Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | // Copyright 2009 the V8 project authors. All rights reserved. |
michael@0 | 2 | // Redistribution and use in source and binary forms, with or without |
michael@0 | 3 | // modification, are permitted provided that the following conditions are |
michael@0 | 4 | // met: |
michael@0 | 5 | // |
michael@0 | 6 | // * Redistributions of source code must retain the above copyright |
michael@0 | 7 | // notice, this list of conditions and the following disclaimer. |
michael@0 | 8 | // * Redistributions in binary form must reproduce the above |
michael@0 | 9 | // copyright notice, this list of conditions and the following |
michael@0 | 10 | // disclaimer in the documentation and/or other materials provided |
michael@0 | 11 | // with the distribution. |
michael@0 | 12 | // * Neither the name of Google Inc. nor the names of its |
michael@0 | 13 | // contributors may be used to endorse or promote products derived |
michael@0 | 14 | // from this software without specific prior written permission. |
michael@0 | 15 | // |
michael@0 | 16 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
michael@0 | 17 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
michael@0 | 18 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
michael@0 | 19 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
michael@0 | 20 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
michael@0 | 21 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
michael@0 | 22 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
michael@0 | 23 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
michael@0 | 24 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
michael@0 | 25 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
michael@0 | 26 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
michael@0 | 27 | |
michael@0 | 28 | // This benchmark is based on a JavaScript log processing module used |
michael@0 | 29 | // by the V8 profiler to generate execution time profiles for runs of |
michael@0 | 30 | // JavaScript applications, and it effectively measures how fast the |
michael@0 | 31 | // JavaScript engine is at allocating nodes and reclaiming the memory |
michael@0 | 32 | // used for old nodes. Because of the way splay trees work, the engine |
michael@0 | 33 | // also has to deal with a lot of changes to the large tree object |
michael@0 | 34 | // graph. |
michael@0 | 35 | |
michael@0 | 36 | //var Splay = new BenchmarkSuite('Splay', 126125, [ |
michael@0 | 37 | // new Benchmark("Splay", SplayRun, SplaySetup, SplayTearDown) |
michael@0 | 38 | //]); |
michael@0 | 39 | |
michael@0 | 40 | // This is the best random number generator available to mankind ;) |
michael@0 | 41 | var MyMath = { |
michael@0 | 42 | seed: 49734321, |
michael@0 | 43 | random: function() { |
michael@0 | 44 | // Robert Jenkins' 32 bit integer hash function. |
michael@0 | 45 | this.seed = ((this.seed + 0x7ed55d16) + (this.seed << 12)) & 0xffffffff; |
michael@0 | 46 | this.seed = ((this.seed ^ 0xc761c23c) ^ (this.seed >>> 19)) & 0xffffffff; |
michael@0 | 47 | this.seed = ((this.seed + 0x165667b1) + (this.seed << 5)) & 0xffffffff; |
michael@0 | 48 | this.seed = ((this.seed + 0xd3a2646c) ^ (this.seed << 9)) & 0xffffffff; |
michael@0 | 49 | this.seed = ((this.seed + 0xfd7046c5) + (this.seed << 3)) & 0xffffffff; |
michael@0 | 50 | this.seed = ((this.seed ^ 0xb55a4f09) ^ (this.seed >>> 16)) & 0xffffffff; |
michael@0 | 51 | return (this.seed & 0xfffffff) / 0x10000000; |
michael@0 | 52 | }, |
michael@0 | 53 | }; |
michael@0 | 54 | |
