0 2 /*
michael@0 3 * Copyright 2011 Google Inc.
michael@0 4 *
michael@0 5 * Use of this source code is governed by a BSD-style license that can be
michael@0 6 * found in the LICENSE file.
michael@0 7 */
michael@0 8 #include "SkParsePaint.h"
michael@0 9 #include "SkTSearch.h"
michael@0 10 #include "SkParse.h"
michael@0 11 #include "SkImageDecoder.h"
michael@0 12 #include "SkGradientShader.h"
michael@0 13
michael@0 14 static SkShader* inflate_shader(const SkDOM& dom, const SkDOM::Node* node)
michael@0 15 {
michael@0 16 if ((node = dom.getFirstChild(node, "shader")) == NULL)
michael@0 17 return NULL;
michael@0 18
michael@0 19 const char* str;
michael@0 20
michael@0 21 if (dom.hasAttr(node, "type", "linear-gradient"))
michael@0 22 {
michael@0 23 SkColor colors[2];
michael@0 24 SkPoint pts[2];
michael@0 25
michael@0 26 colors[0] = colors[1] = SK_ColorBLACK; // need to initialized the alpha to opaque, since FindColor doesn't set it
michael@0 27 if ((str = dom.findAttr(node, "c0")) != NULL &&
michael@0 28 SkParse::FindColor(str, &colors[0]) &&
michael@0 29 (str = dom.findAttr(node, "c1")) != NULL &&
michael@0 30 SkParse::FindColor(str, &colors[1]) &&
michael@0 31 dom.findScalars(node, "p0", &pts[0].fX, 2) &&
michael@0 32 dom.findScalars(node, "p1", &pts[1].fX, 2))
michael@0 33 {
michael@0 34 SkShader::TileMode mode = SkShader::kClamp_TileMode;
michael@0 35 int index;
michael@0 36
michael@0 37 if ((index = dom.findList(node, "tile-mode", "clamp,repeat,mirror")) >= 0)
michael@0 38 mode = (SkShader::TileMode)index;
michael@0 39 return SkGradientShader::CreateLinear(pts, colors, NULL, 2, mode);
michael@0 40 }
michael@0 41 }
michael@0 42 else if (dom.hasAttr(node, "type", "bitmap"))
michael@0 43 {
michael@0 44 if ((str = dom.findAttr(node, "src")) == NULL)
michael@0 45 return NULL;
michael@0 46
michael@0 47 SkBitmap bm;
michael@0 48
michael@0 49 if (SkImageDecoder::DecodeFile(str, &bm))
michael@0 50 {
michael@0 51 SkShader::TileMode mode = SkShader::kRepeat_TileMode;
michael@0 52 int index;
michael@0 53
michael@0 54 if ((index = dom.findList(node, "tile-mode", "clamp,repeat,mirror")) >= 0)
michael@0 55 mode = (SkShader::TileMode)index;
michael@0 56
michael@0 57 return SkShader::CreateBitmapShader(bm, mode, mode);
michael@0 58 }
michael@0 59 }
michael@0 60 return NULL;
michael@0 61 }
michael@0 62
michael@0 63 void SkPaint_Inflate(SkPaint* paint, const SkDOM& dom, const SkDOM::Node* node)
michael@0 64 {
michael@0 65 SkASSERT(paint);
michael@0 66 SkASSERT(&dom);
michael@0 67 SkASSERT(node);
michael@0 68
michael@0 69 SkScalar x;
michael@0 70
michael@0 71 if (dom.findScalar(node, "stroke-width", &x))
michael@0 72 paint->setStrokeWidth(x);
michael@0 73 if (dom.findScalar(node, "text-size", &x))
michael@0 74 paint->setTextSize(x);
michael@0 75
michael@0 76 bool b;
michael@0 77
michael@0 78 SkASSERT("legacy: use is-stroke" && !dom.findBool(node, "is-frame", &b));
michael@0 79
michael@0 80 if (dom.findBool(node, "is-stroke", &b))
michael@0 81 paint->setStyle(b ? SkPaint::kStroke_Style : SkPaint::kFill_Style);
michael@0 82 if (dom.findBool(node, "is-antialias", &b))
michael@0 83 paint->setAntiAlias(b);
michael@0 84 if (dom.findBool(node, "is-lineartext", &b))
michael@0 85 paint->setLinearText(b);
michael@0 86
michael@0 87 const char* str = dom.findAttr(node, "color");
michael@0 88 if (str)
michael@0 89 {
michael@0 90 SkColor c = paint->getColor();
michael@0 91 if (SkParse::FindColor(str, &c))
michael@0 92 paint->setColor(c);
michael@0 93 }
michael@0 94
michael@0 95 // do this AFTER parsing for the color
michael@0 96 if (dom.findScalar(node, "opacity", &x))
michael@0 97 {
michael@0 98 x = SkMaxScalar(0, SkMinScalar(x, SK_Scalar1));
michael@0 99 paint->setAlpha(SkScalarRoundToInt(x * 255));
michael@0 100 }
michael@0 101
michael@0 102 int index = dom.findList(node, "text-anchor", "left,center,right");
michael@0 103 if (index >= 0)
michael@0 104 paint->setTextAlign((SkPaint::Align)index);
michael@0 105
michael@0 106 SkShader* shader = inflate_shader(dom, node);
michael@0 107 if (shader)
michael@0 108 paint->setShader(shader)->unref();
michael@0 109 }

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