Wed, 31 Dec 2014 06:55:50 +0100
Added tag UPSTREAM_283F7C6 for changeset ca08bd8f51b2
michael@0 | 1 | /* This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 2 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 3 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 4 | "use strict"; |
michael@0 | 5 | |
michael@0 | 6 | this.EXPORTED_SYMBOLS = ["CrossSlide"]; |
michael@0 | 7 | |
michael@0 | 8 | // needs DPI adjustment? |
michael@0 | 9 | let CrossSlideThresholds = { |
michael@0 | 10 | SELECTIONSTART: 25, |
michael@0 | 11 | SPEEDBUMPSTART: 30, |
michael@0 | 12 | SPEEDBUMPEND: 50, |
michael@0 | 13 | REARRANGESTART: 80 |
michael@0 | 14 | }; |
michael@0 | 15 | |
michael@0 | 16 | // see: http://msdn.microsoft.com/en-us/library/windows/apps/windows.ui.input.crossslidingstate.ASPx |
michael@0 | 17 | let CrossSlidingState = { |
michael@0 | 18 | STARTED: 0, |
michael@0 | 19 | DRAGGING: 1, |
michael@0 | 20 | SELECTING: 2, |
michael@0 | 21 | SELECT_SPEED_BUMPING: 3, |
michael@0 | 22 | SPEED_BUMPING: 4, |
michael@0 | 23 | REARRANGING: 5, |
michael@0 | 24 | COMPLETED: 6 |
michael@0 | 25 | }; |
michael@0 | 26 | |
michael@0 | 27 | let CrossSlidingStateNames = [ |
michael@0 | 28 | 'started', |
michael@0 | 29 | 'dragging', |
michael@0 | 30 | 'selecting', |
michael@0 | 31 | 'selectSpeedBumping', |
michael@0 | 32 | 'speedBumping', |
michael@0 | 33 | 'rearranging', |
michael@0 | 34 | 'completed' |
michael@0 | 35 | ]; |
michael@0 | 36 | |
michael@0 | 37 | // -------------------------------- |
michael@0 | 38 | // module helpers |
michael@0 | 39 | // |
michael@0 | 40 | |
michael@0 | 41 | function isSelectable(aElement) { |
michael@0 | 42 | // placeholder logic |
michael@0 | 43 | return aElement.nodeName == 'richgriditem' && aElement.hasAttribute("value"); |
michael@0 | 44 | } |
michael@0 | 45 | function withinCone(aLen, aHeight) { |
michael@0 | 46 | // check pt falls within 45deg either side of the cross axis |
michael@0 | 47 | return aLen > aHeight; |
michael@0 | 48 | } |
michael@0 | 49 | function getScrollAxisFromElement(aElement) { |
michael@0 | 50 | // keeping it simple - just return apparent scroll axis for the document |
michael@0 | 51 | let win = aElement.ownerDocument.defaultView; |
michael@0 | 52 | let scrollX = win.scrollMaxX, |
michael@0 | 53 | scrollY = win.scrollMaxY; |
michael@0 | 54 | // determine scroll axis from scrollable content when possible |
michael@0 | 55 | if (scrollX || scrollY) |
michael@0 | 56 | return scrollX >= scrollY ? 'x' : 'y'; |
michael@0 | 57 | |
michael@0 | 58 | // fall back to guessing at scroll axis from document aspect ratio |
michael@0 | 59 | let docElem = aElement.ownerDocument.documentElement; |
michael@0 | 60 | return docElem.clientWidth >= docElem.clientHeight ? |
michael@0 | 61 | 'x' : 'y'; |
michael@0 | 62 | } |
michael@0 | 63 | function pointFromTouchEvent(aEvent) { |
michael@0 | 64 | let touch = aEvent.touches[0]; |
michael@0 | 65 | return { x: touch.clientX, y: touch.clientY }; |
michael@0 | 66 | } |
michael@0 | 67 | // This damping function has these important properties: |
michael@0 | 68 | // f(0) = 0 |
michael@0 | 69 | // f'(0) = 1 |
michael@0 | 70 | // limit as x -> Infinity of f(x) = 1 |