michael@0 | 55 | // Configuration. |
michael@0 | 56 | var kSplayTreeSize = 8000; |
michael@0 | 57 | var kSplayTreeModifications = 80; |
michael@0 | 58 | var kSplayTreePayloadDepth = 5; |
michael@0 | 59 | |
michael@0 | 60 | var splayTree = null; |
michael@0 | 61 | |
michael@0 | 62 | |
michael@0 | 63 | function GeneratePayloadTree(depth, key) { |
michael@0 | 64 | if (depth == 0) { |
michael@0 | 65 | return { |
michael@0 | 66 | array : [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 ], |
michael@0 | 67 | string : 'String for key ' + key + ' in leaf node' |
michael@0 | 68 | }; |
michael@0 | 69 | } else { |
michael@0 | 70 | return { |
michael@0 | 71 | left: GeneratePayloadTree(depth - 1, key), |
michael@0 | 72 | right: GeneratePayloadTree(depth - 1, key) |
michael@0 | 73 | }; |
michael@0 | 74 | } |
michael@0 | 75 | } |
michael@0 | 76 | |
michael@0 | 77 | |
michael@0 | 78 | function GenerateKey() { |
michael@0 | 79 | // The benchmark framework guarantees that Math.random is |
michael@0 | 80 | // deterministic; see base.js. |
michael@0 | 81 | // base.js isn't pulled in for jit-tests |
michael@0 | 82 | return MyMath.random(); |
michael@0 | 83 | } |
michael@0 | 84 | |
michael@0 | 85 | |
michael@0 | 86 | function InsertNewNode() { |
michael@0 | 87 | // Insert new node with a unique key. |
michael@0 | 88 | var key; |
michael@0 | 89 | do { |
michael@0 | 90 | key = GenerateKey(); |
michael@0 | 91 | } while (splayTree.find(key) != null); |
michael@0 | 92 | splayTree.insert(key, GeneratePayloadTree(kSplayTreePayloadDepth, key)); |
michael@0 | 93 | return key; |
michael@0 | 94 | } |
michael@0 | 95 | |
michael@0 | 96 | |
michael@0 | 97 | function SplaySetup() { |
michael@0 | 98 | splayTree = new SplayTree(); |
michael@0 | 99 | for (var i = 0; i < kSplayTreeSize; i++) InsertNewNode(); |
michael@0 | 100 | } |
michael@0 | 101 | |
michael@0 | 102 | |
michael@0 | 103 | function SplayTearDown() { |
michael@0 | 104 | // Allow the garbage collector to reclaim the memory |
michael@0 | 105 | // used by the splay tree no matter how we exit the |
michael@0 | 106 | // tear down function. |
michael@0 | 107 | var keys = splayTree.exportKeys(); |
michael@0 | 108 | splayTree = null; |
michael@0 | 109 | |
michael@0 | 110 | // Verify that the splay tree has the right size. |
michael@0 | 111 | var length = keys.length; |
michael@0 | 112 | assertEq(length, kSplayTreeSize); |
michael@0 | 113 | |
michael@0 | 114 | // Verify that the splay tree has sorted, unique keys. |
michael@0 | 115 | for (var i = 0; i < length - 1; i++) { |
michael@0 | 116 | assertEq(keys[i] < keys[i + 1], true); |
michael@0 | 117 | } |
michael@0 | 118 | } |
michael@0 | 119 | |
michael@0 | 120 | |
michael@0 | 121 | function SplayRun() { |
michael@0 | 122 | // Replace a few nodes in the splay tree. |
michael@0 | 123 | for (var i = 0; i < kSplayTreeModifications; i++) { |
michael@0 | 124 | var key = InsertNewNode(); |
michael@0 | 125 | var greatest = splayTree.findGreatestLessThan(key); |
michael@0 | 126 | if (greatest == null) splayTree.remove(key); |
michael@0 | 127 | else splayTree.remove(greatest.key); |
michael@0 | 128 | } |
michael@0 | 129 | } |
michael@0 | 130 | |
michael@0 | 131 | |
michael@0 | 132 | /** |
michael@0 | 133 | * Constructs a Splay tree. A splay tree is a self-balancing binary |
michael@0 | 134 | * search tree with the additional property that recently accessed |
michael@0 | 135 | * elements are quick to access again. It performs basic operations |
michael@0 | 136 | * such as insertion, look-up and removal in O(log(n)) amortized time. |
