Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | // The ray tracer code in this file is written by Adam Burmister. It |
michael@0 | 2 | // is available in its original form from: |
michael@0 | 3 | // |
michael@0 | 4 | // http://labs.flog.nz.co/raytracer/ |
michael@0 | 5 | // |
michael@0 | 6 | // It has been modified slightly by Google to work as a standalone |
michael@0 | 7 | // benchmark, but the all the computational code remains |
michael@0 | 8 | // untouched. This file also contains a copy of parts of the Prototype |
michael@0 | 9 | // JavaScript framework which is used by the ray tracer. |
michael@0 | 10 | |
michael@0 | 11 | //var RayTrace = new BenchmarkSuite('RayTrace', 932666, [ |
michael@0 | 12 | // new Benchmark('RayTrace', renderScene) |
michael@0 | 13 | //]); |
michael@0 | 14 | |
michael@0 | 15 | |
michael@0 | 16 | // Variable used to hold a number that can be used to verify that |
michael@0 | 17 | // the scene was ray traced correctly. |
michael@0 | 18 | var checkNumber; |
michael@0 | 19 | |
michael@0 | 20 | |
michael@0 | 21 | // ------------------------------------------------------------------------ |
michael@0 | 22 | // ------------------------------------------------------------------------ |
michael@0 | 23 | |
michael@0 | 24 | // The following is a copy of parts of the Prototype JavaScript library: |
michael@0 | 25 | |
michael@0 | 26 | // Prototype JavaScript framework, version 1.5.0 |
michael@0 | 27 | // (c) 2005-2007 Sam Stephenson |
michael@0 | 28 | // |
michael@0 | 29 | // Prototype is freely distributable under the terms of an MIT-style license. |
michael@0 | 30 | // For details, see the Prototype web site: http://prototype.conio.net/ |
michael@0 | 31 | |
michael@0 | 32 | |
michael@0 | 33 | var Class = { |
michael@0 | 34 | create: function() { |
michael@0 | 35 | return function() { |
michael@0 | 36 | this.initialize.apply(this, arguments); |
michael@0 | 37 | } |
michael@0 | 38 | } |
michael@0 | 39 | }; |
michael@0 | 40 | |
michael@0 | 41 | |
michael@0 | 42 | Object.extend = function(destination, source) { |
michael@0 | 43 | for (var property in source) { |
michael@0 | 44 | destination[property] = source[property]; |
michael@0 | 45 | } |
michael@0 | 46 | return destination; |
michael@0 | 47 | }; |
michael@0 | 48 | |
michael@0 | 49 | |
michael@0 | 50 | // ------------------------------------------------------------------------ |
michael@0 | 51 | // ------------------------------------------------------------------------ |
michael@0 | 52 | |
michael@0 | 53 | // The rest of this file is the actual ray tracer written by Adam |
michael@0 | 54 | // Burmister. It's a concatenation of the following files: |
michael@0 | 55 | // |
michael@0 | 56 | // flog/color.js |
michael@0 | 57 | // flog/light.js |
michael@0 | 58 | // flog/vector.js |
michael@0 | 59 | // flog/ray.js |
michael@0 | 60 | // flog/scene.js |
michael@0 | 61 | // flog/material/basematerial.js |
michael@0 | 62 | // flog/material/solid.js |
michael@0 | 63 | // flog/material/chessboard.js |
michael@0 | 64 | // flog/shape/baseshape.js |
michael@0 | 65 | // flog/shape/sphere.js |
michael@0 | 66 | // flog/shape/plane.js |
michael@0 | 67 | // flog/intersectioninfo.js |
michael@0 | 68 | // flog/camera.js |
michael@0 | 69 | // flog/background.js |
michael@0 | 70 | // flog/engine.js |
michael@0 | 71 | |
michael@0 | 72 | |
michael@0 | 73 | /* Fake a Flog.* namespace */ |
michael@0 | 74 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 75 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 76 | |
michael@0 | 77 | Flog.RayTracer.Color = Class.create(); |
michael@0 | 78 | |
michael@0 | 79 | Flog.RayTracer.Color.prototype = { |
michael@0 | 80 | red : 0.0, |
michael@0 | 81 | green : 0.0, |
michael@0 | 82 | blue : 0.0, |
michael@0 | 83 | |
michael@0 | 84 | initialize : function(r, g, b) { |
michael@0 | 85 | if(!r) r = 0.0; |
michael@0 | 86 | if(!g) g = 0.0; |
michael@0 | 87 | if(!b) b = 0.0; |
michael@0 | 88 | |
michael@0 | 89 | this.red = r; |
michael@0 | 90 | this.green = g; |
michael@0 | 91 | this.blue = b; |
michael@0 | 92 | }, |
michael@0 | 93 | |
michael@0 | 94 | add : function(c1, c2){ |
michael@0 | 95 | var result = new Flog.RayTracer.Color(0,0,0); |
michael@0 | 96 | |
michael@0 | 97 | result.red = c1.red + c2.red; |
michael@0 | 98 | result.green = c1.green + c2.green; |
michael@0 | 99 | result.blue = c1.blue + c2.blue; |
michael@0 | 100 | |
michael@0 | 101 | return result; |
michael@0 | 102 | }, |
michael@0 | 103 | |
michael@0 | 104 | addScalar: function(c1, s){ |
michael@0 | 105 | var result = new Flog.RayTracer.Color(0,0,0); |
michael@0 | 106 | |
michael@0 | 107 | result.red = c1.red + s; |
michael@0 | 108 | result.green = c1.green + s; |
michael@0 | 109 | result.blue = c1.blue + s; |
michael@0 | 110 | |
michael@0 | 111 | result.limit(); |
michael@0 | 112 | |
michael@0 | 113 | return result; |
michael@0 | 114 | }, |
michael@0 | 115 | |
michael@0 | 116 | subtract: function(c1, c2){ |
