Wed, 31 Dec 2014 06:55:50 +0100
Added tag UPSTREAM_283F7C6 for changeset ca08bd8f51b2
michael@0 | 1 | /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
michael@0 | 2 | /* This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | // |
michael@0 | 7 | // Eric Vaughan |
michael@0 | 8 | // Netscape Communications |
michael@0 | 9 | // |
michael@0 | 10 | // See documentation in associated header file |
michael@0 | 11 | // |
michael@0 | 12 | |
michael@0 | 13 | #include "nsBoxLayoutState.h" |
michael@0 | 14 | #include "nsSprocketLayout.h" |
michael@0 | 15 | #include "nsPresContext.h" |
michael@0 | 16 | #include "nsCOMPtr.h" |
michael@0 | 17 | #include "nsIContent.h" |
michael@0 | 18 | #include "nsIPresShell.h" |
michael@0 | 19 | #include "nsContainerFrame.h" |
michael@0 | 20 | #include "nsBoxFrame.h" |
michael@0 | 21 | #include "StackArena.h" |
michael@0 | 22 | #include "mozilla/Likely.h" |
michael@0 | 23 | #include <algorithm> |
michael@0 | 24 | |
michael@0 | 25 | nsBoxLayout* nsSprocketLayout::gInstance = nullptr; |
michael@0 | 26 | |
michael@0 | 27 | //#define DEBUG_GROW |
michael@0 | 28 | |
michael@0 | 29 | #define DEBUG_SPRING_SIZE 8 |
michael@0 | 30 | #define DEBUG_BORDER_SIZE 2 |
michael@0 | 31 | #define COIL_SIZE 8 |
michael@0 | 32 | |
michael@0 | 33 | |
michael@0 | 34 | nsresult |
michael@0 | 35 | NS_NewSprocketLayout( nsIPresShell* aPresShell, nsCOMPtr<nsBoxLayout>& aNewLayout) |
michael@0 | 36 | { |
michael@0 | 37 | if (!nsSprocketLayout::gInstance) { |
michael@0 | 38 | nsSprocketLayout::gInstance = new nsSprocketLayout(); |
michael@0 | 39 | NS_IF_ADDREF(nsSprocketLayout::gInstance); |
michael@0 | 40 | } |
michael@0 | 41 | // we have not instance variables so just return our static one. |
michael@0 | 42 | aNewLayout = nsSprocketLayout::gInstance; |
michael@0 | 43 | return NS_OK; |
michael@0 | 44 | } |
michael@0 | 45 | |
michael@0 | 46 | /*static*/ void |
michael@0 | 47 | nsSprocketLayout::Shutdown() |
michael@0 | 48 | { |
michael@0 | 49 | NS_IF_RELEASE(gInstance); |
michael@0 | 50 | } |
michael@0 | 51 | |
michael@0 | 52 | nsSprocketLayout::nsSprocketLayout() |
michael@0 | 53 | { |
michael@0 | 54 | } |
michael@0 | 55 | |
michael@0 | 56 | bool |
michael@0 | 57 | nsSprocketLayout::IsHorizontal(nsIFrame* aBox) |
michael@0 | 58 | { |
michael@0 | 59 | return (aBox->GetStateBits() & NS_STATE_IS_HORIZONTAL) != 0; |
michael@0 | 60 | } |
michael@0 | 61 | |
michael@0 | 62 | void |
michael@0 | 63 | nsSprocketLayout::GetFrameState(nsIFrame* aBox, nsFrameState& aState) |
michael@0 | 64 | { |
michael@0 | 65 | aState = aBox->GetStateBits(); |
michael@0 | 66 | } |
michael@0 | 67 | |
michael@0 | 68 | static uint8_t |
michael@0 | 69 | GetFrameDirection(nsIFrame* aBox) |
michael@0 | 70 | { |
michael@0 | 71 | return aBox->StyleVisibility()->mDirection; |
michael@0 | 72 | } |
michael@0 | 73 | |
michael@0 | 74 | static void |
michael@0 | 75 | HandleBoxPack(nsIFrame* aBox, const nsFrameState& aFrameState, nscoord& aX, nscoord& aY, |
michael@0 | 76 | const nsRect& aOriginalRect, const nsRect& aClientRect) |
michael@0 | 77 | { |
michael@0 | 78 | // In the normal direction we lay out our kids in the positive direction (e.g., |x| will get |
michael@0 | 79 | // bigger for a horizontal box, and |y| will get bigger for a vertical box). In the reverse |
michael@0 | 80 | // direction, the opposite is true. We'll be laying out each child at a smaller |x| or |
michael@0 | 81 | // |y|. |
michael@0 | 82 | uint8_t frameDirection = GetFrameDirection(aBox); |
michael@0 | 83 | |
michael@0 | 84 | if (aFrameState & NS_STATE_IS_HORIZONTAL) { |
michael@0 | 85 | if (aFrameState & NS_STATE_IS_DIRECTION_NORMAL) { |
michael@0 | 86 | // The normal direction. |x| increases as we move through our children. |
michael@0 | 87 | aX = aClientRect.x; |
michael@0 | 88 | } |
michael@0 | 89 | else { |
michael@0 | 90 | // The reverse direction. |x| decreases as we move through our children. |
michael@0 | 91 | aX = aClientRect.x + aOriginalRect.width; |
michael@0 | 92 | } |
michael@0 | 93 | // |y| is always in the normal direction in horizontal boxes |
michael@0 | 94 | aY = aClientRect.y; |
michael@0 | 95 | } |
michael@0 | 96 | else { |
michael@0 | 97 | // take direction property into account for |x| in vertical boxes |
michael@0 | 98 | if (frameDirection == NS_STYLE_DIRECTION_LTR) { |
michael@0 | 99 | // The normal direction. |x| increases as we move through our children. |
michael@0 | 100 | aX = aClientRect.x; |
michael@0 | 101 | } |
michael@0 | 102 | else { |
michael@0 | 103 | // The reverse direction. |x| decreases as we move through our children. |
michael@0 | 104 | aX = aClientRect.x + aOriginalRect.width; |
michael@0 | 105 | } |
michael@0 | 106 | if (aFrameState & NS_STATE_IS_DIRECTION_NORMAL) { |
michael@0 | 107 | // The normal direction. |y| increases as we move through our children. |
michael@0 | 108 | aY = aClientRect.y; |
michael@0 | 109 | } |
michael@0 | 110 | else { |
michael@0 | 111 | // The reverse direction. |y| decreases as we move through our children. |
michael@0 | 112 | aY = aClientRect.y + aOriginalRect.height; |
michael@0 | 113 | } |
michael@0 | 114 | } |
michael@0 | 115 | |
michael@0 | 116 | // Get our pack/alignment information. |
michael@0 | 117 | nsIFrame::Halignment halign = aBox->GetHAlign(); |
michael@0 | 118 | nsIFrame::Valignment valign = aBox->GetVAlign(); |
michael@0 | 119 | |
michael@0 | 120 | // The following code handles box PACKING. Packing comes into play in the case where the computed size for |
michael@0 | 121 | // all of our children (now stored in our client rect) is smaller than the size available for |
michael@0 | 122 | // the box (stored in |aOriginalRect|). |
michael@0 | 123 | // |
michael@0 | 124 | // Here we adjust our |x| and |y| variables accordingly so that we start at the beginning, |
michael@0 | 125 | // middle, or end of the box. |
michael@0 | 126 | // |
michael@0 | 127 | // XXXdwh JUSTIFY needs to be implemented! |
michael@0 | 128 | if (aFrameState & NS_STATE_IS_HORIZONTAL) { |
michael@0 | 129 | switch(halign) { |
michael@0 | 130 | case nsBoxFrame::hAlign_Left: |
michael@0 | 131 | break; // Nothing to do. The default initialized us properly. |
michael@0 | 132 | |
michael@0 | 133 | case nsBoxFrame::hAlign_Center: |
michael@0 | 134 | if (aFrameState & NS_STATE_IS_DIRECTION_NORMAL) |
michael@0 | 135 | aX += (aOriginalRect.width - aClientRect.width)/2; |
michael@0 | 136 | else |
michael@0 | 137 | aX -= (aOriginalRect.width - aClientRect.width)/2; |
michael@0 | 138 | break; |
michael@0 | 139 | |
michael@0 | 140 | case nsBoxFrame::hAlign_Right: |
michael@0 | 141 | if (aFrameState & NS_STATE_IS_DIRECTION_NORMAL) |
michael@0 | 142 | aX += (aOriginalRect.width - aClientRect.width); |
michael@0 | 143 | else |
michael@0 | 144 | aX -= (aOriginalRect.width - aClientRect.width); |
michael@0 | 145 | break; // Nothing to do for the reverse dir. The default initialized us properly. |
michael@0 | 146 | } |
michael@0 | 147 | } else { |
michael@0 | 148 | switch(valign) { |
michael@0 | 149 | case nsBoxFrame::vAlign_Top: |
michael@0 | 150 | case nsBoxFrame::vAlign_BaseLine: // This value is technically impossible to specify for pack. |
michael@0 | 151 | break; // Don't do anything. We were initialized correctly. |
michael@0 | 152 | |
michael@0 | 153 | case nsBoxFrame::vAlign_Middle: |
michael@0 | 154 | if (aFrameState & NS_STATE_IS_DIRECTION_NORMAL) |
michael@0 | 155 | aY += (aOriginalRect.height - aClientRect.height)/2; |
michael@0 | 156 | else |
michael@0 | 157 | aY -= (aOriginalRect.height - aClientRect.height)/2; |
michael@0 | 158 | break; |
michael@0 | 159 | |
michael@0 | 160 | case nsBoxFrame::vAlign_Bottom: |
michael@0 | 161 | if (aFrameState & NS_STATE_IS_DIRECTION_NORMAL) |
michael@0 | 162 | aY += (aOriginalRect.height - aClientRect.height); |
michael@0 | 163 | else |
michael@0 | 164 | aY -= (aOriginalRect.height - aClientRect.height); |
michael@0 | 165 | break; |
michael@0 | 166 | } |
michael@0 | 167 | } |
michael@0 | 168 | } |
michael@0 | 169 | |
michael@0 | 170 | NS_IMETHODIMP |
michael@0 | 171 | nsSprocketLayout::Layout(nsIFrame* aBox, nsBoxLayoutState& aState) |
michael@0 | 172 | { |
michael@0 | 173 | // See if we are collapsed. If we are, then simply iterate over all our |
michael@0 | 174 | // children and give them a rect of 0 width and height. |
michael@0 | 175 | if (aBox->IsCollapsed()) { |
michael@0 | 176 | nsIFrame* child = aBox->GetChildBox(); |
michael@0 | 177 | while(child) |
michael@0 | 178 | { |
michael@0 | 179 | nsBoxFrame::LayoutChildAt(aState, child, nsRect(0,0,0,0)); |
michael@0 | 180 | child = child->GetNextBox(); |
michael@0 | 181 | } |
michael@0 | 182 | return NS_OK; |
michael@0 | 183 | } |
michael@0 | 184 | |
michael@0 | 185 | nsBoxLayoutState::AutoReflowDepth depth(aState); |
michael@0 | 186 | mozilla::AutoStackArena arena; |
michael@0 | 187 | |
michael@0 | 188 | // ----- figure out our size ---------- |
michael@0 | 189 | const nsSize originalSize = aBox->GetSize(); |
michael@0 | 190 | |
michael@0 | 191 | // -- make sure we remove our border and padding ---- |
michael@0 | 192 | nsRect clientRect; |
michael@0 | 193 | aBox->GetClientRect(clientRect); |
michael@0 | 194 | |
michael@0 | 195 | // |originalClientRect| represents the rect of the entire box (excluding borders |
michael@0 | 196 | // and padding). We store it here because we're going to use |clientRect| to hold |
