gfx/skia/trunk/src/core/SkBitmapShader16BilerpTemplate.h

Wed, 31 Dec 2014 07:53:36 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 07:53:36 +0100
branch
TOR_BUG_3246
changeset 5
4ab42b5ab56c
permissions
-rw-r--r--

Correct small whitespace inconsistency, lost while renaming variables.

michael@0 1
michael@0 2 /*
michael@0 3 * Copyright 2006 The Android Open Source Project
michael@0 4 *
michael@0 5 * Use of this source code is governed by a BSD-style license that can be
michael@0 6 * found in the LICENSE file.
michael@0 7 */
michael@0 8
michael@0 9
michael@0 10 #include "SkFilterProc.h"
michael@0 11
michael@0 12 class BILERP_BITMAP16_SHADER_CLASS : public HasSpan16_Sampler_BitmapShader {
michael@0 13 public:
michael@0 14 BILERP_BITMAP16_SHADER_CLASS(const SkBitmap& src)
michael@0 15 : HasSpan16_Sampler_BitmapShader(src, true,
michael@0 16 SkShader::kClamp_TileMode,
michael@0 17 SkShader::kClamp_TileMode)
michael@0 18 {
michael@0 19 }
michael@0 20
michael@0 21 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count)
michael@0 22 {
michael@0 23 SkASSERT(count > 0);
michael@0 24
michael@0 25 U8CPU alpha = this->getPaintAlpha();
michael@0 26
michael@0 27 const SkMatrix& inv = this->getTotalInverse();
michael@0 28 const SkBitmap& srcBitmap = this->getSrcBitmap();
michael@0 29 unsigned srcMaxX = srcBitmap.width() - 1;
michael@0 30 unsigned srcMaxY = srcBitmap.height() - 1;
michael@0 31 unsigned srcRB = srcBitmap.rowBytes();
michael@0 32
michael@0 33 BILERP_BITMAP16_SHADER_PREAMBLE(srcBitmap);
michael@0 34
michael@0 35 const SkFilterProc* proc_table = SkGetBilinearFilterProcTable();
michael@0 36 const BILERP_BITMAP16_SHADER_TYPE* srcPixels = (const BILERP_BITMAP16_SHADER_TYPE*)srcBitmap.getPixels();
michael@0 37
michael@0 38 if (this->getInverseClass() == kPerspective_MatrixClass)
michael@0 39 {
michael@0 40 SkPerspIter iter(inv, SkIntToScalar(x) + SK_ScalarHalf,
michael@0 41 SkIntToScalar(y) + SK_ScalarHalf, count);
michael@0 42 while ((count = iter.next()) != 0)
michael@0 43 {
michael@0 44 const SkFixed* srcXY = iter.getXY();
michael@0 45 while (--count >= 0)
michael@0 46 {
michael@0 47 SkFixed fx = *srcXY++ - SK_FixedHalf;
michael@0 48 SkFixed fy = *srcXY++ - SK_FixedHalf;
michael@0 49 int ix = fx >> 16;
michael@0 50 int iy = fy >> 16;
michael@0 51 int x = SkClampMax(ix, srcMaxX);
michael@0 52 int y = SkClampMax(iy, srcMaxY);
michael@0 53
michael@0 54 const BILERP_BITMAP16_SHADER_TYPE *p00, *p01, *p10, *p11;
michael@0 55
michael@0 56 p00 = p01 = ((const BILERP_BITMAP16_SHADER_TYPE*)((const char*)srcPixels + y * srcRB)) + x;
michael@0 57 if ((unsigned)ix < srcMaxX)
michael@0 58 p01 += 1;
michael@0 59 p10 = p00;
michael@0 60 p11 = p01;
michael@0 61 if ((unsigned)iy < srcMaxY)
michael@0 62 {
michael@0 63 p10 = (const BILERP_BITMAP16_SHADER_TYPE*)((const char*)p10 + srcRB);
michael@0 64 p11 = (const BILERP_BITMAP16_SHADER_TYPE*)((const char*)p11 + srcRB);
michael@0 65 }
michael@0 66
michael@0 67 SkFilterProc proc = SkGetBilinearFilterProc(proc_table, fx, fy);
michael@0 68 uint32_t c = proc(SkExpand_rgb_16(BILERP_BITMAP16_SHADER_PIXEL(*p00)),
michael@0 69 SkExpand_rgb_16(BILERP_BITMAP16_SHADER_PIXEL(*p01)),
michael@0 70 SkExpand_rgb_16(BILERP_BITMAP16_SHADER_PIXEL(*p10)),
michael@0 71 SkExpand_rgb_16(BILERP_BITMAP16_SHADER_PIXEL(*p11)));
michael@0 72
michael@0 73 *dstC++ = expanded_rgb16_to_8888(c, alpha);
michael@0 74 }
michael@0 75 }
michael@0 76 }
michael@0 77 else // linear case
michael@0 78 {
michael@0 79 SkFixed fx, fy, dx, dy;
