Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | // The ray tracer code in this file is written by Adam Burmister. It |
michael@0 | 2 | // is available in its original form from: |
michael@0 | 3 | // |
michael@0 | 4 | // http://labs.flog.nz.co/raytracer/ |
michael@0 | 5 | // |
michael@0 | 6 | // It has been modified slightly by Google to work as a standalone |
michael@0 | 7 | // benchmark, but the all the computational code remains |
michael@0 | 8 | // untouched. This file also contains a copy of parts of the Prototype |
michael@0 | 9 | // JavaScript framework which is used by the ray tracer. |
michael@0 | 10 | |
michael@0 | 11 | var RayTrace = new BenchmarkSuite('RayTrace', 739989, [ |
michael@0 | 12 | new Benchmark('RayTrace', renderScene) |
michael@0 | 13 | ]); |
michael@0 | 14 | |
michael@0 | 15 | |
michael@0 | 16 | // Variable used to hold a number that can be used to verify that |
michael@0 | 17 | // the scene was ray traced correctly. |
michael@0 | 18 | var checkNumber; |
michael@0 | 19 | |
michael@0 | 20 | |
michael@0 | 21 | // ------------------------------------------------------------------------ |
michael@0 | 22 | // ------------------------------------------------------------------------ |
michael@0 | 23 | |
michael@0 | 24 | // The following is a copy of parts of the Prototype JavaScript library: |
michael@0 | 25 | |
michael@0 | 26 | // Prototype JavaScript framework, version 1.5.0 |
michael@0 | 27 | // (c) 2005-2007 Sam Stephenson |
michael@0 | 28 | // |
michael@0 | 29 | // Prototype is freely distributable under the terms of an MIT-style license. |
michael@0 | 30 | // For details, see the Prototype web site: http://prototype.conio.net/ |
michael@0 | 31 | |
michael@0 | 32 | |
michael@0 | 33 | var Class = { |
michael@0 | 34 | create: function() { |
michael@0 | 35 | return function() { |
michael@0 | 36 | this.initialize.apply(this, arguments); |
michael@0 | 37 | } |
michael@0 | 38 | } |
michael@0 | 39 | }; |
michael@0 | 40 | |
michael@0 | 41 | |
michael@0 | 42 | Object.extend = function(destination, source) { |
michael@0 | 43 | for (var property in source) { |
michael@0 | 44 | destination[property] = source[property]; |
michael@0 | 45 | } |
michael@0 | 46 | return destination; |
michael@0 | 47 | }; |
michael@0 | 48 | |
michael@0 | 49 | |
michael@0 | 50 | // ------------------------------------------------------------------------ |
michael@0 | 51 | // ------------------------------------------------------------------------ |
michael@0 | 52 | |
michael@0 | 53 | // The rest of this file is the actual ray tracer written by Adam |
michael@0 | 54 | // Burmister. It's a concatenation of the following files: |
michael@0 | 55 | // |
michael@0 | 56 | // flog/color.js |
michael@0 | 57 | // flog/light.js |
michael@0 | 58 | // flog/vector.js |
michael@0 | 59 | // flog/ray.js |
michael@0 | 60 | // flog/scene.js |
michael@0 | 61 | // flog/material/basematerial.js |
michael@0 | 62 | // flog/material/solid.js |
michael@0 | 63 | // flog/material/chessboard.js |
michael@0 | 64 | // flog/shape/baseshape.js |
michael@0 | 65 | // flog/shape/sphere.js |
michael@0 | 66 | // flog/shape/plane.js |
michael@0 | 67 | // flog/intersectioninfo.js |
michael@0 | 68 | // flog/camera.js |
michael@0 | 69 | // flog/background.js |
michael@0 | 70 | // flog/engine.js |
michael@0 | 71 | |
michael@0 | 72 | |
michael@0 | 73 | /* Fake a Flog.* namespace */ |
michael@0 | 74 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 75 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 76 | |
michael@0 | 77 | Flog.RayTracer.Color = Class.create(); |
michael@0 | 78 | |
michael@0 | 79 | Flog.RayTracer.Color.prototype = { |
michael@0 | 80 | red : 0.0, |
michael@0 | 81 | green : 0.0, |
michael@0 | 82 | blue : 0.0, |
michael@0 | 83 | |
michael@0 | 84 | initialize : function(r, g, b) { |
michael@0 | 85 | if(!r) r = 0.0; |
michael@0 | 86 | if(!g) g = 0.0; |
michael@0 | 87 | if(!b) b = 0.0; |
michael@0 | 88 | |
michael@0 | 89 | this.red = r; |
michael@0 | 90 | this.green = g; |
michael@0 | 91 | this.blue = b; |
michael@0 | 92 | }, |
michael@0 | 93 | |
michael@0 | 94 | add : function(c1, c2){ |
michael@0 | 95 | var result = new Flog.RayTracer.Color(0,0,0); |
michael@0 | 96 | |
michael@0 | 97 | result.red = c1.red + c2.red; |
michael@0 | 98 | result.green = c1.green + c2.green; |
michael@0 | 99 | result.blue = c1.blue + c2.blue; |
michael@0 | 100 | |
michael@0 | 101 | return result; |
michael@0 | 102 | }, |
michael@0 | 103 | |
michael@0 | 104 | addScalar: function(c1, s){ |
michael@0 | 105 | var result = new Flog.RayTracer.Color(0,0,0); |
michael@0 | 106 | |
michael@0 | 107 | result.red = c1.red + s; |
michael@0 | 108 | result.green = c1.green + s; |
michael@0 | 109 | result.blue = c1.blue + s; |
michael@0 | 110 | |
michael@0 | 111 | result.limit(); |
michael@0 | 112 | |