michael@0 | 197 | // the required size for all our kids. As an example, consider an hbox with a |
michael@0 | 198 | // specified width of 300. If the kids total only 150 pixels of width, then |
michael@0 | 199 | // we have 150 pixels left over. |clientRect| is going to hold a width of 150 and |
michael@0 | 200 | // is going to be adjusted based off the value of the PACK property. If flexible |
michael@0 | 201 | // objects are in the box, then the two rects will match. |
michael@0 | 202 | nsRect originalClientRect(clientRect); |
michael@0 | 203 | |
michael@0 | 204 | // The frame state contains cached knowledge about our box, such as our orientation |
michael@0 | 205 | // and direction. |
michael@0 | 206 | nsFrameState frameState = nsFrameState(0); |
michael@0 | 207 | GetFrameState(aBox, frameState); |
michael@0 | 208 | |
michael@0 | 209 | // Build a list of our children's desired sizes and computed sizes |
michael@0 | 210 | nsBoxSize* boxSizes = nullptr; |
michael@0 | 211 | nsComputedBoxSize* computedBoxSizes = nullptr; |
michael@0 | 212 | |
michael@0 | 213 | nscoord min = 0; |
michael@0 | 214 | nscoord max = 0; |
michael@0 | 215 | int32_t flexes = 0; |
michael@0 | 216 | PopulateBoxSizes(aBox, aState, boxSizes, min, max, flexes); |
michael@0 | 217 | |
michael@0 | 218 | // The |size| variable will hold the total size of children along the axis of |
michael@0 | 219 | // the box. Continuing with the example begun in the comment above, size would |
michael@0 | 220 | // be 150 pixels. |
michael@0 | 221 | nscoord size = clientRect.width; |
michael@0 | 222 | if (!IsHorizontal(aBox)) |
michael@0 | 223 | size = clientRect.height; |
michael@0 | 224 | ComputeChildSizes(aBox, aState, size, boxSizes, computedBoxSizes); |
michael@0 | 225 | |
michael@0 | 226 | // After the call to ComputeChildSizes, the |size| variable contains the |
michael@0 | 227 | // total required size of all the children. We adjust our clientRect in the |
michael@0 | 228 | // appropriate dimension to match this size. In our example, we now assign |
michael@0 | 229 | // 150 pixels into the clientRect.width. |
michael@0 | 230 | // |
michael@0 | 231 | // The variables |min| and |max| hold the minimum required size box must be |
michael@0 | 232 | // in the OPPOSITE orientation, e.g., for a horizontal box, |min| is the minimum |
michael@0 | 233 | // height we require to enclose our children, and |max| is the maximum height |
michael@0 | 234 | // required to enclose our children. |
michael@0 | 235 | if (IsHorizontal(aBox)) { |
michael@0 | 236 | clientRect.width = size; |
michael@0 | 237 | if (clientRect.height < min) |
michael@0 | 238 | clientRect.height = min; |
michael@0 | 239 | |
michael@0 | 240 | if (frameState & NS_STATE_AUTO_STRETCH) { |
michael@0 | 241 | if (clientRect.height > max) |
michael@0 | 242 | clientRect.height = max; |
michael@0 | 243 | } |
michael@0 | 244 | } else { |
michael@0 | 245 | clientRect.height = size; |
michael@0 | 246 | if (clientRect.width < min) |
michael@0 | 247 | clientRect.width = min; |
michael@0 | 248 | |
michael@0 | 249 | if (frameState & NS_STATE_AUTO_STRETCH) { |
michael@0 | 250 | if (clientRect.width > max) |
michael@0 | 251 | clientRect.width = max; |
michael@0 | 252 | } |
michael@0 | 253 | } |
michael@0 | 254 | |
michael@0 | 255 | // With the sizes computed, now it's time to lay out our children. |
michael@0 | 256 | bool finished; |
michael@0 | 257 | nscoord passes = 0; |
michael@0 | 258 | |
michael@0 | 259 | // We flow children at their preferred locations (along with the appropriate computed flex). |
michael@0 | 260 | // After we flow a child, it is possible that the child will change its size. If/when this happens, |
michael@0 | 261 | // we have to do another pass. Typically only 2 passes are required, but the code is prepared to |
michael@0 | 262 | // do as many passes as are necessary to achieve equilibrium. |
michael@0 | 263 | nscoord x = 0; |
michael@0 | 264 | nscoord y = 0; |
michael@0 | 265 | nscoord origX = 0; |
michael@0 | 266 | nscoord origY = 0; |
michael@0 | 267 | |
michael@0 | 268 | // |childResized| lets us know if a child changed its size after we attempted to lay it out at |
michael@0 | 269 | // the specified size. If this happens, we usually have to do another pass. |
michael@0 | 270 | bool childResized = false; |
michael@0 | 271 | |
michael@0 | 272 | // |passes| stores our number of passes. If for any reason we end up doing more than, say, 10 |
michael@0 | 273 | // passes, we assert to indicate that something is seriously screwed up. |
michael@0 | 274 | passes = 0; |
michael@0 | 275 | do |
michael@0 | 276 | { |
michael@0 | 277 | #ifdef DEBUG_REFLOW |
michael@0 | 278 | if (passes > 0) { |
michael@0 | 279 | AddIndents(); |
michael@0 | 280 | printf("ChildResized doing pass: %d\n", passes); |
michael@0 | 281 | } |
michael@0 | 282 | #endif |
michael@0 | 283 | |
michael@0 | 284 | // Always assume that we're done. This will change if, for example, children don't stay |
michael@0 | 285 | // the same size after being flowed. |
michael@0 | 286 | finished = true; |
michael@0 | 287 | |
michael@0 | 288 | // Handle box packing. |
michael@0 | 289 | HandleBoxPack(aBox, frameState, x, y, originalClientRect, clientRect); |
michael@0 | 290 | |
michael@0 | 291 | // Now that packing is taken care of we set up a few additional |
michael@0 | 292 | // tracking variables. |
michael@0 | 293 | origX = x; |
michael@0 | 294 | origY = y; |
michael@0 | 295 | |
michael@0 | 296 | nscoord nextX = x; |
michael@0 | 297 | nscoord nextY = y; |
michael@0 | 298 | |
michael@0 | 299 | // Now we iterate over our box children and our box size lists in |
michael@0 | 300 | // parallel. For each child, we look at its sizes and figure out |
michael@0 | 301 | // where to place it. |
michael@0 | 302 | nsComputedBoxSize* childComputedBoxSize = computedBoxSizes; |
michael@0 | 303 | nsBoxSize* childBoxSize = boxSizes; |
michael@0 | 304 | |
michael@0 | 305 | nsIFrame* child = aBox->GetChildBox(); |
michael@0 | 306 | |
michael@0 | 307 | int32_t count = 0; |
michael@0 | 308 | while (child || (childBoxSize && childBoxSize->bogus)) |
michael@0 | 309 | { |
michael@0 | 310 | // If for some reason, our lists are not the same length, we guard |
michael@0 | 311 | // by bailing out of the loop. |
michael@0 | 312 | if (childBoxSize == nullptr) { |
michael@0 | 313 | NS_NOTREACHED("Lists not the same length."); |
michael@0 | 314 | break; |
michael@0 | 315 | } |
michael@0 | 316 | |
michael@0 | 317 | nscoord width = clientRect.width; |
michael@0 | 318 | nscoord height = clientRect.height; |
michael@0 | 319 | |
michael@0 | 320 | if (!childBoxSize->bogus) { |
michael@0 | 321 | // We have a valid box size entry. This entry already contains information about our |
michael@0 | 322 | // sizes along the axis of the box (e.g., widths in a horizontal box). If our default |
michael@0 | 323 | // ALIGN is not stretch, however, then we also need to know the child's size along the |
michael@0 | 324 | // opposite axis. |
michael@0 | 325 | if (!(frameState & NS_STATE_AUTO_STRETCH)) { |
michael@0 | 326 | nsSize prefSize = child->GetPrefSize(aState); |
michael@0 | 327 | nsSize minSize = child->GetMinSize(aState); |
michael@0 | 328 | nsSize maxSize = child->GetMaxSize(aState); |
michael@0 | 329 | prefSize = nsBox::BoundsCheck(minSize, prefSize, maxSize); |
michael@0 | 330 | |
michael@0 | 331 | AddMargin(child, prefSize); |
michael@0 | 332 | width = std::min(prefSize.width, originalClientRect.width); |
michael@0 | 333 | height = std::min(prefSize.height, originalClientRect.height); |
michael@0 | 334 | } |
michael@0 | 335 | } |
michael@0 | 336 | |
michael@0 | 337 | // Obtain the computed size along the axis of the box for this child from the computedBoxSize entry. |
michael@0 | 338 | // We store the result in |width| for horizontal boxes and |height| for vertical boxes. |
michael@0 | 339 | if (frameState & NS_STATE_IS_HORIZONTAL) |
michael@0 | 340 | width = childComputedBoxSize->size; |
michael@0 | 341 | else |
michael@0 | 342 | height = childComputedBoxSize->size; |
michael@0 | 343 | |
michael@0 | 344 | // Adjust our x/y for the left/right spacing. |
michael@0 | 345 | if (frameState & NS_STATE_IS_HORIZONTAL) { |
michael@0 | 346 | if (frameState & NS_STATE_IS_DIRECTION_NORMAL) |
michael@0 | 347 | x += (childBoxSize->left); |
michael@0 | 348 | else |
michael@0 | 349 | x -= (childBoxSize->right); |
michael@0 | 350 | } else { |
michael@0 | 351 | if (frameState & NS_STATE_IS_DIRECTION_NORMAL) |
michael@0 | 352 | y += (childBoxSize->left); |
michael@0 | 353 | else |
michael@0 | 354 | y -= (childBoxSize->right); |
michael@0 | 355 | } |
michael@0 | 356 | |
michael@0 | 357 | nextX = x; |
michael@0 | 358 | nextY = y; |
michael@0 | 359 | |
michael@0 | 360 | // Now we build a child rect. |
michael@0 | 361 | nscoord rectX = x; |
michael@0 | 362 | nscoord rectY = y; |
michael@0 | 363 | if (!(frameState & NS_STATE_IS_DIRECTION_NORMAL)) { |
michael@0 | 364 | if (frameState & NS_STATE_IS_HORIZONTAL) |
michael@0 | 365 | rectX -= width; |
michael@0 | 366 | else |
michael@0 | 367 | rectY -= height; |
michael@0 | 368 | } |
michael@0 | 369 | |
michael@0 | 370 | // We now create an accurate child rect based off our computed size information. |
michael@0 | 371 | nsRect childRect(rectX, rectY, width, height); |