michael@0 | 117 | var result = new Flog.RayTracer.Color(0,0,0); |
michael@0 | 118 | |
michael@0 | 119 | result.red = c1.red - c2.red; |
michael@0 | 120 | result.green = c1.green - c2.green; |
michael@0 | 121 | result.blue = c1.blue - c2.blue; |
michael@0 | 122 | |
michael@0 | 123 | return result; |
michael@0 | 124 | }, |
michael@0 | 125 | |
michael@0 | 126 | multiply : function(c1, c2) { |
michael@0 | 127 | var result = new Flog.RayTracer.Color(0,0,0); |
michael@0 | 128 | |
michael@0 | 129 | result.red = c1.red * c2.red; |
michael@0 | 130 | result.green = c1.green * c2.green; |
michael@0 | 131 | result.blue = c1.blue * c2.blue; |
michael@0 | 132 | |
michael@0 | 133 | return result; |
michael@0 | 134 | }, |
michael@0 | 135 | |
michael@0 | 136 | multiplyScalar : function(c1, f) { |
michael@0 | 137 | var result = new Flog.RayTracer.Color(0,0,0); |
michael@0 | 138 | |
michael@0 | 139 | result.red = c1.red * f; |
michael@0 | 140 | result.green = c1.green * f; |
michael@0 | 141 | result.blue = c1.blue * f; |
michael@0 | 142 | |
michael@0 | 143 | return result; |
michael@0 | 144 | }, |
michael@0 | 145 | |
michael@0 | 146 | divideFactor : function(c1, f) { |
michael@0 | 147 | var result = new Flog.RayTracer.Color(0,0,0); |
michael@0 | 148 | |
michael@0 | 149 | result.red = c1.red / f; |
michael@0 | 150 | result.green = c1.green / f; |
michael@0 | 151 | result.blue = c1.blue / f; |
michael@0 | 152 | |
michael@0 | 153 | return result; |
michael@0 | 154 | }, |
michael@0 | 155 | |
michael@0 | 156 | limit: function(){ |
michael@0 | 157 | this.red = (this.red > 0.0) ? ( (this.red > 1.0) ? 1.0 : this.red ) : 0.0; |
michael@0 | 158 | this.green = (this.green > 0.0) ? ( (this.green > 1.0) ? 1.0 : this.green ) : 0.0; |
michael@0 | 159 | this.blue = (this.blue > 0.0) ? ( (this.blue > 1.0) ? 1.0 : this.blue ) : 0.0; |
michael@0 | 160 | }, |
michael@0 | 161 | |
michael@0 | 162 | distance : function(color) { |
michael@0 | 163 | var d = Math.abs(this.red - color.red) + Math.abs(this.green - color.green) + Math.abs(this.blue - color.blue); |
michael@0 | 164 | return d; |
michael@0 | 165 | }, |
michael@0 | 166 | |
michael@0 | 167 | blend: function(c1, c2, w){ |
michael@0 | 168 | var result = new Flog.RayTracer.Color(0,0,0); |
michael@0 | 169 | result = Flog.RayTracer.Color.prototype.add( |
michael@0 | 170 | Flog.RayTracer.Color.prototype.multiplyScalar(c1, 1 - w), |
michael@0 | 171 | Flog.RayTracer.Color.prototype.multiplyScalar(c2, w) |
michael@0 | 172 | ); |
michael@0 | 173 | return result; |
michael@0 | 174 | }, |
michael@0 | 175 | |
michael@0 | 176 | brightness : function() { |
michael@0 | 177 | var r = Math.floor(this.red*255); |
michael@0 | 178 | var g = Math.floor(this.green*255); |
michael@0 | 179 | var b = Math.floor(this.blue*255); |
michael@0 | 180 | return (r * 77 + g * 150 + b * 29) >> 8; |
michael@0 | 181 | }, |
michael@0 | 182 | |
michael@0 | 183 | toString : function () { |
michael@0 | 184 | var r = Math.floor(this.red*255); |
michael@0 | 185 | var g = Math.floor(this.green*255); |
michael@0 | 186 | var b = Math.floor(this.blue*255); |
michael@0 | 187 | |
michael@0 | 188 | return "rgb("+ r +","+ g +","+ b +")"; |
michael@0 | 189 | } |
michael@0 | 190 | } |
michael@0 | 191 | /* Fake a Flog.* namespace */ |
michael@0 | 192 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 193 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 194 | |
michael@0 | 195 | Flog.RayTracer.Light = Class.create(); |
michael@0 | 196 | |
michael@0 | 197 | Flog.RayTracer.Light.prototype = { |
michael@0 | 198 | position: null, |
michael@0 | 199 | color: null, |
michael@0 | 200 | intensity: 10.0, |
michael@0 | 201 | |
michael@0 | 202 | initialize : function(pos, color, intensity) { |
michael@0 | 203 | this.position = pos; |
michael@0 | 204 | this.color = color; |
michael@0 | 205 | this.intensity = (intensity ? intensity : 10.0); |
michael@0 | 206 | }, |
michael@0 | 207 | |
michael@0 | 208 | getIntensity: function(distance){ |
michael@0 | 209 | if(distance >= intensity) return 0; |
michael@0 | 210 | |
michael@0 | 211 | return Math.pow((intensity - distance) / strength, 0.2); |
michael@0 | 212 | }, |
michael@0 | 213 | |
michael@0 | 214 | toString : function () { |
michael@0 | 215 | return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']'; |
michael@0 | 216 | } |
michael@0 | 217 | } |
michael@0 | 218 | /* Fake a Flog.* namespace */ |
michael@0 | 219 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 220 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 221 | |
michael@0 | 222 | Flog.RayTracer.Vector = Class.create(); |
michael@0 | 223 | |
michael@0 | 224 | Flog.RayTracer.Vector.prototype = { |
michael@0 | 225 | x : 0.0, |
michael@0 | 226 | y : 0.0, |
michael@0 | 227 | z : 0.0, |
michael@0 | 228 | |
michael@0 | 229 | initialize : function(x, y, z) { |
michael@0 | 230 | this.x = (x ? x : 0); |
michael@0 | 231 | this.y = (y ? y : 0); |
michael@0 | 232 | this.z = (z ? z : 0); |
michael@0 | 233 | }, |
michael@0 | 234 | |
michael@0 | 235 | copy: function(vector){ |