michael@0 | 113 | return result; |
michael@0 | 114 | }, |
michael@0 | 115 | |
michael@0 | 116 | subtract: function(c1, c2){ |
michael@0 | 117 | var result = new Flog.RayTracer.Color(0,0,0); |
michael@0 | 118 | |
michael@0 | 119 | result.red = c1.red - c2.red; |
michael@0 | 120 | result.green = c1.green - c2.green; |
michael@0 | 121 | result.blue = c1.blue - c2.blue; |
michael@0 | 122 | |
michael@0 | 123 | return result; |
michael@0 | 124 | }, |
michael@0 | 125 | |
michael@0 | 126 | multiply : function(c1, c2) { |
michael@0 | 127 | var result = new Flog.RayTracer.Color(0,0,0); |
michael@0 | 128 | |
michael@0 | 129 | result.red = c1.red * c2.red; |
michael@0 | 130 | result.green = c1.green * c2.green; |
michael@0 | 131 | result.blue = c1.blue * c2.blue; |
michael@0 | 132 | |
michael@0 | 133 | return result; |
michael@0 | 134 | }, |
michael@0 | 135 | |
michael@0 | 136 | multiplyScalar : function(c1, f) { |
michael@0 | 137 | var result = new Flog.RayTracer.Color(0,0,0); |
michael@0 | 138 | |
michael@0 | 139 | result.red = c1.red * f; |
michael@0 | 140 | result.green = c1.green * f; |
michael@0 | 141 | result.blue = c1.blue * f; |
michael@0 | 142 | |
michael@0 | 143 | return result; |
michael@0 | 144 | }, |
michael@0 | 145 | |
michael@0 | 146 | divideFactor : function(c1, f) { |
michael@0 | 147 | var result = new Flog.RayTracer.Color(0,0,0); |
michael@0 | 148 | |
michael@0 | 149 | result.red = c1.red / f; |
michael@0 | 150 | result.green = c1.green / f; |
michael@0 | 151 | result.blue = c1.blue / f; |
michael@0 | 152 | |
michael@0 | 153 | return result; |
michael@0 | 154 | }, |
michael@0 | 155 | |
michael@0 | 156 | limit: function(){ |
michael@0 | 157 | this.red = (this.red > 0.0) ? ( (this.red > 1.0) ? 1.0 : this.red ) : 0.0; |
michael@0 | 158 | this.green = (this.green > 0.0) ? ( (this.green > 1.0) ? 1.0 : this.green ) : 0.0; |
michael@0 | 159 | this.blue = (this.blue > 0.0) ? ( (this.blue > 1.0) ? 1.0 : this.blue ) : 0.0; |
michael@0 | 160 | }, |
michael@0 | 161 | |
michael@0 | 162 | distance : function(color) { |
michael@0 | 163 | var d = Math.abs(this.red - color.red) + Math.abs(this.green - color.green) + Math.abs(this.blue - color.blue); |
michael@0 | 164 | return d; |
michael@0 | 165 | }, |
michael@0 | 166 | |
michael@0 | 167 | blend: function(c1, c2, w){ |
michael@0 | 168 | var result = new Flog.RayTracer.Color(0,0,0); |
michael@0 | 169 | result = Flog.RayTracer.Color.prototype.add( |
michael@0 | 170 | Flog.RayTracer.Color.prototype.multiplyScalar(c1, 1 - w), |
michael@0 | 171 | Flog.RayTracer.Color.prototype.multiplyScalar(c2, w) |
michael@0 | 172 | ); |
michael@0 | 173 | return result; |
michael@0 | 174 | }, |
michael@0 | 175 | |
michael@0 | 176 | brightness : function() { |
michael@0 | 177 | var r = Math.floor(this.red*255); |
michael@0 | 178 | var g = Math.floor(this.green*255); |
michael@0 | 179 | var b = Math.floor(this.blue*255); |
michael@0 | 180 | return (r * 77 + g * 150 + b * 29) >> 8; |
michael@0 | 181 | }, |
michael@0 | 182 | |
michael@0 | 183 | toString : function () { |
michael@0 | 184 | var r = Math.floor(this.red*255); |
michael@0 | 185 | var g = Math.floor(this.green*255); |
michael@0 | 186 | var b = Math.floor(this.blue*255); |
michael@0 | 187 | |
michael@0 | 188 | return "rgb("+ r +","+ g +","+ b +")"; |
michael@0 | 189 | } |
michael@0 | 190 | } |
michael@0 | 191 | /* Fake a Flog.* namespace */ |
michael@0 | 192 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 193 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 194 | |
michael@0 | 195 | Flog.RayTracer.Light = Class.create(); |
michael@0 | 196 | |
michael@0 | 197 | Flog.RayTracer.Light.prototype = { |
michael@0 | 198 | position: null, |
michael@0 | 199 | color: null, |
michael@0 | 200 | intensity: 10.0, |
michael@0 | 201 | |
michael@0 | 202 | initialize : function(pos, color, intensity) { |
michael@0 | 203 | this.position = pos; |
michael@0 | 204 | this.color = color; |
michael@0 | 205 | this.intensity = (intensity ? intensity : 10.0); |
michael@0 | 206 | }, |
michael@0 | 207 | |
michael@0 | 208 | toString : function () { |
michael@0 | 209 | return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']'; |
michael@0 | 210 | } |
michael@0 | 211 | } |
michael@0 | 212 | /* Fake a Flog.* namespace */ |
michael@0 | 213 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 214 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 215 | |
michael@0 | 216 | Flog.RayTracer.Vector = Class.create(); |
michael@0 | 217 | |
michael@0 | 218 | Flog.RayTracer.Vector.prototype = { |
michael@0 | 219 | x : 0.0, |
michael@0 | 220 | y : 0.0, |
michael@0 | 221 | z : 0.0, |
michael@0 | 222 | |
michael@0 | 223 | initialize : function(x, y, z) { |
michael@0 | 224 | this.x = (x ? x : 0); |
michael@0 | 225 | this.y = (y ? y : 0); |
michael@0 | 226 | this.z = (z ? z : 0); |