michael@0 | 372 | |
michael@0 | 373 | // Sanity check against our clientRect. It is possible that a child specified |
michael@0 | 374 | // a size that is too large to fit. If that happens, then we have to grow |
michael@0 | 375 | // our client rect. Remember, clientRect is not the total rect of the enclosing |
michael@0 | 376 | // box. It currently holds our perception of how big the children needed to |
michael@0 | 377 | // be. |
michael@0 | 378 | if (childRect.width > clientRect.width) |
michael@0 | 379 | clientRect.width = childRect.width; |
michael@0 | 380 | |
michael@0 | 381 | if (childRect.height > clientRect.height) |
michael@0 | 382 | clientRect.height = childRect.height; |
michael@0 | 383 | |
michael@0 | 384 | // Either |nextX| or |nextY| is updated by this function call, according |
michael@0 | 385 | // to our axis. |
michael@0 | 386 | ComputeChildsNextPosition(aBox, x, y, nextX, nextY, childRect); |
michael@0 | 387 | |
michael@0 | 388 | // Now we further update our nextX/Y along our axis. |
michael@0 | 389 | // We also set childRect.y/x along the opposite axis appropriately for a |
michael@0 | 390 | // stretch alignment. (Non-stretch alignment is handled below.) |
michael@0 | 391 | if (frameState & NS_STATE_IS_HORIZONTAL) { |
michael@0 | 392 | if (frameState & NS_STATE_IS_DIRECTION_NORMAL) |
michael@0 | 393 | nextX += (childBoxSize->right); |
michael@0 | 394 | else |
michael@0 | 395 | nextX -= (childBoxSize->left); |
michael@0 | 396 | childRect.y = originalClientRect.y; |
michael@0 | 397 | } |
michael@0 | 398 | else { |
michael@0 | 399 | if (frameState & NS_STATE_IS_DIRECTION_NORMAL) |
michael@0 | 400 | nextY += (childBoxSize->right); |
michael@0 | 401 | else |
michael@0 | 402 | nextY -= (childBoxSize->left); |
michael@0 | 403 | childRect.x = originalClientRect.x; |
michael@0 | 404 | } |
michael@0 | 405 | |
michael@0 | 406 | // If we encounter a completely bogus box size, we just leave this child completely |
michael@0 | 407 | // alone and continue through the loop to the next child. |
michael@0 | 408 | if (childBoxSize->bogus) |
michael@0 | 409 | { |
michael@0 | 410 | childComputedBoxSize = childComputedBoxSize->next; |
michael@0 | 411 | childBoxSize = childBoxSize->next; |
michael@0 | 412 | count++; |
michael@0 | 413 | x = nextX; |
michael@0 | 414 | y = nextY; |
michael@0 | 415 | continue; |
michael@0 | 416 | } |
michael@0 | 417 | |
michael@0 | 418 | nsMargin margin(0,0,0,0); |
michael@0 | 419 | |
michael@0 | 420 | bool layout = true; |
michael@0 | 421 | |
michael@0 | 422 | // Deflate the rect of our child by its margin. |
michael@0 | 423 | child->GetMargin(margin); |
michael@0 | 424 | childRect.Deflate(margin); |
michael@0 | 425 | if (childRect.width < 0) |
michael@0 | 426 | childRect.width = 0; |
michael@0 | 427 | if (childRect.height < 0) |
michael@0 | 428 | childRect.height = 0; |
michael@0 | 429 | |
michael@0 | 430 | // Now we're trying to figure out if we have to lay out this child, i.e., to call |
michael@0 | 431 | // the child's Layout method. |
michael@0 | 432 | if (passes > 0) { |
michael@0 | 433 | layout = false; |
michael@0 | 434 | } else { |
michael@0 | 435 | // Always perform layout if we are dirty or have dirty children |
michael@0 | 436 | if (!NS_SUBTREE_DIRTY(child)) |
michael@0 | 437 | layout = false; |
michael@0 | 438 | } |
michael@0 | 439 | |
michael@0 | 440 | nsRect oldRect(child->GetRect()); |
michael@0 | 441 | |
michael@0 | 442 | // Non-stretch alignment will be handled in AlignChildren(), so don't |
michael@0 | 443 | // change child out-of-axis positions yet. |
michael@0 | 444 | if (!(frameState & NS_STATE_AUTO_STRETCH)) { |
michael@0 | 445 | if (frameState & NS_STATE_IS_HORIZONTAL) { |
michael@0 | 446 | childRect.y = oldRect.y; |
michael@0 | 447 | } else { |
michael@0 | 448 | childRect.x = oldRect.x; |
michael@0 | 449 | } |
michael@0 | 450 | } |
michael@0 | 451 | |
michael@0 | 452 | // We computed a childRect. Now we want to set the bounds of the child to be that rect. |
michael@0 | 453 | // If our old rect is different, then we know our size changed and we cache that fact |
michael@0 | 454 | // in the |sizeChanged| variable. |
michael@0 | 455 | |
michael@0 | 456 | child->SetBounds(aState, childRect); |
michael@0 | 457 | bool sizeChanged = (childRect.width != oldRect.width || |
michael@0 | 458 | childRect.height != oldRect.height); |
michael@0 | 459 | |
michael@0 | 460 | if (sizeChanged) { |
michael@0 | 461 | // Our size is different. Sanity check against our maximum allowed size to ensure |
michael@0 | 462 | // we didn't exceed it. |
michael@0 | 463 | nsSize minSize = child->GetMinSize(aState); |
michael@0 | 464 | nsSize maxSize = child->GetMaxSize(aState); |
michael@0 | 465 | maxSize = nsBox::BoundsCheckMinMax(minSize, maxSize); |
michael@0 | 466 | |
michael@0 | 467 | // make sure the size is in our max size. |
michael@0 | 468 | if (childRect.width > maxSize.width) |
michael@0 | 469 | childRect.width = maxSize.width; |
michael@0 | 470 | |
michael@0 | 471 | if (childRect.height > maxSize.height) |
michael@0 | 472 | childRect.height = maxSize.height; |
michael@0 | 473 | |
michael@0 | 474 | // set it again |
michael@0 | 475 | child->SetBounds(aState, childRect); |
michael@0 | 476 | } |
michael@0 | 477 | |
michael@0 | 478 | // If we already determined that layout was required or if our size has changed, then |
michael@0 | 479 | // we make sure to call layout on the child, since its children may need to be shifted |
michael@0 | 480 | // around as a result of the size change. |
michael@0 | 481 | if (layout || sizeChanged) |
michael@0 | 482 | child->Layout(aState); |
michael@0 | 483 | |
michael@0 | 484 | // If the child was a block or inline (e.g., HTML) it may have changed its rect *during* layout. |
michael@0 | 485 | // We have to check for this. |
michael@0 | 486 | nsRect newChildRect(child->GetRect()); |
michael@0 | 487 | |
michael@0 | 488 | if (!newChildRect.IsEqualInterior(childRect)) { |
michael@0 | 489 | #ifdef DEBUG_GROW |
michael@0 | 490 | child->DumpBox(stdout); |
michael@0 | 491 | printf(" GREW from (%d,%d) -> (%d,%d)\n", childRect.width, childRect.height, newChildRect.width, newChildRect.height); |
michael@0 | 492 | #endif |
michael@0 | 493 | newChildRect.Inflate(margin); |
michael@0 | 494 | childRect.Inflate(margin); |
michael@0 | 495 | |
michael@0 | 496 | // The child changed size during layout. The ChildResized method handles this |
michael@0 | 497 | // scenario. |
michael@0 | 498 | ChildResized(aBox, |
michael@0 | 499 | aState, |
michael@0 | 500 | child, |
michael@0 | 501 | childBoxSize, |
michael@0 | 502 | childComputedBoxSize, |
michael@0 | 503 | boxSizes, |
michael@0 | 504 | computedBoxSizes, |
michael@0 | 505 | childRect, |
michael@0 | 506 | newChildRect, |
michael@0 | 507 | clientRect, |
michael@0 | 508 | flexes, |
michael@0 | 509 | finished); |
michael@0 | 510 | |
michael@0 | 511 | // We note that a child changed size, which means that another pass will be required. |
michael@0 | 512 | childResized = true; |
michael@0 | 513 | |
michael@0 | 514 | // Now that a child resized, it's entirely possible that OUR rect is too small. Now we |
michael@0 | 515 | // ensure that |originalClientRect| is grown to accommodate the size of |clientRect|. |
michael@0 | 516 | if (clientRect.width > originalClientRect.width) |
michael@0 | 517 | originalClientRect.width = clientRect.width; |
michael@0 | 518 | |
michael@0 | 519 | if (clientRect.height > originalClientRect.height) |
michael@0 | 520 | originalClientRect.height = clientRect.height; |
michael@0 | 521 | |
michael@0 | 522 | if (!(frameState & NS_STATE_IS_DIRECTION_NORMAL)) { |
michael@0 | 523 | // Our childRect had its XMost() or YMost() (depending on our layout |
michael@0 | 524 | // direction), positioned at a certain point. Ensure that the |
michael@0 | 525 | // newChildRect satisfies the same constraint. Note that this is |
michael@0 | 526 | // just equivalent to adjusting the x/y by the difference in |
michael@0 | 527 | // width/height between childRect and newChildRect. So we don't need |
michael@0 | 528 | // to reaccount for the left and right of the box layout state again. |
michael@0 | 529 | if (frameState & NS_STATE_IS_HORIZONTAL) |
michael@0 | 530 | newChildRect.x = childRect.XMost() - newChildRect.width; |
michael@0 | 531 | else |
michael@0 | 532 | newChildRect.y = childRect.YMost() - newChildRect.height; |
michael@0 | 533 | } |
michael@0 | 534 | |
michael@0 | 535 | // If the child resized then recompute its position. |
michael@0 | 536 | ComputeChildsNextPosition(aBox, x, y, nextX, nextY, newChildRect); |
michael@0 | 537 | |
michael@0 | 538 | if (newChildRect.width >= margin.left + margin.right && newChildRect.height >= margin.top + margin.bottom) |
michael@0 | 539 | newChildRect.Deflate(margin); |
michael@0 | 540 | |
michael@0 | 541 | if (childRect.width >= margin.left + margin.right && childRect.height >= margin.top + margin.bottom) |
michael@0 | 542 | childRect.Deflate(margin); |
michael@0 | 543 | |
michael@0 | 544 | child->SetBounds(aState, newChildRect); |
michael@0 | 545 | |
michael@0 | 546 | // If we are the first box that changed size, then we don't need to do a second pass |
michael@0 | 547 | if (count == 0) |
michael@0 | 548 | finished = true; |
michael@0 | 549 | } |
michael@0 | 550 | |
