Sat, 03 Jan 2015 20:18:00 +0100
Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.
michael@0 | 1 | /* This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 2 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 3 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 4 | |
michael@0 | 5 | "use strict"; |
michael@0 | 6 | |
michael@0 | 7 | let chromeGlobal = this; |
michael@0 | 8 | |
michael@0 | 9 | // Encapsulate in its own scope to allows loading this frame script |
michael@0 | 10 | // more than once. |
michael@0 | 11 | (function () { |
michael@0 | 12 | let Cu = Components.utils; |
michael@0 | 13 | let { devtools } = Cu.import("resource://gre/modules/devtools/Loader.jsm", {}); |
michael@0 | 14 | const DevToolsUtils = devtools.require("devtools/toolkit/DevToolsUtils.js"); |
michael@0 | 15 | const {DebuggerServer, ActorPool} = Cu.import("resource://gre/modules/devtools/dbg-server.jsm", {}); |
michael@0 | 16 | |
michael@0 | 17 | if (!DebuggerServer.initialized) { |
michael@0 | 18 | DebuggerServer.init(); |
michael@0 | 19 | } |
michael@0 | 20 | |
michael@0 | 21 | // In case of apps being loaded in parent process, DebuggerServer is already |
michael@0 | 22 | // initialized, but child specific actors are not registered. |
michael@0 | 23 | // Otherwise, for apps in child process, we need to load actors the first |
michael@0 | 24 | // time we load child.js |
michael@0 | 25 | DebuggerServer.addChildActors(); |
michael@0 | 26 | |
michael@0 | 27 | let conn; |
michael@0 | 28 | |
michael@0 | 29 | let onConnect = DevToolsUtils.makeInfallible(function (msg) { |
michael@0 | 30 | removeMessageListener("debug:connect", onConnect); |
michael@0 | 31 | |
michael@0 | 32 | let mm = msg.target; |
michael@0 | 33 | |
michael@0 | 34 | conn = DebuggerServer.connectToParent(msg.data.prefix, mm); |
michael@0 | 35 | |
michael@0 | 36 | let actor = new DebuggerServer.ContentActor(conn, chromeGlobal); |
michael@0 | 37 | let actorPool = new ActorPool(conn); |
michael@0 | 38 | actorPool.addActor(actor); |
michael@0 | 39 | conn.addActorPool(actorPool); |
michael@0 | 40 | |
michael@0 | 41 | sendAsyncMessage("debug:actor", {actor: actor.grip()}); |
michael@0 | 42 | }); |
michael@0 | 43 | |
michael@0 | 44 | addMessageListener("debug:connect", onConnect); |
michael@0 | 45 | |
michael@0 | 46 | let onDisconnect = DevToolsUtils.makeInfallible(function (msg) { |
michael@0 | 47 | removeMessageListener("debug:disconnect", onDisconnect); |
michael@0 | 48 | |
michael@0 | 49 | // Call DebuggerServerConnection.close to destroy all child actors |
michael@0 | 50 | // (It should end up calling DebuggerServerConnection.onClosed |
michael@0 | 51 | // that would actually cleanup all actor pools) |
michael@0 | 52 | conn.close(); |
michael@0 | 53 | conn = null; |
michael@0 | 54 | }); |
michael@0 | 55 | addMessageListener("debug:disconnect", onDisconnect); |
michael@0 | 56 | })(); |