michael@0 80
michael@0 81 // now init fx, fy, dx, dy
michael@0 82 {
michael@0 83 SkPoint srcPt;
michael@0 84 this->getInverseMapPtProc()(inv, SkIntToScalar(x) + SK_ScalarHalf,
michael@0 85 SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
michael@0 86
michael@0 87 fx = SkScalarToFixed(srcPt.fX) - SK_FixedHalf;
michael@0 88 fy = SkScalarToFixed(srcPt.fY) - SK_FixedHalf;
michael@0 89
michael@0 90 if (this->getInverseClass() == kFixedStepInX_MatrixClass)
michael@0 91 (void)inv.fixedStepInX(SkIntToScalar(y), &dx, &dy);
michael@0 92 else
michael@0 93 {
michael@0 94 dx = SkScalarToFixed(inv.getScaleX());
michael@0 95 dy = SkScalarToFixed(inv.getSkewY());
michael@0 96 }
michael@0 97 }
michael@0 98
michael@0 99 do {
michael@0 100 int ix = fx >> 16;
michael@0 101 int iy = fy >> 16;
michael@0 102
michael@0 103 const BILERP_BITMAP16_SHADER_TYPE *p00, *p01, *p10, *p11;
michael@0 104
michael@0 105 p00 = p01 = ((const BILERP_BITMAP16_SHADER_TYPE*)((const char*)srcPixels +
michael@0 106 SkClampMax(iy, srcMaxY) * srcRB)) +
michael@0 107 SkClampMax(ix, srcMaxX);
michael@0 108 if ((unsigned)ix < srcMaxX)
michael@0 109 p01 += 1;
michael@0 110 p10 = p00;
michael@0 111 p11 = p01;
michael@0 112 if ((unsigned)iy < srcMaxY)
michael@0 113 {
michael@0 114 p10 = (const BILERP_BITMAP16_SHADER_TYPE*)((const char*)p10 + srcRB);
michael@0 115 p11 = (const BILERP_BITMAP16_SHADER_TYPE*)((const char*)p11 + srcRB);
michael@0 116 }
michael@0 117
michael@0 118 SkFilterProc proc = SkGetBilinearFilterProc(proc_table, fx, fy);
michael@0 119 uint32_t c = proc(SkExpand_rgb_16(BILERP_BITMAP16_SHADER_PIXEL(*p00)),
michael@0 120 SkExpand_rgb_16(BILERP_BITMAP16_SHADER_PIXEL(*p01)),
michael@0 121 SkExpand_rgb_16(BILERP_BITMAP16_SHADER_PIXEL(*p10)),
michael@0 122 SkExpand_rgb_16(BILERP_BITMAP16_SHADER_PIXEL(*p11)));
michael@0 123 *dstC++ = expanded_rgb16_to_8888(c, alpha);
michael@0 124
michael@0 125 fx += dx;
michael@0 126 fy += dy;
michael@0 127 } while (--count != 0);
michael@0 128 }
michael@0 129 BILERP_BITMAP16_SHADER_POSTAMBLE(srcBitmap);
michael@0 130 }
michael@0 131
michael@0 132 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count)
michael@0 133 {
michael@0 134 SkASSERT(count > 0);
michael@0 135
michael@0 136 const SkMatrix& inv = this->getTotalInverse();
michael@0 137 const SkBitmap& srcBitmap = this->getSrcBitmap();
michael@0 138 unsigned srcMaxX = srcBitmap.width() - 1;
michael@0 139 unsigned srcMaxY = srcBitmap.height() - 1;
michael@0 140 unsigned srcRB = srcBitmap.rowBytes();
michael@0 141
michael@0 142 BILERP_BITMAP16_SHADER_PREAMBLE(srcBitmap);
michael@0 143
michael@0 144 const SkFilterProc* proc_table = SkGetBilinearFilterProcTable();
michael@0 145 const BILERP_BITMAP16_SHADER_TYPE* srcPixels = (const BILERP_BITMAP16_SHADER_TYPE*)srcBitmap.getPixels();
michael@0 146
michael@0 147 if (this->getInverseClass() == kPerspective_MatrixClass)
michael@0 148 {
michael@0 149 SkPerspIter iter(inv, SkIntToScalar(x) + SK_ScalarHalf,
michael@0 150 SkIntToScalar(y) + SK_ScalarHalf, count);
michael@0 151 while ((count = iter.next()) != 0)
michael@0 152 {
michael@0 153 const SkFixed* srcXY = iter.getXY();
michael@0 154 while (--count >= 0)
michael@0 155 {
michael@0 156 SkFixed fx = *srcXY++ - SK_FixedHalf;
michael@0 157 SkFixed fy = *srcXY++ - SK_FixedHalf;
michael@0 158 int ix = fx >> 16;
michael@0 159 int iy = fy >> 16;
michael@0 160
michael@0 161 const BILERP_BITMAP16_SHADER_TYPE *p00, *p01, *p10, *p11;
michael@0 162