michael@0 | 551 | // Now update our x/y finally. |
michael@0 | 552 | x = nextX; |
michael@0 | 553 | y = nextY; |
michael@0 | 554 | |
michael@0 | 555 | // Move to the next child. |
michael@0 | 556 | childComputedBoxSize = childComputedBoxSize->next; |
michael@0 | 557 | childBoxSize = childBoxSize->next; |
michael@0 | 558 | |
michael@0 | 559 | child = child->GetNextBox(); |
michael@0 | 560 | count++; |
michael@0 | 561 | } |
michael@0 | 562 | |
michael@0 | 563 | // Sanity-checking code to ensure we don't do an infinite # of passes. |
michael@0 | 564 | passes++; |
michael@0 | 565 | NS_ASSERTION(passes < 10, "A Box's child is constantly growing!!!!!"); |
michael@0 | 566 | if (passes > 10) |
michael@0 | 567 | break; |
michael@0 | 568 | } while (false == finished); |
michael@0 | 569 | |
michael@0 | 570 | // Get rid of our size lists. |
michael@0 | 571 | while(boxSizes) |
michael@0 | 572 | { |
michael@0 | 573 | nsBoxSize* toDelete = boxSizes; |
michael@0 | 574 | boxSizes = boxSizes->next; |
michael@0 | 575 | delete toDelete; |
michael@0 | 576 | } |
michael@0 | 577 | |
michael@0 | 578 | while(computedBoxSizes) |
michael@0 | 579 | { |
michael@0 | 580 | nsComputedBoxSize* toDelete = computedBoxSizes; |
michael@0 | 581 | computedBoxSizes = computedBoxSizes->next; |
michael@0 | 582 | delete toDelete; |
michael@0 | 583 | } |
michael@0 | 584 | |
michael@0 | 585 | if (childResized) { |
michael@0 | 586 | // See if one of our children forced us to get bigger |
michael@0 | 587 | nsRect tmpClientRect(originalClientRect); |
michael@0 | 588 | nsMargin bp(0,0,0,0); |
michael@0 | 589 | aBox->GetBorderAndPadding(bp); |
michael@0 | 590 | tmpClientRect.Inflate(bp); |
michael@0 | 591 | |
michael@0 | 592 | if (tmpClientRect.width > originalSize.width || tmpClientRect.height > originalSize.height) |
michael@0 | 593 | { |
michael@0 | 594 | // if it did reset our bounds. |
michael@0 | 595 | nsRect bounds(aBox->GetRect()); |
michael@0 | 596 | if (tmpClientRect.width > originalSize.width) |
michael@0 | 597 | bounds.width = tmpClientRect.width; |
michael@0 | 598 | |
michael@0 | 599 | if (tmpClientRect.height > originalSize.height) |
michael@0 | 600 | bounds.height = tmpClientRect.height; |
michael@0 | 601 | |
michael@0 | 602 | aBox->SetBounds(aState, bounds); |
michael@0 | 603 | } |
michael@0 | 604 | } |
michael@0 | 605 | |
michael@0 | 606 | // Because our size grew, we now have to readjust because of box packing. Repack |
michael@0 | 607 | // in order to update our x and y to the correct values. |
michael@0 | 608 | HandleBoxPack(aBox, frameState, x, y, originalClientRect, clientRect); |
michael@0 | 609 | |
michael@0 | 610 | // Compare against our original x and y and only worry about adjusting the children if |
michael@0 | 611 | // we really did have to change the positions because of packing (typically for 'center' |
michael@0 | 612 | // or 'end' pack values). |
michael@0 | 613 | if (x != origX || y != origY) { |
michael@0 | 614 | nsIFrame* child = aBox->GetChildBox(); |
michael@0 | 615 | |
michael@0 | 616 | // reposition all our children |
michael@0 | 617 | while (child) |
michael@0 | 618 | { |
michael@0 | 619 | nsRect childRect(child->GetRect()); |
michael@0 | 620 | childRect.x += (x - origX); |
michael@0 | 621 | childRect.y += (y - origY); |
michael@0 | 622 | child->SetBounds(aState, childRect); |
michael@0 | 623 | child = child->GetNextBox(); |
michael@0 | 624 | } |
michael@0 | 625 | } |
michael@0 | 626 | |
michael@0 | 627 | // Perform out-of-axis alignment for non-stretch alignments |
michael@0 | 628 | if (!(frameState & NS_STATE_AUTO_STRETCH)) { |
michael@0 | 629 | AlignChildren(aBox, aState); |
michael@0 | 630 | } |
michael@0 | 631 | |
michael@0 | 632 | // That's it! If you made it this far without having a nervous breakdown, |
michael@0 | 633 | // congratulations! Go get yourself a beer. |
michael@0 | 634 | return NS_OK; |
michael@0 | 635 | } |
michael@0 | 636 | |
michael@0 | 637 | void |
michael@0 | 638 | nsSprocketLayout::PopulateBoxSizes(nsIFrame* aBox, nsBoxLayoutState& aState, nsBoxSize*& aBoxSizes, nscoord& aMinSize, nscoord& aMaxSize, int32_t& aFlexes) |
michael@0 | 639 | { |
michael@0 | 640 | // used for the equal size flag |
michael@0 | 641 | nscoord biggestPrefWidth = 0; |
michael@0 | 642 | nscoord biggestMinWidth = 0; |
michael@0 | 643 | nscoord smallestMaxWidth = NS_INTRINSICSIZE; |
michael@0 | 644 | |
michael@0 | 645 | nsFrameState frameState = nsFrameState(0); |
michael@0 | 646 | GetFrameState(aBox, frameState); |
michael@0 | 647 | |
michael@0 | 648 | //if (frameState & NS_STATE_CURRENTLY_IN_DEBUG) |
michael@0 | 649 | // printf("In debug\n"); |
michael@0 | 650 | |
michael@0 | 651 | aMinSize = 0; |
michael@0 | 652 | aMaxSize = NS_INTRINSICSIZE; |
michael@0 | 653 | |
michael@0 | 654 | bool isHorizontal; |
michael@0 | 655 | |
michael@0 | 656 | if (IsHorizontal(aBox)) |
michael@0 | 657 | isHorizontal = true; |
michael@0 | 658 | else |
michael@0 | 659 | isHorizontal = false; |
michael@0 | 660 | |
michael@0 | 661 | // this is a nice little optimization |
michael@0 | 662 | // it turns out that if we only have 1 flexable child |
michael@0 | 663 | // then it does not matter what its preferred size is |
michael@0 | 664 | // there is nothing to flex it relative. This is great |
michael@0 | 665 | // because we can avoid asking for a preferred size in this |
michael@0 | 666 | // case. Why is this good? Well you might have html inside it |
michael@0 | 667 | // and asking html for its preferred size is rather expensive. |
michael@0 | 668 | // so we can just optimize it out this way. |
michael@0 | 669 | |
michael@0 | 670 | // set flexes |
michael@0 | 671 | nsIFrame* child = aBox->GetChildBox(); |
michael@0 | 672 | |
michael@0 | 673 | aFlexes = 0; |
michael@0 | 674 | nsBoxSize* currentBox = nullptr; |
michael@0 | 675 | |
michael@0 | 676 | #if 0 |
michael@0 | 677 | nsBoxSize* start = aBoxSizes; |
michael@0 | 678 | |
michael@0 | 679 | while(child) |
michael@0 | 680 | { |
michael@0 | 681 | // ok if we started with a list move down the list |
michael@0 | 682 | // until we reach the end. Then start looking at childen. |
michael@0 | 683 | // This feature is used extensively for Grid. |
michael@0 | 684 | nscoord flex = 0; |
michael@0 | 685 | |
michael@0 | 686 | if (!start) { |
michael@0 | 687 | if (!currentBox) { |
michael@0 | 688 | aBoxSizes = new (aState) nsBoxSize(); |
michael@0 | 689 | currentBox = aBoxSizes; |
michael@0 | 690 | } else { |
michael@0 | 691 | currentBox->next = new (aState) nsBoxSize(); |
michael@0 | 692 | currentBox = currentBox->next; |
michael@0 | 693 | } |
michael@0 | 694 | |
michael@0 | 695 | |
michael@0 | 696 | flex = child->GetFlex(aState); |
michael@0 | 697 | |
michael@0 | 698 | currentBox->flex = flex; |
michael@0 | 699 | currentBox->collapsed = child->IsCollapsed(); |
michael@0 | 700 | } else { |
michael@0 | 701 | flex = start->flex; |
michael@0 | 702 | start = start->next; |
michael@0 | 703 | } |
michael@0 | 704 | |
michael@0 | 705 | if (flex > 0) |
michael@0 | 706 | aFlexes++; |
michael@0 | 707 | |
michael@0 | 708 | child = child->GetNextBox(); |
michael@0 | 709 | } |
michael@0 | 710 | #endif |
michael@0 | 711 | |
michael@0 | 712 | // get pref, min, max |
michael@0 | 713 | child = aBox->GetChildBox(); |
michael@0 | 714 | currentBox = aBoxSizes; |
michael@0 | 715 | nsBoxSize* last = nullptr; |
michael@0 | 716 | |
michael@0 | 717 | nscoord maxFlex = 0; |
michael@0 | 718 | int32_t childCount = 0; |
michael@0 | 719 | |
michael@0 | 720 | while(child) |
michael@0 | 721 | { |
michael@0 | 722 | while (currentBox && currentBox->bogus) { |
michael@0 | 723 | last = currentBox; |
michael@0 | 724 | currentBox = currentBox->next; |
michael@0 | 725 | } |
michael@0 | 726 | ++childCount; |
michael@0 | 727 | nsSize pref(0,0); |
michael@0 | 728 | nsSize minSize(0,0); |
michael@0 | 729 | nsSize maxSize(NS_INTRINSICSIZE,NS_INTRINSICSIZE); |
michael@0 | 730 | nscoord ascent = 0; |
michael@0 | 731 | bool collapsed = child->IsCollapsed(); |
michael@0 | 732 | |
michael@0 | 733 | if (!collapsed) { |
michael@0 | 734 | // only one flexible child? Cool we will just make its preferred size |
michael@0 | 735 | // 0 then and not even have to ask for it. |
michael@0 | 736 | //if (flexes != 1) { |
michael@0 | 737 | |
michael@0 | 738 | pref = child->GetPrefSize(aState); |
michael@0 | 739 | minSize = child->GetMinSize(aState); |
michael@0 | 740 | maxSize = nsBox::BoundsCheckMinMax(minSize, child->GetMaxSize(aState)); |
michael@0 | 741 | ascent = child->GetBoxAscent(aState); |
michael@0 | 742 | nsMargin margin; |
michael@0 | 743 | child->GetMargin(margin); |
michael@0 | 744 | ascent += margin.top; |
michael@0 | 745 | //} |
michael@0 | 746 | |
michael@0 | 747 | pref = nsBox::BoundsCheck(minSize, pref, maxSize); |
michael@0 | 748 | |
michael@0 | 749 | AddMargin(child, pref); |
michael@0 | 750 | AddMargin(child, minSize); |
michael@0 | 751 | AddMargin(child, maxSize); |
michael@0 | 752 | } |
michael@0 | 753 | |
michael@0 | 754 | if (!currentBox) { |
michael@0 | 755 | // create one. |
michael@0 | 756 | currentBox = new (aState) nsBoxSize(); |
michael@0 | 757 | if (!aBoxSizes) { |
michael@0 | 758 | aBoxSizes = currentBox; |
michael@0 | 759 | last = aBoxSizes; |
michael@0 | 760 | } else { |
michael@0 | 761 | last->next = currentBox; |
michael@0 | 762 | last = currentBox; |
michael@0 | 763 | } |
