Wed, 31 Dec 2014 13:27:57 +0100
Ignore runtime configuration files generated during quality assurance.
michael@0 | 1 | /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
michael@0 | 2 | /* vim:set ts=2 sw=2 sts=2 et cindent: */ |
michael@0 | 3 | /* This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 4 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 5 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 6 | |
michael@0 | 7 | #include "DXVA2Manager.h" |
michael@0 | 8 | #include "nsThreadUtils.h" |
michael@0 | 9 | #include "ImageContainer.h" |
michael@0 | 10 | #include "D3D9SurfaceImage.h" |
michael@0 | 11 | #include "mozilla/Preferences.h" |
michael@0 | 12 | |
michael@0 | 13 | namespace mozilla { |
michael@0 | 14 | |
michael@0 | 15 | using layers::Image; |
michael@0 | 16 | using layers::ImageContainer; |
michael@0 | 17 | using layers::D3D9SurfaceImage; |
michael@0 | 18 | |
michael@0 | 19 | class D3D9DXVA2Manager : public DXVA2Manager |
michael@0 | 20 | { |
michael@0 | 21 | public: |
michael@0 | 22 | D3D9DXVA2Manager(); |
michael@0 | 23 | virtual ~D3D9DXVA2Manager(); |
michael@0 | 24 | |
michael@0 | 25 | HRESULT Init(); |
michael@0 | 26 | |
michael@0 | 27 | IUnknown* GetDXVADeviceManager() MOZ_OVERRIDE; |
michael@0 | 28 | |
michael@0 | 29 | // Copies a region (aRegion) of the video frame stored in aVideoSample |
michael@0 | 30 | // into an image which is returned by aOutImage. |
michael@0 | 31 | HRESULT CopyToImage(IMFSample* aVideoSample, |
michael@0 | 32 | const nsIntRect& aRegion, |
michael@0 | 33 | ImageContainer* aContainer, |
michael@0 | 34 | Image** aOutImage) MOZ_OVERRIDE; |
michael@0 | 35 | |
michael@0 | 36 | private: |
michael@0 | 37 | nsRefPtr<IDirect3D9Ex> mD3D9; |
michael@0 | 38 | nsRefPtr<IDirect3DDevice9Ex> mDevice; |
michael@0 | 39 | nsRefPtr<IDirect3DDeviceManager9> mDeviceManager; |
michael@0 | 40 | UINT32 mResetToken; |
michael@0 | 41 | }; |
michael@0 | 42 | |
michael@0 | 43 | D3D9DXVA2Manager::D3D9DXVA2Manager() |
michael@0 | 44 | : mResetToken(0) |
michael@0 | 45 | { |
michael@0 | 46 | MOZ_COUNT_CTOR(D3D9DXVA2Manager); |
michael@0 | 47 | MOZ_ASSERT(NS_IsMainThread()); |
michael@0 | 48 | } |
michael@0 | 49 | |
michael@0 | 50 | D3D9DXVA2Manager::~D3D9DXVA2Manager() |
michael@0 | 51 | { |
michael@0 | 52 | MOZ_COUNT_DTOR(D3D9DXVA2Manager); |
michael@0 | 53 | MOZ_ASSERT(NS_IsMainThread()); |
michael@0 | 54 | } |
michael@0 | 55 | |
michael@0 | 56 | IUnknown* |
michael@0 | 57 | D3D9DXVA2Manager::GetDXVADeviceManager() |
michael@0 | 58 | { |
michael@0 | 59 | MutexAutoLock lock(mLock); |
michael@0 | 60 | return mDeviceManager; |
michael@0 | 61 | } |
michael@0 | 62 | |
michael@0 | 63 | HRESULT |
michael@0 | 64 | D3D9DXVA2Manager::Init() |
michael@0 | 65 | { |
michael@0 | 66 | MOZ_ASSERT(NS_IsMainThread()); |
michael@0 | 67 | |
michael@0 | 68 | // Create D3D9Ex. |
