js/src/tests/ecma/Expressions/11.5.1.js

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
michael@0 2 /* This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6
michael@0 7 /**
michael@0 8 File Name: 11.5.1.js
michael@0 9 ECMA Section: 11.5.1 Applying the * operator
michael@0 10 Description:
michael@0 11
michael@0 12 11.5.1 Applying the * operator
michael@0 13
michael@0 14 The * operator performs multiplication, producing the product of its
michael@0 15 operands. Multiplication is commutative. Multiplication is not always
michael@0 16 associative in ECMAScript, because of finite precision.
michael@0 17
michael@0 18 The result of a floating-point multiplication is governed by the rules
michael@0 19 of IEEE 754 double-precision arithmetic:
michael@0 20
michael@0 21 If either operand is NaN, the result is NaN.
michael@0 22 The sign of the result is positive if both operands have the same sign,
michael@0 23 negative if the operands have different signs.
michael@0 24 Multiplication of an infinity by a zero results in NaN.
michael@0 25 Multiplication of an infinity by an infinity results in an infinity.
michael@0 26 The sign is determined by the rule already stated above.
michael@0 27 Multiplication of an infinity by a finite non-zero value results in a
michael@0 28 signed infinity. The sign is determined by the rule already stated above.
michael@0 29 In the remaining cases, where neither an infinity or NaN is involved, the
michael@0 30 product is computed and rounded to the nearest representable value using IEEE
michael@0 31 754 round-to-nearest mode. If the magnitude is too large to represent,
michael@0 32 the result is then an infinity of appropriate sign. If the magnitude is
michael@0 33 oo small to represent, the result is then a zero
michael@0 34 of appropriate sign. The ECMAScript language requires support of gradual
michael@0 35 underflow as defined by IEEE 754.
michael@0 36
michael@0 37 Author: christine@netscape.com
michael@0 38 Date: 12 november 1997
michael@0 39 */
michael@0 40 var SECTION = "11.5.1";
michael@0 41 var VERSION = "ECMA_1";
michael@0 42 startTest();
michael@0 43
michael@0 44 writeHeaderToLog( SECTION + " Applying the * operator");
michael@0 45
michael@0 46 new TestCase( SECTION, "Number.NaN * Number.NaN", Number.NaN, Number.NaN * Number.NaN );
michael@0 47 new TestCase( SECTION, "Number.NaN * 1", Number.NaN, Number.NaN * 1 );
michael@0 48 new TestCase( SECTION, "1 * Number.NaN", Number.NaN, 1 * Number.NaN );
michael@0 49
michael@0 50 new TestCase( SECTION, "Number.POSITIVE_INFINITY * 0", Number.NaN, Number.POSITIVE_INFINITY * 0 );
michael@0 51 new TestCase( SECTION, "Number.NEGATIVE_INFINITY * 0", Number.NaN, Number.NEGATIVE_INFINITY * 0 );
michael@0 52 new TestCase( SECTION, "0 * Number.POSITIVE_INFINITY", Number.NaN, 0 * Number.POSITIVE_INFINITY );
michael@0 53 new TestCase( SECTION, "0 * Number.NEGATIVE_INFINITY", Number.NaN, 0 * Number.NEGATIVE_INFINITY );
michael@0 54
michael@0 55 new TestCase( SECTION, "-0 * Number.POSITIVE_INFINITY", Number.NaN, -0 * Number.POSITIVE_INFINITY );
michael@0 56 new TestCase( SECTION, "-0 * Number.NEGATIVE_INFINITY", Number.NaN, -0 * Number.NEGATIVE_INFINITY );
michael@0 57 new TestCase( SECTION, "Number.POSITIVE_INFINITY * -0", Number.NaN, Number.POSITIVE_INFINITY * -0 );
michael@0 58 new TestCase( SECTION, "Number.NEGATIVE_INFINITY * -0", Number.NaN, Number.NEGATIVE_INFINITY * -0 );
michael@0 59
michael@0 60 new TestCase( SECTION, "0 * -0", -0, 0 * -0 );
michael@0 61 new TestCase( SECTION, "-0 * 0", -0, -0 * 0 );
michael@0 62 new TestCase( SECTION, "-0 * -0", 0, -0 * -0 );
michael@0 63 new TestCase( SECTION, "0 * 0", 0, 0 * 0 );
michael@0 64
michael@0 65 new TestCase( SECTION, "Number.NEGATIVE_INFINITY * Number.NEGATIVE_INFINITY", Number.POSITIVE_INFINITY, Number.NEGATIVE_INFINITY * Number.NEGATIVE_INFINITY );
michael@0 66 new TestCase( SECTION, "Number.POSITIVE_INFINITY * Number.NEGATIVE_INFINITY", Number.NEGATIVE_INFINITY, Number.POSITIVE_INFINITY * Number.NEGATIVE_INFINITY );
michael@0 67 new TestCase( SECTION, "Number.NEGATIVE_INFINITY * Number.POSITIVE_INFINITY", Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY * Number.POSITIVE_INFINITY );
michael@0 68 new TestCase( SECTION, "Number.POSITIVE_INFINITY * Number.POSITIVE_INFINITY", Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY * Number.POSITIVE_INFINITY );
michael@0 69
michael@0 70 new TestCase( SECTION, "Number.NEGATIVE_INFINITY * 1 ", Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY * 1 );
michael@0 71 new TestCase( SECTION, "Number.NEGATIVE_INFINITY * -1 ", Number.POSITIVE_INFINITY, Number.NEGATIVE_INFINITY * -1 );
michael@0 72 new TestCase( SECTION, "1 * Number.NEGATIVE_INFINITY", Number.NEGATIVE_INFINITY, 1 * Number.NEGATIVE_INFINITY );
michael@0 73 new TestCase( SECTION, "-1 * Number.NEGATIVE_INFINITY", Number.POSITIVE_INFINITY, -1 * Number.NEGATIVE_INFINITY );
michael@0 74
michael@0 75 new TestCase( SECTION, "Number.POSITIVE_INFINITY * 1 ", Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY * 1 );
michael@0 76 new TestCase( SECTION, "Number.POSITIVE_INFINITY * -1 ", Number.NEGATIVE_INFINITY, Number.POSITIVE_INFINITY * -1 );
michael@0 77 new TestCase( SECTION, "1 * Number.POSITIVE_INFINITY", Number.POSITIVE_INFINITY, 1 * Number.POSITIVE_INFINITY );
michael@0 78 new TestCase( SECTION, "-1 * Number.POSITIVE_INFINITY", Number.NEGATIVE_INFINITY, -1 * Number.POSITIVE_INFINITY );
michael@0 79
michael@0 80 test();
michael@0 81

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