michael@0 | 764 | |
michael@0 | 765 | nscoord minWidth; |
michael@0 | 766 | nscoord maxWidth; |
michael@0 | 767 | nscoord prefWidth; |
michael@0 | 768 | |
michael@0 | 769 | // get sizes from child |
michael@0 | 770 | if (isHorizontal) { |
michael@0 | 771 | minWidth = minSize.width; |
michael@0 | 772 | maxWidth = maxSize.width; |
michael@0 | 773 | prefWidth = pref.width; |
michael@0 | 774 | } else { |
michael@0 | 775 | minWidth = minSize.height; |
michael@0 | 776 | maxWidth = maxSize.height; |
michael@0 | 777 | prefWidth = pref.height; |
michael@0 | 778 | } |
michael@0 | 779 | |
michael@0 | 780 | nscoord flex = child->GetFlex(aState); |
michael@0 | 781 | |
michael@0 | 782 | // set them if you collapsed you are not flexible. |
michael@0 | 783 | if (collapsed) { |
michael@0 | 784 | currentBox->flex = 0; |
michael@0 | 785 | } |
michael@0 | 786 | else { |
michael@0 | 787 | if (flex > maxFlex) { |
michael@0 | 788 | maxFlex = flex; |
michael@0 | 789 | } |
michael@0 | 790 | currentBox->flex = flex; |
michael@0 | 791 | } |
michael@0 | 792 | |
michael@0 | 793 | // we specified all our children are equal size; |
michael@0 | 794 | if (frameState & NS_STATE_EQUAL_SIZE) { |
michael@0 | 795 | |
michael@0 | 796 | if (prefWidth > biggestPrefWidth) |
michael@0 | 797 | biggestPrefWidth = prefWidth; |
michael@0 | 798 | |
michael@0 | 799 | if (minWidth > biggestMinWidth) |
michael@0 | 800 | biggestMinWidth = minWidth; |
michael@0 | 801 | |
michael@0 | 802 | if (maxWidth < smallestMaxWidth) |
michael@0 | 803 | smallestMaxWidth = maxWidth; |
michael@0 | 804 | } else { // not we can set our children right now. |
michael@0 | 805 | currentBox->pref = prefWidth; |
michael@0 | 806 | currentBox->min = minWidth; |
michael@0 | 807 | currentBox->max = maxWidth; |
michael@0 | 808 | } |
michael@0 | 809 | |
michael@0 | 810 | NS_ASSERTION(minWidth <= prefWidth && prefWidth <= maxWidth,"Bad min, pref, max widths!"); |
michael@0 | 811 | |
michael@0 | 812 | } |
michael@0 | 813 | |
michael@0 | 814 | if (!isHorizontal) { |
michael@0 | 815 | if (minSize.width > aMinSize) |
michael@0 | 816 | aMinSize = minSize.width; |
michael@0 | 817 | |
michael@0 | 818 | if (maxSize.width < aMaxSize) |
michael@0 | 819 | aMaxSize = maxSize.width; |
michael@0 | 820 | |
michael@0 | 821 | } else { |
michael@0 | 822 | if (minSize.height > aMinSize) |
michael@0 | 823 | aMinSize = minSize.height; |
michael@0 | 824 | |
michael@0 | 825 | if (maxSize.height < aMaxSize) |
michael@0 | 826 | aMaxSize = maxSize.height; |
michael@0 | 827 | } |
michael@0 | 828 | |
michael@0 | 829 | currentBox->collapsed = collapsed; |
michael@0 | 830 | aFlexes += currentBox->flex; |
michael@0 | 831 | |
michael@0 | 832 | child = child->GetNextBox(); |
michael@0 | 833 | |
michael@0 | 834 | last = currentBox; |
michael@0 | 835 | currentBox = currentBox->next; |
michael@0 | 836 | |
michael@0 | 837 | } |
michael@0 | 838 | |
michael@0 | 839 | if (childCount > 0) { |
michael@0 | 840 | nscoord maxAllowedFlex = nscoord_MAX / childCount; |
michael@0 | 841 | |
michael@0 | 842 | if (MOZ_UNLIKELY(maxFlex > maxAllowedFlex)) { |
michael@0 | 843 | // clamp all the flexes |
michael@0 | 844 | currentBox = aBoxSizes; |
michael@0 | 845 | while (currentBox) { |
michael@0 | 846 | currentBox->flex = std::min(currentBox->flex, maxAllowedFlex); |
michael@0 | 847 | currentBox = currentBox->next; |
michael@0 | 848 | } |
michael@0 | 849 | } |
michael@0 | 850 | } |
michael@0 | 851 | #ifdef DEBUG |
michael@0 | 852 | else { |
michael@0 | 853 | NS_ASSERTION(maxFlex == 0, "How did that happen?"); |
michael@0 | 854 | } |
michael@0 | 855 | #endif |
michael@0 | 856 | |
michael@0 | 857 | // we specified all our children are equal size; |
michael@0 | 858 | if (frameState & NS_STATE_EQUAL_SIZE) { |
michael@0 | 859 | smallestMaxWidth = std::max(smallestMaxWidth, biggestMinWidth); |
michael@0 | 860 | biggestPrefWidth = nsBox::BoundsCheck(biggestMinWidth, biggestPrefWidth, smallestMaxWidth); |
michael@0 | 861 | |
michael@0 | 862 | currentBox = aBoxSizes; |
michael@0 | 863 | |
michael@0 | 864 | while(currentBox) |
michael@0 | 865 | { |
michael@0 | 866 | if (!currentBox->collapsed) { |
michael@0 | 867 | currentBox->pref = biggestPrefWidth; |
michael@0 | 868 | currentBox->min = biggestMinWidth; |
michael@0 | 869 | currentBox->max = smallestMaxWidth; |
michael@0 | 870 | } else { |
michael@0 | 871 | currentBox->pref = 0; |
michael@0 | 872 | currentBox->min = 0; |
michael@0 | 873 | currentBox->max = 0; |
michael@0 | 874 | } |
michael@0 | 875 | currentBox = currentBox->next; |
michael@0 | 876 | } |
michael@0 | 877 | } |
michael@0 | 878 | |
michael@0 | 879 | } |
michael@0 | 880 | |
michael@0 | 881 | void |
michael@0 | 882 | nsSprocketLayout::ComputeChildsNextPosition(nsIFrame* aBox, |
michael@0 | 883 | const nscoord& aCurX, |
michael@0 | 884 | const nscoord& aCurY, |
michael@0 | 885 | nscoord& aNextX, |
michael@0 | 886 | nscoord& aNextY, |
michael@0 | 887 | const nsRect& aCurrentChildSize) |
michael@0 | 888 | { |
michael@0 | 889 | // Get the position along the box axis for the child. |
michael@0 | 890 | // The out-of-axis position is not set. |
michael@0 | 891 | nsFrameState frameState = nsFrameState(0); |
michael@0 | 892 | GetFrameState(aBox, frameState); |
michael@0 | 893 | |
michael@0 | 894 | if (IsHorizontal(aBox)) { |
michael@0 | 895 | // horizontal box's children. |
michael@0 | 896 | if (frameState & NS_STATE_IS_DIRECTION_NORMAL) |
michael@0 | 897 | aNextX = aCurX + aCurrentChildSize.width; |
michael@0 | 898 | else |
michael@0 | 899 | aNextX = aCurX - aCurrentChildSize.width; |
michael@0 | 900 | |
michael@0 | 901 | } else { |
michael@0 | 902 | // vertical box's children. |
michael@0 | 903 | if (frameState & NS_STATE_IS_DIRECTION_NORMAL) |
michael@0 | 904 | aNextY = aCurY + aCurrentChildSize.height; |
michael@0 | 905 | else |
michael@0 | 906 | aNextY = aCurY - aCurrentChildSize.height; |
michael@0 | 907 | } |
michael@0 | 908 | } |
michael@0 | 909 | |
michael@0 | 910 | void |
michael@0 | 911 | nsSprocketLayout::AlignChildren(nsIFrame* aBox, |
michael@0 | 912 | nsBoxLayoutState& aState) |
michael@0 | 913 | { |
michael@0 | 914 | nsFrameState frameState = nsFrameState(0); |
michael@0 | 915 | GetFrameState(aBox, frameState); |
michael@0 | 916 | bool isHorizontal = (frameState & NS_STATE_IS_HORIZONTAL) != 0; |
michael@0 | 917 | nsRect clientRect; |
michael@0 | 918 | aBox->GetClientRect(clientRect); |
michael@0 | 919 | |
michael@0 | 920 | NS_PRECONDITION(!(frameState & NS_STATE_AUTO_STRETCH), |
michael@0 | 921 | "Only AlignChildren() with non-stretch alignment"); |
michael@0 | 922 | |
michael@0 | 923 | // These are only calculated if needed |
michael@0 | 924 | nsIFrame::Halignment halign; |
michael@0 | 925 | nsIFrame::Valignment valign; |
michael@0 | 926 | nscoord maxAscent; |
michael@0 | 927 | bool isLTR; |
michael@0 | 928 | |
michael@0 | 929 | if (isHorizontal) { |
michael@0 | 930 | valign = aBox->GetVAlign(); |
michael@0 | 931 | if (valign == nsBoxFrame::vAlign_BaseLine) { |
michael@0 | 932 | maxAscent = aBox->GetBoxAscent(aState); |
michael@0 | 933 | } |
michael@0 | 934 | } else { |
michael@0 | 935 | isLTR = GetFrameDirection(aBox) == NS_STYLE_DIRECTION_LTR; |
michael@0 | 936 | halign = aBox->GetHAlign(); |
michael@0 | 937 | } |
michael@0 | 938 | |
michael@0 | 939 | nsIFrame* child = aBox->GetChildBox(); |
michael@0 | 940 | while (child) { |
michael@0 | 941 | |
michael@0 | 942 | nsMargin margin; |
michael@0 | 943 | child->GetMargin(margin); |
michael@0 | 944 | nsRect childRect = child->GetRect(); |
michael@0 | 945 | |
michael@0 | 946 | if (isHorizontal) { |
michael@0 | 947 | const nscoord startAlign = clientRect.y + margin.top; |
michael@0 | 948 | const nscoord endAlign = |
michael@0 | 949 | clientRect.YMost() - margin.bottom - childRect.height; |
michael@0 | 950 | |
michael@0 | 951 | nscoord y; |
michael@0 | 952 | switch (valign) { |
michael@0 | 953 | case nsBoxFrame::vAlign_Top: |
michael@0 | 954 | y = startAlign; |
michael@0 | 955 | break; |
michael@0 | 956 | case nsBoxFrame::vAlign_Middle: |
michael@0 | 957 | // Should this center the border box? |
michael@0 | 958 | // This centers the margin box, the historical behavior. |
michael@0 | 959 | y = (startAlign + endAlign) / 2; |
michael@0 | 960 | break; |
michael@0 | 961 | case nsBoxFrame::vAlign_Bottom: |
michael@0 | 962 | y = endAlign; |
michael@0 | 963 | break; |
michael@0 | 964 | case nsBoxFrame::vAlign_BaseLine: |
michael@0 | 965 | // Alignments don't force the box to grow (only sizes do), |
michael@0 | 966 | // so keep the children within the box. |
michael@0 | 967 | y = maxAscent - child->GetBoxAscent(aState); |
michael@0 | 968 | y = std::max(startAlign, y); |
michael@0 | 969 | y = std::min(y, endAlign); |
michael@0 | 970 | break; |
michael@0 | 971 | } |
michael@0 | 972 | |
michael@0 | 973 | childRect.y = y; |
michael@0 | 974 | |
michael@0 | 975 | } else { // vertical box |
michael@0 | 976 | const nscoord leftAlign = clientRect.x + margin.left; |
michael@0 | 977 | const nscoord rightAlign = |
michael@0 | 978 | clientRect.XMost() - margin.right - childRect.width; |
michael@0 | 979 | |
michael@0 | 980 | nscoord x; |
michael@0 | 981 | switch (halign) { |
michael@0 | 982 | case nsBoxFrame::hAlign_Left: // start |
michael@0 | 983 | x = isLTR ? leftAlign : rightAlign; |
michael@0 | 984 | break; |
michael@0 | 985 | case nsBoxFrame::hAlign_Center: |