michael@0 | 236 | this.x = vector.x; |
michael@0 | 237 | this.y = vector.y; |
michael@0 | 238 | this.z = vector.z; |
michael@0 | 239 | }, |
michael@0 | 240 | |
michael@0 | 241 | normalize : function() { |
michael@0 | 242 | var m = this.magnitude(); |
michael@0 | 243 | return new Flog.RayTracer.Vector(this.x / m, this.y / m, this.z / m); |
michael@0 | 244 | }, |
michael@0 | 245 | |
michael@0 | 246 | magnitude : function() { |
michael@0 | 247 | return Math.sqrt((this.x * this.x) + (this.y * this.y) + (this.z * this.z)); |
michael@0 | 248 | }, |
michael@0 | 249 | |
michael@0 | 250 | cross : function(w) { |
michael@0 | 251 | return new Flog.RayTracer.Vector( |
michael@0 | 252 | -this.z * w.y + this.y * w.z, |
michael@0 | 253 | this.z * w.x - this.x * w.z, |
michael@0 | 254 | -this.y * w.x + this.x * w.y); |
michael@0 | 255 | }, |
michael@0 | 256 | |
michael@0 | 257 | dot : function(w) { |
michael@0 | 258 | return this.x * w.x + this.y * w.y + this.z * w.z; |
michael@0 | 259 | }, |
michael@0 | 260 | |
michael@0 | 261 | add : function(v, w) { |
michael@0 | 262 | return new Flog.RayTracer.Vector(w.x + v.x, w.y + v.y, w.z + v.z); |
michael@0 | 263 | }, |
michael@0 | 264 | |
michael@0 | 265 | subtract : function(v, w) { |
michael@0 | 266 | if(!w || !v) throw 'Vectors must be defined [' + v + ',' + w + ']'; |
michael@0 | 267 | return new Flog.RayTracer.Vector(v.x - w.x, v.y - w.y, v.z - w.z); |
michael@0 | 268 | }, |
michael@0 | 269 | |
michael@0 | 270 | multiplyVector : function(v, w) { |
michael@0 | 271 | return new Flog.RayTracer.Vector(v.x * w.x, v.y * w.y, v.z * w.z); |
michael@0 | 272 | }, |
michael@0 | 273 | |
michael@0 | 274 | multiplyScalar : function(v, w) { |
michael@0 | 275 | return new Flog.RayTracer.Vector(v.x * w, v.y * w, v.z * w); |
michael@0 | 276 | }, |
michael@0 | 277 | |
michael@0 | 278 | toString : function () { |
michael@0 | 279 | return 'Vector [' + this.x + ',' + this.y + ',' + this.z + ']'; |
michael@0 | 280 | } |
michael@0 | 281 | } |
michael@0 | 282 | /* Fake a Flog.* namespace */ |
michael@0 | 283 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 284 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 285 | |
michael@0 | 286 | Flog.RayTracer.Ray = Class.create(); |
michael@0 | 287 | |
michael@0 | 288 | Flog.RayTracer.Ray.prototype = { |
michael@0 | 289 | position : null, |
michael@0 | 290 | direction : null, |
michael@0 | 291 | initialize : function(pos, dir) { |
michael@0 | 292 | this.position = pos; |
michael@0 | 293 | this.direction = dir; |
michael@0 | 294 | }, |
michael@0 | 295 | |
michael@0 | 296 | toString : function () { |
michael@0 | 297 | return 'Ray [' + this.position + ',' + this.direction + ']'; |
michael@0 | 298 | } |
michael@0 | 299 | } |
michael@0 | 300 | /* Fake a Flog.* namespace */ |
michael@0 | 301 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 302 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 303 | |
michael@0 | 304 | Flog.RayTracer.Scene = Class.create(); |
michael@0 | 305 | |
michael@0 | 306 | Flog.RayTracer.Scene.prototype = { |
michael@0 | 307 | camera : null, |
michael@0 | 308 | shapes : [], |
michael@0 | 309 | lights : [], |
michael@0 | 310 | background : null, |
michael@0 | 311 | |
michael@0 | 312 | initialize : function() { |
michael@0 | 313 | this.camera = new Flog.RayTracer.Camera( |
michael@0 | 314 | new Flog.RayTracer.Vector(0,0,-5), |
michael@0 | 315 | new Flog.RayTracer.Vector(0,0,1), |
michael@0 | 316 | new Flog.RayTracer.Vector(0,1,0) |
michael@0 | 317 | ); |
michael@0 | 318 | this.shapes = new Array(); |
michael@0 | 319 | this.lights = new Array(); |
michael@0 | 320 | this.background = new Flog.RayTracer.Background(new Flog.RayTracer.Color(0,0,0.5), 0.2); |
michael@0 | 321 | } |
michael@0 | 322 | } |
michael@0 | 323 | /* Fake a Flog.* namespace */ |
michael@0 | 324 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 325 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 326 | if(typeof(Flog.RayTracer.Material) == 'undefined') Flog.RayTracer.Material = {}; |
michael@0 | 327 | |
michael@0 | 328 | Flog.RayTracer.Material.BaseMaterial = Class.create(); |
michael@0 | 329 | |
michael@0 | 330 | Flog.RayTracer.Material.BaseMaterial.prototype = { |
michael@0 | 331 | |
michael@0 | 332 | gloss: 2.0, // [0...infinity] 0 = matt |
michael@0 | 333 | transparency: 0.0, // 0=opaque |
michael@0 | 334 | reflection: 0.0, // [0...infinity] 0 = no reflection |
michael@0 | 335 | refraction: 0.50, |
michael@0 | 336 | hasTexture: false, |
michael@0 | 337 | |
michael@0 | 338 | initialize : function() { |
michael@0 | 339 | |
michael@0 | 340 | }, |
michael@0 | 341 | |
michael@0 | 342 | getColor: function(u, v){ |
michael@0 | 343 | |
michael@0 | 344 | }, |
michael@0 | 345 | |
michael@0 | 346 | wrapUp: function(t){ |
michael@0 | 347 | t = t % 2.0; |
michael@0 | 348 | if(t < -1) t += 2.0; |
michael@0 | 349 | if(t >= 1) t -= 2.0; |
michael@0 | 350 | return t; |
michael@0 | 351 | }, |
michael@0 | 352 | |
