Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* |
michael@0 | 2 | Utilities for the OpenGL ES 2.0 HTML Canvas context |
michael@0 | 3 | |
michael@0 | 4 | Copyright (C) 2011 Ilmari Heikkinen <ilmari.heikkinen@gmail.com> |
michael@0 | 5 | |
michael@0 | 6 | Permission is hereby granted, free of charge, to any person |
michael@0 | 7 | obtaining a copy of this software and associated documentation |
michael@0 | 8 | files (the "Software"), to deal in the Software without |
michael@0 | 9 | restriction, including without limitation the rights to use, |
michael@0 | 10 | copy, modify, merge, publish, distribute, sublicense, and/or sell |
michael@0 | 11 | copies of the Software, and to permit persons to whom the |
michael@0 | 12 | Software is furnished to do so, subject to the following |
michael@0 | 13 | conditions: |
michael@0 | 14 | |
michael@0 | 15 | The above copyright notice and this permission notice shall be |
michael@0 | 16 | included in all copies or substantial portions of the Software. |
michael@0 | 17 | |
michael@0 | 18 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
michael@0 | 19 | EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES |
michael@0 | 20 | OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
michael@0 | 21 | NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT |
michael@0 | 22 | HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
michael@0 | 23 | WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
michael@0 | 24 | FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
michael@0 | 25 | OTHER DEALINGS IN THE SOFTWARE. |
michael@0 | 26 | */ |
michael@0 | 27 | |
michael@0 | 28 | function loadTexture(gl, elem, mipmaps) { |
michael@0 | 29 | var tex = gl.createTexture(); |
michael@0 | 30 | gl.bindTexture(gl.TEXTURE_2D, tex); |
michael@0 | 31 | gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, elem); |
michael@0 | 32 | if (mipmaps != false) |
michael@0 | 33 | gl.generateMipmap(gl.TEXTURE_2D); |
michael@0 | 34 | gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); |
michael@0 | 35 | gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); |
michael@0 | 36 | gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); |
michael@0 | 37 | if (mipmaps) |
michael@0 | 38 | gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_LINEAR); |
michael@0 | 39 | else |
michael@0 | 40 | gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); |
michael@0 | 41 | return tex; |
michael@0 | 42 | } |
michael@0 | 43 | |
michael@0 | 44 | function getShader(gl, id) { |
michael@0 | 45 | var shaderScript = document.getElementById(id); |
michael@0 | 46 | if (!shaderScript) { |
michael@0 | 47 | throw(new Error("No shader element with id: "+id)); |
michael@0 | 48 | } |
michael@0 | 49 | |
michael@0 | 50 | var str = ""; |
michael@0 | 51 | var k = shaderScript.firstChild; |
michael@0 | 52 | while (k) { |
michael@0 | 53 | if (k.nodeType == 3) |
michael@0 | 54 | str += k.textContent; |
michael@0 | 55 | k = k.nextSibling; |
michael@0 | 56 | } |
michael@0 | 57 | |
michael@0 | 58 | var shader; |
michael@0 | 59 | if (shaderScript.type == "x-shader/x-fragment") { |
michael@0 | 60 | shader = gl.createShader(gl.FRAGMENT_SHADER); |
michael@0 | 61 | } else if (shaderScript.type == "x-shader/x-vertex") { |
michael@0 | 62 | shader = gl.createShader(gl.VERTEX_SHADER); |
michael@0 | 63 | } else { |
michael@0 | 64 | throw(new Error("Unknown shader type "+shaderScript.type)); |
michael@0 | 65 | } |
michael@0 | 66 | |
michael@0 | 67 | gl.shaderSource(shader, str); |
michael@0 | 68 | gl.compileShader(shader); |
michael@0 | 69 | |
michael@0 | 70 | if (gl.getShaderParameter(shader, gl.COMPILE_STATUS) != 1) { |
michael@0 | 71 | var ilog = gl.getShaderInfoLog(shader); |
michael@0 | 72 | gl.deleteShader(shader); |
michael@0 | 73 | throw(new Error("Failed to compile shader "+shaderScript.id + ", Shader info log: " + ilog)); |
michael@0 | 74 | } |
michael@0 | 75 | return shader; |
michael@0 | 76 | } |
michael@0 | 77 | |
michael@0 | 78 | function loadShaderArray(gl, shaders) { |
michael@0 | 79 | var id = gl.createProgram(); |
michael@0 | 80 | var shaderObjs = []; |
michael@0 | 81 | for (var i=0; i<shaders.length; ++i) { |
michael@0 | 82 | try { |
michael@0 | 83 | var sh = getShader(gl, shaders[i]); |
michael@0 | 84 | shaderObjs.push(sh); |
michael@0 | 85 | gl.attachShader(id, sh); |
michael@0 | 86 | } catch (e) { |
michael@0 | 87 | var pr = {program: id, shaders: shaderObjs}; |
michael@0 | 88 | deleteShader(gl, pr); |
michael@0 | 89 | throw (e); |
michael@0 | 90 | } |
michael@0 | 91 | } |
michael@0 | 92 | var prog = {program: id, shaders: shaderObjs}; |
michael@0 | 93 | gl.linkProgram(id); |
michael@0 | 94 | gl.validateProgram(id); |
michael@0 | 95 | if (gl.getProgramParameter(id, gl.LINK_STATUS) != 1) { |
michael@0 | 96 | deleteShader(gl,prog); |
michael@0 | 97 | throw(new Error("Failed to link shader")); |
michael@0 | 98 | } |
michael@0 | 99 | if (gl.getProgramParameter(id, gl.VALIDATE_STATUS) != 1) { |
michael@0 | 100 | deleteShader(gl,prog); |
michael@0 | 101 | throw(new Error("Failed to validate shader")); |
michael@0 | 102 | } |
michael@0 | 103 | return prog; |
michael@0 | 104 | } |
michael@0 | 105 | function loadShader(gl) { |
michael@0 | 106 | var sh = []; |
michael@0 | 107 | for (var i=1; i<arguments.length; ++i) |
michael@0 | 108 | sh.push(arguments[i]); |
michael@0 | 109 | return loadShaderArray(gl, sh); |
michael@0 | 110 | } |
michael@0 | 111 | |
michael@0 | 112 | function deleteShader(gl, sh) { |
michael@0 | 113 | gl.useProgram(null); |
michael@0 | 114 | sh.shaders.forEach(function(s){ |
michael@0 | 115 | gl.detachShader(sh.program, s); |
michael@0 | 116 | gl.deleteShader(s); |
michael@0 | 117 | }); |
michael@0 | 118 | gl.deleteProgram(sh.program); |
michael@0 | 119 | } |
michael@0 | 120 | |
michael@0 | 121 | function getGLErrorAsString(ctx, err) { |
michael@0 | 122 | if (err === ctx.NO_ERROR) { |
michael@0 | 123 | return "NO_ERROR"; |
michael@0 | 124 | } |
michael@0 | 125 | for (var name in ctx) { |
michael@0 | 126 | if (ctx[name] === err) { |
michael@0 | 127 | return name; |
michael@0 | 128 | } |
michael@0 | 129 | } |
michael@0 | 130 | return err.toString(); |
michael@0 | 131 | } |
michael@0 | 132 | |
michael@0 | 133 | function checkError(gl, msg) { |
michael@0 | 134 | var e = gl.getError(); |
michael@0 | 135 | if (e != gl.NO_ERROR) { |
michael@0 | 136 | log("Error " + getGLErrorAsString(gl, e) + " at " + msg); |
michael@0 | 137 | } |
michael@0 | 138 | return e; |
michael@0 | 139 | } |
michael@0 | 140 | |
michael@0 | 141 | function throwError(gl, msg) { |
michael@0 | 142 | var e = gl.getError(); |