michael@0 | 986 | x = (leftAlign + rightAlign) / 2; |
michael@0 | 987 | break; |
michael@0 | 988 | case nsBoxFrame::hAlign_Right: // end |
michael@0 | 989 | x = isLTR ? rightAlign : leftAlign; |
michael@0 | 990 | break; |
michael@0 | 991 | } |
michael@0 | 992 | |
michael@0 | 993 | childRect.x = x; |
michael@0 | 994 | } |
michael@0 | 995 | |
michael@0 | 996 | if (childRect.TopLeft() != child->GetPosition()) { |
michael@0 | 997 | child->SetBounds(aState, childRect); |
michael@0 | 998 | } |
michael@0 | 999 | |
michael@0 | 1000 | child = child->GetNextBox(); |
michael@0 | 1001 | } |
michael@0 | 1002 | } |
michael@0 | 1003 | |
michael@0 | 1004 | void |
michael@0 | 1005 | nsSprocketLayout::ChildResized(nsIFrame* aBox, |
michael@0 | 1006 | nsBoxLayoutState& aState, |
michael@0 | 1007 | nsIFrame* aChild, |
michael@0 | 1008 | nsBoxSize* aChildBoxSize, |
michael@0 | 1009 | nsComputedBoxSize* aChildComputedSize, |
michael@0 | 1010 | nsBoxSize* aBoxSizes, |
michael@0 | 1011 | nsComputedBoxSize* aComputedBoxSizes, |
michael@0 | 1012 | const nsRect& aChildLayoutRect, |
michael@0 | 1013 | nsRect& aChildActualRect, |
michael@0 | 1014 | nsRect& aContainingRect, |
michael@0 | 1015 | int32_t aFlexes, |
michael@0 | 1016 | bool& aFinished) |
michael@0 | 1017 | |
michael@0 | 1018 | { |
michael@0 | 1019 | nsRect childCurrentRect(aChildLayoutRect); |
michael@0 | 1020 | |
michael@0 | 1021 | bool isHorizontal = IsHorizontal(aBox); |
michael@0 | 1022 | nscoord childLayoutWidth = GET_WIDTH(aChildLayoutRect,isHorizontal); |
michael@0 | 1023 | nscoord& childActualWidth = GET_WIDTH(aChildActualRect,isHorizontal); |
michael@0 | 1024 | nscoord& containingWidth = GET_WIDTH(aContainingRect,isHorizontal); |
michael@0 | 1025 | |
michael@0 | 1026 | //nscoord childLayoutHeight = GET_HEIGHT(aChildLayoutRect,isHorizontal); |
michael@0 | 1027 | nscoord& childActualHeight = GET_HEIGHT(aChildActualRect,isHorizontal); |
michael@0 | 1028 | nscoord& containingHeight = GET_HEIGHT(aContainingRect,isHorizontal); |
michael@0 | 1029 | |
michael@0 | 1030 | bool recompute = false; |
michael@0 | 1031 | |
michael@0 | 1032 | // if we are a horizontal box see if the child will fit inside us. |
michael@0 | 1033 | if ( childActualHeight > containingHeight) { |
michael@0 | 1034 | // if we are a horizontal box and the child is bigger than our height |
michael@0 | 1035 | |
michael@0 | 1036 | // ok if the height changed then we need to reflow everyone but us at the new height |
michael@0 | 1037 | // so we will set the changed index to be us. And signal that we need a new pass. |
michael@0 | 1038 | |
michael@0 | 1039 | nsSize min = aChild->GetMinSize(aState); |
michael@0 | 1040 | nsSize max = nsBox::BoundsCheckMinMax(min, aChild->GetMaxSize(aState)); |
michael@0 | 1041 | AddMargin(aChild, max); |
michael@0 | 1042 | |
michael@0 | 1043 | if (isHorizontal) |
michael@0 | 1044 | childActualHeight = max.height < childActualHeight ? max.height : childActualHeight; |
michael@0 | 1045 | else |
michael@0 | 1046 | childActualHeight = max.width < childActualHeight ? max.width : childActualHeight; |
michael@0 | 1047 | |
michael@0 | 1048 | // only set if it changes |
michael@0 | 1049 | if (childActualHeight > containingHeight) { |
michael@0 | 1050 | containingHeight = childActualHeight; |
michael@0 | 1051 | |
michael@0 | 1052 | // remember we do not need to clear the resized list because changing the height of a horizontal box |
michael@0 | 1053 | // will not affect the width of any of its children because block flow left to right, top to bottom. Just trust me |
michael@0 | 1054 | // on this one. |
michael@0 | 1055 | aFinished = false; |
michael@0 | 1056 | |
michael@0 | 1057 | // only recompute if there are flexes. |
michael@0 | 1058 | if (aFlexes > 0) { |
michael@0 | 1059 | // relayout everything |
michael@0 | 1060 | recompute = true; |
michael@0 | 1061 | InvalidateComputedSizes(aComputedBoxSizes); |
michael@0 | 1062 | nsComputedBoxSize* node = aComputedBoxSizes; |
michael@0 | 1063 | |
michael@0 | 1064 | while(node) { |
michael@0 | 1065 | node->resized = false; |
michael@0 | 1066 | node = node->next; |
michael@0 | 1067 | } |
michael@0 | 1068 | |
michael@0 | 1069 | } |
michael@0 | 1070 | } |
michael@0 | 1071 | } |
michael@0 | 1072 | |
michael@0 | 1073 | if (childActualWidth > childLayoutWidth) { |
michael@0 | 1074 | nsSize min = aChild->GetMinSize(aState); |
michael@0 | 1075 | nsSize max = nsBox::BoundsCheckMinMax(min, aChild->GetMaxSize(aState)); |
michael@0 | 1076 | |
michael@0 | 1077 | AddMargin(aChild, max); |
michael@0 | 1078 | |
michael@0 | 1079 | // our width now becomes the new size |
michael@0 | 1080 | |
michael@0 | 1081 | if (isHorizontal) |
michael@0 | 1082 | childActualWidth = max.width < childActualWidth ? max.width : childActualWidth; |
michael@0 | 1083 | else |
michael@0 | 1084 | childActualWidth = max.height < childActualWidth ? max.height : childActualWidth; |
michael@0 | 1085 | |
michael@0 | 1086 | if (childActualWidth > childLayoutWidth) { |
michael@0 | 1087 | aChildComputedSize->size = childActualWidth; |
michael@0 | 1088 | aChildBoxSize->min = childActualWidth; |
michael@0 | 1089 | if (aChildBoxSize->pref < childActualWidth) |
michael@0 | 1090 | aChildBoxSize->pref = childActualWidth; |
michael@0 | 1091 | if (aChildBoxSize->max < childActualWidth) |
michael@0 | 1092 | aChildBoxSize->max = childActualWidth; |
michael@0 | 1093 | |
michael@0 | 1094 | // if we have flexible elements with us then reflex things. Otherwise we can skip doing it. |
michael@0 | 1095 | if (aFlexes > 0) { |
michael@0 | 1096 | InvalidateComputedSizes(aComputedBoxSizes); |
michael@0 | 1097 | |
michael@0 | 1098 | nsComputedBoxSize* node = aComputedBoxSizes; |
michael@0 | 1099 | aChildComputedSize->resized = true; |
michael@0 | 1100 | |
michael@0 | 1101 | while(node) { |
michael@0 | 1102 | if (node->resized) |
michael@0 | 1103 | node->valid = true; |
michael@0 | 1104 | |
michael@0 | 1105 | node = node->next; |
michael@0 | 1106 | } |
michael@0 | 1107 | |
michael@0 | 1108 | recompute = true; |
michael@0 | 1109 | aFinished = false; |
michael@0 | 1110 | } else { |
michael@0 | 1111 | containingWidth += aChildComputedSize->size - childLayoutWidth; |
michael@0 | 1112 | } |
michael@0 | 1113 | } |
michael@0 | 1114 | } |
michael@0 | 1115 | |
michael@0 | 1116 | if (recompute) |
michael@0 | 1117 | ComputeChildSizes(aBox, aState, containingWidth, aBoxSizes, aComputedBoxSizes); |
michael@0 | 1118 | |
michael@0 | 1119 | if (!childCurrentRect.IsEqualInterior(aChildActualRect)) { |
michael@0 | 1120 | // the childRect includes the margin |
michael@0 | 1121 | // make sure we remove it before setting |
michael@0 | 1122 | // the bounds. |
michael@0 | 1123 | nsMargin margin(0,0,0,0); |
michael@0 | 1124 | aChild->GetMargin(margin); |
michael@0 | 1125 | nsRect rect(aChildActualRect); |
michael@0 | 1126 | if (rect.width >= margin.left + margin.right && rect.height >= margin.top + margin.bottom) |
michael@0 | 1127 | rect.Deflate(margin); |
michael@0 | 1128 | |
michael@0 | 1129 | aChild->SetBounds(aState, rect); |
michael@0 | 1130 | aChild->Layout(aState); |
michael@0 | 1131 | } |
michael@0 | 1132 | |
michael@0 | 1133 | } |
michael@0 | 1134 | |
michael@0 | 1135 | void |
michael@0 | 1136 | nsSprocketLayout::InvalidateComputedSizes(nsComputedBoxSize* aComputedBoxSizes) |
michael@0 | 1137 | { |
michael@0 | 1138 | while(aComputedBoxSizes) { |
michael@0 | 1139 | aComputedBoxSizes->valid = false; |
michael@0 | 1140 | aComputedBoxSizes = aComputedBoxSizes->next; |
michael@0 | 1141 | } |
michael@0 | 1142 | } |
michael@0 | 1143 | |
michael@0 | 1144 | void |
michael@0 | 1145 | nsSprocketLayout::ComputeChildSizes(nsIFrame* aBox, |
michael@0 | 1146 | nsBoxLayoutState& aState, |
michael@0 | 1147 | nscoord& aGivenSize, |
michael@0 | 1148 | nsBoxSize* aBoxSizes, |
michael@0 | 1149 | nsComputedBoxSize*& aComputedBoxSizes) |
michael@0 | 1150 | { |
michael@0 | 1151 | |
michael@0 | 1152 | //nscoord onePixel = aState.PresContext()->IntScaledPixelsToTwips(1); |
michael@0 | 1153 | |
michael@0 | 1154 | int32_t sizeRemaining = aGivenSize; |
michael@0 | 1155 | int32_t spacerConstantsRemaining = 0; |
michael@0 | 1156 | |
michael@0 | 1157 | // ----- calculate the spacers constants and the size remaining ----- |
michael@0 | 1158 | |
michael@0 | 1159 | if (!aComputedBoxSizes) |
michael@0 | 1160 | aComputedBoxSizes = new (aState) nsComputedBoxSize(); |
michael@0 | 1161 | |
michael@0 | 1162 | nsBoxSize* boxSizes = aBoxSizes; |
michael@0 | 1163 | nsComputedBoxSize* computedBoxSizes = aComputedBoxSizes; |
michael@0 | 1164 | int32_t count = 0; |
michael@0 | 1165 | int32_t validCount = 0; |
michael@0 | 1166 | |
michael@0 | 1167 | while (boxSizes) |
michael@0 | 1168 | { |
michael@0 | 1169 | |
michael@0 | 1170 | NS_ASSERTION((boxSizes->min <= boxSizes->pref && boxSizes->pref <= boxSizes->max),"bad pref, min, max size"); |
michael@0 | 1171 | |
michael@0 | 1172 | |
michael@0 | 1173 | // ignore collapsed children |
michael@0 | 1174 | // if (boxSizes->collapsed) |
michael@0 | 1175 | // { |
michael@0 | 1176 | // computedBoxSizes->valid = true; |
michael@0 | 1177 | // computedBoxSizes->size = boxSizes->pref; |
michael@0 | 1178 | // validCount++; |
michael@0 | 1179 | // boxSizes->flex = 0; |
michael@0 | 1180 | // }// else { |
michael@0 | 1181 | |
michael@0 | 1182 | if (computedBoxSizes->valid) { |