michael@0 | 353 | toString : function () { |
michael@0 | 354 | return 'Material [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']'; |
michael@0 | 355 | } |
michael@0 | 356 | } |
michael@0 | 357 | /* Fake a Flog.* namespace */ |
michael@0 | 358 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 359 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 360 | |
michael@0 | 361 | Flog.RayTracer.Material.Solid = Class.create(); |
michael@0 | 362 | |
michael@0 | 363 | Flog.RayTracer.Material.Solid.prototype = Object.extend( |
michael@0 | 364 | new Flog.RayTracer.Material.BaseMaterial(), { |
michael@0 | 365 | initialize : function(color, reflection, refraction, transparency, gloss) { |
michael@0 | 366 | this.color = color; |
michael@0 | 367 | this.reflection = reflection; |
michael@0 | 368 | this.transparency = transparency; |
michael@0 | 369 | this.gloss = gloss; |
michael@0 | 370 | this.hasTexture = false; |
michael@0 | 371 | }, |
michael@0 | 372 | |
michael@0 | 373 | getColor: function(u, v){ |
michael@0 | 374 | return this.color; |
michael@0 | 375 | }, |
michael@0 | 376 | |
michael@0 | 377 | toString : function () { |
michael@0 | 378 | return 'SolidMaterial [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']'; |
michael@0 | 379 | } |
michael@0 | 380 | } |
michael@0 | 381 | ); |
michael@0 | 382 | /* Fake a Flog.* namespace */ |
michael@0 | 383 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 384 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 385 | |
michael@0 | 386 | Flog.RayTracer.Material.Chessboard = Class.create(); |
michael@0 | 387 | |
michael@0 | 388 | Flog.RayTracer.Material.Chessboard.prototype = Object.extend( |
michael@0 | 389 | new Flog.RayTracer.Material.BaseMaterial(), { |
michael@0 | 390 | colorEven: null, |
michael@0 | 391 | colorOdd: null, |
michael@0 | 392 | density: 0.5, |
michael@0 | 393 | |
michael@0 | 394 | initialize : function(colorEven, colorOdd, reflection, transparency, gloss, density) { |
michael@0 | 395 | this.colorEven = colorEven; |
michael@0 | 396 | this.colorOdd = colorOdd; |
michael@0 | 397 | this.reflection = reflection; |
michael@0 | 398 | this.transparency = transparency; |
michael@0 | 399 | this.gloss = gloss; |
michael@0 | 400 | this.density = density; |
michael@0 | 401 | this.hasTexture = true; |
michael@0 | 402 | }, |
michael@0 | 403 | |
michael@0 | 404 | getColor: function(u, v){ |
michael@0 | 405 | var t = this.wrapUp(u * this.density) * this.wrapUp(v * this.density); |
michael@0 | 406 | |
michael@0 | 407 | if(t < 0.0) |
michael@0 | 408 | return this.colorEven; |
michael@0 | 409 | else |
michael@0 | 410 | return this.colorOdd; |
michael@0 | 411 | }, |
michael@0 | 412 | |
michael@0 | 413 | toString : function () { |
michael@0 | 414 | return 'ChessMaterial [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']'; |
michael@0 | 415 | } |
michael@0 | 416 | } |
michael@0 | 417 | ); |
michael@0 | 418 | /* Fake a Flog.* namespace */ |
michael@0 | 419 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 420 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 421 | if(typeof(Flog.RayTracer.Shape) == 'undefined') Flog.RayTracer.Shape = {}; |
michael@0 | 422 | |
michael@0 | 423 | Flog.RayTracer.Shape.BaseShape = Class.create(); |
michael@0 | 424 | |
michael@0 | 425 | Flog.RayTracer.Shape.BaseShape.prototype = { |
michael@0 | 426 | position: null, |
michael@0 | 427 | material: null, |
michael@0 | 428 | |
michael@0 | 429 | initialize : function() { |
michael@0 | 430 | this.position = new Vector(0,0,0); |
michael@0 | 431 | this.material = new Flog.RayTracer.Material.SolidMaterial( |
michael@0 | 432 | new Flog.RayTracer.Color(1,0,1), |
michael@0 | 433 | 0, |
michael@0 | 434 | 0, |
michael@0 | 435 | 0 |
michael@0 | 436 | ); |
michael@0 | 437 | }, |
michael@0 | 438 | |
michael@0 | 439 | toString : function () { |
michael@0 | 440 | return 'Material [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']'; |
michael@0 | 441 | } |
michael@0 | 442 | } |
michael@0 | 443 | /* Fake a Flog.* namespace */ |
michael@0 | 444 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 445 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 446 | if(typeof(Flog.RayTracer.Shape) == 'undefined') Flog.RayTracer.Shape = {}; |
michael@0 | 447 | |
michael@0 | 448 | Flog.RayTracer.Shape.Sphere = Class.create(); |
michael@0 | 449 | |
michael@0 | 450 | Flog.RayTracer.Shape.Sphere.prototype = { |
michael@0 | 451 | initialize : function(pos, radius, material) { |
michael@0 | 452 | this.radius = radius; |
michael@0 | 453 | this.position = pos; |
michael@0 | 454 | this.material = material; |
michael@0 | 455 | }, |
michael@0 | 456 | |
michael@0 | 457 | intersect: function(ray){ |
michael@0 | 458 | var info = new Flog.RayTracer.IntersectionInfo(); |
michael@0 | 459 | info.shape = this; |
michael@0 | 460 | |
michael@0 | 461 | var dst = Flog.RayTracer.Vector.prototype.subtract(ray.position, this.position); |
michael@0 | 462 | |
michael@0 | 463 | var B = dst.dot(ray.direction); |