michael@0 | 137 | * |
michael@0 | 138 | * @constructor |
michael@0 | 139 | */ |
michael@0 | 140 | function SplayTree() { |
michael@0 | 141 | }; |
michael@0 | 142 | |
michael@0 | 143 | |
michael@0 | 144 | /** |
michael@0 | 145 | * Pointer to the root node of the tree. |
michael@0 | 146 | * |
michael@0 | 147 | * @type {SplayTree.Node} |
michael@0 | 148 | * @private |
michael@0 | 149 | */ |
michael@0 | 150 | SplayTree.prototype.root_ = null; |
michael@0 | 151 | |
michael@0 | 152 | |
michael@0 | 153 | /** |
michael@0 | 154 | * @return {boolean} Whether the tree is empty. |
michael@0 | 155 | */ |
michael@0 | 156 | SplayTree.prototype.isEmpty = function() { |
michael@0 | 157 | return !this.root_; |
michael@0 | 158 | }; |
michael@0 | 159 | |
michael@0 | 160 | |
michael@0 | 161 | /** |
michael@0 | 162 | * Inserts a node into the tree with the specified key and value if |
michael@0 | 163 | * the tree does not already contain a node with the specified key. If |
michael@0 | 164 | * the value is inserted, it becomes the root of the tree. |
michael@0 | 165 | * |
michael@0 | 166 | * @param {number} key Key to insert into the tree. |
michael@0 | 167 | * @param {*} value Value to insert into the tree. |
michael@0 | 168 | */ |
michael@0 | 169 | SplayTree.prototype.insert = function(key, value) { |
michael@0 | 170 | if (this.isEmpty()) { |
michael@0 | 171 | this.root_ = new SplayTree.Node(key, value); |
michael@0 | 172 | return; |
michael@0 | 173 | } |
michael@0 | 174 | // Splay on the key to move the last node on the search path for |
michael@0 | 175 | // the key to the root of the tree. |
michael@0 | 176 | this.splay_(key); |
michael@0 | 177 | if (this.root_.key == key) { |
michael@0 | 178 | return; |
michael@0 | 179 | } |
michael@0 | 180 | var node = new SplayTree.Node(key, value); |
michael@0 | 181 | if (key > this.root_.key) { |
michael@0 | 182 | node.left = this.root_; |
michael@0 | 183 | node.right = this.root_.right; |
michael@0 | 184 | this.root_.right = null; |
michael@0 | 185 | } else { |
michael@0 | 186 | node.right = this.root_; |
michael@0 | 187 | node.left = this.root_.left; |
michael@0 | 188 | this.root_.left = null; |
michael@0 | 189 | } |
michael@0 | 190 | this.root_ = node; |
michael@0 | 191 | }; |
michael@0 | 192 | |
michael@0 | 193 | |
michael@0 | 194 | /** |
michael@0 | 195 | * Removes a node with the specified key from the tree if the tree |
michael@0 | 196 | * contains a node with this key. The removed node is returned. If the |
michael@0 | 197 | * key is not found, an exception is thrown. |
michael@0 | 198 | * |
michael@0 | 199 | * @param {number} key Key to find and remove from the tree. |
michael@0 | 200 | * @return {SplayTree.Node} The removed node. |
michael@0 | 201 | */ |
michael@0 | 202 | SplayTree.prototype.remove = function(key) { |
michael@0 | 203 | if (this.isEmpty()) { |
michael@0 | 204 | throw Error('Key not found: ' + key); |
michael@0 | 205 | } |
michael@0 | 206 | this.splay_(key); |
michael@0 | 207 | if (this.root_.key != key) { |
michael@0 | 208 | throw Error('Key not found: ' + key); |
michael@0 | 209 | } |
michael@0 | 210 | var removed = this.root_; |
michael@0 | 211 | if (!this.root_.left) { |
michael@0 | 212 | this.root_ = this.root_.right; |
michael@0 | 213 | } else { |
michael@0 | 214 | var right = this.root_.right; |
michael@0 | 215 | this.root_ = this.root_.left; |
michael@0 | 216 | // Splay to make sure that the new root has an empty right child. |
michael@0 | 217 | this.splay_(key); |
michael@0 | 218 | // Insert the original right child as the right child of the new |