michael@0 | 1183 | sizeRemaining -= computedBoxSizes->size; |
michael@0 | 1184 | validCount++; |
michael@0 | 1185 | } else { |
michael@0 | 1186 | if (boxSizes->flex == 0) |
michael@0 | 1187 | { |
michael@0 | 1188 | computedBoxSizes->valid = true; |
michael@0 | 1189 | computedBoxSizes->size = boxSizes->pref; |
michael@0 | 1190 | validCount++; |
michael@0 | 1191 | } |
michael@0 | 1192 | |
michael@0 | 1193 | spacerConstantsRemaining += boxSizes->flex; |
michael@0 | 1194 | sizeRemaining -= boxSizes->pref; |
michael@0 | 1195 | } |
michael@0 | 1196 | |
michael@0 | 1197 | sizeRemaining -= (boxSizes->left + boxSizes->right); |
michael@0 | 1198 | |
michael@0 | 1199 | //} |
michael@0 | 1200 | |
michael@0 | 1201 | boxSizes = boxSizes->next; |
michael@0 | 1202 | |
michael@0 | 1203 | if (boxSizes && !computedBoxSizes->next) |
michael@0 | 1204 | computedBoxSizes->next = new (aState) nsComputedBoxSize(); |
michael@0 | 1205 | |
michael@0 | 1206 | computedBoxSizes = computedBoxSizes->next; |
michael@0 | 1207 | count++; |
michael@0 | 1208 | } |
michael@0 | 1209 | |
michael@0 | 1210 | // everything accounted for? |
michael@0 | 1211 | if (validCount < count) |
michael@0 | 1212 | { |
michael@0 | 1213 | // ----- Ok we are give a size to fit into so stretch or squeeze to fit |
michael@0 | 1214 | // ----- Make sure we look at our min and max size |
michael@0 | 1215 | bool limit = true; |
michael@0 | 1216 | for (int pass=1; true == limit; pass++) |
michael@0 | 1217 | { |
michael@0 | 1218 | limit = false; |
michael@0 | 1219 | boxSizes = aBoxSizes; |
michael@0 | 1220 | computedBoxSizes = aComputedBoxSizes; |
michael@0 | 1221 | |
michael@0 | 1222 | while (boxSizes) { |
michael@0 | 1223 | |
michael@0 | 1224 | // ignore collapsed spacers |
michael@0 | 1225 | |
michael@0 | 1226 | // if (!boxSizes->collapsed) { |
michael@0 | 1227 | |
michael@0 | 1228 | nscoord pref = 0; |
michael@0 | 1229 | nscoord max = NS_INTRINSICSIZE; |
michael@0 | 1230 | nscoord min = 0; |
michael@0 | 1231 | nscoord flex = 0; |
michael@0 | 1232 | |
michael@0 | 1233 | pref = boxSizes->pref; |
michael@0 | 1234 | min = boxSizes->min; |
michael@0 | 1235 | max = boxSizes->max; |
michael@0 | 1236 | flex = boxSizes->flex; |
michael@0 | 1237 | |
michael@0 | 1238 | // ----- look at our min and max limits make sure we aren't too small or too big ----- |
michael@0 | 1239 | if (!computedBoxSizes->valid) { |
michael@0 | 1240 | int32_t newSize = pref + int32_t(int64_t(sizeRemaining) * flex / spacerConstantsRemaining); |
michael@0 | 1241 | |
michael@0 | 1242 | if (newSize<=min) { |
michael@0 | 1243 | computedBoxSizes->size = min; |
michael@0 | 1244 | computedBoxSizes->valid = true; |
michael@0 | 1245 | spacerConstantsRemaining -= flex; |
michael@0 | 1246 | sizeRemaining += pref; |
michael@0 | 1247 | sizeRemaining -= min; |
michael@0 | 1248 | limit = true; |
michael@0 | 1249 | } else if (newSize>=max) { |
michael@0 | 1250 | computedBoxSizes->size = max; |
michael@0 | 1251 | computedBoxSizes->valid = true; |
michael@0 | 1252 | spacerConstantsRemaining -= flex; |
michael@0 | 1253 | sizeRemaining += pref; |
michael@0 | 1254 | sizeRemaining -= max; |
michael@0 | 1255 | limit = true; |
michael@0 | 1256 | } |
michael@0 | 1257 | } |
michael@0 | 1258 | // } |
michael@0 | 1259 | boxSizes = boxSizes->next; |
michael@0 | 1260 | computedBoxSizes = computedBoxSizes->next; |
michael@0 | 1261 | } |
michael@0 | 1262 | } |
michael@0 | 1263 | } |
michael@0 | 1264 | |
michael@0 | 1265 | // ---- once we have removed and min and max issues just stretch us out in the remaining space |
michael@0 | 1266 | // ---- or shrink us. Depends on the size remaining and the spacer constants |
michael@0 | 1267 | aGivenSize = 0; |
michael@0 | 1268 | boxSizes = aBoxSizes; |
michael@0 | 1269 | computedBoxSizes = aComputedBoxSizes; |
michael@0 | 1270 | |
michael@0 | 1271 | while (boxSizes) { |
michael@0 | 1272 | |
michael@0 | 1273 | // ignore collapsed spacers |
michael@0 | 1274 | // if (!(boxSizes && boxSizes->collapsed)) { |
michael@0 | 1275 | |
michael@0 | 1276 | nscoord pref = 0; |
michael@0 | 1277 | nscoord flex = 0; |
michael@0 | 1278 | pref = boxSizes->pref; |
michael@0 | 1279 | flex = boxSizes->flex; |
michael@0 | 1280 | |
michael@0 | 1281 | if (!computedBoxSizes->valid) { |
michael@0 | 1282 | computedBoxSizes->size = pref + int32_t(int64_t(sizeRemaining) * flex / spacerConstantsRemaining); |
michael@0 | 1283 | computedBoxSizes->valid = true; |
michael@0 | 1284 | } |
michael@0 | 1285 | |
michael@0 | 1286 | aGivenSize += (boxSizes->left + boxSizes->right); |
michael@0 | 1287 | aGivenSize += computedBoxSizes->size; |
michael@0 | 1288 | |
michael@0 | 1289 | // } |
michael@0 | 1290 | |
michael@0 | 1291 | boxSizes = boxSizes->next; |
michael@0 | 1292 | computedBoxSizes = computedBoxSizes->next; |
michael@0 | 1293 | } |
michael@0 | 1294 | } |
michael@0 | 1295 | |
michael@0 | 1296 | |
michael@0 | 1297 | nsSize |
michael@0 | 1298 | nsSprocketLayout::GetPrefSize(nsIFrame* aBox, nsBoxLayoutState& aState) |
michael@0 | 1299 | { |
michael@0 | 1300 | nsSize vpref (0, 0); |
michael@0 | 1301 | bool isHorizontal = IsHorizontal(aBox); |
michael@0 | 1302 | |
michael@0 | 1303 | nscoord biggestPref = 0; |
michael@0 | 1304 | |
michael@0 | 1305 | // run through all the children and get their min, max, and preferred sizes |
michael@0 | 1306 | // return us the size of the box |
michael@0 | 1307 | |
michael@0 | 1308 | nsIFrame* child = aBox->GetChildBox(); |
michael@0 | 1309 | nsFrameState frameState = nsFrameState(0); |
michael@0 | 1310 | GetFrameState(aBox, frameState); |
michael@0 | 1311 | bool isEqual = !!(frameState & NS_STATE_EQUAL_SIZE); |
michael@0 | 1312 | int32_t count = 0; |
michael@0 | 1313 | |
michael@0 | 1314 | while (child) |
michael@0 | 1315 | { |
michael@0 | 1316 | // ignore collapsed children |
michael@0 | 1317 | if (!child->IsCollapsed()) |
michael@0 | 1318 | { |
michael@0 | 1319 | nsSize pref = child->GetPrefSize(aState); |
michael@0 | 1320 | AddMargin(child, pref); |
michael@0 | 1321 | |
michael@0 | 1322 | if (isEqual) { |
michael@0 | 1323 | if (isHorizontal) |
michael@0 | 1324 | { |
michael@0 | 1325 | if (pref.width > biggestPref) |
michael@0 | 1326 | biggestPref = pref.width; |
michael@0 | 1327 | } else { |
michael@0 | 1328 | if (pref.height > biggestPref) |
michael@0 | 1329 | biggestPref = pref.height; |
michael@0 | 1330 | } |
michael@0 | 1331 | } |
michael@0 | 1332 | |
michael@0 | 1333 | AddLargestSize(vpref, pref, isHorizontal); |
michael@0 | 1334 | count++; |
michael@0 | 1335 | } |
michael@0 | 1336 | |
michael@0 | 1337 | child = child->GetNextBox(); |
michael@0 | 1338 | } |
michael@0 | 1339 | |
michael@0 | 1340 | if (isEqual) { |
michael@0 | 1341 | if (isHorizontal) |
michael@0 | 1342 | vpref.width = biggestPref*count; |
michael@0 | 1343 | else |
michael@0 | 1344 | vpref.height = biggestPref*count; |
michael@0 | 1345 | } |
michael@0 | 1346 | |
michael@0 | 1347 | // now add our border and padding |
michael@0 | 1348 | AddBorderAndPadding(aBox, vpref); |
michael@0 | 1349 | |
michael@0 | 1350 | return vpref; |
michael@0 | 1351 | } |
michael@0 | 1352 | |
michael@0 | 1353 | nsSize |
michael@0 | 1354 | nsSprocketLayout::GetMinSize(nsIFrame* aBox, nsBoxLayoutState& aState) |
michael@0 | 1355 | { |
michael@0 | 1356 | nsSize minSize (0, 0); |
michael@0 | 1357 | bool isHorizontal = IsHorizontal(aBox); |
michael@0 | 1358 | |
michael@0 | 1359 | nscoord biggestMin = 0; |
michael@0 | 1360 | |
michael@0 | 1361 | |
michael@0 | 1362 | // run through all the children and get their min, max, and preferred sizes |
michael@0 | 1363 | // return us the size of the box |
michael@0 | 1364 | |
michael@0 | 1365 | nsIFrame* child = aBox->GetChildBox(); |
michael@0 | 1366 | nsFrameState frameState = nsFrameState(0); |
michael@0 | 1367 | GetFrameState(aBox, frameState); |
michael@0 | 1368 | bool isEqual = !!(frameState & NS_STATE_EQUAL_SIZE); |
michael@0 | 1369 | int32_t count = 0; |
michael@0 | 1370 | |
michael@0 | 1371 | while (child) |
michael@0 | 1372 | { |
michael@0 | 1373 | // ignore collapsed children |
michael@0 | 1374 | if (!child->IsCollapsed()) |
michael@0 | 1375 | { |
michael@0 | 1376 | nsSize min = child->GetMinSize(aState); |
michael@0 | 1377 | nsSize pref(0,0); |
michael@0 | 1378 | |
michael@0 | 1379 | // if the child is not flexible then |
michael@0 | 1380 | // its min size is its pref size. |
michael@0 | 1381 | if (child->GetFlex(aState) == 0) { |
michael@0 | 1382 | pref = child->GetPrefSize(aState); |
michael@0 | 1383 | if (isHorizontal) |
michael@0 | 1384 | min.width = pref.width; |
michael@0 | 1385 | else |
michael@0 | 1386 | min.height = pref.height; |
michael@0 | 1387 | } |
michael@0 | 1388 | |
michael@0 | 1389 | if (isEqual) { |
michael@0 | 1390 | if (isHorizontal) |
michael@0 | 1391 | { |
michael@0 | 1392 | if (min.width > biggestMin) |
michael@0 | 1393 | biggestMin = min.width; |
michael@0 | 1394 | } else { |
michael@0 | 1395 | if (min.height > biggestMin) |
michael@0 | 1396 | biggestMin = min.height; |
michael@0 | 1397 | } |
michael@0 | 1398 | } |
michael@0 | 1399 | |
michael@0 | 1400 | AddMargin(child, min); |
michael@0 | 1401 | AddLargestSize(minSize, min, isHorizontal); |
michael@0 | 1402 | count++; |
michael@0 | 1403 | } |
michael@0 | 1404 | |
michael@0 | 1405 | child = child->GetNextBox(); |
michael@0 | 1406 | } |