michael@0 | 464 | var C = dst.dot(dst) - (this.radius * this.radius); |
michael@0 | 465 | var D = (B * B) - C; |
michael@0 | 466 | |
michael@0 | 467 | if(D > 0){ // intersection! |
michael@0 | 468 | info.isHit = true; |
michael@0 | 469 | info.distance = (-B) - Math.sqrt(D); |
michael@0 | 470 | info.position = Flog.RayTracer.Vector.prototype.add( |
michael@0 | 471 | ray.position, |
michael@0 | 472 | Flog.RayTracer.Vector.prototype.multiplyScalar( |
michael@0 | 473 | ray.direction, |
michael@0 | 474 | info.distance |
michael@0 | 475 | ) |
michael@0 | 476 | ); |
michael@0 | 477 | info.normal = Flog.RayTracer.Vector.prototype.subtract( |
michael@0 | 478 | info.position, |
michael@0 | 479 | this.position |
michael@0 | 480 | ).normalize(); |
michael@0 | 481 | |
michael@0 | 482 | info.color = this.material.getColor(0,0); |
michael@0 | 483 | } else { |
michael@0 | 484 | info.isHit = false; |
michael@0 | 485 | } |
michael@0 | 486 | return info; |
michael@0 | 487 | }, |
michael@0 | 488 | |
michael@0 | 489 | toString : function () { |
michael@0 | 490 | return 'Sphere [position=' + this.position + ', radius=' + this.radius + ']'; |
michael@0 | 491 | } |
michael@0 | 492 | } |
michael@0 | 493 | /* Fake a Flog.* namespace */ |
michael@0 | 494 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 495 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 496 | if(typeof(Flog.RayTracer.Shape) == 'undefined') Flog.RayTracer.Shape = {}; |
michael@0 | 497 | |
michael@0 | 498 | Flog.RayTracer.Shape.Plane = Class.create(); |
michael@0 | 499 | |
michael@0 | 500 | Flog.RayTracer.Shape.Plane.prototype = { |
michael@0 | 501 | d: 0.0, |
michael@0 | 502 | |
michael@0 | 503 | initialize : function(pos, d, material) { |
michael@0 | 504 | this.position = pos; |
michael@0 | 505 | this.d = d; |
michael@0 | 506 | this.material = material; |
michael@0 | 507 | }, |
michael@0 | 508 | |
michael@0 | 509 | intersect: function(ray){ |
michael@0 | 510 | var info = new Flog.RayTracer.IntersectionInfo(); |
michael@0 | 511 | |
michael@0 | 512 | var Vd = this.position.dot(ray.direction); |
michael@0 | 513 | if(Vd == 0) return info; // no intersection |
michael@0 | 514 | |
michael@0 | 515 | var t = -(this.position.dot(ray.position) + this.d) / Vd; |
michael@0 | 516 | if(t <= 0) return info; |
michael@0 | 517 | |
michael@0 | 518 | info.shape = this; |
michael@0 | 519 | info.isHit = true; |
michael@0 | 520 | info.position = Flog.RayTracer.Vector.prototype.add( |
michael@0 | 521 | ray.position, |
michael@0 | 522 | Flog.RayTracer.Vector.prototype.multiplyScalar( |
michael@0 | 523 | ray.direction, |
michael@0 | 524 | t |
michael@0 | 525 | ) |
michael@0 | 526 | ); |
michael@0 | 527 | info.normal = this.position; |
michael@0 | 528 | info.distance = t; |
michael@0 | 529 | |
michael@0 | 530 | if(this.material.hasTexture){ |
michael@0 | 531 | var vU = new Flog.RayTracer.Vector(this.position.y, this.position.z, -this.position.x); |
michael@0 | 532 | var vV = vU.cross(this.position); |
michael@0 | 533 | var u = info.position.dot(vU); |
michael@0 | 534 | var v = info.position.dot(vV); |
michael@0 | 535 | info.color = this.material.getColor(u,v); |
michael@0 | 536 | } else { |
michael@0 | 537 | info.color = this.material.getColor(0,0); |
michael@0 | 538 | } |
michael@0 | 539 | |
michael@0 | 540 | return info; |
michael@0 | 541 | }, |
michael@0 | 542 | |
michael@0 | 543 | toString : function () { |
michael@0 | 544 | return 'Plane [' + this.position + ', d=' + this.d + ']'; |
michael@0 | 545 | } |
michael@0 | 546 | } |
michael@0 | 547 | /* Fake a Flog.* namespace */ |
michael@0 | 548 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 549 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 550 | |
michael@0 | 551 | Flog.RayTracer.IntersectionInfo = Class.create(); |
michael@0 | 552 | |
michael@0 | 553 | Flog.RayTracer.IntersectionInfo.prototype = { |
michael@0 | 554 | isHit: false, |
michael@0 | 555 | hitCount: 0, |
michael@0 | 556 | shape: null, |
michael@0 | 557 | position: null, |
michael@0 | 558 | normal: null, |
michael@0 | 559 | color: null, |
michael@0 | 560 | distance: null, |
michael@0 | 561 | |
michael@0 | 562 | initialize : function() { |
michael@0 | 563 | this.color = new Flog.RayTracer.Color(0,0,0); |
michael@0 | 564 | }, |
michael@0 | 565 | |
michael@0 | 566 | toString : function () { |
michael@0 | 567 | return 'Intersection [' + this.position + ']'; |
michael@0 | 568 | } |
michael@0 | 569 | } |
michael@0 | 570 | /* Fake a Flog.* namespace */ |
michael@0 | 571 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 572 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 573 | |
michael@0 | 574 | Flog.RayTracer.Camera = Class.create(); |
michael@0 | 575 | |
michael@0 | 576 | Flog.RayTracer.Camera.prototype = { |
michael@0 | 577 | position: null, |
michael@0 | 578 | lookAt: null, |
michael@0 | 579 | equator: null, |
michael@0 | 580 | up: null, |
michael@0 | 581 | screen: null, |
michael@0 | 582 | |
michael@0 | 583 | initialize : function(pos, lookAt, up) { |
