js/src/builtin/SIMD.h

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

michael@0 1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
michael@0 2 * vim: set ts=8 sts=4 et sw=4 tw=99:
michael@0 3 * This Source Code Form is subject to the terms of the Mozilla Public
michael@0 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 6
michael@0 7 #ifndef builtin_SIMD_h
michael@0 8 #define builtin_SIMD_h
michael@0 9
michael@0 10 #include "jsapi.h"
michael@0 11 #include "jsobj.h"
michael@0 12 #include "builtin/TypedObject.h"
michael@0 13 #include "vm/GlobalObject.h"
michael@0 14
michael@0 15 /*
michael@0 16 * JS SIMD functions.
michael@0 17 * Spec matching polyfill:
michael@0 18 * https://github.com/johnmccutchan/ecmascript_simd/blob/master/src/ecmascript_simd.js
michael@0 19 */
michael@0 20
michael@0 21 #define FLOAT32X4_NULLARY_FUNCTION_LIST(V) \
michael@0 22 V(zero, (FuncZero<Float32x4>), 0, 0, Zero)
michael@0 23
michael@0 24 #define FLOAT32X4_UNARY_FUNCTION_LIST(V) \
michael@0 25 V(abs, (Func<Float32x4, Abs<float, Float32x4>, Float32x4>), 1, 0, Abs) \
michael@0 26 V(bitsToInt32x4, (FuncConvertBits<Float32x4, Int32x4>), 1, 0, BitsToInt32x4) \
michael@0 27 V(neg, (Func<Float32x4, Neg<float, Float32x4>, Float32x4>), 1, 0, Neg) \
michael@0 28 V(reciprocal, (Func<Float32x4, Rec<float, Float32x4>, Float32x4>), 1, 0, Reciprocal) \
michael@0 29 V(reciprocalSqrt, (Func<Float32x4, RecSqrt<float, Float32x4>, Float32x4>), 1, 0, ReciprocalSqrt) \
michael@0 30 V(splat, (FuncSplat<Float32x4>), 1, 0, Splat) \
michael@0 31 V(sqrt, (Func<Float32x4, Sqrt<float, Float32x4>, Float32x4>), 1, 0, Sqrt) \
michael@0 32 V(toInt32x4, (FuncConvert<Float32x4, Int32x4>), 1, 0, ToInt32x4)
michael@0 33
michael@0 34 #define FLOAT32X4_BINARY_FUNCTION_LIST(V) \
michael@0 35 V(add, (Func<Float32x4, Add<float, Float32x4>, Float32x4>), 2, 0, Add) \
michael@0 36 V(div, (Func<Float32x4, Div<float, Float32x4>, Float32x4>), 2, 0, Div) \
michael@0 37 V(equal, (Func<Float32x4, Equal<float, Int32x4>, Int32x4>), 2, 0, Equal) \
michael@0 38 V(greaterThan, (Func<Float32x4, GreaterThan<float, Int32x4>, Int32x4>), 2, 0, GreaterThan) \
michael@0 39 V(greaterThanOrEqual, (Func<Float32x4, GreaterThanOrEqual<float, Int32x4>, Int32x4>), 2, 0, GreaterThanOrEqual) \
michael@0 40 V(lessThan, (Func<Float32x4, LessThan<float, Int32x4>, Int32x4>), 2, 0, LessThan) \
michael@0 41 V(lessThanOrEqual, (Func<Float32x4, LessThanOrEqual<float, Int32x4>, Int32x4>), 2, 0, LessThanOrEqual) \
michael@0 42 V(max, (Func<Float32x4, Maximum<float, Float32x4>, Float32x4>), 2, 0, Max) \
michael@0 43 V(min, (Func<Float32x4, Minimum<float, Float32x4>, Float32x4>), 2, 0, Min) \
michael@0 44 V(mul, (Func<Float32x4, Mul<float, Float32x4>, Float32x4>), 2, 0, Mul) \
michael@0 45 V(notEqual, (Func<Float32x4, NotEqual<float, Int32x4>, Int32x4>), 2, 0, NotEqual) \
michael@0 46 V(shuffle, (FuncShuffle<Float32x4, Shuffle<float, Float32x4>, Float32x4>), 2, 0, Shuffle) \
michael@0 47 V(scale, (FuncWith<Float32x4, Scale<float, Float32x4>, Float32x4>), 2, 0, Scale) \
michael@0 48 V(sub, (Func<Float32x4, Sub<float, Float32x4>, Float32x4>), 2, 0, Sub) \
michael@0 49 V(withX, (FuncWith<Float32x4, WithX<float, Float32x4>, Float32x4>), 2, 0, WithX) \
michael@0 50 V(withY, (FuncWith<Float32x4, WithY<float, Float32x4>, Float32x4>), 2, 0, WithY) \
michael@0 51 V(withZ, (FuncWith<Float32x4, WithZ<float, Float32x4>, Float32x4>), 2, 0, WithZ) \
michael@0 52 V(withW, (FuncWith<Float32x4, WithW<float, Float32x4>, Float32x4>), 2, 0, WithW)
michael@0 53
michael@0 54 #define FLOAT32X4_TERNARY_FUNCTION_LIST(V) \