michael@0 | 71 | function damp(aX) { |
michael@0 | 72 | return 2 / (1 + Math.exp(-2 * aX)) - 1; |
michael@0 | 73 | } |
michael@0 | 74 | function speedbump(aDelta, aStart, aEnd) { |
michael@0 | 75 | let x = Math.abs(aDelta); |
michael@0 | 76 | if (x <= aStart) |
michael@0 | 77 | return aDelta; |
michael@0 | 78 | let sign = aDelta / x; |
michael@0 | 79 | |
michael@0 | 80 | let d = aEnd - aStart; |
michael@0 | 81 | let damped = damp((x - aStart) / d); |
michael@0 | 82 | return sign * (aStart + (damped * d)); |
michael@0 | 83 | } |
michael@0 | 84 | |
michael@0 | 85 | |
michael@0 | 86 | this.CrossSlide = { |
michael@0 | 87 | // ----------------------- |
michael@0 | 88 | // Gesture constants |
michael@0 | 89 | Thresholds: CrossSlideThresholds, |
michael@0 | 90 | State: CrossSlidingState, |
michael@0 | 91 | StateNames: CrossSlidingStateNames, |
michael@0 | 92 | // ----------------------- |
michael@0 | 93 | speedbump: speedbump |
michael@0 | 94 | }; |
michael@0 | 95 | |
michael@0 | 96 | function CrossSlideHandler(aNode, aThresholds) { |
michael@0 | 97 | this.node = aNode; |
michael@0 | 98 | this.thresholds = Object.create(CrossSlideThresholds); |
michael@0 | 99 | // apply per-instance threshold configuration |
michael@0 | 100 | if (aThresholds) { |
michael@0 | 101 | for(let key in aThresholds) |
michael@0 | 102 | this.thresholds[key] = aThresholds[key]; |
michael@0 | 103 | } |
michael@0 | 104 | aNode.addEventListener("touchstart", this, false); |
michael@0 | 105 | aNode.addEventListener("touchmove", this, false); |
michael@0 | 106 | aNode.addEventListener("touchend", this, false); |
michael@0 | 107 | aNode.addEventListener("touchcancel", this, false); |
michael@0 | 108 | aNode.ownerDocument.defaultView.addEventListener("scroll", this, false); |
michael@0 | 109 | } |
michael@0 | 110 | |
michael@0 | 111 | CrossSlideHandler.prototype = { |
michael@0 | 112 | node: null, |
michael@0 | 113 | drag: null, |
michael@0 | 114 | |
michael@0 | 115 | getCrossSlideState: function(aCrossAxisDistance, aScrollAxisDistance) { |
michael@0 | 116 | if (aCrossAxisDistance <= 0) { |
michael@0 | 117 | return CrossSlidingState.STARTED; |
michael@0 | 118 | } |
michael@0 | 119 | if (aCrossAxisDistance < this.thresholds.SELECTIONSTART) { |
michael@0 | 120 | return CrossSlidingState.DRAGGING; |
michael@0 | 121 | } |
michael@0 | 122 | if (aCrossAxisDistance < this.thresholds.SPEEDBUMPSTART) { |
michael@0 | 123 | return CrossSlidingState.SELECTING; |
michael@0 | 124 | } |
michael@0 | 125 | if (aCrossAxisDistance < this.thresholds.SPEEDBUMPEND) { |
michael@0 | 126 | return CrossSlidingState.SELECT_SPEED_BUMPING; |
michael@0 | 127 | } |
michael@0 | 128 | if (aCrossAxisDistance < this.thresholds.REARRANGESTART) { |
michael@0 | 129 | return CrossSlidingState.SPEED_BUMPING; |
michael@0 | 130 | } |
michael@0 | 131 | // out of bounds cross-slide |
michael@0 | 132 | return -1; |
michael@0 | 133 | }, |
michael@0 | 134 | |
michael@0 | 135 | handleEvent: function handleEvent(aEvent) { |
michael@0 | 136 | switch (aEvent.type) { |
michael@0 | 137 | case "touchstart": |
michael@0 | 138 | this._onTouchStart(aEvent); |
michael@0 | 139 | break; |
michael@0 | 140 | case "touchmove": |