michael@0 | 584 | this.position = pos; |
michael@0 | 585 | this.lookAt = lookAt; |
michael@0 | 586 | this.up = up; |
michael@0 | 587 | this.equator = lookAt.normalize().cross(this.up); |
michael@0 | 588 | this.screen = Flog.RayTracer.Vector.prototype.add(this.position, this.lookAt); |
michael@0 | 589 | }, |
michael@0 | 590 | |
michael@0 | 591 | getRay: function(vx, vy){ |
michael@0 | 592 | var pos = Flog.RayTracer.Vector.prototype.subtract( |
michael@0 | 593 | this.screen, |
michael@0 | 594 | Flog.RayTracer.Vector.prototype.subtract( |
michael@0 | 595 | Flog.RayTracer.Vector.prototype.multiplyScalar(this.equator, vx), |
michael@0 | 596 | Flog.RayTracer.Vector.prototype.multiplyScalar(this.up, vy) |
michael@0 | 597 | ) |
michael@0 | 598 | ); |
michael@0 | 599 | pos.y = pos.y * -1; |
michael@0 | 600 | var dir = Flog.RayTracer.Vector.prototype.subtract( |
michael@0 | 601 | pos, |
michael@0 | 602 | this.position |
michael@0 | 603 | ); |
michael@0 | 604 | |
michael@0 | 605 | var ray = new Flog.RayTracer.Ray(pos, dir.normalize()); |
michael@0 | 606 | |
michael@0 | 607 | return ray; |
michael@0 | 608 | }, |
michael@0 | 609 | |
michael@0 | 610 | toString : function () { |
michael@0 | 611 | return 'Ray []'; |
michael@0 | 612 | } |
michael@0 | 613 | } |
michael@0 | 614 | /* Fake a Flog.* namespace */ |
michael@0 | 615 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 616 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 617 | |
michael@0 | 618 | Flog.RayTracer.Background = Class.create(); |
michael@0 | 619 | |
michael@0 | 620 | Flog.RayTracer.Background.prototype = { |
michael@0 | 621 | color : null, |
michael@0 | 622 | ambience : 0.0, |
michael@0 | 623 | |
michael@0 | 624 | initialize : function(color, ambience) { |
michael@0 | 625 | this.color = color; |
michael@0 | 626 | this.ambience = ambience; |
michael@0 | 627 | } |
michael@0 | 628 | } |
michael@0 | 629 | /* Fake a Flog.* namespace */ |
michael@0 | 630 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 631 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 632 | |
michael@0 | 633 | Flog.RayTracer.Engine = Class.create(); |
michael@0 | 634 | |
michael@0 | 635 | Flog.RayTracer.Engine.prototype = { |
michael@0 | 636 | canvas: null, /* 2d context we can render to */ |
michael@0 | 637 | |
michael@0 | 638 | initialize: function(options){ |
michael@0 | 639 | this.options = Object.extend({ |
michael@0 | 640 | canvasHeight: 100, |
michael@0 | 641 | canvasWidth: 100, |
michael@0 | 642 | pixelWidth: 2, |
michael@0 | 643 | pixelHeight: 2, |
michael@0 | 644 | renderDiffuse: false, |
michael@0 | 645 | renderShadows: false, |
michael@0 | 646 | renderHighlights: false, |
michael@0 | 647 | renderReflections: false, |
michael@0 | 648 | rayDepth: 2 |
michael@0 | 649 | }, options || {}); |
michael@0 | 650 | |
michael@0 | 651 | this.options.canvasHeight /= this.options.pixelHeight; |
michael@0 | 652 | this.options.canvasWidth /= this.options.pixelWidth; |
michael@0 | 653 | |
michael@0 | 654 | /* TODO: dynamically include other scripts */ |
michael@0 | 655 | }, |
michael@0 | 656 | |
michael@0 | 657 | setPixel: function(x, y, color){ |
michael@0 | 658 | var pxW, pxH; |
michael@0 | 659 | pxW = this.options.pixelWidth; |
michael@0 | 660 | pxH = this.options.pixelHeight; |
michael@0 | 661 | |
michael@0 | 662 | if (this.canvas) { |
michael@0 | 663 | this.canvas.fillStyle = color.toString(); |
michael@0 | 664 | this.canvas.fillRect (x * pxW, y * pxH, pxW, pxH); |
michael@0 | 665 | } else { |
michael@0 | 666 | if (x === y) { |
michael@0 | 667 | checkNumber += color.brightness(); |
michael@0 | 668 | } |
michael@0 | 669 | // print(x * pxW, y * pxH, pxW, pxH); |
michael@0 | 670 | } |
michael@0 | 671 | }, |
michael@0 | 672 | |
michael@0 | 673 | renderScene: function(scene, canvas){ |
michael@0 | 674 | checkNumber = 0; |
michael@0 | 675 | /* Get canvas */ |
michael@0 | 676 | if (canvas) { |
michael@0 | 677 | this.canvas = canvas.getContext("2d"); |
michael@0 | 678 | } else { |
michael@0 | 679 | this.canvas = null; |
michael@0 | 680 | } |
michael@0 | 681 | |
michael@0 | 682 | var canvasHeight = this.options.canvasHeight; |
michael@0 | 683 | var canvasWidth = this.options.canvasWidth; |
michael@0 | 684 | |
michael@0 | 685 | for(var y=0; y < canvasHeight; y++){ |
michael@0 | 686 | for(var x=0; x < canvasWidth; x++){ |
michael@0 | 687 | var yp = y * 1.0 / canvasHeight * 2 - 1; |
michael@0 | 688 | var xp = x * 1.0 / canvasWidth * 2 - 1; |
michael@0 | 689 | |
michael@0 | 690 | var ray = scene.camera.getRay(xp, yp); |
michael@0 | 691 | |
michael@0 | 692 | var color = this.getPixelColor(ray, scene); |
michael@0 | 693 | |
michael@0 | 694 | this.setPixel(x, y, color); |
michael@0 | 695 | } |
michael@0 | 696 | } |
michael@0 | 697 | assertEq(checkNumber, 2321); |
michael@0 | 698 | }, |
michael@0 | 699 | |
michael@0 | 700 | getPixelColor: function(ray, scene){ |
michael@0 | 701 | var info = this.testIntersection(ray, scene, null); |
michael@0 | 702 | if(info.isHit){ |