michael@0 | 143 | if (e != 0) { |
michael@0 | 144 | throw(new Error("Error " + getGLErrorAsString(gl, e) + " at " + msg)); |
michael@0 | 145 | } |
michael@0 | 146 | } |
michael@0 | 147 | |
michael@0 | 148 | Math.cot = function(z) { return 1.0 / Math.tan(z); } |
michael@0 | 149 | |
michael@0 | 150 | /* |
michael@0 | 151 | Matrix utilities, using the OpenGL element order where |
michael@0 | 152 | the last 4 elements are the translation column. |
michael@0 | 153 | |
michael@0 | 154 | Uses flat arrays as matrices for performance. |
michael@0 | 155 | |
michael@0 | 156 | Most operations have in-place variants to avoid allocating temporary matrices. |
michael@0 | 157 | |
michael@0 | 158 | Naming logic: |
michael@0 | 159 | Matrix.method operates on a 4x4 Matrix and returns a new Matrix. |
michael@0 | 160 | Matrix.method3x3 operates on a 3x3 Matrix and returns a new Matrix. Not all operations have a 3x3 version (as 3x3 is usually only used for the normal matrix: Matrix.transpose3x3(Matrix.inverseTo3x3(mat4x4))) |
michael@0 | 161 | Matrix.method[3x3]InPlace(args, target) stores its result in the target matrix. |
michael@0 | 162 | |
michael@0 | 163 | Matrix.scale([sx, sy, sz]) -- non-uniform scale by vector |
michael@0 | 164 | Matrix.scale1(s) -- uniform scale by scalar |
michael@0 | 165 | Matrix.scale3(sx, sy, sz) -- non-uniform scale by scalars |
michael@0 | 166 | |
michael@0 | 167 | Ditto for translate. |
michael@0 | 168 | */ |
michael@0 | 169 | Matrix = { |
michael@0 | 170 | identity : [ |
michael@0 | 171 | 1.0, 0.0, 0.0, 0.0, |
michael@0 | 172 | 0.0, 1.0, 0.0, 0.0, |
michael@0 | 173 | 0.0, 0.0, 1.0, 0.0, |
michael@0 | 174 | 0.0, 0.0, 0.0, 1.0 |
michael@0 | 175 | ], |
michael@0 | 176 | |
michael@0 | 177 | newIdentity : function() { |
michael@0 | 178 | return [ |
michael@0 | 179 | 1.0, 0.0, 0.0, 0.0, |
michael@0 | 180 | 0.0, 1.0, 0.0, 0.0, |
michael@0 | 181 | 0.0, 0.0, 1.0, 0.0, |
michael@0 | 182 | 0.0, 0.0, 0.0, 1.0 |
michael@0 | 183 | ]; |
michael@0 | 184 | }, |
michael@0 | 185 | |
michael@0 | 186 | newIdentity3x3 : function() { |
michael@0 | 187 | return [ |
michael@0 | 188 | 1.0, 0.0, 0.0, |
michael@0 | 189 | 0.0, 1.0, 0.0, |
michael@0 | 190 | 0.0, 0.0, 1.0 |
michael@0 | 191 | ]; |
michael@0 | 192 | }, |
michael@0 | 193 | |
michael@0 | 194 | copyMatrix : function(src, dst) { |
michael@0 | 195 | for (var i=0; i<16; i++) dst[i] = src[i]; |
michael@0 | 196 | return dst; |
michael@0 | 197 | }, |
michael@0 | 198 | |
michael@0 | 199 | to3x3 : function(m) { |
michael@0 | 200 | return [ |
michael@0 | 201 | m[0], m[1], m[2], |
michael@0 | 202 | m[4], m[5], m[6], |
michael@0 | 203 | m[8], m[9], m[10] |
michael@0 | 204 | ]; |
michael@0 | 205 | }, |
michael@0 | 206 | |
michael@0 | 207 | // orthonormal matrix inverse |
michael@0 | 208 | inverseON : function(m) { |
michael@0 | 209 | var n = this.transpose4x4(m); |
michael@0 | 210 | var t = [m[12], m[13], m[14]]; |
michael@0 | 211 | n[3] = n[7] = n[11] = 0; |
michael@0 | 212 | n[12] = -Vec3.dot([n[0], n[4], n[8]], t); |
michael@0 | 213 | n[13] = -Vec3.dot([n[1], n[5], n[9]], t); |
michael@0 | 214 | n[14] = -Vec3.dot([n[2], n[6], n[10]], t); |
michael@0 | 215 | return n; |
michael@0 | 216 | }, |
michael@0 | 217 | |
michael@0 | 218 | inverseTo3x3 : function(m) { |
michael@0 | 219 | return this.inverse4x4to3x3InPlace(m, this.newIdentity3x3()); |
michael@0 | 220 | }, |
michael@0 | 221 | |
michael@0 | 222 | inverseTo3x3InPlace : function(m,n) { |
michael@0 | 223 | var a11 = m[10]*m[5]-m[6]*m[9], |
michael@0 | 224 | a21 = -m[10]*m[1]+m[2]*m[9], |
michael@0 | 225 | a31 = m[6]*m[1]-m[2]*m[5], |
michael@0 | 226 | a12 = -m[10]*m[4]+m[6]*m[8], |
michael@0 | 227 | a22 = m[10]*m[0]-m[2]*m[8], |
michael@0 | 228 | a32 = -m[6]*m[0]+m[2]*m[4], |
michael@0 | 229 | a13 = m[9]*m[4]-m[5]*m[8], |
michael@0 | 230 | a23 = -m[9]*m[0]+m[1]*m[8], |
michael@0 | 231 | a33 = m[5]*m[0]-m[1]*m[4]; |
michael@0 | 232 | var det = m[0]*(a11) + m[1]*(a12) + m[2]*(a13); |
michael@0 | 233 | if (det == 0) // no inverse |
michael@0 | 234 | return [1,0,0,0,1,0,0,0,1]; |
michael@0 | 235 | var idet = 1 / det; |
michael@0 | 236 | n[0] = idet*a11; |
michael@0 | 237 | n[1] = idet*a21; |
michael@0 | 238 | n[2] = idet*a31; |
michael@0 | 239 | n[3] = idet*a12; |
michael@0 | 240 | n[4] = idet*a22; |
michael@0 | 241 | n[5] = idet*a32; |
michael@0 | 242 | n[6] = idet*a13; |
michael@0 | 243 | n[7] = idet*a23; |
michael@0 | 244 | n[8] = idet*a33; |
michael@0 | 245 | return n; |
michael@0 | 246 | }, |
michael@0 | 247 | |
michael@0 | 248 | inverse3x3 : function(m) { |
michael@0 | 249 | return this.inverse3x3InPlace(m, this.newIdentity3x3()); |
michael@0 | 250 | }, |
michael@0 | 251 | |
michael@0 | 252 | inverse3x3InPlace : function(m,n) { |
michael@0 | 253 | var a11 = m[8]*m[4]-m[5]*m[7], |
michael@0 | 254 | a21 = -m[8]*m[1]+m[2]*m[7], |
michael@0 | 255 | a31 = m[5]*m[1]-m[2]*m[4], |
michael@0 | 256 | a12 = -m[8]*m[3]+m[5]*m[6], |
michael@0 | 257 | a22 = m[8]*m[0]-m[2]*m[6], |
michael@0 | 258 | a32 = -m[5]*m[0]+m[2]*m[3], |
michael@0 | 259 | a13 = m[7]*m[4]-m[4]*m[8], |
michael@0 | 260 | a23 = -m[7]*m[0]+m[1]*m[6], |
michael@0 | 261 | a33 = m[4]*m[0]-m[1]*m[3]; |
michael@0 | 262 | var det = m[0]*(a11) + m[1]*(a12) + m[2]*(a13); |
michael@0 | 263 | if (det == 0) // no inverse |
michael@0 | 264 | return [1,0,0,0,1,0,0,0,1]; |
michael@0 | 265 | var idet = 1 / det; |
michael@0 | 266 | n[0] = idet*a11; |
michael@0 | 267 | n[1] = idet*a21; |
michael@0 | 268 | n[2] = idet*a31; |
michael@0 | 269 | n[3] = idet*a12; |
michael@0 | 270 | n[4] = idet*a22; |
michael@0 | 271 | n[5] = idet*a32; |
michael@0 | 272 | n[6] = idet*a13; |
michael@0 | 273 | n[7] = idet*a23; |
michael@0 | 274 | n[8] = idet*a33; |
michael@0 | 275 | return n; |
michael@0 | 276 | }, |
michael@0 | 277 | |
michael@0 | 278 | frustum : function (left, right, bottom, top, znear, zfar) { |
michael@0 | 279 | var X = 2*znear/(right-left); |
michael@0 | 280 | var Y = 2*znear/(top-bottom); |
michael@0 | 281 | var A = (right+left)/(right-left); |
michael@0 | 282 | var B = (top+bottom)/(top-bottom); |
michael@0 | 283 | var C = -(zfar+znear)/(zfar-znear); |
michael@0 | 284 | var D = -2*zfar*znear/(zfar-znear); |
michael@0 | 285 | |
michael@0 | 286 | return [ |
michael@0 | 287 | X, 0, 0, 0, |
michael@0 | 288 | 0, Y, 0, 0, |
michael@0 | 289 | A, B, C, -1, |
michael@0 | 290 | 0, 0, D, 0 |
michael@0 | 291 | ]; |
michael@0 | 292 | }, |
michael@0 | 293 | |
michael@0 | 294 | perspective : function (fovy, aspect, znear, zfar) { |
michael@0 | 295 | var ymax = znear * Math.tan(fovy * Math.PI / 360.0); |
michael@0 | 296 | var ymin = -ymax; |
michael@0 | 297 | var xmin = ymin * aspect; |
michael@0 | 298 | var xmax = ymax * aspect; |