michael@0 | 1407 | |
michael@0 | 1408 | |
michael@0 | 1409 | if (isEqual) { |
michael@0 | 1410 | if (isHorizontal) |
michael@0 | 1411 | minSize.width = biggestMin*count; |
michael@0 | 1412 | else |
michael@0 | 1413 | minSize.height = biggestMin*count; |
michael@0 | 1414 | } |
michael@0 | 1415 | |
michael@0 | 1416 | // now add our border and padding |
michael@0 | 1417 | AddBorderAndPadding(aBox, minSize); |
michael@0 | 1418 | |
michael@0 | 1419 | return minSize; |
michael@0 | 1420 | } |
michael@0 | 1421 | |
michael@0 | 1422 | nsSize |
michael@0 | 1423 | nsSprocketLayout::GetMaxSize(nsIFrame* aBox, nsBoxLayoutState& aState) |
michael@0 | 1424 | { |
michael@0 | 1425 | |
michael@0 | 1426 | bool isHorizontal = IsHorizontal(aBox); |
michael@0 | 1427 | |
michael@0 | 1428 | nscoord smallestMax = NS_INTRINSICSIZE; |
michael@0 | 1429 | nsSize maxSize (NS_INTRINSICSIZE, NS_INTRINSICSIZE); |
michael@0 | 1430 | |
michael@0 | 1431 | // run through all the children and get their min, max, and preferred sizes |
michael@0 | 1432 | // return us the size of the box |
michael@0 | 1433 | |
michael@0 | 1434 | nsIFrame* child = aBox->GetChildBox(); |
michael@0 | 1435 | nsFrameState frameState = nsFrameState(0); |
michael@0 | 1436 | GetFrameState(aBox, frameState); |
michael@0 | 1437 | bool isEqual = !!(frameState & NS_STATE_EQUAL_SIZE); |
michael@0 | 1438 | int32_t count = 0; |
michael@0 | 1439 | |
michael@0 | 1440 | while (child) |
michael@0 | 1441 | { |
michael@0 | 1442 | // ignore collapsed children |
michael@0 | 1443 | if (!child->IsCollapsed()) |
michael@0 | 1444 | { |
michael@0 | 1445 | // if completely redefined don't even ask our child for its size. |
michael@0 | 1446 | nsSize min = child->GetMinSize(aState); |
michael@0 | 1447 | nsSize max = nsBox::BoundsCheckMinMax(min, child->GetMaxSize(aState)); |
michael@0 | 1448 | |
michael@0 | 1449 | AddMargin(child, max); |
michael@0 | 1450 | AddSmallestSize(maxSize, max, isHorizontal); |
michael@0 | 1451 | |
michael@0 | 1452 | if (isEqual) { |
michael@0 | 1453 | if (isHorizontal) |
michael@0 | 1454 | { |
michael@0 | 1455 | if (max.width < smallestMax) |
michael@0 | 1456 | smallestMax = max.width; |
michael@0 | 1457 | } else { |
michael@0 | 1458 | if (max.height < smallestMax) |
michael@0 | 1459 | smallestMax = max.height; |
michael@0 | 1460 | } |
michael@0 | 1461 | } |
michael@0 | 1462 | count++; |
michael@0 | 1463 | } |
michael@0 | 1464 | |
michael@0 | 1465 | child = child->GetNextBox(); |
michael@0 | 1466 | } |
michael@0 | 1467 | |
michael@0 | 1468 | if (isEqual) { |
michael@0 | 1469 | if (isHorizontal) { |
michael@0 | 1470 | if (smallestMax != NS_INTRINSICSIZE) |
michael@0 | 1471 | maxSize.width = smallestMax*count; |
michael@0 | 1472 | else |
michael@0 | 1473 | maxSize.width = NS_INTRINSICSIZE; |
michael@0 | 1474 | } else { |
michael@0 | 1475 | if (smallestMax != NS_INTRINSICSIZE) |
michael@0 | 1476 | maxSize.height = smallestMax*count; |
michael@0 | 1477 | else |
michael@0 | 1478 | maxSize.height = NS_INTRINSICSIZE; |
michael@0 | 1479 | } |
michael@0 | 1480 | } |
michael@0 | 1481 | |
michael@0 | 1482 | // now add our border and padding |
michael@0 | 1483 | AddBorderAndPadding(aBox, maxSize); |
michael@0 | 1484 | |
michael@0 | 1485 | return maxSize; |
michael@0 | 1486 | } |
michael@0 | 1487 | |
michael@0 | 1488 | |
michael@0 | 1489 | nscoord |
michael@0 | 1490 | nsSprocketLayout::GetAscent(nsIFrame* aBox, nsBoxLayoutState& aState) |
michael@0 | 1491 | { |
michael@0 | 1492 | nscoord vAscent = 0; |
michael@0 | 1493 | |
michael@0 | 1494 | bool isHorizontal = IsHorizontal(aBox); |
michael@0 | 1495 | |
michael@0 | 1496 | // run through all the children and get their min, max, and preferred sizes |
michael@0 | 1497 | // return us the size of the box |
michael@0 | 1498 | |
michael@0 | 1499 | nsIFrame* child = aBox->GetChildBox(); |
michael@0 | 1500 | |
michael@0 | 1501 | while (child) |
michael@0 | 1502 | { |
michael@0 | 1503 | // ignore collapsed children |
michael@0 | 1504 | //if (!child->IsCollapsed()) |
michael@0 | 1505 | //{ |
michael@0 | 1506 | // if completely redefined don't even ask our child for its size. |
michael@0 | 1507 | nscoord ascent = child->GetBoxAscent(aState); |
michael@0 | 1508 | |
michael@0 | 1509 | nsMargin margin; |
michael@0 | 1510 | child->GetMargin(margin); |
michael@0 | 1511 | ascent += margin.top; |
michael@0 | 1512 | |
michael@0 | 1513 | if (isHorizontal) |
michael@0 | 1514 | { |
michael@0 | 1515 | if (ascent > vAscent) |
michael@0 | 1516 | vAscent = ascent; |
michael@0 | 1517 | } else { |
michael@0 | 1518 | if (vAscent == 0) |
michael@0 | 1519 | vAscent = ascent; |
michael@0 | 1520 | } |
michael@0 | 1521 | //} |
michael@0 | 1522 | |
michael@0 | 1523 | child = child->GetNextBox(); |
michael@0 | 1524 | } |
michael@0 | 1525 | |
michael@0 | 1526 | nsMargin borderPadding; |
michael@0 | 1527 | aBox->GetBorderAndPadding(borderPadding); |
michael@0 | 1528 | |
michael@0 | 1529 | return vAscent + borderPadding.top; |
michael@0 | 1530 | } |
michael@0 | 1531 | |
michael@0 | 1532 | void |
michael@0 | 1533 | nsSprocketLayout::SetLargestSize(nsSize& aSize1, const nsSize& aSize2, bool aIsHorizontal) |
michael@0 | 1534 | { |
michael@0 | 1535 | if (aIsHorizontal) |
michael@0 | 1536 | { |
michael@0 | 1537 | if (aSize1.height < aSize2.height) |
michael@0 | 1538 | aSize1.height = aSize2.height; |
michael@0 | 1539 | } else { |
michael@0 | 1540 | if (aSize1.width < aSize2.width) |
michael@0 | 1541 | aSize1.width = aSize2.width; |
michael@0 | 1542 | } |
michael@0 | 1543 | } |
michael@0 | 1544 | |
michael@0 | 1545 | void |
michael@0 | 1546 | nsSprocketLayout::SetSmallestSize(nsSize& aSize1, const nsSize& aSize2, bool aIsHorizontal) |
michael@0 | 1547 | { |
michael@0 | 1548 | if (aIsHorizontal) |
michael@0 | 1549 | { |
michael@0 | 1550 | if (aSize1.height > aSize2.height) |
michael@0 | 1551 | aSize1.height = aSize2.height; |
michael@0 | 1552 | } else { |
michael@0 | 1553 | if (aSize1.width > aSize2.width) |
michael@0 | 1554 | aSize1.width = aSize2.width; |
michael@0 | 1555 | |
michael@0 | 1556 | } |
michael@0 | 1557 | } |
michael@0 | 1558 | |
michael@0 | 1559 | void |
michael@0 | 1560 | nsSprocketLayout::AddLargestSize(nsSize& aSize, const nsSize& aSizeToAdd, bool aIsHorizontal) |
michael@0 | 1561 | { |
michael@0 | 1562 | if (aIsHorizontal) |
michael@0 | 1563 | AddCoord(aSize.width, aSizeToAdd.width); |
michael@0 | 1564 | else |
michael@0 | 1565 | AddCoord(aSize.height, aSizeToAdd.height); |
michael@0 | 1566 | |
michael@0 | 1567 | SetLargestSize(aSize, aSizeToAdd, aIsHorizontal); |
michael@0 | 1568 | } |
michael@0 | 1569 | |
michael@0 | 1570 | void |
michael@0 | 1571 | nsSprocketLayout::AddCoord(nscoord& aCoord, nscoord aCoordToAdd) |
michael@0 | 1572 | { |
michael@0 | 1573 | if (aCoord != NS_INTRINSICSIZE) |
michael@0 | 1574 | { |
michael@0 | 1575 | if (aCoordToAdd == NS_INTRINSICSIZE) |
michael@0 | 1576 | aCoord = aCoordToAdd; |
michael@0 | 1577 | else |
michael@0 | 1578 | aCoord += aCoordToAdd; |
michael@0 | 1579 | } |
michael@0 | 1580 | } |
michael@0 | 1581 | void |
michael@0 | 1582 | nsSprocketLayout::AddSmallestSize(nsSize& aSize, const nsSize& aSizeToAdd, bool aIsHorizontal) |
michael@0 | 1583 | { |
michael@0 | 1584 | if (aIsHorizontal) |
michael@0 | 1585 | AddCoord(aSize.width, aSizeToAdd.width); |
michael@0 | 1586 | else |
michael@0 | 1587 | AddCoord(aSize.height, aSizeToAdd.height); |
michael@0 | 1588 | |
michael@0 | 1589 | SetSmallestSize(aSize, aSizeToAdd, aIsHorizontal); |
michael@0 | 1590 | } |
michael@0 | 1591 | |
michael@0 | 1592 | bool |
michael@0 | 1593 | nsSprocketLayout::GetDefaultFlex(int32_t& aFlex) |
michael@0 | 1594 | { |
michael@0 | 1595 | aFlex = 0; |
michael@0 | 1596 | return true; |
michael@0 | 1597 | } |
michael@0 | 1598 | |
michael@0 | 1599 | nsComputedBoxSize::nsComputedBoxSize() |
michael@0 | 1600 | { |
michael@0 | 1601 | resized = false; |
michael@0 | 1602 | valid = false; |
michael@0 | 1603 | size = 0; |
michael@0 | 1604 | next = nullptr; |
michael@0 | 1605 | } |
michael@0 | 1606 | |
michael@0 | 1607 | nsBoxSize::nsBoxSize() |
michael@0 | 1608 | { |
michael@0 | 1609 | pref = 0; |
michael@0 | 1610 | min = 0; |
michael@0 | 1611 | max = NS_INTRINSICSIZE; |
michael@0 | 1612 | collapsed = false; |
michael@0 | 1613 | left = 0; |
michael@0 | 1614 | right = 0; |
michael@0 | 1615 | flex = 0; |
michael@0 | 1616 | next = nullptr; |
michael@0 | 1617 | bogus = false; |
michael@0 | 1618 | } |
michael@0 | 1619 | |
michael@0 | 1620 | |
michael@0 | 1621 | void* |
michael@0 | 1622 | nsBoxSize::operator new(size_t sz, nsBoxLayoutState& aState) CPP_THROW_NEW |
michael@0 | 1623 | { |
michael@0 | 1624 | return mozilla::AutoStackArena::Allocate(sz); |
michael@0 | 1625 | } |
michael@0 | 1626 | |
michael@0 | 1627 | |
michael@0 | 1628 | void |
michael@0 | 1629 | nsBoxSize::operator delete(void* aPtr, size_t sz) |
michael@0 | 1630 | { |
michael@0 | 1631 | } |
michael@0 | 1632 | |
michael@0 | 1633 | |
michael@0 | 1634 | void* |
michael@0 | 1635 | nsComputedBoxSize::operator new(size_t sz, nsBoxLayoutState& aState) CPP_THROW_NEW |
michael@0 | 1636 | { |
michael@0 | 1637 | return mozilla::AutoStackArena::Allocate(sz); |
michael@0 | 1638 | } |
michael@0 | 1639 | |
michael@0 | 1640 | void |
michael@0 | 1641 | nsComputedBoxSize::operator delete(void* aPtr, size_t sz) |
michael@0 | 1642 | { |
michael@0 | 1643 | } |