michael@0 | 227 | }, |
michael@0 | 228 | |
michael@0 | 229 | copy: function(vector){ |
michael@0 | 230 | this.x = vector.x; |
michael@0 | 231 | this.y = vector.y; |
michael@0 | 232 | this.z = vector.z; |
michael@0 | 233 | }, |
michael@0 | 234 | |
michael@0 | 235 | normalize : function() { |
michael@0 | 236 | var m = this.magnitude(); |
michael@0 | 237 | return new Flog.RayTracer.Vector(this.x / m, this.y / m, this.z / m); |
michael@0 | 238 | }, |
michael@0 | 239 | |
michael@0 | 240 | magnitude : function() { |
michael@0 | 241 | return Math.sqrt((this.x * this.x) + (this.y * this.y) + (this.z * this.z)); |
michael@0 | 242 | }, |
michael@0 | 243 | |
michael@0 | 244 | cross : function(w) { |
michael@0 | 245 | return new Flog.RayTracer.Vector( |
michael@0 | 246 | -this.z * w.y + this.y * w.z, |
michael@0 | 247 | this.z * w.x - this.x * w.z, |
michael@0 | 248 | -this.y * w.x + this.x * w.y); |
michael@0 | 249 | }, |
michael@0 | 250 | |
michael@0 | 251 | dot : function(w) { |
michael@0 | 252 | return this.x * w.x + this.y * w.y + this.z * w.z; |
michael@0 | 253 | }, |
michael@0 | 254 | |
michael@0 | 255 | add : function(v, w) { |
michael@0 | 256 | return new Flog.RayTracer.Vector(w.x + v.x, w.y + v.y, w.z + v.z); |
michael@0 | 257 | }, |
michael@0 | 258 | |
michael@0 | 259 | subtract : function(v, w) { |
michael@0 | 260 | if(!w || !v) throw 'Vectors must be defined [' + v + ',' + w + ']'; |
michael@0 | 261 | return new Flog.RayTracer.Vector(v.x - w.x, v.y - w.y, v.z - w.z); |
michael@0 | 262 | }, |
michael@0 | 263 | |
michael@0 | 264 | multiplyVector : function(v, w) { |
michael@0 | 265 | return new Flog.RayTracer.Vector(v.x * w.x, v.y * w.y, v.z * w.z); |
michael@0 | 266 | }, |
michael@0 | 267 | |
michael@0 | 268 | multiplyScalar : function(v, w) { |
michael@0 | 269 | return new Flog.RayTracer.Vector(v.x * w, v.y * w, v.z * w); |
michael@0 | 270 | }, |
michael@0 | 271 | |
michael@0 | 272 | toString : function () { |
michael@0 | 273 | return 'Vector [' + this.x + ',' + this.y + ',' + this.z + ']'; |
michael@0 | 274 | } |
michael@0 | 275 | } |
michael@0 | 276 | /* Fake a Flog.* namespace */ |
michael@0 | 277 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 278 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 279 | |
michael@0 | 280 | Flog.RayTracer.Ray = Class.create(); |
michael@0 | 281 | |
michael@0 | 282 | Flog.RayTracer.Ray.prototype = { |
michael@0 | 283 | position : null, |
michael@0 | 284 | direction : null, |
michael@0 | 285 | initialize : function(pos, dir) { |
michael@0 | 286 | this.position = pos; |
michael@0 | 287 | this.direction = dir; |
michael@0 | 288 | }, |
michael@0 | 289 | |
michael@0 | 290 | toString : function () { |
michael@0 | 291 | return 'Ray [' + this.position + ',' + this.direction + ']'; |
michael@0 | 292 | } |
michael@0 | 293 | } |
michael@0 | 294 | /* Fake a Flog.* namespace */ |
michael@0 | 295 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 296 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 297 | |
michael@0 | 298 | Flog.RayTracer.Scene = Class.create(); |
michael@0 | 299 | |
michael@0 | 300 | Flog.RayTracer.Scene.prototype = { |
michael@0 | 301 | camera : null, |
michael@0 | 302 | shapes : [], |
michael@0 | 303 | lights : [], |
michael@0 | 304 | background : null, |
michael@0 | 305 | |
michael@0 | 306 | initialize : function() { |
michael@0 | 307 | this.camera = new Flog.RayTracer.Camera( |
michael@0 | 308 | new Flog.RayTracer.Vector(0,0,-5), |
michael@0 | 309 | new Flog.RayTracer.Vector(0,0,1), |
michael@0 | 310 | new Flog.RayTracer.Vector(0,1,0) |
michael@0 | 311 | ); |
michael@0 | 312 | this.shapes = new Array(); |
michael@0 | 313 | this.lights = new Array(); |
michael@0 | 314 | this.background = new Flog.RayTracer.Background(new Flog.RayTracer.Color(0,0,0.5), 0.2); |
michael@0 | 315 | } |
michael@0 | 316 | } |
michael@0 | 317 | /* Fake a Flog.* namespace */ |
michael@0 | 318 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 319 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 320 | if(typeof(Flog.RayTracer.Material) == 'undefined') Flog.RayTracer.Material = {}; |
michael@0 | 321 | |
michael@0 | 322 | Flog.RayTracer.Material.BaseMaterial = Class.create(); |
michael@0 | 323 | |
michael@0 | 324 | Flog.RayTracer.Material.BaseMaterial.prototype = { |
michael@0 | 325 | |
michael@0 | 326 | gloss: 2.0, // [0...infinity] 0 = matt |
michael@0 | 327 | transparency: 0.0, // 0=opaque |
michael@0 | 328 | reflection: 0.0, // [0...infinity] 0 = no reflection |
michael@0 | 329 | refraction: 0.50, |
michael@0 | 330 | hasTexture: false, |
michael@0 | 331 | |
michael@0 | 332 | initialize : function() { |
michael@0 | 333 | |
michael@0 | 334 | }, |
michael@0 | 335 | |
michael@0 | 336 | getColor: function(u, v){ |
michael@0 | 337 | |
michael@0 | 338 | }, |
michael@0 | 339 | |
michael@0 | 340 | wrapUp: function(t){ |