michael@0 55 V(clamp, Float32x4Clamp, 3, 0, Clamp) \
michael@0 56 V(shuffleMix, (FuncShuffle<Float32x4, Shuffle<float, Float32x4>, Float32x4>), 3, 0, ShuffleMix)
michael@0 57
michael@0 58 #define FLOAT32X4_FUNCTION_LIST(V) \
michael@0 59 FLOAT32X4_NULLARY_FUNCTION_LIST(V) \
michael@0 60 FLOAT32X4_UNARY_FUNCTION_LIST(V) \
michael@0 61 FLOAT32X4_BINARY_FUNCTION_LIST(V) \
michael@0 62 FLOAT32X4_TERNARY_FUNCTION_LIST(V)
michael@0 63
michael@0 64 #define INT32X4_NULLARY_FUNCTION_LIST(V) \
michael@0 65 V(zero, (FuncZero<Int32x4>), 0, 0, Zero)
michael@0 66
michael@0 67 #define INT32X4_UNARY_FUNCTION_LIST(V) \
michael@0 68 V(bitsToFloat32x4, (FuncConvertBits<Int32x4, Float32x4>), 1, 0, BitsToFloat32x4) \
michael@0 69 V(neg, (Func<Int32x4, Neg<int32_t, Int32x4>, Int32x4>), 1, 0, Neg) \
michael@0 70 V(not, (Func<Int32x4, Not<int32_t, Int32x4>, Int32x4>), 1, 0, Not) \
michael@0 71 V(splat, (FuncSplat<Int32x4>), 0, 0, Splat) \
michael@0 72 V(toFloat32x4, (FuncConvert<Int32x4, Float32x4>), 1, 0, ToFloat32x4)
michael@0 73
michael@0 74 #define INT32X4_BINARY_FUNCTION_LIST(V) \
michael@0 75 V(add, (Func<Int32x4, Add<int32_t, Int32x4>, Int32x4>), 2, 0, Add) \
michael@0 76 V(and, (Func<Int32x4, And<int32_t, Int32x4>, Int32x4>), 2, 0, And) \
michael@0 77 V(mul, (Func<Int32x4, Mul<int32_t, Int32x4>, Int32x4>), 2, 0, Mul) \
michael@0 78 V(or, (Func<Int32x4, Or<int32_t, Int32x4>, Int32x4>), 2, 0, Or) \
michael@0 79 V(sub, (Func<Int32x4, Sub<int32_t, Int32x4>, Int32x4>), 2, 0, Sub) \
michael@0 80 V(shuffle, (FuncShuffle<Int32x4, Shuffle<int32_t, Int32x4>, Int32x4>), 2, 0, Shuffle) \
michael@0 81 V(withFlagX, (FuncWith<Int32x4, WithFlagX<int32_t, Int32x4>, Int32x4>), 2, 0, WithFlagX) \
michael@0 82 V(withFlagY, (FuncWith<Int32x4, WithFlagY<int32_t, Int32x4>, Int32x4>), 2, 0, WithFlagY) \
michael@0 83 V(withFlagZ, (FuncWith<Int32x4, WithFlagZ<int32_t, Int32x4>, Int32x4>), 2, 0, WithFlagZ) \
michael@0 84 V(withFlagW, (FuncWith<Int32x4, WithFlagW<int32_t, Int32x4>, Int32x4>), 2, 0, WithFlagW) \
michael@0 85 V(withX, (FuncWith<Int32x4, WithX<int32_t, Int32x4>, Int32x4>), 2, 0, WithX) \
michael@0 86 V(withY, (FuncWith<Int32x4, WithY<int32_t, Int32x4>, Int32x4>), 2, 0, WithY) \
michael@0 87 V(withZ, (FuncWith<Int32x4, WithZ<int32_t, Int32x4>, Int32x4>), 2, 0, WithZ) \
michael@0 88 V(withW, (FuncWith<Int32x4, WithW<int32_t, Int32x4>, Int32x4>), 2, 0, WithW) \
michael@0 89 V(xor, (Func<Int32x4, Xor<int32_t, Int32x4>, Int32x4>), 2, 0, Xor)
michael@0 90
michael@0 91 #define INT32X4_TERNARY_FUNCTION_LIST(V) \
michael@0 92 V(select, Int32x4Select, 3, 0, Select) \
michael@0 93 V(shuffleMix, (FuncShuffle<Int32x4, Shuffle<int32_t, Int32x4>, Int32x4>), 3, 0, ShuffleMix)
michael@0 94
michael@0 95 #define INT32X4_QUARTERNARY_FUNCTION_LIST(V) \
michael@0 96 V(bool, Int32x4Bool, 4, 0, Bool)
michael@0 97
michael@0 98 #define INT32X4_FUNCTION_LIST(V) \
michael@0 99 INT32X4_NULLARY_FUNCTION_LIST(V) \
michael@0 100 INT32X4_UNARY_FUNCTION_LIST(V) \
michael@0 101 INT32X4_BINARY_FUNCTION_LIST(V) \
michael@0 102 INT32X4_TERNARY_FUNCTION_LIST(V) \
michael@0 103 INT32X4_QUARTERNARY_FUNCTION_LIST(V)
michael@0 104
michael@0 105 namespace js {
michael@0 106
michael@0 107 class SIMDObject : public JSObject
michael@0 108 {
michael@0 109 public:
michael@0 110 static const Class class_;
michael@0 111 static JSObject* initClass(JSContext *cx, Handle<GlobalObject *> global);
michael@0 112 static bool toString(JSContext *cx, unsigned int argc, jsval *vp);
michael@0 113 };
michael@0 114
michael@0 115 // These classes exist for use with templates below.