michael@0 | 299 | |
michael@0 | 300 | return this.frustum(xmin, xmax, ymin, ymax, znear, zfar); |
michael@0 | 301 | }, |
michael@0 | 302 | |
michael@0 | 303 | mul4x4 : function (a,b) { |
michael@0 | 304 | return this.mul4x4InPlace(a,b,this.newIdentity()); |
michael@0 | 305 | }, |
michael@0 | 306 | |
michael@0 | 307 | mul4x4InPlace : function (a, b, c) { |
michael@0 | 308 | c[0] = b[0] * a[0] + |
michael@0 | 309 | b[0+1] * a[4] + |
michael@0 | 310 | b[0+2] * a[8] + |
michael@0 | 311 | b[0+3] * a[12]; |
michael@0 | 312 | c[0+1] = b[0] * a[1] + |
michael@0 | 313 | b[0+1] * a[5] + |
michael@0 | 314 | b[0+2] * a[9] + |
michael@0 | 315 | b[0+3] * a[13]; |
michael@0 | 316 | c[0+2] = b[0] * a[2] + |
michael@0 | 317 | b[0+1] * a[6] + |
michael@0 | 318 | b[0+2] * a[10] + |
michael@0 | 319 | b[0+3] * a[14]; |
michael@0 | 320 | c[0+3] = b[0] * a[3] + |
michael@0 | 321 | b[0+1] * a[7] + |
michael@0 | 322 | b[0+2] * a[11] + |
michael@0 | 323 | b[0+3] * a[15]; |
michael@0 | 324 | c[4] = b[4] * a[0] + |
michael@0 | 325 | b[4+1] * a[4] + |
michael@0 | 326 | b[4+2] * a[8] + |
michael@0 | 327 | b[4+3] * a[12]; |
michael@0 | 328 | c[4+1] = b[4] * a[1] + |
michael@0 | 329 | b[4+1] * a[5] + |
michael@0 | 330 | b[4+2] * a[9] + |
michael@0 | 331 | b[4+3] * a[13]; |
michael@0 | 332 | c[4+2] = b[4] * a[2] + |
michael@0 | 333 | b[4+1] * a[6] + |
michael@0 | 334 | b[4+2] * a[10] + |
michael@0 | 335 | b[4+3] * a[14]; |
michael@0 | 336 | c[4+3] = b[4] * a[3] + |
michael@0 | 337 | b[4+1] * a[7] + |
michael@0 | 338 | b[4+2] * a[11] + |
michael@0 | 339 | b[4+3] * a[15]; |
michael@0 | 340 | c[8] = b[8] * a[0] + |
michael@0 | 341 | b[8+1] * a[4] + |
michael@0 | 342 | b[8+2] * a[8] + |
michael@0 | 343 | b[8+3] * a[12]; |
michael@0 | 344 | c[8+1] = b[8] * a[1] + |
michael@0 | 345 | b[8+1] * a[5] + |
michael@0 | 346 | b[8+2] * a[9] + |
michael@0 | 347 | b[8+3] * a[13]; |
michael@0 | 348 | c[8+2] = b[8] * a[2] + |
michael@0 | 349 | b[8+1] * a[6] + |
michael@0 | 350 | b[8+2] * a[10] + |
michael@0 | 351 | b[8+3] * a[14]; |
michael@0 | 352 | c[8+3] = b[8] * a[3] + |
michael@0 | 353 | b[8+1] * a[7] + |
michael@0 | 354 | b[8+2] * a[11] + |
michael@0 | 355 | b[8+3] * a[15]; |
michael@0 | 356 | c[12] = b[12] * a[0] + |
michael@0 | 357 | b[12+1] * a[4] + |
michael@0 | 358 | b[12+2] * a[8] + |
michael@0 | 359 | b[12+3] * a[12]; |
michael@0 | 360 | c[12+1] = b[12] * a[1] + |
michael@0 | 361 | b[12+1] * a[5] + |
michael@0 | 362 | b[12+2] * a[9] + |
michael@0 | 363 | b[12+3] * a[13]; |
michael@0 | 364 | c[12+2] = b[12] * a[2] + |
michael@0 | 365 | b[12+1] * a[6] + |
michael@0 | 366 | b[12+2] * a[10] + |
michael@0 | 367 | b[12+3] * a[14]; |
michael@0 | 368 | c[12+3] = b[12] * a[3] + |
michael@0 | 369 | b[12+1] * a[7] + |
michael@0 | 370 | b[12+2] * a[11] + |
michael@0 | 371 | b[12+3] * a[15]; |
michael@0 | 372 | return c; |
michael@0 | 373 | }, |
michael@0 | 374 | |
michael@0 | 375 | mulv4 : function (a, v) { |
michael@0 | 376 | c = new Array(4); |
michael@0 | 377 | for (var i=0; i<4; ++i) { |
michael@0 | 378 | var x = 0; |
michael@0 | 379 | for (var k=0; k<4; ++k) |
michael@0 | 380 | x += v[k] * a[k*4+i]; |
michael@0 | 381 | c[i] = x; |
michael@0 | 382 | } |
michael@0 | 383 | return c; |
michael@0 | 384 | }, |
michael@0 | 385 | |
michael@0 | 386 | rotate : function (angle, axis) { |
michael@0 | 387 | axis = Vec3.normalize(axis); |
michael@0 | 388 | var x=axis[0], y=axis[1], z=axis[2]; |
michael@0 | 389 | var c = Math.cos(angle); |
michael@0 | 390 | var c1 = 1-c; |
michael@0 | 391 | var s = Math.sin(angle); |
michael@0 | 392 | return [ |
michael@0 | 393 | x*x*c1+c, y*x*c1+z*s, z*x*c1-y*s, 0, |
michael@0 | 394 | x*y*c1-z*s, y*y*c1+c, y*z*c1+x*s, 0, |
michael@0 | 395 | x*z*c1+y*s, y*z*c1-x*s, z*z*c1+c, 0, |
michael@0 | 396 | 0,0,0,1 |
michael@0 | 397 | ]; |
michael@0 | 398 | }, |
michael@0 | 399 | rotateInPlace : function(angle, axis, m) { |
michael@0 | 400 | axis = Vec3.normalize(axis); |
michael@0 | 401 | var x=axis[0], y=axis[1], z=axis[2]; |
michael@0 | 402 | var c = Math.cos(angle); |
michael@0 | 403 | var c1 = 1-c; |
michael@0 | 404 | var s = Math.sin(angle); |
michael@0 | 405 | var tmpMatrix = this.tmpMatrix; |
michael@0 | 406 | var tmpMatrix2 = this.tmpMatrix2; |
michael@0 | 407 | tmpMatrix[0] = x*x*c1+c; tmpMatrix[1] = y*x*c1+z*s; tmpMatrix[2] = z*x*c1-y*s; tmpMatrix[3] = 0; |
michael@0 | 408 | tmpMatrix[4] = x*y*c1-z*s; tmpMatrix[5] = y*y*c1+c; tmpMatrix[6] = y*z*c1+x*s; tmpMatrix[7] = 0; |
michael@0 | 409 | tmpMatrix[8] = x*z*c1+y*s; tmpMatrix[9] = y*z*c1-x*s; tmpMatrix[10] = z*z*c1+c; tmpMatrix[11] = 0; |
michael@0 | 410 | tmpMatrix[12] = 0; tmpMatrix[13] = 0; tmpMatrix[14] = 0; tmpMatrix[15] = 1; |
michael@0 | 411 | this.copyMatrix(m, tmpMatrix2); |
michael@0 | 412 | return this.mul4x4InPlace(tmpMatrix2, tmpMatrix, m); |
michael@0 | 413 | }, |
michael@0 | 414 | |
michael@0 | 415 | scale : function(v) { |
michael@0 | 416 | return [ |
michael@0 | 417 | v[0], 0, 0, 0, |
michael@0 | 418 | 0, v[1], 0, 0, |
michael@0 | 419 | 0, 0, v[2], 0, |
michael@0 | 420 | 0, 0, 0, 1 |
michael@0 | 421 | ]; |
michael@0 | 422 | }, |
michael@0 | 423 | scale3 : function(x,y,z) { |
michael@0 | 424 | return [ |
michael@0 | 425 | x, 0, 0, 0, |
michael@0 | 426 | 0, y, 0, 0, |
michael@0 | 427 | 0, 0, z, 0, |
michael@0 | 428 | 0, 0, 0, 1 |
michael@0 | 429 | ]; |
michael@0 | 430 | }, |
michael@0 | 431 | scale1 : function(s) { |
michael@0 | 432 | return [ |
michael@0 | 433 | s, 0, 0, 0, |
michael@0 | 434 | 0, s, 0, 0, |
michael@0 | 435 | 0, 0, s, 0, |
michael@0 | 436 | 0, 0, 0, 1 |
michael@0 | 437 | ]; |
michael@0 | 438 | }, |
michael@0 | 439 | scale3InPlace : function(x, y, z, m) { |
michael@0 | 440 | var tmpMatrix = this.tmpMatrix; |
michael@0 | 441 | var tmpMatrix2 = this.tmpMatrix2; |
michael@0 | 442 | tmpMatrix[0] = x; tmpMatrix[1] = 0; tmpMatrix[2] = 0; tmpMatrix[3] = 0; |
michael@0 | 443 | tmpMatrix[4] = 0; tmpMatrix[5] = y; tmpMatrix[6] = 0; tmpMatrix[7] = 0; |
michael@0 | 444 | tmpMatrix[8] = 0; tmpMatrix[9] = 0; tmpMatrix[10] = z; tmpMatrix[11] = 0; |
michael@0 | 445 | tmpMatrix[12] = 0; tmpMatrix[13] = 0; tmpMatrix[14] = 0; tmpMatrix[15] = 1; |
michael@0 | 446 | this.copyMatrix(m, tmpMatrix2); |
michael@0 | 447 | return this.mul4x4InPlace(tmpMatrix2, tmpMatrix, m); |
michael@0 | 448 | }, |
michael@0 | 449 | scale1InPlace : function(s, m) { return this.scale3InPlace(s, s, s, m); }, |
michael@0 | 450 | scaleInPlace : function(s, m) { return this.scale3InPlace(s[0],s[1],s[2],m); }, |
michael@0 | 451 | |
michael@0 | 452 | translate3 : function(x,y,z) { |
michael@0 | 453 | return [ |
michael@0 | 454 | 1, 0, 0, 0, |
michael@0 | 455 | 0, 1, 0, 0, |
michael@0 | 456 | 0, 0, 1, 0, |
