Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* Any copyright is dedicated to the Public Domain. |
michael@0 | 2 | http://creativecommons.org/publicdomain/zero/1.0/ */ |
michael@0 | 3 | |
michael@0 | 4 | /** |
michael@0 | 5 | * Tests that vertex and fragment shader sources can be changed. |
michael@0 | 6 | */ |
michael@0 | 7 | |
michael@0 | 8 | function ifWebGLSupported() { |
michael@0 | 9 | let [target, debuggee, front] = yield initBackend(SIMPLE_CANVAS_URL); |
michael@0 | 10 | front.setup({ reload: true }); |
michael@0 | 11 | |
michael@0 | 12 | let programActor = yield once(front, "program-linked"); |
michael@0 | 13 | let vertexShader = yield programActor.getVertexShader(); |
michael@0 | 14 | let fragmentShader = yield programActor.getFragmentShader(); |
michael@0 | 15 | |
michael@0 | 16 | yield ensurePixelIs(debuggee, { x: 0, y: 0 }, { r: 255, g: 0, b: 0, a: 255 }, true); |
michael@0 | 17 | yield ensurePixelIs(debuggee, { x: 128, y: 128 }, { r: 191, g: 64, b: 0, a: 255 }, true); |
michael@0 | 18 | yield ensurePixelIs(debuggee, { x: 511, y: 511 }, { r: 0, g: 255, b: 0, a: 255 }, true); |
michael@0 | 19 | |
michael@0 | 20 | let vertSource = yield vertexShader.getText(); |
michael@0 | 21 | let fragSource = yield fragmentShader.getText(); |
michael@0 | 22 | ok(!vertSource.contains("2.0"), |
michael@0 | 23 | "The vertex shader source is correct before changing it."); |
michael@0 | 24 | ok(!fragSource.contains("0.5"), |
michael@0 | 25 | "The fragment shader source is correct before changing it."); |
michael@0 | 26 | |
michael@0 | 27 | let newVertSource = vertSource.replace("1.0", "2.0"); |
michael@0 | 28 | let status = yield vertexShader.compile(newVertSource); |
michael@0 | 29 | ok(!status, |
michael@0 | 30 | "The new vertex shader source was compiled without errors."); |
michael@0 | 31 | |
michael@0 | 32 | yield ensurePixelIs(debuggee, { x: 0, y: 0 }, { r: 0, g: 0, b: 0, a: 255 }, true); |
michael@0 | 33 | yield ensurePixelIs(debuggee, { x: 128, y: 128 }, { r: 255, g: 0, b: 0, a: 255 }, true); |
michael@0 | 34 | yield ensurePixelIs(debuggee, { x: 511, y: 511 }, { r: 0, g: 0, b: 0, a: 255 }, true); |
michael@0 | 35 | |
michael@0 | 36 | let vertSource = yield vertexShader.getText(); |
michael@0 | 37 | let fragSource = yield fragmentShader.getText(); |
michael@0 | 38 | ok(vertSource.contains("2.0"), |
michael@0 | 39 | "The vertex shader source is correct after changing it."); |
michael@0 | 40 | ok(!fragSource.contains("0.5"), |
michael@0 | 41 | "The fragment shader source is correct after changing the vertex shader."); |
michael@0 | 42 | |
michael@0 | 43 | let newFragSource = fragSource.replace("1.0", "0.5"); |
michael@0 | 44 | let status = yield fragmentShader.compile(newFragSource); |
michael@0 | 45 | ok(!status, |
michael@0 | 46 | "The new fragment shader source was compiled without errors."); |
michael@0 | 47 | |
michael@0 | 48 | yield ensurePixelIs(debuggee, { x: 0, y: 0 }, { r: 0, g: 0, b: 0, a: 255 }, true); |
michael@0 | 49 | yield ensurePixelIs(debuggee, { x: 128, y: 128 }, { r: 255, g: 0, b: 0, a: 127 }, true); |
michael@0 | 50 | yield ensurePixelIs(debuggee, { x: 511, y: 511 }, { r: 0, g: 0, b: 0, a: 255 }, true); |
michael@0 | 51 | |
michael@0 | 52 | let vertSource = yield vertexShader.getText(); |
michael@0 | 53 | let fragSource = yield fragmentShader.getText(); |
michael@0 | 54 | ok(vertSource.contains("2.0"), |
michael@0 | 55 | "The vertex shader source is correct after changing the fragment shader."); |
michael@0 | 56 | ok(fragSource.contains("0.5"), |
michael@0 | 57 | "The fragment shader source is correct after changing it."); |
michael@0 | 58 | |
michael@0 | 59 | yield removeTab(target.tab); |
michael@0 | 60 | finish(); |
michael@0 | 61 | } |