michael@0 116
michael@0 117 struct Float32x4 {
michael@0 118 typedef float Elem;
michael@0 119 static const int32_t lanes = 4;
michael@0 120 static const X4TypeDescr::Type type = X4TypeDescr::TYPE_FLOAT32;
michael@0 121
michael@0 122 static TypeDescr &GetTypeDescr(GlobalObject &global) {
michael@0 123 return global.float32x4TypeDescr().as<TypeDescr>();
michael@0 124 }
michael@0 125 static Elem toType(Elem a) {
michael@0 126 return a;
michael@0 127 }
michael@0 128 static bool toType(JSContext *cx, JS::HandleValue v, Elem *out) {
michael@0 129 *out = v.toNumber();
michael@0 130 return true;
michael@0 131 }
michael@0 132 static void setReturn(CallArgs &args, Elem value) {
michael@0 133 args.rval().setDouble(JS::CanonicalizeNaN(value));
michael@0 134 }
michael@0 135 };
michael@0 136
michael@0 137 struct Int32x4 {
michael@0 138 typedef int32_t Elem;
michael@0 139 static const int32_t lanes = 4;
michael@0 140 static const X4TypeDescr::Type type = X4TypeDescr::TYPE_INT32;
michael@0 141
michael@0 142 static TypeDescr &GetTypeDescr(GlobalObject &global) {
michael@0 143 return global.int32x4TypeDescr().as<TypeDescr>();
michael@0 144 }
michael@0 145 static Elem toType(Elem a) {
michael@0 146 return ToInt32(a);
michael@0 147 }
michael@0 148 static bool toType(JSContext *cx, JS::HandleValue v, Elem *out) {
michael@0 149 return ToInt32(cx, v, out);
michael@0 150 }
michael@0 151 static void setReturn(CallArgs &args, Elem value) {
michael@0 152 args.rval().setInt32(value);
michael@0 153 }
michael@0 154 };
michael@0 155
michael@0 156 template<typename V>
michael@0 157 JSObject *Create(JSContext *cx, typename V::Elem *data);
michael@0 158
michael@0 159 #define DECLARE_SIMD_FLOAT32X4_FUNCTION(Name, Func, Operands, Flags, MIRId) \
michael@0 160 extern bool \
michael@0 161 simd_float32x4_##Name(JSContext *cx, unsigned argc, Value *vp);
michael@0 162 FLOAT32X4_FUNCTION_LIST(DECLARE_SIMD_FLOAT32X4_FUNCTION)
michael@0 163 #undef DECLARE_SIMD_FLOAT32X4_FUNCTION
michael@0 164
michael@0 165 #define DECLARE_SIMD_INT32x4_FUNCTION(Name, Func, Operands, Flags, MIRId) \
michael@0 166 extern bool \
michael@0 167 simd_int32x4_##Name(JSContext *cx, unsigned argc, Value *vp);
michael@0 168 INT32X4_FUNCTION_LIST(DECLARE_SIMD_INT32x4_FUNCTION)
michael@0 169 #undef DECLARE_SIMD_INT32x4_FUNCTION
michael@0 170
michael@0 171 } /* namespace js */
michael@0 172
michael@0 173 JSObject *
michael@0 174 js_InitSIMDClass(JSContext *cx, js::HandleObject obj);
michael@0 175
michael@0 176 #endif /* builtin_SIMD_h */

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