michael@0 | 219 | // root. |
michael@0 | 220 | this.root_.right = right; |
michael@0 | 221 | } |
michael@0 | 222 | return removed; |
michael@0 | 223 | }; |
michael@0 | 224 | |
michael@0 | 225 | |
michael@0 | 226 | /** |
michael@0 | 227 | * Returns the node having the specified key or null if the tree doesn't contain |
michael@0 | 228 | * a node with the specified key. |
michael@0 | 229 | * |
michael@0 | 230 | * @param {number} key Key to find in the tree. |
michael@0 | 231 | * @return {SplayTree.Node} Node having the specified key. |
michael@0 | 232 | */ |
michael@0 | 233 | SplayTree.prototype.find = function(key) { |
michael@0 | 234 | if (this.isEmpty()) { |
michael@0 | 235 | return null; |
michael@0 | 236 | } |
michael@0 | 237 | this.splay_(key); |
michael@0 | 238 | return this.root_.key == key ? this.root_ : null; |
michael@0 | 239 | }; |
michael@0 | 240 | |
michael@0 | 241 | |
michael@0 | 242 | /** |
michael@0 | 243 | * @return {SplayTree.Node} Node having the maximum key value that |
michael@0 | 244 | * is less or equal to the specified key value. |
michael@0 | 245 | */ |
michael@0 | 246 | SplayTree.prototype.findGreatestLessThan = function(key) { |
michael@0 | 247 | if (this.isEmpty()) { |
michael@0 | 248 | return null; |
michael@0 | 249 | } |
michael@0 | 250 | // Splay on the key to move the node with the given key or the last |
michael@0 | 251 | // node on the search path to the top of the tree. |
michael@0 | 252 | this.splay_(key); |
michael@0 | 253 | // Now the result is either the root node or the greatest node in |
michael@0 | 254 | // the left subtree. |
michael@0 | 255 | if (this.root_.key <= key) { |
michael@0 | 256 | return this.root_; |
michael@0 | 257 | } else if (this.root_.left) { |
michael@0 | 258 | return this.findMax(this.root_.left); |
michael@0 | 259 | } else { |
michael@0 | 260 | return null; |
michael@0 | 261 | } |
michael@0 | 262 | }; |
michael@0 | 263 | |
michael@0 | 264 | |
michael@0 | 265 | /** |
michael@0 | 266 | * @return {Array<*>} An array containing all the keys of tree's nodes. |
michael@0 | 267 | */ |
michael@0 | 268 | SplayTree.prototype.exportKeys = function() { |
michael@0 | 269 | var result = []; |
michael@0 | 270 | if (!this.isEmpty()) { |
michael@0 | 271 | this.root_.traverse_(function(node) { result.push(node.key); }); |
michael@0 | 272 | } |
michael@0 | 273 | return result; |
michael@0 | 274 | }; |
michael@0 | 275 | |
michael@0 | 276 | |
michael@0 | 277 | /** |
michael@0 | 278 | * Perform the splay operation for the given key. Moves the node with |
michael@0 | 279 | * the given key to the top of the tree. If no node has the given |
michael@0 | 280 | * key, the last node on the search path is moved to the top of the |
michael@0 | 281 | * tree. This is the simplified top-down splaying algorithm from: |
michael@0 | 282 | * "Self-adjusting Binary Search Trees" by Sleator and Tarjan |
michael@0 | 283 | * |
michael@0 | 284 | * @param {number} key Key to splay the tree on. |
michael@0 | 285 | * @private |
michael@0 | 286 | */ |
michael@0 | 287 | SplayTree.prototype.splay_ = function(key) { |
michael@0 | 288 | if (this.isEmpty()) { |
michael@0 | 289 | return; |
michael@0 | 290 | } |
michael@0 | 291 | // Create a dummy node. The use of the dummy node is a bit |
michael@0 | 292 | // counter-intuitive: The right child of the dummy node will hold |
michael@0 | 293 | // the L tree of the algorithm. The left child of the dummy node |
michael@0 | 294 | // will hold the R tree of the algorithm. Using a dummy node, left |
michael@0 | 295 | // and right will always be nodes and we avoid special cases. |