michael@0 | 341 | t = t % 2.0; |
michael@0 | 342 | if(t < -1) t += 2.0; |
michael@0 | 343 | if(t >= 1) t -= 2.0; |
michael@0 | 344 | return t; |
michael@0 | 345 | }, |
michael@0 | 346 | |
michael@0 | 347 | toString : function () { |
michael@0 | 348 | return 'Material [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']'; |
michael@0 | 349 | } |
michael@0 | 350 | } |
michael@0 | 351 | /* Fake a Flog.* namespace */ |
michael@0 | 352 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 353 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 354 | |
michael@0 | 355 | Flog.RayTracer.Material.Solid = Class.create(); |
michael@0 | 356 | |
michael@0 | 357 | Flog.RayTracer.Material.Solid.prototype = Object.extend( |
michael@0 | 358 | new Flog.RayTracer.Material.BaseMaterial(), { |
michael@0 | 359 | initialize : function(color, reflection, refraction, transparency, gloss) { |
michael@0 | 360 | this.color = color; |
michael@0 | 361 | this.reflection = reflection; |
michael@0 | 362 | this.transparency = transparency; |
michael@0 | 363 | this.gloss = gloss; |
michael@0 | 364 | this.hasTexture = false; |
michael@0 | 365 | }, |
michael@0 | 366 | |
michael@0 | 367 | getColor: function(u, v){ |
michael@0 | 368 | return this.color; |
michael@0 | 369 | }, |
michael@0 | 370 | |
michael@0 | 371 | toString : function () { |
michael@0 | 372 | return 'SolidMaterial [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']'; |
michael@0 | 373 | } |
michael@0 | 374 | } |
michael@0 | 375 | ); |
michael@0 | 376 | /* Fake a Flog.* namespace */ |
michael@0 | 377 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 378 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 379 | |
michael@0 | 380 | Flog.RayTracer.Material.Chessboard = Class.create(); |
michael@0 | 381 | |
michael@0 | 382 | Flog.RayTracer.Material.Chessboard.prototype = Object.extend( |
michael@0 | 383 | new Flog.RayTracer.Material.BaseMaterial(), { |
michael@0 | 384 | colorEven: null, |
michael@0 | 385 | colorOdd: null, |
michael@0 | 386 | density: 0.5, |
michael@0 | 387 | |
michael@0 | 388 | initialize : function(colorEven, colorOdd, reflection, transparency, gloss, density) { |
michael@0 | 389 | this.colorEven = colorEven; |
michael@0 | 390 | this.colorOdd = colorOdd; |
michael@0 | 391 | this.reflection = reflection; |
michael@0 | 392 | this.transparency = transparency; |
michael@0 | 393 | this.gloss = gloss; |
michael@0 | 394 | this.density = density; |
michael@0 | 395 | this.hasTexture = true; |
michael@0 | 396 | }, |
michael@0 | 397 | |
michael@0 | 398 | getColor: function(u, v){ |
michael@0 | 399 | var t = this.wrapUp(u * this.density) * this.wrapUp(v * this.density); |
michael@0 | 400 | |
michael@0 | 401 | if(t < 0.0) |
michael@0 | 402 | return this.colorEven; |
michael@0 | 403 | else |
michael@0 | 404 | return this.colorOdd; |
michael@0 | 405 | }, |
michael@0 | 406 | |
michael@0 | 407 | toString : function () { |
michael@0 | 408 | return 'ChessMaterial [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']'; |
michael@0 | 409 | } |
michael@0 | 410 | } |
michael@0 | 411 | ); |
michael@0 | 412 | /* Fake a Flog.* namespace */ |
michael@0 | 413 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 414 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 415 | if(typeof(Flog.RayTracer.Shape) == 'undefined') Flog.RayTracer.Shape = {}; |
michael@0 | 416 | |
michael@0 | 417 | Flog.RayTracer.Shape.Sphere = Class.create(); |
michael@0 | 418 | |
michael@0 | 419 | Flog.RayTracer.Shape.Sphere.prototype = { |
michael@0 | 420 | initialize : function(pos, radius, material) { |
michael@0 | 421 | this.radius = radius; |
michael@0 | 422 | this.position = pos; |
michael@0 | 423 | this.material = material; |
michael@0 | 424 | }, |
michael@0 | 425 | |
michael@0 | 426 | intersect: function(ray){ |
michael@0 | 427 | var info = new Flog.RayTracer.IntersectionInfo(); |
michael@0 | 428 | info.shape = this; |
michael@0 | 429 | |
michael@0 | 430 | var dst = Flog.RayTracer.Vector.prototype.subtract(ray.position, this.position); |
michael@0 | 431 | |
michael@0 | 432 | var B = dst.dot(ray.direction); |
michael@0 | 433 | var C = dst.dot(dst) - (this.radius * this.radius); |
michael@0 | 434 | var D = (B * B) - C; |
michael@0 | 435 | |
michael@0 | 436 | if(D > 0){ // intersection! |
michael@0 | 437 | info.isHit = true; |
michael@0 | 438 | info.distance = (-B) - Math.sqrt(D); |
michael@0 | 439 | info.position = Flog.RayTracer.Vector.prototype.add( |
michael@0 | 440 | ray.position, |
michael@0 | 441 | Flog.RayTracer.Vector.prototype.multiplyScalar( |
michael@0 | 442 | ray.direction, |
michael@0 | 443 | info.distance |
michael@0 | 444 | ) |
michael@0 | 445 | ); |
michael@0 | 446 | info.normal = Flog.RayTracer.Vector.prototype.subtract( |
michael@0 | 447 | info.position, |
michael@0 | 448 | this.position |