michael@0 | 457 | x, y, z, 1 |
michael@0 | 458 | ]; |
michael@0 | 459 | }, |
michael@0 | 460 | |
michael@0 | 461 | translate : function(v) { |
michael@0 | 462 | return this.translate3(v[0], v[1], v[2]); |
michael@0 | 463 | }, |
michael@0 | 464 | tmpMatrix : [0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0], |
michael@0 | 465 | tmpMatrix2 : [0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0], |
michael@0 | 466 | translate3InPlace : function(x,y,z,m) { |
michael@0 | 467 | var tmpMatrix = this.tmpMatrix; |
michael@0 | 468 | var tmpMatrix2 = this.tmpMatrix2; |
michael@0 | 469 | tmpMatrix[0] = 1; tmpMatrix[1] = 0; tmpMatrix[2] = 0; tmpMatrix[3] = 0; |
michael@0 | 470 | tmpMatrix[4] = 0; tmpMatrix[5] = 1; tmpMatrix[6] = 0; tmpMatrix[7] = 0; |
michael@0 | 471 | tmpMatrix[8] = 0; tmpMatrix[9] = 0; tmpMatrix[10] = 1; tmpMatrix[11] = 0; |
michael@0 | 472 | tmpMatrix[12] = x; tmpMatrix[13] = y; tmpMatrix[14] = z; tmpMatrix[15] = 1; |
michael@0 | 473 | this.copyMatrix(m, tmpMatrix2); |
michael@0 | 474 | return this.mul4x4InPlace(tmpMatrix2, tmpMatrix, m); |
michael@0 | 475 | }, |
michael@0 | 476 | translateInPlace : function(v,m){ return this.translate3InPlace(v[0], v[1], v[2], m); }, |
michael@0 | 477 | |
michael@0 | 478 | lookAt : function (eye, center, up) { |
michael@0 | 479 | var z = Vec3.direction(eye, center); |
michael@0 | 480 | var x = Vec3.normalizeInPlace(Vec3.cross(up, z)); |
michael@0 | 481 | var y = Vec3.normalizeInPlace(Vec3.cross(z, x)); |
michael@0 | 482 | |
michael@0 | 483 | var m = [ |
michael@0 | 484 | x[0], y[0], z[0], 0, |
michael@0 | 485 | x[1], y[1], z[1], 0, |
michael@0 | 486 | x[2], y[2], z[2], 0, |
michael@0 | 487 | 0, 0, 0, 1 |
michael@0 | 488 | ]; |
michael@0 | 489 | |
michael@0 | 490 | var t = [ |
michael@0 | 491 | 1, 0, 0, 0, |
michael@0 | 492 | 0, 1, 0, 0, |
michael@0 | 493 | 0, 0, 1, 0, |
michael@0 | 494 | -eye[0], -eye[1], -eye[2], 1 |
michael@0 | 495 | ]; |
michael@0 | 496 | |
michael@0 | 497 | return this.mul4x4(m,t); |
michael@0 | 498 | }, |
michael@0 | 499 | |
michael@0 | 500 | transpose4x4 : function(m) { |
michael@0 | 501 | return [ |
michael@0 | 502 | m[0], m[4], m[8], m[12], |
michael@0 | 503 | m[1], m[5], m[9], m[13], |
michael@0 | 504 | m[2], m[6], m[10], m[14], |
michael@0 | 505 | m[3], m[7], m[11], m[15] |
michael@0 | 506 | ]; |
michael@0 | 507 | }, |
michael@0 | 508 | |
michael@0 | 509 | transpose4x4InPlace : function(m) { |
michael@0 | 510 | var tmp = 0.0; |
michael@0 | 511 | tmp = m[1]; m[1] = m[4]; m[4] = tmp; |
michael@0 | 512 | tmp = m[2]; m[2] = m[8]; m[8] = tmp; |
michael@0 | 513 | tmp = m[3]; m[3] = m[12]; m[12] = tmp; |
michael@0 | 514 | tmp = m[6]; m[6] = m[9]; m[9] = tmp; |
michael@0 | 515 | tmp = m[7]; m[7] = m[13]; m[13] = tmp; |
michael@0 | 516 | tmp = m[11]; m[11] = m[14]; m[14] = tmp; |
michael@0 | 517 | return m; |
michael@0 | 518 | }, |
michael@0 | 519 | |
michael@0 | 520 | transpose3x3 : function(m) { |
michael@0 | 521 | return [ |
michael@0 | 522 | m[0], m[3], m[6], |
michael@0 | 523 | m[1], m[4], m[7], |
michael@0 | 524 | m[2], m[5], m[8] |
michael@0 | 525 | ]; |
michael@0 | 526 | }, |
michael@0 | 527 | |
michael@0 | 528 | transpose3x3InPlace : function(m) { |
michael@0 | 529 | var tmp = 0.0; |
michael@0 | 530 | tmp = m[1]; m[1] = m[3]; m[3] = tmp; |
michael@0 | 531 | tmp = m[2]; m[2] = m[6]; m[6] = tmp; |
michael@0 | 532 | tmp = m[5]; m[5] = m[7]; m[7] = tmp; |
michael@0 | 533 | return m; |
michael@0 | 534 | }, |
michael@0 | 535 | } |
michael@0 | 536 | |
michael@0 | 537 | Vec3 = { |
michael@0 | 538 | make : function() { return [0,0,0]; }, |
michael@0 | 539 | copy : function(v) { return [v[0],v[1],v[2]]; }, |
michael@0 | 540 | |
michael@0 | 541 | add : function (u,v) { |
michael@0 | 542 | return [u[0]+v[0], u[1]+v[1], u[2]+v[2]]; |
michael@0 | 543 | }, |
michael@0 | 544 | |
michael@0 | 545 | sub : function (u,v) { |
michael@0 | 546 | return [u[0]-v[0], u[1]-v[1], u[2]-v[2]]; |
michael@0 | 547 | }, |
michael@0 | 548 | |
michael@0 | 549 | negate : function (u) { |
michael@0 | 550 | return [-u[0], -u[1], -u[2]]; |
michael@0 | 551 | }, |
michael@0 | 552 | |
michael@0 | 553 | direction : function (u,v) { |
michael@0 | 554 | return this.normalizeInPlace(this.sub(u,v)); |
michael@0 | 555 | }, |
michael@0 | 556 | |
michael@0 | 557 | normalizeInPlace : function(v) { |
michael@0 | 558 | var imag = 1.0 / Math.sqrt(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]); |
michael@0 | 559 | v[0] *= imag; v[1] *= imag; v[2] *= imag; |
michael@0 | 560 | return v; |
michael@0 | 561 | }, |
michael@0 | 562 | |
michael@0 | 563 | normalize : function(v) { |
michael@0 | 564 | return this.normalizeInPlace(this.copy(v)); |
michael@0 | 565 | }, |
michael@0 | 566 | |
michael@0 | 567 | scale : function(f, v) { |
michael@0 | 568 | return [f*v[0], f*v[1], f*v[2]]; |
michael@0 | 569 | }, |
michael@0 | 570 | |
michael@0 | 571 | dot : function(u,v) { |
michael@0 | 572 | return u[0]*v[0] + u[1]*v[1] + u[2]*v[2]; |
michael@0 | 573 | }, |
michael@0 | 574 | |
michael@0 | 575 | inner : function(u,v) { |
michael@0 | 576 | return [u[0]*v[0], u[1]*v[1], u[2]*v[2]]; |
michael@0 | 577 | }, |
michael@0 | 578 | |
michael@0 | 579 | cross : function(u,v) { |
michael@0 | 580 | return [ |
michael@0 | 581 | u[1]*v[2] - u[2]*v[1], |
michael@0 | 582 | u[2]*v[0] - u[0]*v[2], |
michael@0 | 583 | u[0]*v[1] - u[1]*v[0] |
michael@0 | 584 | ]; |
michael@0 | 585 | } |
michael@0 | 586 | } |
michael@0 | 587 | |
michael@0 | 588 | Shader = function(gl){ |
michael@0 | 589 | this.gl = gl; |
michael@0 | 590 | this.shaders = []; |
michael@0 | 591 | this.uniformLocations = {}; |
michael@0 | 592 | this.attribLocations = {}; |
michael@0 | 593 | for (var i=1; i<arguments.length; i++) { |
michael@0 | 594 | this.shaders.push(arguments[i]); |
michael@0 | 595 | } |
michael@0 | 596 | } |
michael@0 | 597 | Shader.prototype = { |
michael@0 | 598 | id : null, |
michael@0 | 599 | gl : null, |
michael@0 | 600 | compiled : false, |
michael@0 | 601 | shader : null, |
michael@0 | 602 | shaders : [], |
michael@0 | 603 | |
michael@0 | 604 | destroy : function() { |
michael@0 | 605 | if (this.shader != null) deleteShader(this.gl, this.shader); |
michael@0 | 606 | }, |
michael@0 | 607 | |
michael@0 | 608 | compile : function() { |
michael@0 | 609 | this.shader = loadShaderArray(this.gl, this.shaders); |
michael@0 | 610 | }, |
michael@0 | 611 | |
michael@0 | 612 | use : function() { |
michael@0 | 613 | if (this.shader == null) |
michael@0 | 614 | this.compile(); |
michael@0 | 615 | this.gl.useProgram(this.shader.program); |
michael@0 | 616 | }, |
michael@0 | 617 | |
michael@0 | 618 | uniform1fv : function(name, value) { |