michael@0 | 69 | HMODULE d3d9lib = LoadLibraryW(L"d3d9.dll"); |
michael@0 | 70 | NS_ENSURE_TRUE(d3d9lib, E_FAIL); |
michael@0 | 71 | decltype(Direct3DCreate9Ex)* d3d9Create = |
michael@0 | 72 | (decltype(Direct3DCreate9Ex)*) GetProcAddress(d3d9lib, "Direct3DCreate9Ex"); |
michael@0 | 73 | nsRefPtr<IDirect3D9Ex> d3d9Ex; |
michael@0 | 74 | HRESULT hr = d3d9Create(D3D_SDK_VERSION, getter_AddRefs(d3d9Ex)); |
michael@0 | 75 | if (!d3d9Ex) { |
michael@0 | 76 | NS_WARNING("Direct3DCreate9 failed"); |
michael@0 | 77 | return E_FAIL; |
michael@0 | 78 | } |
michael@0 | 79 | |
michael@0 | 80 | // Ensure we can do the YCbCr->RGB conversion in StretchRect. |
michael@0 | 81 | // Fail if we can't. |
michael@0 | 82 | hr = d3d9Ex->CheckDeviceFormatConversion(D3DADAPTER_DEFAULT, |
michael@0 | 83 | D3DDEVTYPE_HAL, |
michael@0 | 84 | (D3DFORMAT)MAKEFOURCC('N','V','1','2'), |
michael@0 | 85 | D3DFMT_X8R8G8B8); |
michael@0 | 86 | NS_ENSURE_TRUE(SUCCEEDED(hr), hr); |
michael@0 | 87 | |
michael@0 | 88 | // Create D3D9DeviceEx. |
michael@0 | 89 | D3DPRESENT_PARAMETERS params = {0}; |
michael@0 | 90 | params.BackBufferWidth = 1; |
michael@0 | 91 | params.BackBufferHeight = 1; |
michael@0 | 92 | params.BackBufferFormat = D3DFMT_UNKNOWN; |
michael@0 | 93 | params.BackBufferCount = 1; |
michael@0 | 94 | params.SwapEffect = D3DSWAPEFFECT_DISCARD; |
michael@0 | 95 | params.hDeviceWindow = ::GetShellWindow(); |
michael@0 | 96 | params.Windowed = TRUE; |
michael@0 | 97 | params.Flags = D3DPRESENTFLAG_VIDEO; |
michael@0 | 98 | |
michael@0 | 99 | nsRefPtr<IDirect3DDevice9Ex> device; |
michael@0 | 100 | hr = d3d9Ex->CreateDeviceEx(D3DADAPTER_DEFAULT, |
michael@0 | 101 | D3DDEVTYPE_HAL, |
michael@0 | 102 | ::GetShellWindow(), |
michael@0 | 103 | D3DCREATE_FPU_PRESERVE | |
michael@0 | 104 | D3DCREATE_MULTITHREADED | |
michael@0 | 105 | D3DCREATE_MIXED_VERTEXPROCESSING, |
michael@0 | 106 | ¶ms, |
michael@0 | 107 | nullptr, |
michael@0 | 108 | getter_AddRefs(device)); |
michael@0 | 109 | NS_ENSURE_TRUE(SUCCEEDED(hr), hr); |
michael@0 | 110 | |
michael@0 | 111 | // Ensure we can create queries to synchronize operations between devices. |
michael@0 | 112 | // Without this, when we make a copy of the frame in order to share it with |
michael@0 | 113 | // another device, we can't be sure that the copy has finished before the |
michael@0 | 114 | // other device starts using it. |
michael@0 | 115 | nsRefPtr<IDirect3DQuery9> query; |
michael@0 | 116 | |
michael@0 | 117 | hr = device->CreateQuery(D3DQUERYTYPE_EVENT, getter_AddRefs(query)); |
michael@0 | 118 | NS_ENSURE_TRUE(SUCCEEDED(hr), hr); |
michael@0 | 119 | |
michael@0 | 120 | // Create and initialize IDirect3DDeviceManager9. |
michael@0 | 121 | UINT resetToken = 0; |
michael@0 | 122 | nsRefPtr<IDirect3DDeviceManager9> deviceManager; |
michael@0 | 123 | |