michael@0 | 449 | ).normalize(); |
michael@0 | 450 | |
michael@0 | 451 | info.color = this.material.getColor(0,0); |
michael@0 | 452 | } else { |
michael@0 | 453 | info.isHit = false; |
michael@0 | 454 | } |
michael@0 | 455 | return info; |
michael@0 | 456 | }, |
michael@0 | 457 | |
michael@0 | 458 | toString : function () { |
michael@0 | 459 | return 'Sphere [position=' + this.position + ', radius=' + this.radius + ']'; |
michael@0 | 460 | } |
michael@0 | 461 | } |
michael@0 | 462 | /* Fake a Flog.* namespace */ |
michael@0 | 463 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 464 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 465 | if(typeof(Flog.RayTracer.Shape) == 'undefined') Flog.RayTracer.Shape = {}; |
michael@0 | 466 | |
michael@0 | 467 | Flog.RayTracer.Shape.Plane = Class.create(); |
michael@0 | 468 | |
michael@0 | 469 | Flog.RayTracer.Shape.Plane.prototype = { |
michael@0 | 470 | d: 0.0, |
michael@0 | 471 | |
michael@0 | 472 | initialize : function(pos, d, material) { |
michael@0 | 473 | this.position = pos; |
michael@0 | 474 | this.d = d; |
michael@0 | 475 | this.material = material; |
michael@0 | 476 | }, |
michael@0 | 477 | |
michael@0 | 478 | intersect: function(ray){ |
michael@0 | 479 | var info = new Flog.RayTracer.IntersectionInfo(); |
michael@0 | 480 | |
michael@0 | 481 | var Vd = this.position.dot(ray.direction); |
michael@0 | 482 | if(Vd == 0) return info; // no intersection |
michael@0 | 483 | |
michael@0 | 484 | var t = -(this.position.dot(ray.position) + this.d) / Vd; |
michael@0 | 485 | if(t <= 0) return info; |
michael@0 | 486 | |
michael@0 | 487 | info.shape = this; |
michael@0 | 488 | info.isHit = true; |
michael@0 | 489 | info.position = Flog.RayTracer.Vector.prototype.add( |
michael@0 | 490 | ray.position, |
michael@0 | 491 | Flog.RayTracer.Vector.prototype.multiplyScalar( |
michael@0 | 492 | ray.direction, |
michael@0 | 493 | t |
michael@0 | 494 | ) |
michael@0 | 495 | ); |
michael@0 | 496 | info.normal = this.position; |
michael@0 | 497 | info.distance = t; |
michael@0 | 498 | |
michael@0 | 499 | if(this.material.hasTexture){ |
michael@0 | 500 | var vU = new Flog.RayTracer.Vector(this.position.y, this.position.z, -this.position.x); |
michael@0 | 501 | var vV = vU.cross(this.position); |
michael@0 | 502 | var u = info.position.dot(vU); |
michael@0 | 503 | var v = info.position.dot(vV); |
michael@0 | 504 | info.color = this.material.getColor(u,v); |
michael@0 | 505 | } else { |
michael@0 | 506 | info.color = this.material.getColor(0,0); |
michael@0 | 507 | } |
michael@0 | 508 | |
michael@0 | 509 | return info; |
michael@0 | 510 | }, |
michael@0 | 511 | |
michael@0 | 512 | toString : function () { |
michael@0 | 513 | return 'Plane [' + this.position + ', d=' + this.d + ']'; |
michael@0 | 514 | } |
michael@0 | 515 | } |
michael@0 | 516 | /* Fake a Flog.* namespace */ |
michael@0 | 517 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 518 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 519 | |
michael@0 | 520 | Flog.RayTracer.IntersectionInfo = Class.create(); |
michael@0 | 521 | |
michael@0 | 522 | Flog.RayTracer.IntersectionInfo.prototype = { |
michael@0 | 523 | isHit: false, |
michael@0 | 524 | hitCount: 0, |
michael@0 | 525 | shape: null, |
michael@0 | 526 | position: null, |
michael@0 | 527 | normal: null, |
michael@0 | 528 | color: null, |
michael@0 | 529 | distance: null, |
michael@0 | 530 | |
michael@0 | 531 | initialize : function() { |
michael@0 | 532 | this.color = new Flog.RayTracer.Color(0,0,0); |
michael@0 | 533 | }, |
michael@0 | 534 | |
michael@0 | 535 | toString : function () { |
michael@0 | 536 | return 'Intersection [' + this.position + ']'; |
michael@0 | 537 | } |
michael@0 | 538 | } |
michael@0 | 539 | /* Fake a Flog.* namespace */ |
michael@0 | 540 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 541 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 542 | |
michael@0 | 543 | Flog.RayTracer.Camera = Class.create(); |
michael@0 | 544 | |
michael@0 | 545 | Flog.RayTracer.Camera.prototype = { |
michael@0 | 546 | position: null, |
michael@0 | 547 | lookAt: null, |
michael@0 | 548 | equator: null, |
michael@0 | 549 | up: null, |
michael@0 | 550 | screen: null, |
michael@0 | 551 | |
michael@0 | 552 | initialize : function(pos, lookAt, up) { |
michael@0 | 553 | this.position = pos; |
michael@0 | 554 | this.lookAt = lookAt; |
michael@0 | 555 | this.up = up; |
michael@0 | 556 | this.equator = lookAt.normalize().cross(this.up); |
michael@0 | 557 | this.screen = Flog.RayTracer.Vector.prototype.add(this.position, this.lookAt); |
michael@0 | 558 | }, |
michael@0 | 559 | |
michael@0 | 560 | getRay: function(vx, vy){ |
michael@0 | 561 | var pos = Flog.RayTracer.Vector.prototype.subtract( |
michael@0 | 562 | this.screen, |
michael@0 | 563 | Flog.RayTracer.Vector.prototype.subtract( |
