browser/devtools/shadereditor/test/browser_webgl-actor-test-04.js

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 /* Any copyright is dedicated to the Public Domain.
michael@0 2 http://creativecommons.org/publicdomain/zero/1.0/ */
michael@0 3
michael@0 4 /**
michael@0 5 * Tests if a program actor is sent when WebGL programs are linked,
michael@0 6 * and that the corresponding vertex and fragment actors can be retrieved.
michael@0 7 */
michael@0 8
michael@0 9 function ifWebGLSupported() {
michael@0 10 let [target, debuggee, front] = yield initBackend(SIMPLE_CANVAS_URL);
michael@0 11 front.setup({ reload: true });
michael@0 12
michael@0 13 let programActor = yield once(front, "program-linked");
michael@0 14 ok(programActor,
michael@0 15 "A program actor was sent along with the 'program-linked' notification.")
michael@0 16
michael@0 17 let vertexShader = yield programActor.getVertexShader();
michael@0 18 ok(programActor,
michael@0 19 "A vertex shader actor was retrieved from the program actor.");
michael@0 20
michael@0 21 let fragmentShader = yield programActor.getFragmentShader();
michael@0 22 ok(programActor,
michael@0 23 "A fragment shader actor was retrieved from the program actor.");
michael@0 24
michael@0 25 yield removeTab(target.tab);
michael@0 26 finish();
michael@0 27 }

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