michael@0 | 619 | var loc = this.uniform(name); |
michael@0 | 620 | this.gl.uniform1fv(loc, value); |
michael@0 | 621 | }, |
michael@0 | 622 | |
michael@0 | 623 | uniform2fv : function(name, value) { |
michael@0 | 624 | var loc = this.uniform(name); |
michael@0 | 625 | this.gl.uniform2fv(loc, value); |
michael@0 | 626 | }, |
michael@0 | 627 | |
michael@0 | 628 | uniform3fv : function(name, value) { |
michael@0 | 629 | var loc = this.uniform(name); |
michael@0 | 630 | this.gl.uniform3fv(loc, value); |
michael@0 | 631 | }, |
michael@0 | 632 | |
michael@0 | 633 | uniform4fv : function(name, value) { |
michael@0 | 634 | var loc = this.uniform(name); |
michael@0 | 635 | this.gl.uniform4fv(loc, value); |
michael@0 | 636 | }, |
michael@0 | 637 | |
michael@0 | 638 | uniform1f : function(name, value) { |
michael@0 | 639 | var loc = this.uniform(name); |
michael@0 | 640 | this.gl.uniform1f(loc, value); |
michael@0 | 641 | }, |
michael@0 | 642 | |
michael@0 | 643 | uniform2f : function(name, v1,v2) { |
michael@0 | 644 | var loc = this.uniform(name); |
michael@0 | 645 | this.gl.uniform2f(loc, v1,v2); |
michael@0 | 646 | }, |
michael@0 | 647 | |
michael@0 | 648 | uniform3f : function(name, v1,v2,v3) { |
michael@0 | 649 | var loc = this.uniform(name); |
michael@0 | 650 | this.gl.uniform3f(loc, v1,v2,v3); |
michael@0 | 651 | }, |
michael@0 | 652 | |
michael@0 | 653 | uniform4f : function(name, v1,v2,v3,v4) { |
michael@0 | 654 | var loc = this.uniform(name); |
michael@0 | 655 | this.gl.uniform4f(loc, v1, v2, v3, v4); |
michael@0 | 656 | }, |
michael@0 | 657 | |
michael@0 | 658 | uniform1iv : function(name, value) { |
michael@0 | 659 | var loc = this.uniform(name); |
michael@0 | 660 | this.gl.uniform1iv(loc, value); |
michael@0 | 661 | }, |
michael@0 | 662 | |
michael@0 | 663 | uniform2iv : function(name, value) { |
michael@0 | 664 | var loc = this.uniform(name); |
michael@0 | 665 | this.gl.uniform2iv(loc, value); |
michael@0 | 666 | }, |
michael@0 | 667 | |
michael@0 | 668 | uniform3iv : function(name, value) { |
michael@0 | 669 | var loc = this.uniform(name); |
michael@0 | 670 | this.gl.uniform3iv(loc, value); |
michael@0 | 671 | }, |
michael@0 | 672 | |
michael@0 | 673 | uniform4iv : function(name, value) { |
michael@0 | 674 | var loc = this.uniform(name); |
michael@0 | 675 | this.gl.uniform4iv(loc, value); |
michael@0 | 676 | }, |
michael@0 | 677 | |
michael@0 | 678 | uniform1i : function(name, value) { |
michael@0 | 679 | var loc = this.uniform(name); |
michael@0 | 680 | this.gl.uniform1i(loc, value); |
michael@0 | 681 | }, |
michael@0 | 682 | |
michael@0 | 683 | uniform2i : function(name, v1,v2) { |
michael@0 | 684 | var loc = this.uniform(name); |
michael@0 | 685 | this.gl.uniform2i(loc, v1,v2); |
michael@0 | 686 | }, |
michael@0 | 687 | |
michael@0 | 688 | uniform3i : function(name, v1,v2,v3) { |
michael@0 | 689 | var loc = this.uniform(name); |
michael@0 | 690 | this.gl.uniform3i(loc, v1,v2,v3); |
michael@0 | 691 | }, |
michael@0 | 692 | |
michael@0 | 693 | uniform4i : function(name, v1,v2,v3,v4) { |
michael@0 | 694 | var loc = this.uniform(name); |
michael@0 | 695 | this.gl.uniform4i(loc, v1, v2, v3, v4); |
michael@0 | 696 | }, |
michael@0 | 697 | |
michael@0 | 698 | uniformMatrix4fv : function(name, value) { |
michael@0 | 699 | var loc = this.uniform(name); |
michael@0 | 700 | this.gl.uniformMatrix4fv(loc, false, value); |
michael@0 | 701 | }, |
michael@0 | 702 | |
michael@0 | 703 | uniformMatrix3fv : function(name, value) { |
michael@0 | 704 | var loc = this.uniform(name); |
michael@0 | 705 | this.gl.uniformMatrix3fv(loc, false, value); |
michael@0 | 706 | }, |
michael@0 | 707 | |
michael@0 | 708 | uniformMatrix2fv : function(name, value) { |
michael@0 | 709 | var loc = this.uniform(name); |
michael@0 | 710 | this.gl.uniformMatrix2fv(loc, false, value); |
michael@0 | 711 | }, |
michael@0 | 712 | |
michael@0 | 713 | attrib : function(name) { |
michael@0 | 714 | if (this.attribLocations[name] == null) { |
michael@0 | 715 | var loc = this.gl.getAttribLocation(this.shader.program, name); |
michael@0 | 716 | this.attribLocations[name] = loc; |
michael@0 | 717 | } |
michael@0 | 718 | return this.attribLocations[name]; |
michael@0 | 719 | }, |
michael@0 | 720 | |
michael@0 | 721 | uniform : function(name) { |
michael@0 | 722 | if (this.uniformLocations[name] == null) { |
michael@0 | 723 | var loc = this.gl.getUniformLocation(this.shader.program, name); |
michael@0 | 724 | this.uniformLocations[name] = loc; |
michael@0 | 725 | } |
michael@0 | 726 | return this.uniformLocations[name]; |
michael@0 | 727 | } |
michael@0 | 728 | } |
michael@0 | 729 | Filter = function(gl, shader) { |
michael@0 | 730 | Shader.apply(this, arguments); |
michael@0 | 731 | } |
michael@0 | 732 | Filter.prototype = new Shader(); |
michael@0 | 733 | Filter.prototype.apply = function(init) { |
michael@0 | 734 | this.use(); |
michael@0 | 735 | var va = this.attrib("Vertex"); |
michael@0 | 736 | var ta = this.attrib("Tex"); |
michael@0 | 737 | var vbo = Quad.getCachedVBO(this.gl); |
michael@0 | 738 | if (init) init(this); |
michael@0 | 739 | vbo.draw(va, null, ta); |
michael@0 | 740 | } |
michael@0 | 741 | |
michael@0 | 742 | |
michael@0 | 743 | VBO = function(gl) { |
michael@0 | 744 | this.gl = gl; |
michael@0 | 745 | this.data = []; |
michael@0 | 746 | this.elementsVBO = null; |
michael@0 | 747 | for (var i=1; i<arguments.length; i++) { |
michael@0 | 748 | if (arguments[i].elements) |
michael@0 | 749 | this.elements = arguments[i]; |
michael@0 | 750 | else |
michael@0 | 751 | this.data.push(arguments[i]); |
michael@0 | 752 | } |
michael@0 | 753 | } |
michael@0 | 754 | |
michael@0 | 755 | VBO.prototype = { |
michael@0 | 756 | initialized : false, |
michael@0 | 757 | length : 0, |
michael@0 | 758 | vbos : null, |
michael@0 | 759 | type : 'TRIANGLES', |
michael@0 | 760 | elementsVBO : null, |
michael@0 | 761 | elements : null, |
michael@0 | 762 | |
michael@0 | 763 | setData : function() { |
michael@0 | 764 | this.destroy(); |
michael@0 | 765 | this.data = []; |
michael@0 | 766 | for (var i=0; i<arguments.length; i++) { |
michael@0 | 767 | if (arguments[i].elements) |
michael@0 | 768 | this.elements = arguments[i]; |
michael@0 | 769 | else |
michael@0 | 770 | this.data.push(arguments[i]); |
michael@0 | 771 | } |
michael@0 | 772 | }, |
michael@0 | 773 | |
michael@0 | 774 | destroy : function() { |
michael@0 | 775 | if (this.vbos != null) |
michael@0 | 776 | for (var i=0; i<this.vbos.length; i++) |
michael@0 | 777 | this.gl.deleteBuffer(this.vbos[i]); |
michael@0 | 778 | if (this.elementsVBO != null) |
michael@0 | 779 | this.gl.deleteBuffer(this.elementsVBO); |
