Wed, 31 Dec 2014 07:16:47 +0100
Revert simplistic fix pending revisit of Mozilla integration attempt.
michael@0 | 1 | <!-- |
michael@0 | 2 | Copyright (c) 2011 The Chromium Authors. All rights reserved. |
michael@0 | 3 | Use of this source code is governed by a BSD-style license that can be |
michael@0 | 4 | found in the LICENSE file. |
michael@0 | 5 | --> |
michael@0 | 6 | <!DOCTYPE html> |
michael@0 | 7 | <html> |
michael@0 | 8 | <head> |
michael@0 | 9 | <meta charset="utf-8"> |
michael@0 | 10 | <title>WebGL "Texture Complete" texture conformance test.</title> |
michael@0 | 11 | <link rel="stylesheet" href="../../resources/js-test-style.css"/> |
michael@0 | 12 | <script src="../../resources/js-test-pre.js"></script> |
michael@0 | 13 | <script src="../resources/webgl-test.js"> </script> |
michael@0 | 14 | <script src="../resources/webgl-test-utils.js"></script> |
michael@0 | 15 | </head> |
michael@0 | 16 | <body> |
michael@0 | 17 | <canvas id="example" width="40" height="40" style="width: 40px; height: 40px;"></canvas> |
michael@0 | 18 | <canvas id="canvas2d" width="16" height="16" style="width: 40px; height: 40px;"></canvas> |
michael@0 | 19 | <div id="description"></div> |
michael@0 | 20 | <div id="console"></div> |
michael@0 | 21 | <script> |
michael@0 | 22 | function init() |
michael@0 | 23 | { |
michael@0 | 24 | if (window.initNonKhronosFramework) { |
michael@0 | 25 | window.initNonKhronosFramework(false); |
michael@0 | 26 | } |
michael@0 | 27 | |
michael@0 | 28 | description( |
michael@0 | 29 | "Checks that a texture that is not -texture-complete- does not draw if"+ |
michael@0 | 30 | " filtering needs mips"); |
michael@0 | 31 | |
michael@0 | 32 | var canvas2d = document.getElementById("canvas2d"); |
michael@0 | 33 | var ctx2d = canvas2d.getContext("2d"); |
michael@0 | 34 | ctx2d.fillStyle = "rgba(0,192,128,1)"; |
michael@0 | 35 | ctx2d.fillRect(0, 0, 16, 16); |
michael@0 | 36 | |
michael@0 | 37 | var wtu = WebGLTestUtils; |
michael@0 | 38 | var canvas = document.getElementById("example"); |
michael@0 | 39 | gl = wtu.create3DContext(canvas); |
michael@0 | 40 | var program = wtu.setupTexturedQuad(gl); |
michael@0 | 41 | |
michael@0 | 42 | gl.disable(gl.DEPTH_TEST); |
michael@0 | 43 | gl.disable(gl.BLEND); |
michael@0 | 44 | |
michael@0 | 45 | var tex = gl.createTexture(); |
michael@0 | 46 | gl.bindTexture(gl.TEXTURE_2D, tex); |
michael@0 | 47 | // 16x16 texture no mips |
michael@0 | 48 | gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, canvas2d); |
michael@0 | 49 | |
michael@0 | 50 | var loc = gl.getUniformLocation(program, "tex"); |
michael@0 | 51 | gl.uniform1i(loc, 0); |
michael@0 | 52 | |
michael@0 | 53 | wtu.drawQuad(gl); |
michael@0 | 54 | wtu.checkCanvas(gl, [0,0,0,255], |
michael@0 | 55 | "texture that is not -texture-complete- when " + |
michael@0 | 56 | "TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw with 0,0,0,255"); |
michael@0 | 57 | } |
michael@0 | 58 | |
michael@0 | 59 | init(); |
michael@0 | 60 | successfullyParsed = true; |
michael@0 | 61 | </script> |
michael@0 | 62 | |
michael@0 | 63 | <script>finishTest();</script> |
michael@0 | 64 | |
michael@0 | 65 | </body> |
michael@0 | 66 | </html> |
michael@0 | 67 |