michael@0 | 703 | var color = this.rayTrace(info, ray, scene, 0); |
michael@0 | 704 | return color; |
michael@0 | 705 | } |
michael@0 | 706 | return scene.background.color; |
michael@0 | 707 | }, |
michael@0 | 708 | |
michael@0 | 709 | testIntersection: function(ray, scene, exclude){ |
michael@0 | 710 | var hits = 0; |
michael@0 | 711 | var best = new Flog.RayTracer.IntersectionInfo(); |
michael@0 | 712 | best.distance = 2000; |
michael@0 | 713 | |
michael@0 | 714 | for(var i=0; i<scene.shapes.length; i++){ |
michael@0 | 715 | var shape = scene.shapes[i]; |
michael@0 | 716 | |
michael@0 | 717 | if(shape != exclude){ |
michael@0 | 718 | var info = shape.intersect(ray); |
michael@0 | 719 | if(info.isHit && info.distance >= 0 && info.distance < best.distance){ |
michael@0 | 720 | best = info; |
michael@0 | 721 | hits++; |
michael@0 | 722 | } |
michael@0 | 723 | } |
michael@0 | 724 | } |
michael@0 | 725 | best.hitCount = hits; |
michael@0 | 726 | return best; |
michael@0 | 727 | }, |
michael@0 | 728 | |
michael@0 | 729 | getReflectionRay: function(P,N,V){ |
michael@0 | 730 | var c1 = -N.dot(V); |
michael@0 | 731 | var R1 = Flog.RayTracer.Vector.prototype.add( |
michael@0 | 732 | Flog.RayTracer.Vector.prototype.multiplyScalar(N, 2*c1), |
michael@0 | 733 | V |
michael@0 | 734 | ); |
michael@0 | 735 | return new Flog.RayTracer.Ray(P, R1); |
michael@0 | 736 | }, |
michael@0 | 737 | |
michael@0 | 738 | rayTrace: function(info, ray, scene, depth){ |
michael@0 | 739 | // Calc ambient |
michael@0 | 740 | var color = Flog.RayTracer.Color.prototype.multiplyScalar(info.color, scene.background.ambience); |
michael@0 | 741 | var oldColor = color; |
michael@0 | 742 | var shininess = Math.pow(10, info.shape.material.gloss + 1); |
michael@0 | 743 | |
michael@0 | 744 | for(var i=0; i<scene.lights.length; i++){ |
michael@0 | 745 | var light = scene.lights[i]; |
michael@0 | 746 | |
michael@0 | 747 | // Calc diffuse lighting |
michael@0 | 748 | var v = Flog.RayTracer.Vector.prototype.subtract( |
michael@0 | 749 | light.position, |
michael@0 | 750 | info.position |
michael@0 | 751 | ).normalize(); |
michael@0 | 752 | |
michael@0 | 753 | if(this.options.renderDiffuse){ |
michael@0 | 754 | var L = v.dot(info.normal); |
michael@0 | 755 | if(L > 0.0){ |
michael@0 | 756 | color = Flog.RayTracer.Color.prototype.add( |
michael@0 | 757 | color, |
michael@0 | 758 | Flog.RayTracer.Color.prototype.multiply( |
michael@0 | 759 | info.color, |
michael@0 | 760 | Flog.RayTracer.Color.prototype.multiplyScalar( |
michael@0 | 761 | light.color, |
michael@0 | 762 | L |
michael@0 | 763 | ) |
michael@0 | 764 | ) |
michael@0 | 765 | ); |
michael@0 | 766 | } |
michael@0 | 767 | } |
michael@0 | 768 | |
michael@0 | 769 | // The greater the depth the more accurate the colours, but |
michael@0 | 770 | // this is exponentially (!) expensive |
michael@0 | 771 | if(depth <= this.options.rayDepth){ |
michael@0 | 772 | // calculate reflection ray |
michael@0 | 773 | if(this.options.renderReflections && info.shape.material.reflection > 0) |
michael@0 | 774 | { |
michael@0 | 775 | var reflectionRay = this.getReflectionRay(info.position, info.normal, ray.direction); |
michael@0 | 776 | var refl = this.testIntersection(reflectionRay, scene, info.shape); |
michael@0 | 777 | |
michael@0 | 778 | if (refl.isHit && refl.distance > 0){ |
michael@0 | 779 | refl.color = this.rayTrace(refl, reflectionRay, scene, depth + 1); |
michael@0 | 780 | } else { |
michael@0 | 781 | refl.color = scene.background.color; |
michael@0 | 782 | } |
michael@0 | 783 | |
michael@0 | 784 | color = Flog.RayTracer.Color.prototype.blend( |
michael@0 | 785 | color, |
michael@0 | 786 | refl.color, |
michael@0 | 787 | info.shape.material.reflection |
michael@0 | 788 | ); |
michael@0 | 789 | } |
michael@0 | 790 | |
michael@0 | 791 | // Refraction |
michael@0 | 792 | /* TODO */ |
michael@0 | 793 | } |
michael@0 | 794 | |
michael@0 | 795 | /* Render shadows and highlights */ |
michael@0 | 796 | |
michael@0 | 797 | var shadowInfo = new Flog.RayTracer.IntersectionInfo(); |
michael@0 | 798 | |
michael@0 | 799 | if(this.options.renderShadows){ |
michael@0 | 800 | var shadowRay = new Flog.RayTracer.Ray(info.position, v); |
michael@0 | 801 | |
michael@0 | 802 | shadowInfo = this.testIntersection(shadowRay, scene, info.shape); |
michael@0 | 803 | if(shadowInfo.isHit && shadowInfo.shape != info.shape /*&& shadowInfo.shape.type != 'PLANE'*/){ |
michael@0 | 804 | var vA = Flog.RayTracer.Color.prototype.multiplyScalar(color, 0.5); |
michael@0 | 805 | var dB = (0.5 * Math.pow(shadowInfo.shape.material.transparency, 0.5)); |
michael@0 | 806 | color = Flog.RayTracer.Color.prototype.addScalar(vA,dB); |
michael@0 | 807 | } |
michael@0 | 808 | } |
michael@0 | 809 | |
michael@0 | 810 | // Phong specular highlights |
michael@0 | 811 | if(this.options.renderHighlights && !shadowInfo.isHit && info.shape.material.gloss > 0){ |
michael@0 | 812 | var Lv = Flog.RayTracer.Vector.prototype.subtract( |