michael@0 | 780 | this.length = this.elementsLength = 0; |
michael@0 | 781 | this.vbos = this.elementsVBO = null; |
michael@0 | 782 | this.initialized = false; |
michael@0 | 783 | }, |
michael@0 | 784 | |
michael@0 | 785 | init : function() { |
michael@0 | 786 | this.destroy(); |
michael@0 | 787 | var gl = this.gl; |
michael@0 | 788 | |
michael@0 | 789 | gl.getError(); |
michael@0 | 790 | var vbos = []; |
michael@0 | 791 | var length = 0; |
michael@0 | 792 | for (var i=0; i<this.data.length; i++) |
michael@0 | 793 | vbos.push(gl.createBuffer()); |
michael@0 | 794 | if (this.elements != null) |
michael@0 | 795 | this.elementsVBO = gl.createBuffer(); |
michael@0 | 796 | try { |
michael@0 | 797 | throwError(gl, "genBuffers"); |
michael@0 | 798 | for (var i = 0; i<this.data.length; i++) { |
michael@0 | 799 | var d = this.data[i]; |
michael@0 | 800 | var dlen = Math.floor(d.data.length / d.size); |
michael@0 | 801 | if (i == 0 || dlen < length) |
michael@0 | 802 | length = dlen; |
michael@0 | 803 | if (!d.floatArray) |
michael@0 | 804 | d.floatArray = new Float32Array(d.data); |
michael@0 | 805 | gl.bindBuffer(gl.ARRAY_BUFFER, vbos[i]); |
michael@0 | 806 | throwError(gl, "bindBuffer"); |
michael@0 | 807 | gl.bufferData(gl.ARRAY_BUFFER, d.floatArray, gl.STATIC_DRAW); |
michael@0 | 808 | throwError(gl, "bufferData"); |
michael@0 | 809 | } |
michael@0 | 810 | if (this.elementsVBO != null) { |
michael@0 | 811 | var d = this.elements; |
michael@0 | 812 | this.elementsLength = d.data.length; |
michael@0 | 813 | this.elementsType = d.type == gl.UNSIGNED_BYTE ? d.type : gl.UNSIGNED_SHORT; |
michael@0 | 814 | gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.elementsVBO); |
michael@0 | 815 | throwError(gl, "bindBuffer ELEMENT_ARRAY_BUFFER"); |
michael@0 | 816 | if (this.elementsType == gl.UNSIGNED_SHORT && !d.ushortArray) { |
michael@0 | 817 | d.ushortArray = new Uint16Array(d.data); |
michael@0 | 818 | gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, d.ushortArray, gl.STATIC_DRAW); |
michael@0 | 819 | } else if (this.elementsType == gl.UNSIGNED_BYTE && !d.ubyteArray) { |
michael@0 | 820 | d.ubyteArray = new Uint8Array(d.data); |
michael@0 | 821 | gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, d.ubyteArray, gl.STATIC_DRAW); |
michael@0 | 822 | } |
michael@0 | 823 | throwError(gl, "bufferData ELEMENT_ARRAY_BUFFER"); |
michael@0 | 824 | } |
michael@0 | 825 | } catch(e) { |
michael@0 | 826 | for (var i=0; i<vbos.length; i++) |
michael@0 | 827 | gl.deleteBuffer(vbos[i]); |
michael@0 | 828 | throw(e); |
michael@0 | 829 | } |
michael@0 | 830 | |
michael@0 | 831 | gl.bindBuffer(gl.ARRAY_BUFFER, null); |
michael@0 | 832 | gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, null); |
michael@0 | 833 | |
michael@0 | 834 | this.length = length; |
michael@0 | 835 | this.vbos = vbos; |
michael@0 | 836 | |
michael@0 | 837 | this.initialized = true; |
michael@0 | 838 | }, |
michael@0 | 839 | |
michael@0 | 840 | use : function() { |
michael@0 | 841 | if (!this.initialized) this.init(); |
michael@0 | 842 | var gl = this.gl; |
michael@0 | 843 | for (var i=0; i<arguments.length; i++) { |
michael@0 | 844 | if (arguments[i] == null) continue; |
michael@0 | 845 | gl.bindBuffer(gl.ARRAY_BUFFER, this.vbos[i]); |
michael@0 | 846 | gl.vertexAttribPointer(arguments[i], this.data[i].size, gl.FLOAT, false, 0, 0); |
michael@0 | 847 | gl.enableVertexAttribArray(arguments[i]); |
michael@0 | 848 | } |
michael@0 | 849 | if (this.elementsVBO != null) { |
michael@0 | 850 | gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.elementsVBO); |
michael@0 | 851 | } |
michael@0 | 852 | }, |
michael@0 | 853 | |
michael@0 | 854 | draw : function() { |
michael@0 | 855 | var args = []; |
michael@0 | 856 | this.use.apply(this, arguments); |
michael@0 | 857 | var gl = this.gl; |
michael@0 | 858 | if (this.elementsVBO != null) { |
michael@0 | 859 | gl.drawElements(gl[this.type], this.elementsLength, this.elementsType, 0); |
michael@0 | 860 | } else { |
michael@0 | 861 | gl.drawArrays(gl[this.type], 0, this.length); |
michael@0 | 862 | } |
michael@0 | 863 | } |
michael@0 | 864 | } |
michael@0 | 865 | |
michael@0 | 866 | FBO = function(gl, width, height, use_depth) { |
michael@0 | 867 | this.gl = gl; |
michael@0 | 868 | this.width = width; |
michael@0 | 869 | this.height = height; |
michael@0 | 870 | if (use_depth != null) |
michael@0 | 871 | this.useDepth = use_depth; |
michael@0 | 872 | } |
michael@0 | 873 | FBO.prototype = { |
michael@0 | 874 | initialized : false, |
michael@0 | 875 | useDepth : true, |
michael@0 | 876 | fbo : null, |
michael@0 | 877 | rbo : null, |
michael@0 | 878 | texture : null, |
michael@0 | 879 | |
michael@0 | 880 | destroy : function() { |
michael@0 | 881 | if (this.fbo) this.gl.deleteFramebuffer(this.fbo); |
michael@0 | 882 | if (this.rbo) this.gl.deleteRenderbuffer(this.rbo); |
michael@0 | 883 | if (this.texture) this.gl.deleteTexture(this.texture); |
michael@0 | 884 | }, |
michael@0 | 885 | |
michael@0 | 886 | init : function() { |
michael@0 | 887 | var gl = this.gl; |
michael@0 | 888 | var w = this.width, h = this.height; |
michael@0 | 889 | var fbo = this.fbo != null ? this.fbo : gl.createFramebuffer(); |
michael@0 | 890 | var rb; |
michael@0 | 891 | |
michael@0 | 892 | gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); |
michael@0 | 893 | checkError(gl, "FBO.init bindFramebuffer"); |
michael@0 | 894 | if (this.useDepth) { |
michael@0 | 895 | rb = this.rbo != null ? this.rbo : gl.createRenderbuffer(); |
michael@0 | 896 | gl.bindRenderbuffer(gl.RENDERBUFFER, rb); |
michael@0 | 897 | checkError(gl, "FBO.init bindRenderbuffer"); |
michael@0 | 898 | gl.renderbufferStorage(gl.RENDERBUFFER, gl.DEPTH_COMPONENT16, w, h); |
michael@0 | 899 | checkError(gl, "FBO.init renderbufferStorage"); |
michael@0 | 900 | } |
michael@0 | 901 | |
michael@0 | 902 | var tex = this.texture != null ? this.texture : gl.createTexture(); |
michael@0 | 903 | gl.bindTexture(gl.TEXTURE_2D, tex); |
michael@0 | 904 | try { |
michael@0 | 905 | gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, w, h, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); |
michael@0 | 906 | } catch (e) { // argh, no null texture support |
michael@0 | 907 | var tmp = this.getTempCanvas(w,h); |
michael@0 | 908 | gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, tmp); |
michael@0 | 909 | } |
michael@0 | 910 | gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); |
michael@0 | 911 | gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); |
michael@0 | 912 | gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); |