michael@0 163 p00 = p01 = ((const BILERP_BITMAP16_SHADER_TYPE*)((const char*)srcPixels +
michael@0 164 SkClampMax(iy, srcMaxY) * srcRB)) +
michael@0 165 SkClampMax(ix, srcMaxX);
michael@0 166 if ((unsigned)ix < srcMaxX)
michael@0 167 p01 += 1;
michael@0 168 p10 = p00;
michael@0 169 p11 = p01;
michael@0 170 if ((unsigned)iy < srcMaxY)
michael@0 171 {
michael@0 172 p10 = (const BILERP_BITMAP16_SHADER_TYPE*)((const char*)p10 + srcRB);
michael@0 173 p11 = (const BILERP_BITMAP16_SHADER_TYPE*)((const char*)p11 + srcRB);
michael@0 174 }
michael@0 175
michael@0 176 SkFilterProc proc = SkGetBilinearFilterProc(proc_table, fx, fy);
michael@0 177 uint32_t c = proc(SkExpand_rgb_16(BILERP_BITMAP16_SHADER_PIXEL(*p00)),
michael@0 178 SkExpand_rgb_16(BILERP_BITMAP16_SHADER_PIXEL(*p01)),
michael@0 179 SkExpand_rgb_16(BILERP_BITMAP16_SHADER_PIXEL(*p10)),
michael@0 180 SkExpand_rgb_16(BILERP_BITMAP16_SHADER_PIXEL(*p11)));
michael@0 181 *dstC++ = SkCompact_rgb_16(c);
michael@0 182 }
michael@0 183 }
michael@0 184 }
michael@0 185 else // linear case
michael@0 186 {
michael@0 187 SkFixed fx, fy, dx, dy;
michael@0 188
michael@0 189 // now init fx, fy, dx, dy
michael@0 190 {
michael@0 191 SkPoint srcPt;
michael@0 192 this->getInverseMapPtProc()(inv, SkIntToScalar(x) + SK_ScalarHalf,
michael@0 193 SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
michael@0 194
michael@0 195 fx = SkScalarToFixed(srcPt.fX) - SK_FixedHalf;
michael@0 196 fy = SkScalarToFixed(srcPt.fY) - SK_FixedHalf;
michael@0 197
michael@0 198 if (this->getInverseClass() == kFixedStepInX_MatrixClass)
michael@0 199 (void)inv.fixedStepInX(SkIntToScalar(y), &dx, &dy);
michael@0 200 else
michael@0 201 {
michael@0 202 dx = SkScalarToFixed(inv.getScaleX());
michael@0 203 dy = SkScalarToFixed(inv.getSkewY());
michael@0 204 }
michael@0 205 }
michael@0 206
michael@0 207 do {
michael@0 208 int ix = fx >> 16;
michael@0 209 int iy = fy >> 16;
michael@0 210
michael@0 211 const BILERP_BITMAP16_SHADER_TYPE *p00, *p01, *p10, *p11;
michael@0 212
michael@0 213 p00 = p01 = ((const BILERP_BITMAP16_SHADER_TYPE*)((const char*)srcPixels +
michael@0 214 SkClampMax(iy, srcMaxY) * srcRB)) +
michael@0 215 SkClampMax(ix, srcMaxX);
michael@0 216 if ((unsigned)ix < srcMaxX)
michael@0 217 p01 += 1;
michael@0 218 p10 = p00;
michael@0 219 p11 = p01;
michael@0 220 if ((unsigned)iy < srcMaxY)
michael@0 221 {
michael@0 222 p10 = (const BILERP_BITMAP16_SHADER_TYPE*)((const char*)p10 + srcRB);
michael@0 223 p11 = (const BILERP_BITMAP16_SHADER_TYPE*)((const char*)p11 + srcRB);
michael@0 224 }
michael@0 225
michael@0 226 SkFilterProc proc = SkGetBilinearFilterProc(proc_table, fx, fy);
michael@0 227 uint32_t c = proc(SkExpand_rgb_16(BILERP_BITMAP16_SHADER_PIXEL(*p00)),
michael@0 228 SkExpand_rgb_16(BILERP_BITMAP16_SHADER_PIXEL(*p01)),
michael@0 229 SkExpand_rgb_16(BILERP_BITMAP16_SHADER_PIXEL(*p10)),
michael@0 230 SkExpand_rgb_16(BILERP_BITMAP16_SHADER_PIXEL(*p11)));
michael@0 231 *dstC++ = SkCompact_rgb_16(c);
michael@0 232
michael@0 233 fx += dx;
michael@0 234 fy += dy;
michael@0 235 } while (--count != 0);
michael@0 236 }
michael@0 237 BILERP_BITMAP16_SHADER_POSTAMBLE(srcBitmap);
michael@0 238 }
michael@0 239 };
michael@0 240
michael@0 241 #undef BILERP_BITMAP16_SHADER_CLASS
michael@0 242 #undef BILERP_BITMAP16_SHADER_TYPE
michael@0 243 #undef BILERP_BITMAP16_SHADER_PREAMBLE
michael@0 244 #undef BILERP_BITMAP16_SHADER_PIXEL
michael@0 245 #undef BILERP_BITMAP16_SHADER_POSTAMBLE

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