michael@0 | 813 | info.shape.position, |
michael@0 | 814 | light.position |
michael@0 | 815 | ).normalize(); |
michael@0 | 816 | |
michael@0 | 817 | var E = Flog.RayTracer.Vector.prototype.subtract( |
michael@0 | 818 | scene.camera.position, |
michael@0 | 819 | info.shape.position |
michael@0 | 820 | ).normalize(); |
michael@0 | 821 | |
michael@0 | 822 | var H = Flog.RayTracer.Vector.prototype.subtract( |
michael@0 | 823 | E, |
michael@0 | 824 | Lv |
michael@0 | 825 | ).normalize(); |
michael@0 | 826 | |
michael@0 | 827 | var glossWeight = Math.pow(Math.max(info.normal.dot(H), 0), shininess); |
michael@0 | 828 | color = Flog.RayTracer.Color.prototype.add( |
michael@0 | 829 | Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight), |
michael@0 | 830 | color |
michael@0 | 831 | ); |
michael@0 | 832 | } |
michael@0 | 833 | } |
michael@0 | 834 | color.limit(); |
michael@0 | 835 | return color; |
michael@0 | 836 | } |
michael@0 | 837 | }; |
michael@0 | 838 | |
michael@0 | 839 | |
michael@0 | 840 | function renderScene(){ |
michael@0 | 841 | var scene = new Flog.RayTracer.Scene(); |
michael@0 | 842 | |
michael@0 | 843 | scene.camera = new Flog.RayTracer.Camera( |
michael@0 | 844 | new Flog.RayTracer.Vector(0, 0, -15), |
michael@0 | 845 | new Flog.RayTracer.Vector(-0.2, 0, 5), |
michael@0 | 846 | new Flog.RayTracer.Vector(0, 1, 0) |
michael@0 | 847 | ); |
michael@0 | 848 | |
michael@0 | 849 | scene.background = new Flog.RayTracer.Background( |
michael@0 | 850 | new Flog.RayTracer.Color(0.5, 0.5, 0.5), |
michael@0 | 851 | 0.4 |
michael@0 | 852 | ); |
michael@0 | 853 | |
michael@0 | 854 | var sphere = new Flog.RayTracer.Shape.Sphere( |
michael@0 | 855 | new Flog.RayTracer.Vector(-1.5, 1.5, 2), |
michael@0 | 856 | 1.5, |
michael@0 | 857 | new Flog.RayTracer.Material.Solid( |
michael@0 | 858 | new Flog.RayTracer.Color(0,0.5,0.5), |
michael@0 | 859 | 0.3, |
michael@0 | 860 | 0.0, |
michael@0 | 861 | 0.0, |
michael@0 | 862 | 2.0 |
michael@0 | 863 | ) |
michael@0 | 864 | ); |
michael@0 | 865 | |
michael@0 | 866 | var sphere1 = new Flog.RayTracer.Shape.Sphere( |
michael@0 | 867 | new Flog.RayTracer.Vector(1, 0.25, 1), |
michael@0 | 868 | 0.5, |
michael@0 | 869 | new Flog.RayTracer.Material.Solid( |
michael@0 | 870 | new Flog.RayTracer.Color(0.9,0.9,0.9), |
michael@0 | 871 | 0.1, |
michael@0 | 872 | 0.0, |
michael@0 | 873 | 0.0, |
michael@0 | 874 | 1.5 |
michael@0 | 875 | ) |
michael@0 | 876 | ); |
michael@0 | 877 | |
michael@0 | 878 | var plane = new Flog.RayTracer.Shape.Plane( |
michael@0 | 879 | new Flog.RayTracer.Vector(0.1, 0.9, -0.5).normalize(), |
michael@0 | 880 | 1.2, |
michael@0 | 881 | new Flog.RayTracer.Material.Chessboard( |
michael@0 | 882 | new Flog.RayTracer.Color(1,1,1), |
michael@0 | 883 | new Flog.RayTracer.Color(0,0,0), |
michael@0 | 884 | 0.2, |
michael@0 | 885 | 0.0, |
michael@0 | 886 | 1.0, |
michael@0 | 887 | 0.7 |
michael@0 | 888 | ) |
michael@0 | 889 | ); |
michael@0 | 890 | |
michael@0 | 891 | scene.shapes.push(plane); |
michael@0 | 892 | scene.shapes.push(sphere); |
michael@0 | 893 | scene.shapes.push(sphere1); |
michael@0 | 894 | |
michael@0 | 895 | var light = new Flog.RayTracer.Light( |
michael@0 | 896 | new Flog.RayTracer.Vector(5, 10, -1), |
michael@0 | 897 | new Flog.RayTracer.Color(0.8, 0.8, 0.8) |
michael@0 | 898 | ); |
michael@0 | 899 | |
michael@0 | 900 | var light1 = new Flog.RayTracer.Light( |
michael@0 | 901 | new Flog.RayTracer.Vector(-3, 5, -15), |
michael@0 | 902 | new Flog.RayTracer.Color(0.8, 0.8, 0.8), |
michael@0 | 903 | 100 |
michael@0 | 904 | ); |
michael@0 | 905 | |
michael@0 | 906 | scene.lights.push(light); |
michael@0 | 907 | scene.lights.push(light1); |
michael@0 | 908 | |
michael@0 | 909 | var imageWidth = 100; // $F('imageWidth'); |
michael@0 | 910 | var imageHeight = 100; // $F('imageHeight'); |
michael@0 | 911 | var pixelSize = "5,5".split(','); // $F('pixelSize').split(','); |
michael@0 | 912 | var renderDiffuse = true; // $F('renderDiffuse'); |
michael@0 | 913 | var renderShadows = true; // $F('renderShadows'); |
michael@0 | 914 | var renderHighlights = true; // $F('renderHighlights'); |
michael@0 | 915 | var renderReflections = true; // $F('renderReflections'); |
michael@0 | 916 | var rayDepth = 2;//$F('rayDepth'); |
michael@0 | 917 | |
michael@0 | 918 | var raytracer = new Flog.RayTracer.Engine( |
michael@0 | 919 | { |
michael@0 | 920 | canvasWidth: imageWidth, |
michael@0 | 921 | canvasHeight: imageHeight, |
michael@0 | 922 | pixelWidth: pixelSize[0], |
michael@0 | 923 | pixelHeight: pixelSize[1], |
michael@0 | 924 | "renderDiffuse": renderDiffuse, |
michael@0 | 925 | "renderHighlights": renderHighlights, |
michael@0 | 926 | "renderShadows": renderShadows, |
michael@0 | 927 | "renderReflections": renderReflections, |
michael@0 | 928 | "rayDepth": rayDepth |
michael@0 | 929 | } |
michael@0 | 930 | ); |
michael@0 | 931 | |
michael@0 | 932 | raytracer.renderScene(scene, null, 0); |
michael@0 | 933 | } |
michael@0 | 934 | |
michael@0 | 935 | renderScene(); |