michael@0 | 141 | this._onTouchMove(aEvent); |
michael@0 | 142 | break; |
michael@0 | 143 | case "scroll": |
michael@0 | 144 | case "touchcancel": |
michael@0 | 145 | this.cancel(aEvent); |
michael@0 | 146 | break; |
michael@0 | 147 | case "touchend": |
michael@0 | 148 | this._onTouchEnd(aEvent); |
michael@0 | 149 | break; |
michael@0 | 150 | } |
michael@0 | 151 | }, |
michael@0 | 152 | |
michael@0 | 153 | cancel: function(aEvent){ |
michael@0 | 154 | this._fireProgressEvent("cancelled", aEvent); |
michael@0 | 155 | this.drag = null; |
michael@0 | 156 | }, |
michael@0 | 157 | |
michael@0 | 158 | _onTouchStart: function onTouchStart(aEvent){ |
michael@0 | 159 | if (aEvent.touches.length > 1) |
michael@0 | 160 | return; |
michael@0 | 161 | let touch = aEvent.touches[0]; |
michael@0 | 162 | // cross-slide is a single touch gesture |
michael@0 | 163 | // the top target is the one we need here, touch.target not relevant |
michael@0 | 164 | let target = aEvent.target; |
michael@0 | 165 | |
michael@0 | 166 | if (!isSelectable(target)) |
michael@0 | 167 | return; |
michael@0 | 168 | |
michael@0 | 169 | let scrollAxis = getScrollAxisFromElement(target); |
michael@0 | 170 | |
michael@0 | 171 | this.drag = { |
michael@0 | 172 | scrollAxis: scrollAxis, |
michael@0 | 173 | crossAxis: (scrollAxis=='x') ? 'y' : 'x', |
michael@0 | 174 | origin: pointFromTouchEvent(aEvent), |
michael@0 | 175 | state: -1 |
michael@0 | 176 | }; |
michael@0 | 177 | }, |
michael@0 | 178 | |
michael@0 | 179 | _onTouchMove: function(aEvent){ |
michael@0 | 180 | if (!this.drag) { |
michael@0 | 181 | return; |
michael@0 | 182 | } |
michael@0 | 183 | |
michael@0 | 184 | if (aEvent.touches.length!==1) { |
michael@0 | 185 | // cancel if another touch point gets involved |
michael@0 | 186 | return this.cancel(aEvent); |
michael@0 | 187 | } |
michael@0 | 188 | |
michael@0 | 189 | let startPt = this.drag.origin; |
michael@0 | 190 | let endPt = this.drag.position = pointFromTouchEvent(aEvent); |
michael@0 | 191 | |
michael@0 | 192 | let scrollAxis = this.drag.scrollAxis, |
michael@0 | 193 | crossAxis = this.drag.crossAxis; |
michael@0 | 194 | |
michael@0 | 195 | // distance from the origin along the axis perpendicular to scrolling |
michael@0 | 196 | let crossAxisDistance = Math.abs(endPt[crossAxis] - startPt[crossAxis]); |
michael@0 | 197 | // distance along the scrolling axis |
michael@0 | 198 | let scrollAxisDistance = Math.abs(endPt[scrollAxis] - startPt[scrollAxis]); |
michael@0 | 199 | let currState = this.drag.state; |
michael@0 | 200 | let newState = this.getCrossSlideState(crossAxisDistance, scrollAxisDistance); |
michael@0 | 201 | |
michael@0 | 202 | switch (newState) { |
michael@0 | 203 | case -1 : |
michael@0 | 204 | // dodgy input/out of bounds |
michael@0 | 205 | return this.cancel(aEvent); |
michael@0 | 206 | case CrossSlidingState.STARTED : |
michael@0 | 207 | break; |
michael@0 | 208 | case CrossSlidingState.DRAGGING : |
michael@0 | 209 | if (scrollAxisDistance > this.thresholds.SELECTIONSTART) { |
michael@0 | 210 | // looks like a pan/scroll was intended |
michael@0 | 211 | return this.cancel(aEvent); |
michael@0 | 212 | } |