michael@0 | 564 | Flog.RayTracer.Vector.prototype.multiplyScalar(this.equator, vx), |
michael@0 | 565 | Flog.RayTracer.Vector.prototype.multiplyScalar(this.up, vy) |
michael@0 | 566 | ) |
michael@0 | 567 | ); |
michael@0 | 568 | pos.y = pos.y * -1; |
michael@0 | 569 | var dir = Flog.RayTracer.Vector.prototype.subtract( |
michael@0 | 570 | pos, |
michael@0 | 571 | this.position |
michael@0 | 572 | ); |
michael@0 | 573 | |
michael@0 | 574 | var ray = new Flog.RayTracer.Ray(pos, dir.normalize()); |
michael@0 | 575 | |
michael@0 | 576 | return ray; |
michael@0 | 577 | }, |
michael@0 | 578 | |
michael@0 | 579 | toString : function () { |
michael@0 | 580 | return 'Ray []'; |
michael@0 | 581 | } |
michael@0 | 582 | } |
michael@0 | 583 | /* Fake a Flog.* namespace */ |
michael@0 | 584 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 585 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 586 | |
michael@0 | 587 | Flog.RayTracer.Background = Class.create(); |
michael@0 | 588 | |
michael@0 | 589 | Flog.RayTracer.Background.prototype = { |
michael@0 | 590 | color : null, |
michael@0 | 591 | ambience : 0.0, |
michael@0 | 592 | |
michael@0 | 593 | initialize : function(color, ambience) { |
michael@0 | 594 | this.color = color; |
michael@0 | 595 | this.ambience = ambience; |
michael@0 | 596 | } |
michael@0 | 597 | } |
michael@0 | 598 | /* Fake a Flog.* namespace */ |
michael@0 | 599 | if(typeof(Flog) == 'undefined') var Flog = {}; |
michael@0 | 600 | if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {}; |
michael@0 | 601 | |
michael@0 | 602 | Flog.RayTracer.Engine = Class.create(); |
michael@0 | 603 | |
michael@0 | 604 | Flog.RayTracer.Engine.prototype = { |
michael@0 | 605 | canvas: null, /* 2d context we can render to */ |
michael@0 | 606 | |
michael@0 | 607 | initialize: function(options){ |
michael@0 | 608 | this.options = Object.extend({ |
michael@0 | 609 | canvasHeight: 100, |
michael@0 | 610 | canvasWidth: 100, |
michael@0 | 611 | pixelWidth: 2, |
michael@0 | 612 | pixelHeight: 2, |
michael@0 | 613 | renderDiffuse: false, |
michael@0 | 614 | renderShadows: false, |
michael@0 | 615 | renderHighlights: false, |
michael@0 | 616 | renderReflections: false, |
michael@0 | 617 | rayDepth: 2 |
michael@0 | 618 | }, options || {}); |
michael@0 | 619 | |
michael@0 | 620 | this.options.canvasHeight /= this.options.pixelHeight; |
michael@0 | 621 | this.options.canvasWidth /= this.options.pixelWidth; |
michael@0 | 622 | |
michael@0 | 623 | /* TODO: dynamically include other scripts */ |
michael@0 | 624 | }, |
michael@0 | 625 | |
michael@0 | 626 | setPixel: function(x, y, color){ |
michael@0 | 627 | var pxW, pxH; |
michael@0 | 628 | pxW = this.options.pixelWidth; |
michael@0 | 629 | pxH = this.options.pixelHeight; |
michael@0 | 630 | |
michael@0 | 631 | if (this.canvas) { |
michael@0 | 632 | this.canvas.fillStyle = color.toString(); |
michael@0 | 633 | this.canvas.fillRect (x * pxW, y * pxH, pxW, pxH); |
michael@0 | 634 | } else { |
michael@0 | 635 | if (x === y) { |
michael@0 | 636 | checkNumber += color.brightness(); |
michael@0 | 637 | } |
michael@0 | 638 | // print(x * pxW, y * pxH, pxW, pxH); |
michael@0 | 639 | } |
michael@0 | 640 | }, |
michael@0 | 641 | |
michael@0 | 642 | renderScene: function(scene, canvas){ |
michael@0 | 643 | checkNumber = 0; |
michael@0 | 644 | /* Get canvas */ |
michael@0 | 645 | if (canvas) { |
michael@0 | 646 | this.canvas = canvas.getContext("2d"); |
michael@0 | 647 | } else { |
michael@0 | 648 | this.canvas = null; |
michael@0 | 649 | } |
michael@0 | 650 | |
michael@0 | 651 | var canvasHeight = this.options.canvasHeight; |
michael@0 | 652 | var canvasWidth = this.options.canvasWidth; |
michael@0 | 653 | |
michael@0 | 654 | for(var y=0; y < canvasHeight; y++){ |
michael@0 | 655 | for(var x=0; x < canvasWidth; x++){ |
michael@0 | 656 | var yp = y * 1.0 / canvasHeight * 2 - 1; |
michael@0 | 657 | var xp = x * 1.0 / canvasWidth * 2 - 1; |
michael@0 | 658 | |
michael@0 | 659 | var ray = scene.camera.getRay(xp, yp); |
michael@0 | 660 | |
michael@0 | 661 | var color = this.getPixelColor(ray, scene); |
michael@0 | 662 | |
michael@0 | 663 | this.setPixel(x, y, color); |
michael@0 | 664 | } |
michael@0 | 665 | } |
michael@0 | 666 | if (checkNumber !== 2321) { |
michael@0 | 667 | throw new Error("Scene rendered incorrectly"); |
michael@0 | 668 | } |
michael@0 | 669 | }, |
michael@0 | 670 | |
michael@0 | 671 | getPixelColor: function(ray, scene){ |
michael@0 | 672 | var info = this.testIntersection(ray, scene, null); |
michael@0 | 673 | if(info.isHit){ |
michael@0 | 674 | var color = this.rayTrace(info, ray, scene, 0); |
michael@0 | 675 | return color; |
michael@0 | 676 | } |
michael@0 | 677 | return scene.background.color; |
michael@0 | 678 | }, |
michael@0 | 679 | |
michael@0 | 680 | testIntersection: function(ray, scene, exclude){ |