michael@0 | 913 | gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); |
michael@0 | 914 | checkError(gl, "FBO.init tex"); |
michael@0 | 915 | |
michael@0 | 916 | gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, tex, 0); |
michael@0 | 917 | checkError(gl, "FBO.init bind tex"); |
michael@0 | 918 | |
michael@0 | 919 | if (this.useDepth) { |
michael@0 | 920 | gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, rb); |
michael@0 | 921 | checkError(gl, "FBO.init bind depth buffer"); |
michael@0 | 922 | } |
michael@0 | 923 | |
michael@0 | 924 | var fbstat = gl.checkFramebufferStatus(gl.FRAMEBUFFER); |
michael@0 | 925 | if (fbstat != gl.FRAMEBUFFER_COMPLETE) { |
michael@0 | 926 | var glv; |
michael@0 | 927 | for (var v in gl) { |
michael@0 | 928 | try { glv = gl[v]; } catch (e) { glv = null; } |
michael@0 | 929 | if (glv == fbstat) { fbstat = v; break; }} |
michael@0 | 930 | log("Framebuffer status: " + fbstat); |
michael@0 | 931 | } |
michael@0 | 932 | checkError(gl, "FBO.init check fbo"); |
michael@0 | 933 | |
michael@0 | 934 | this.fbo = fbo; |
michael@0 | 935 | this.rbo = rb; |
michael@0 | 936 | this.texture = tex; |
michael@0 | 937 | this.initialized = true; |
michael@0 | 938 | }, |
michael@0 | 939 | |
michael@0 | 940 | getTempCanvas : function(w, h) { |
michael@0 | 941 | if (!FBO.tempCanvas) { |
michael@0 | 942 | FBO.tempCanvas = document.createElement('canvas'); |
michael@0 | 943 | } |
michael@0 | 944 | FBO.tempCanvas.width = w; |
michael@0 | 945 | FBO.tempCanvas.height = h; |
michael@0 | 946 | return FBO.tempCanvas; |
michael@0 | 947 | }, |
michael@0 | 948 | |
michael@0 | 949 | use : function() { |
michael@0 | 950 | if (!this.initialized) this.init(); |
michael@0 | 951 | this.gl.bindFramebuffer(this.gl.FRAMEBUFFER, this.fbo); |
michael@0 | 952 | } |
michael@0 | 953 | } |
michael@0 | 954 | |
michael@0 | 955 | function GLError(err, msg, fileName, lineNumber) { |
michael@0 | 956 | this.message = msg; |
michael@0 | 957 | this.glError = err; |
michael@0 | 958 | } |
michael@0 | 959 | |
michael@0 | 960 | GLError.prototype = new Error(); |
michael@0 | 961 | |
michael@0 | 962 | function makeGLErrorWrapper(gl, fname) { |
michael@0 | 963 | return (function() { |
michael@0 | 964 | try { |
michael@0 | 965 | var rv = gl[fname].apply(gl, arguments); |
michael@0 | 966 | var err = gl.getError(); |
michael@0 | 967 | if (err != gl.NO_ERROR) { |
michael@0 | 968 | throw(new GLError( |
michael@0 | 969 | err, "GL error "+getGLErrorAsString(gl, err)+" in "+fname)); |
michael@0 | 970 | } |
michael@0 | 971 | return rv; |
michael@0 | 972 | } catch (e) { |
michael@0 | 973 | if (e.glError !== undefined) { |
michael@0 | 974 | throw e; |
michael@0 | 975 | } |
michael@0 | 976 | throw(new Error("Threw " + e.name + |
michael@0 | 977 | " in " + fname + "\n" + |
michael@0 | 978 | e.message + "\n" + |
michael@0 | 979 | arguments.callee.caller)); |
michael@0 | 980 | } |
michael@0 | 981 | }); |
michael@0 | 982 | } |
michael@0 | 983 | |
michael@0 | 984 | function wrapGLContext(gl) { |
michael@0 | 985 | var wrap = {}; |
michael@0 | 986 | for (var i in gl) { |
michael@0 | 987 | try { |
michael@0 | 988 | if (typeof gl[i] == 'function') { |
michael@0 | 989 | wrap[i] = makeGLErrorWrapper(gl, i); |
michael@0 | 990 | } else { |
michael@0 | 991 | wrap[i] = gl[i]; |
michael@0 | 992 | } |
michael@0 | 993 | } catch (e) { |
michael@0 | 994 | // log("wrapGLContext: Error accessing " + i); |
michael@0 | 995 | } |
michael@0 | 996 | } |
michael@0 | 997 | wrap.getError = function(){ return gl.getError(); }; |
michael@0 | 998 | return wrap; |
michael@0 | 999 | } |
michael@0 | 1000 | |
michael@0 | 1001 | // Assert that f generates a specific GL error. |
michael@0 | 1002 | function assertGLError(gl, err, name, f) { |
michael@0 | 1003 | if (f == null) { f = name; name = null; } |
michael@0 | 1004 | var r = false; |
michael@0 | 1005 | var glErr = 0; |
michael@0 | 1006 | try { f(); } catch(e) { r=true; glErr = e.glError; } |
michael@0 | 1007 | if (glErr !== err) { |
michael@0 | 1008 | if (glErr === undefined) { |
michael@0 | 1009 | testFailed("assertGLError: UNEXPCETED EXCEPTION", name, f); |
michael@0 | 1010 | } else { |
michael@0 | 1011 | testFailed("assertGLError: expected: " + getGLErrorAsString(gl, err) + |
michael@0 | 1012 | " actual: " + getGLErrorAsString(gl, glErr), name, f); |
michael@0 | 1013 | } |
michael@0 | 1014 | return false; |
michael@0 | 1015 | } |
michael@0 | 1016 | return true; |
michael@0 | 1017 | } |
michael@0 | 1018 | |
michael@0 | 1019 | // Assert that f generates some GL error. Used in situations where it's |
michael@0 | 1020 | // ambigious which of multiple possible errors will be generated. |
michael@0 | 1021 | function assertSomeGLError(gl, name, f) { |
michael@0 | 1022 | if (f == null) { f = name; name = null; } |
michael@0 | 1023 | var r = false; |
michael@0 | 1024 | var glErr = 0; |
michael@0 | 1025 | var err = 0; |
michael@0 | 1026 | try { f(); } catch(e) { r=true; glErr = e.glError; } |
michael@0 | 1027 | if (glErr === 0) { |
michael@0 | 1028 | if (glErr === undefined) { |
michael@0 | 1029 | testFailed("assertGLError: UNEXPCETED EXCEPTION", name, f); |
michael@0 | 1030 | } else { |
michael@0 | 1031 | testFailed("assertGLError: expected: " + getGLErrorAsString(gl, err) + |
michael@0 | 1032 | " actual: " + getGLErrorAsString(gl, glErr), name, f); |
michael@0 | 1033 | } |
michael@0 | 1034 | return false; |
michael@0 | 1035 | } |
michael@0 | 1036 | return true; |
michael@0 | 1037 | } |
michael@0 | 1038 | |
michael@0 | 1039 | // Assert that f throws an exception but does not generate a GL error. |
michael@0 | 1040 | function assertThrowNoGLError(gl, name, f) { |
michael@0 | 1041 | if (f == null) { f = name; name = null; } |
michael@0 | 1042 | var r = false; |
michael@0 | 1043 | var glErr = undefined; |
michael@0 | 1044 | var exp; |
michael@0 | 1045 | try { f(); } catch(e) { r=true; glErr = e.glError; exp = e;} |
michael@0 | 1046 | if (!r) { |
michael@0 | 1047 | testFailed( |
michael@0 | 1048 | "assertThrowNoGLError: should have thrown exception", name, f); |
michael@0 | 1049 | return false; |
michael@0 | 1050 | } else { |
michael@0 | 1051 | if (glErr !== undefined) { |
michael@0 | 1052 | testFailed( |
michael@0 | 1053 | "assertThrowNoGLError: should be no GL error but generated: " + |
michael@0 | 1054 | getGLErrorAsString(gl, glErr), name, f); |
michael@0 | 1055 | return false; |
michael@0 | 1056 | } |
michael@0 | 1057 | } |
michael@0 | 1058 | testPassed("assertThrowNoGLError", name, f); |
michael@0 | 1059 | return true; |
michael@0 | 1060 | } |
michael@0 | 1061 | |
michael@0 | 1062 | Quad = { |
michael@0 | 1063 | vertices : [ |
michael@0 | 1064 | -1,-1,0, |