michael@0 | 296 | var dummy, left, right; |
michael@0 | 297 | dummy = left = right = new SplayTree.Node(null, null); |
michael@0 | 298 | var current = this.root_; |
michael@0 | 299 | while (true) { |
michael@0 | 300 | if (key < current.key) { |
michael@0 | 301 | if (!current.left) { |
michael@0 | 302 | break; |
michael@0 | 303 | } |
michael@0 | 304 | if (key < current.left.key) { |
michael@0 | 305 | // Rotate right. |
michael@0 | 306 | var tmp = current.left; |
michael@0 | 307 | current.left = tmp.right; |
michael@0 | 308 | tmp.right = current; |
michael@0 | 309 | current = tmp; |
michael@0 | 310 | if (!current.left) { |
michael@0 | 311 | break; |
michael@0 | 312 | } |
michael@0 | 313 | } |
michael@0 | 314 | // Link right. |
michael@0 | 315 | right.left = current; |
michael@0 | 316 | right = current; |
michael@0 | 317 | current = current.left; |
michael@0 | 318 | } else if (key > current.key) { |
michael@0 | 319 | if (!current.right) { |
michael@0 | 320 | break; |
michael@0 | 321 | } |
michael@0 | 322 | if (key > current.right.key) { |
michael@0 | 323 | // Rotate left. |
michael@0 | 324 | var tmp = current.right; |
michael@0 | 325 | current.right = tmp.left; |
michael@0 | 326 | tmp.left = current; |
michael@0 | 327 | current = tmp; |
michael@0 | 328 | if (!current.right) { |
michael@0 | 329 | break; |
michael@0 | 330 | } |
michael@0 | 331 | } |
michael@0 | 332 | // Link left. |
michael@0 | 333 | left.right = current; |
michael@0 | 334 | left = current; |
michael@0 | 335 | current = current.right; |
michael@0 | 336 | } else { |
michael@0 | 337 | break; |
michael@0 | 338 | } |
michael@0 | 339 | } |
michael@0 | 340 | // Assemble. |
michael@0 | 341 | left.right = current.left; |
michael@0 | 342 | right.left = current.right; |
michael@0 | 343 | current.left = dummy.right; |
michael@0 | 344 | current.right = dummy.left; |
michael@0 | 345 | this.root_ = current; |
michael@0 | 346 | }; |
michael@0 | 347 | |
michael@0 | 348 | |
michael@0 | 349 | /** |
michael@0 | 350 | * Constructs a Splay tree node. |
michael@0 | 351 | * |
michael@0 | 352 | * @param {number} key Key. |
michael@0 | 353 | * @param {*} value Value. |
michael@0 | 354 | */ |
michael@0 | 355 | SplayTree.Node = function(key, value) { |
michael@0 | 356 | this.key = key; |
michael@0 | 357 | this.value = value; |
michael@0 | 358 | }; |
michael@0 | 359 | |
michael@0 | 360 | |
michael@0 | 361 | /** |
michael@0 | 362 | * @type {SplayTree.Node} |
michael@0 | 363 | */ |
michael@0 | 364 | SplayTree.Node.prototype.left = null; |
michael@0 | 365 | |
michael@0 | 366 | |
michael@0 | 367 | /** |
michael@0 | 368 | * @type {SplayTree.Node} |
michael@0 | 369 | */ |
michael@0 | 370 | SplayTree.Node.prototype.right = null; |
michael@0 | 371 | |
michael@0 | 372 | |
michael@0 | 373 | /** |
michael@0 | 374 | * Performs an ordered traversal of the subtree starting at |
michael@0 | 375 | * this SplayTree.Node. |
michael@0 | 376 | * |
michael@0 | 377 | * @param {function(SplayTree.Node)} f Visitor function. |
michael@0 | 378 | * @private |
michael@0 | 379 | */ |
michael@0 | 380 | SplayTree.Node.prototype.traverse_ = function(f) { |
michael@0 | 381 | var current = this; |
michael@0 | 382 | while (current) { |
michael@0 | 383 | var left = current.left; |
michael@0 | 384 | if (left) left.traverse_(f); |
michael@0 | 385 | f(current); |
michael@0 | 386 | current = current.right; |
michael@0 | 387 | } |
michael@0 | 388 | }; |
michael@0 | 389 | |
michael@0 | 390 | SplaySetup(); |
michael@0 | 391 | SplayRun(); |
michael@0 | 392 | SplayTearDown(); |