michael@0 | 681 | var hits = 0; |
michael@0 | 682 | var best = new Flog.RayTracer.IntersectionInfo(); |
michael@0 | 683 | best.distance = 2000; |
michael@0 | 684 | |
michael@0 | 685 | for(var i=0; i<scene.shapes.length; i++){ |
michael@0 | 686 | var shape = scene.shapes[i]; |
michael@0 | 687 | |
michael@0 | 688 | if(shape != exclude){ |
michael@0 | 689 | var info = shape.intersect(ray); |
michael@0 | 690 | if(info.isHit && info.distance >= 0 && info.distance < best.distance){ |
michael@0 | 691 | best = info; |
michael@0 | 692 | hits++; |
michael@0 | 693 | } |
michael@0 | 694 | } |
michael@0 | 695 | } |
michael@0 | 696 | best.hitCount = hits; |
michael@0 | 697 | return best; |
michael@0 | 698 | }, |
michael@0 | 699 | |
michael@0 | 700 | getReflectionRay: function(P,N,V){ |
michael@0 | 701 | var c1 = -N.dot(V); |
michael@0 | 702 | var R1 = Flog.RayTracer.Vector.prototype.add( |
michael@0 | 703 | Flog.RayTracer.Vector.prototype.multiplyScalar(N, 2*c1), |
michael@0 | 704 | V |
michael@0 | 705 | ); |
michael@0 | 706 | return new Flog.RayTracer.Ray(P, R1); |
michael@0 | 707 | }, |
michael@0 | 708 | |
michael@0 | 709 | rayTrace: function(info, ray, scene, depth){ |
michael@0 | 710 | // Calc ambient |
michael@0 | 711 | var color = Flog.RayTracer.Color.prototype.multiplyScalar(info.color, scene.background.ambience); |
michael@0 | 712 | var oldColor = color; |
michael@0 | 713 | var shininess = Math.pow(10, info.shape.material.gloss + 1); |
michael@0 | 714 | |
michael@0 | 715 | for(var i=0; i<scene.lights.length; i++){ |
michael@0 | 716 | var light = scene.lights[i]; |
michael@0 | 717 | |
michael@0 | 718 | // Calc diffuse lighting |
michael@0 | 719 | var v = Flog.RayTracer.Vector.prototype.subtract( |
michael@0 | 720 | light.position, |
michael@0 | 721 | info.position |
michael@0 | 722 | ).normalize(); |
michael@0 | 723 | |
michael@0 | 724 | if(this.options.renderDiffuse){ |
michael@0 | 725 | var L = v.dot(info.normal); |
michael@0 | 726 | if(L > 0.0){ |
michael@0 | 727 | color = Flog.RayTracer.Color.prototype.add( |
michael@0 | 728 | color, |
michael@0 | 729 | Flog.RayTracer.Color.prototype.multiply( |
michael@0 | 730 | info.color, |
michael@0 | 731 | Flog.RayTracer.Color.prototype.multiplyScalar( |
michael@0 | 732 | light.color, |
michael@0 | 733 | L |
michael@0 | 734 | ) |
michael@0 | 735 | ) |
michael@0 | 736 | ); |
michael@0 | 737 | } |
michael@0 | 738 | } |
michael@0 | 739 | |
michael@0 | 740 | // The greater the depth the more accurate the colours, but |
michael@0 | 741 | // this is exponentially (!) expensive |
michael@0 | 742 | if(depth <= this.options.rayDepth){ |
michael@0 | 743 | // calculate reflection ray |
michael@0 | 744 | if(this.options.renderReflections && info.shape.material.reflection > 0) |
michael@0 | 745 | { |
michael@0 | 746 | var reflectionRay = this.getReflectionRay(info.position, info.normal, ray.direction); |
michael@0 | 747 | var refl = this.testIntersection(reflectionRay, scene, info.shape); |
michael@0 | 748 | |
michael@0 | 749 | if (refl.isHit && refl.distance > 0){ |
michael@0 | 750 | refl.color = this.rayTrace(refl, reflectionRay, scene, depth + 1); |
michael@0 | 751 | } else { |
michael@0 | 752 | refl.color = scene.background.color; |
michael@0 | 753 | } |
michael@0 | 754 | |
michael@0 | 755 | color = Flog.RayTracer.Color.prototype.blend( |
michael@0 | 756 | color, |
michael@0 | 757 | refl.color, |
michael@0 | 758 | info.shape.material.reflection |
michael@0 | 759 | ); |
michael@0 | 760 | } |
michael@0 | 761 | |
michael@0 | 762 | // Refraction |
michael@0 | 763 | /* TODO */ |
michael@0 | 764 | } |
michael@0 | 765 | |
michael@0 | 766 | /* Render shadows and highlights */ |
michael@0 | 767 | |
michael@0 | 768 | var shadowInfo = new Flog.RayTracer.IntersectionInfo(); |
michael@0 | 769 | |
michael@0 | 770 | if(this.options.renderShadows){ |
michael@0 | 771 | var shadowRay = new Flog.RayTracer.Ray(info.position, v); |
michael@0 | 772 | |
michael@0 | 773 | shadowInfo = this.testIntersection(shadowRay, scene, info.shape); |
michael@0 | 774 | if(shadowInfo.isHit && shadowInfo.shape != info.shape /*&& shadowInfo.shape.type != 'PLANE'*/){ |
michael@0 | 775 | var vA = Flog.RayTracer.Color.prototype.multiplyScalar(color, 0.5); |
michael@0 | 776 | var dB = (0.5 * Math.pow(shadowInfo.shape.material.transparency, 0.5)); |
michael@0 | 777 | color = Flog.RayTracer.Color.prototype.addScalar(vA,dB); |
michael@0 | 778 | } |
michael@0 | 779 | } |
michael@0 | 780 | |
michael@0 | 781 | // Phong specular highlights |
michael@0 | 782 | if(this.options.renderHighlights && !shadowInfo.isHit && info.shape.material.gloss > 0){ |
michael@0 | 783 | var Lv = Flog.RayTracer.Vector.prototype.subtract( |
michael@0 | 784 | info.shape.position, |
michael@0 | 785 | light.position |
michael@0 | 786 | ).normalize(); |