michael@0 | 1065 | 1,-1,0, |
michael@0 | 1066 | -1,1,0, |
michael@0 | 1067 | 1,-1,0, |
michael@0 | 1068 | 1,1,0, |
michael@0 | 1069 | -1,1,0 |
michael@0 | 1070 | ], |
michael@0 | 1071 | normals : [ |
michael@0 | 1072 | 0,0,-1, |
michael@0 | 1073 | 0,0,-1, |
michael@0 | 1074 | 0,0,-1, |
michael@0 | 1075 | 0,0,-1, |
michael@0 | 1076 | 0,0,-1, |
michael@0 | 1077 | 0,0,-1 |
michael@0 | 1078 | ], |
michael@0 | 1079 | texcoords : [ |
michael@0 | 1080 | 0,0, |
michael@0 | 1081 | 1,0, |
michael@0 | 1082 | 0,1, |
michael@0 | 1083 | 1,0, |
michael@0 | 1084 | 1,1, |
michael@0 | 1085 | 0,1 |
michael@0 | 1086 | ], |
michael@0 | 1087 | indices : [0,1,2,1,5,2], |
michael@0 | 1088 | makeVBO : function(gl) { |
michael@0 | 1089 | return new VBO(gl, |
michael@0 | 1090 | {size:3, data: Quad.vertices}, |
michael@0 | 1091 | {size:3, data: Quad.normals}, |
michael@0 | 1092 | {size:2, data: Quad.texcoords} |
michael@0 | 1093 | ) |
michael@0 | 1094 | }, |
michael@0 | 1095 | cache: {}, |
michael@0 | 1096 | getCachedVBO : function(gl) { |
michael@0 | 1097 | if (!this.cache[gl]) |
michael@0 | 1098 | this.cache[gl] = this.makeVBO(gl); |
michael@0 | 1099 | return this.cache[gl]; |
michael@0 | 1100 | } |
michael@0 | 1101 | } |
michael@0 | 1102 | Cube = { |
michael@0 | 1103 | vertices : [ 0.5, -0.5, 0.5, // +X |
michael@0 | 1104 | 0.5, -0.5, -0.5, |
michael@0 | 1105 | 0.5, 0.5, -0.5, |
michael@0 | 1106 | 0.5, 0.5, 0.5, |
michael@0 | 1107 | |
michael@0 | 1108 | 0.5, 0.5, 0.5, // +Y |
michael@0 | 1109 | 0.5, 0.5, -0.5, |
michael@0 | 1110 | -0.5, 0.5, -0.5, |
michael@0 | 1111 | -0.5, 0.5, 0.5, |
michael@0 | 1112 | |
michael@0 | 1113 | 0.5, 0.5, 0.5, // +Z |
michael@0 | 1114 | -0.5, 0.5, 0.5, |
michael@0 | 1115 | -0.5, -0.5, 0.5, |
michael@0 | 1116 | 0.5, -0.5, 0.5, |
michael@0 | 1117 | |
michael@0 | 1118 | -0.5, -0.5, 0.5, // -X |
michael@0 | 1119 | -0.5, 0.5, 0.5, |
michael@0 | 1120 | -0.5, 0.5, -0.5, |
michael@0 | 1121 | -0.5, -0.5, -0.5, |
michael@0 | 1122 | |
michael@0 | 1123 | -0.5, -0.5, 0.5, // -Y |
michael@0 | 1124 | -0.5, -0.5, -0.5, |
michael@0 | 1125 | 0.5, -0.5, -0.5, |
michael@0 | 1126 | 0.5, -0.5, 0.5, |
michael@0 | 1127 | |
michael@0 | 1128 | -0.5, -0.5, -0.5, // -Z |
michael@0 | 1129 | -0.5, 0.5, -0.5, |
michael@0 | 1130 | 0.5, 0.5, -0.5, |
michael@0 | 1131 | 0.5, -0.5, -0.5, |
michael@0 | 1132 | ], |
michael@0 | 1133 | |
michael@0 | 1134 | normals : [ 1, 0, 0, |
michael@0 | 1135 | 1, 0, 0, |
michael@0 | 1136 | 1, 0, 0, |
michael@0 | 1137 | 1, 0, 0, |
michael@0 | 1138 | |
michael@0 | 1139 | 0, 1, 0, |
michael@0 | 1140 | 0, 1, 0, |
michael@0 | 1141 | 0, 1, 0, |
michael@0 | 1142 | 0, 1, 0, |
michael@0 | 1143 | |
michael@0 | 1144 | 0, 0, 1, |
michael@0 | 1145 | 0, 0, 1, |
michael@0 | 1146 | 0, 0, 1, |
michael@0 | 1147 | 0, 0, 1, |
michael@0 | 1148 | |
michael@0 | 1149 | -1, 0, 0, |
michael@0 | 1150 | -1, 0, 0, |
michael@0 | 1151 | -1, 0, 0, |
michael@0 | 1152 | -1, 0, 0, |
michael@0 | 1153 | |
michael@0 | 1154 | 0,-1, 0, |
michael@0 | 1155 | 0,-1, 0, |
michael@0 | 1156 | 0,-1, 0, |
michael@0 | 1157 | 0,-1, 0, |
michael@0 | 1158 | |
michael@0 | 1159 | 0, 0,-1, |
michael@0 | 1160 | 0, 0,-1, |
michael@0 | 1161 | 0, 0,-1, |
michael@0 | 1162 | 0, 0,-1 |
michael@0 | 1163 | ], |
michael@0 | 1164 | |
michael@0 | 1165 | indices : [], |
michael@0 | 1166 | create : function(){ |
michael@0 | 1167 | for (var i = 0; i < 6; i++) { |
michael@0 | 1168 | Cube.indices.push(i*4 + 0); |
michael@0 | 1169 | Cube.indices.push(i*4 + 1); |
michael@0 | 1170 | Cube.indices.push(i*4 + 3); |
michael@0 | 1171 | Cube.indices.push(i*4 + 1); |
michael@0 | 1172 | Cube.indices.push(i*4 + 2); |
michael@0 | 1173 | Cube.indices.push(i*4 + 3); |
michael@0 | 1174 | } |
michael@0 | 1175 | }, |
michael@0 | 1176 | |
michael@0 | 1177 | makeVBO : function(gl) { |
michael@0 | 1178 | return new VBO(gl, |
michael@0 | 1179 | {size:3, data: Cube.vertices}, |
michael@0 | 1180 | {size:3, data: Cube.normals}, |
michael@0 | 1181 | {elements: true, data: Cube.indices} |
michael@0 | 1182 | ) |
michael@0 | 1183 | }, |
michael@0 | 1184 | cache : {}, |
michael@0 | 1185 | getCachedVBO : function(gl) { |
michael@0 | 1186 | if (!this.cache[gl]) |
michael@0 | 1187 | this.cache[gl] = this.makeVBO(gl); |
michael@0 | 1188 | return this.cache[gl]; |
michael@0 | 1189 | } |
michael@0 | 1190 | } |
michael@0 | 1191 | Cube.create(); |
michael@0 | 1192 | |
michael@0 | 1193 | Sphere = { |
michael@0 | 1194 | vertices : [], |
michael@0 | 1195 | normals : [], |
michael@0 | 1196 | indices : [], |
michael@0 | 1197 | create : function(){ |
michael@0 | 1198 | var r = 0.75; |
michael@0 | 1199 | function vert(theta, phi) |
michael@0 | 1200 | { |
michael@0 | 1201 | var r = 0.75; |
michael@0 | 1202 | var x, y, z, nx, ny, nz; |
michael@0 | 1203 | |
michael@0 | 1204 | nx = Math.sin(theta) * Math.cos(phi); |
michael@0 | 1205 | ny = Math.sin(phi); |
michael@0 | 1206 | nz = Math.cos(theta) * Math.cos(phi); |
michael@0 | 1207 | Sphere.normals.push(nx); |
michael@0 | 1208 | Sphere.normals.push(ny); |
michael@0 | 1209 | Sphere.normals.push(nz); |
michael@0 | 1210 | |
michael@0 | 1211 | x = r * Math.sin(theta) * Math.cos(phi); |
michael@0 | 1212 | y = r * Math.sin(phi); |
michael@0 | 1213 | z = r * Math.cos(theta) * Math.cos(phi); |
michael@0 | 1214 | Sphere.vertices.push(x); |
michael@0 | 1215 | Sphere.vertices.push(y); |
michael@0 | 1216 | Sphere.vertices.push(z); |
michael@0 | 1217 | } |
michael@0 | 1218 | for (var phi = -Math.PI/2; phi < Math.PI/2; phi += Math.PI/20) { |
michael@0 | 1219 | var phi2 = phi + Math.PI/20; |
michael@0 | 1220 | for (var theta = -Math.PI/2; theta <= Math.PI/2; theta += Math.PI/20) { |
michael@0 | 1221 | vert(theta, phi); |
michael@0 | 1222 | vert(theta, phi2); |
michael@0 | 1223 | } |
michael@0 | 1224 | } |
michael@0 | 1225 | } |
michael@0 | 1226 | } |
michael@0 | 1227 | |
michael@0 | 1228 | Sphere.create(); |
michael@0 | 1229 | |
michael@0 | 1230 | initGL_CONTEXT_ID = function(){ |
michael@0 | 1231 | var c = document.createElement('canvas'); |
michael@0 | 1232 | var contextNames = ['webgl', 'experimental-webgl']; |
michael@0 | 1233 | GL_CONTEXT_ID = null; |
michael@0 | 1234 | for (var i=0; i<contextNames.length; i++) { |
michael@0 | 1235 | try { |
michael@0 | 1236 | if (c.getContext(contextNames[i])) { |
michael@0 | 1237 | GL_CONTEXT_ID = contextNames[i]; |
michael@0 | 1238 | break; |
michael@0 | 1239 | } |
michael@0 | 1240 | } catch (e) { |
michael@0 | 1241 | } |
michael@0 | 1242 | } |
michael@0 | 1243 | if (!GL_CONTEXT_ID) { |
michael@0 | 1244 | log("No WebGL context found. Unable to run tests."); |
michael@0 | 1245 | } |
michael@0 | 1246 | } |
michael@0 | 1247 | |
michael@0 | 1248 | initGL_CONTEXT_ID(); |