layout/reftests/svg/as-image/canvas-drawImage-simple-1a.html

Thu, 15 Jan 2015 21:13:52 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:13:52 +0100
branch
TOR_BUG_9701
changeset 12
7540298fafa1
permissions
-rw-r--r--

Remove forgotten relic of ABI crash risk averse overloaded method change.

michael@0 1 <html>
michael@0 2 <head>
michael@0 3 <script type="text/javascript">
michael@0 4 function go() {
michael@0 5 var canvas = document.getElementById("canvas");
michael@0 6 var ctx = canvas.getContext("2d");
michael@0 7 var image = document.getElementById("image");
michael@0 8
michael@0 9 // Draw some orange
michael@0 10 ctx.fillStyle = "orange";
michael@0 11 ctx.fillRect(0, 0, 100, 100);
michael@0 12
michael@0 13 // Draw the SVG image on top of our red
michael@0 14 ctx.drawImage(image, 0, 0);
michael@0 15 }
michael@0 16 </script>
michael@0 17 </head>
michael@0 18 <body onload="go()">
michael@0 19 <canvas id="canvas" width="200" height="200"></canvas>
michael@0 20 <img id="image" src="lime100x100.svg" style="display: none">
michael@0 21 </body>
michael@0 22 </html>

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