michael@0 | 787 | |
michael@0 | 788 | var E = Flog.RayTracer.Vector.prototype.subtract( |
michael@0 | 789 | scene.camera.position, |
michael@0 | 790 | info.shape.position |
michael@0 | 791 | ).normalize(); |
michael@0 | 792 | |
michael@0 | 793 | var H = Flog.RayTracer.Vector.prototype.subtract( |
michael@0 | 794 | E, |
michael@0 | 795 | Lv |
michael@0 | 796 | ).normalize(); |
michael@0 | 797 | |
michael@0 | 798 | var glossWeight = Math.pow(Math.max(info.normal.dot(H), 0), shininess); |
michael@0 | 799 | color = Flog.RayTracer.Color.prototype.add( |
michael@0 | 800 | Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight), |
michael@0 | 801 | color |
michael@0 | 802 | ); |
michael@0 | 803 | } |
michael@0 | 804 | } |
michael@0 | 805 | color.limit(); |
michael@0 | 806 | return color; |
michael@0 | 807 | } |
michael@0 | 808 | }; |
michael@0 | 809 | |
michael@0 | 810 | |
michael@0 | 811 | function renderScene(){ |
michael@0 | 812 | var scene = new Flog.RayTracer.Scene(); |
michael@0 | 813 | |
michael@0 | 814 | scene.camera = new Flog.RayTracer.Camera( |
michael@0 | 815 | new Flog.RayTracer.Vector(0, 0, -15), |
michael@0 | 816 | new Flog.RayTracer.Vector(-0.2, 0, 5), |
michael@0 | 817 | new Flog.RayTracer.Vector(0, 1, 0) |
michael@0 | 818 | ); |
michael@0 | 819 | |
michael@0 | 820 | scene.background = new Flog.RayTracer.Background( |
michael@0 | 821 | new Flog.RayTracer.Color(0.5, 0.5, 0.5), |
michael@0 | 822 | 0.4 |
michael@0 | 823 | ); |
michael@0 | 824 | |
michael@0 | 825 | var sphere = new Flog.RayTracer.Shape.Sphere( |
michael@0 | 826 | new Flog.RayTracer.Vector(-1.5, 1.5, 2), |
michael@0 | 827 | 1.5, |
michael@0 | 828 | new Flog.RayTracer.Material.Solid( |
michael@0 | 829 | new Flog.RayTracer.Color(0,0.5,0.5), |
michael@0 | 830 | 0.3, |
michael@0 | 831 | 0.0, |
michael@0 | 832 | 0.0, |
michael@0 | 833 | 2.0 |
michael@0 | 834 | ) |
michael@0 | 835 | ); |
michael@0 | 836 | |
michael@0 | 837 | var sphere1 = new Flog.RayTracer.Shape.Sphere( |
michael@0 | 838 | new Flog.RayTracer.Vector(1, 0.25, 1), |
michael@0 | 839 | 0.5, |
michael@0 | 840 | new Flog.RayTracer.Material.Solid( |
michael@0 | 841 | new Flog.RayTracer.Color(0.9,0.9,0.9), |
michael@0 | 842 | 0.1, |
michael@0 | 843 | 0.0, |
michael@0 | 844 | 0.0, |
michael@0 | 845 | 1.5 |
michael@0 | 846 | ) |
michael@0 | 847 | ); |
michael@0 | 848 | |
michael@0 | 849 | var plane = new Flog.RayTracer.Shape.Plane( |
michael@0 | 850 | new Flog.RayTracer.Vector(0.1, 0.9, -0.5).normalize(), |
michael@0 | 851 | 1.2, |
michael@0 | 852 | new Flog.RayTracer.Material.Chessboard( |
michael@0 | 853 | new Flog.RayTracer.Color(1,1,1), |
michael@0 | 854 | new Flog.RayTracer.Color(0,0,0), |
michael@0 | 855 | 0.2, |
michael@0 | 856 | 0.0, |
michael@0 | 857 | 1.0, |
michael@0 | 858 | 0.7 |
michael@0 | 859 | ) |
michael@0 | 860 | ); |
michael@0 | 861 | |
michael@0 | 862 | scene.shapes.push(plane); |
michael@0 | 863 | scene.shapes.push(sphere); |
michael@0 | 864 | scene.shapes.push(sphere1); |
michael@0 | 865 | |
michael@0 | 866 | var light = new Flog.RayTracer.Light( |
michael@0 | 867 | new Flog.RayTracer.Vector(5, 10, -1), |
michael@0 | 868 | new Flog.RayTracer.Color(0.8, 0.8, 0.8) |
michael@0 | 869 | ); |
michael@0 | 870 | |
michael@0 | 871 | var light1 = new Flog.RayTracer.Light( |
michael@0 | 872 | new Flog.RayTracer.Vector(-3, 5, -15), |
michael@0 | 873 | new Flog.RayTracer.Color(0.8, 0.8, 0.8), |
michael@0 | 874 | 100 |
michael@0 | 875 | ); |
michael@0 | 876 | |
michael@0 | 877 | scene.lights.push(light); |
michael@0 | 878 | scene.lights.push(light1); |
michael@0 | 879 | |
michael@0 | 880 | var imageWidth = 100; // $F('imageWidth'); |
michael@0 | 881 | var imageHeight = 100; // $F('imageHeight'); |
michael@0 | 882 | var pixelSize = "5,5".split(','); // $F('pixelSize').split(','); |
michael@0 | 883 | var renderDiffuse = true; // $F('renderDiffuse'); |
michael@0 | 884 | var renderShadows = true; // $F('renderShadows'); |
michael@0 | 885 | var renderHighlights = true; // $F('renderHighlights'); |
michael@0 | 886 | var renderReflections = true; // $F('renderReflections'); |
michael@0 | 887 | var rayDepth = 2;//$F('rayDepth'); |
michael@0 | 888 | |
michael@0 | 889 | var raytracer = new Flog.RayTracer.Engine( |
michael@0 | 890 | { |
michael@0 | 891 | canvasWidth: imageWidth, |
michael@0 | 892 | canvasHeight: imageHeight, |
michael@0 | 893 | pixelWidth: pixelSize[0], |
michael@0 | 894 | pixelHeight: pixelSize[1], |
michael@0 | 895 | "renderDiffuse": renderDiffuse, |
michael@0 | 896 | "renderHighlights": renderHighlights, |
michael@0 | 897 | "renderShadows": renderShadows, |
michael@0 | 898 | "renderReflections": renderReflections, |
michael@0 | 899 | "rayDepth": rayDepth |
michael@0 | 900 | } |
michael@0 | 901 | ); |
michael@0 | 902 | |
michael@0 | 903 | raytracer.renderScene(scene, null, 0); |
michael@0 | 904 | } |