michael@0 | 213 | // else fall-thru' |
michael@0 | 214 | case CrossSlidingState.SELECTING : |
michael@0 | 215 | case CrossSlidingState.SELECT_SPEED_BUMPING : |
michael@0 | 216 | case CrossSlidingState.SPEED_BUMPING : |
michael@0 | 217 | // we're committed to a cross-slide gesture, |
michael@0 | 218 | // so going out of bounds at this point means aborting |
michael@0 | 219 | if (!withinCone(crossAxisDistance, scrollAxisDistance)) { |
michael@0 | 220 | return this.cancel(aEvent); |
michael@0 | 221 | } |
michael@0 | 222 | // we're mid-gesture, consume this event |
michael@0 | 223 | aEvent.stopPropagation(); |
michael@0 | 224 | break; |
michael@0 | 225 | } |
michael@0 | 226 | |
michael@0 | 227 | if (currState !== newState) { |
michael@0 | 228 | this.drag.state = newState; |
michael@0 | 229 | this._fireProgressEvent( CrossSlidingStateNames[newState], aEvent ); |
michael@0 | 230 | } |
michael@0 | 231 | }, |
michael@0 | 232 | _onTouchEnd: function(aEvent){ |
michael@0 | 233 | if (!this.drag) |
michael@0 | 234 | return; |
michael@0 | 235 | |
michael@0 | 236 | if (this.drag.state < CrossSlidingState.SELECTING) { |
michael@0 | 237 | return this.cancel(aEvent); |
michael@0 | 238 | } |
michael@0 | 239 | |
michael@0 | 240 | this._fireProgressEvent("completed", aEvent); |
michael@0 | 241 | this._fireSelectEvent(aEvent); |
michael@0 | 242 | this.drag = null; |
michael@0 | 243 | }, |
michael@0 | 244 | |
michael@0 | 245 | /** |
michael@0 | 246 | * Dispatches a custom Event on the drag node. |
michael@0 | 247 | * @param aEvent The source event. |
michael@0 | 248 | * @param aType The event type. |
michael@0 | 249 | */ |
michael@0 | 250 | _fireProgressEvent: function CrossSliding_fireEvent(aState, aEvent) { |
michael@0 | 251 | if (!this.drag) |
michael@0 | 252 | return; |
michael@0 | 253 | let event = this.node.ownerDocument.createEvent("Events"); |
michael@0 | 254 | let crossAxisName = this.drag.crossAxis; |
michael@0 | 255 | event.initEvent("MozCrossSliding", true, true); |
michael@0 | 256 | event.crossSlidingState = aState; |
michael@0 | 257 | if ('position' in this.drag) { |
michael@0 | 258 | event.position = this.drag.position; |
michael@0 | 259 | if (crossAxisName) { |
michael@0 | 260 | event.direction = crossAxisName; |
michael@0 | 261 | if('origin' in this.drag) { |
michael@0 | 262 | event.delta = this.drag.position[crossAxisName] - this.drag.origin[crossAxisName]; |
michael@0 | 263 | } |
michael@0 | 264 | } |
michael@0 | 265 | } |
michael@0 | 266 | aEvent.target.dispatchEvent(event); |
michael@0 | 267 | }, |
michael@0 | 268 | |
michael@0 | 269 | /** |
michael@0 | 270 | * Dispatches a custom Event on the given target node. |
michael@0 | 271 | * @param aEvent The source event. |
michael@0 | 272 | */ |
michael@0 | 273 | _fireSelectEvent: function SelectTarget_fireEvent(aEvent) { |
michael@0 | 274 | let event = this.node.ownerDocument.createEvent("Events"); |
michael@0 | 275 | event.initEvent("MozCrossSlideSelect", true, true); |
michael@0 | 276 | event.position = this.drag.position; |
michael@0 | 277 | aEvent.target.dispatchEvent(event); |
michael@0 | 278 | } |
michael@0 | 279 | }; |
michael@0 | 280 | this.CrossSlide.Handler = CrossSlideHandler; |