michael@0 | 124 | hr = wmf::DXVA2CreateDirect3DDeviceManager9(&resetToken, |
michael@0 | 125 | getter_AddRefs(deviceManager)); |
michael@0 | 126 | NS_ENSURE_TRUE(SUCCEEDED(hr), hr); |
michael@0 | 127 | hr = deviceManager->ResetDevice(device, resetToken); |
michael@0 | 128 | NS_ENSURE_TRUE(SUCCEEDED(hr), hr); |
michael@0 | 129 | |
michael@0 | 130 | mResetToken = resetToken; |
michael@0 | 131 | mD3D9 = d3d9Ex; |
michael@0 | 132 | mDevice = device; |
michael@0 | 133 | mDeviceManager = deviceManager; |
michael@0 | 134 | |
michael@0 | 135 | return S_OK; |
michael@0 | 136 | } |
michael@0 | 137 | |
michael@0 | 138 | HRESULT |
michael@0 | 139 | D3D9DXVA2Manager::CopyToImage(IMFSample* aSample, |
michael@0 | 140 | const nsIntRect& aRegion, |
michael@0 | 141 | ImageContainer* aImageContainer, |
michael@0 | 142 | Image** aOutImage) |
michael@0 | 143 | { |
michael@0 | 144 | nsRefPtr<IMFMediaBuffer> buffer; |
michael@0 | 145 | HRESULT hr = aSample->GetBufferByIndex(0, getter_AddRefs(buffer)); |
michael@0 | 146 | NS_ENSURE_TRUE(SUCCEEDED(hr), hr); |
michael@0 | 147 | |
michael@0 | 148 | nsRefPtr<IDirect3DSurface9> surface; |
michael@0 | 149 | hr = wmf::MFGetService(buffer, |
michael@0 | 150 | MR_BUFFER_SERVICE, |
michael@0 | 151 | IID_IDirect3DSurface9, |
michael@0 | 152 | getter_AddRefs(surface)); |
michael@0 | 153 | NS_ENSURE_TRUE(SUCCEEDED(hr), hr); |
michael@0 | 154 | |
michael@0 | 155 | nsRefPtr<Image> image = aImageContainer->CreateImage(ImageFormat::D3D9_RGB32_TEXTURE); |
michael@0 | 156 | NS_ENSURE_TRUE(image, E_FAIL); |
michael@0 | 157 | NS_ASSERTION(image->GetFormat() == ImageFormat::D3D9_RGB32_TEXTURE, |
michael@0 | 158 | "Wrong format?"); |
michael@0 | 159 | |
michael@0 | 160 | D3D9SurfaceImage* videoImage = static_cast<D3D9SurfaceImage*>(image.get()); |
michael@0 | 161 | hr = videoImage->SetData(D3D9SurfaceImage::Data(surface, aRegion)); |
michael@0 | 162 | |
michael@0 | 163 | image.forget(aOutImage); |
michael@0 | 164 | |
michael@0 | 165 | return S_OK; |
michael@0 | 166 | } |
michael@0 | 167 | |
michael@0 | 168 | // Count of the number of DXVAManager's we've created. This is also the |
michael@0 | 169 | // number of videos we're decoding with DXVA. Use on main thread only. |
michael@0 | 170 | static uint32_t sDXVAVideosCount = 0; |
michael@0 | 171 | |
michael@0 | 172 | /* static */ |
michael@0 | 173 | DXVA2Manager* |
michael@0 | 174 | DXVA2Manager::Create() |
michael@0 | 175 | { |
michael@0 | 176 | MOZ_ASSERT(NS_IsMainThread()); |
michael@0 | 177 | HRESULT hr; |
michael@0 | 178 | |
michael@0 | 179 | // DXVA processing takes up a lot of GPU resources, so limit the number of |
michael@0 | 180 | // videos we use DXVA with at any one time. |
michael@0 | 181 | const uint32_t dxvaLimit = |
michael@0 | 182 | Preferences::GetInt("media.windows-media-foundation.max-dxva-videos", 8); |
michael@0 | 183 | if (sDXVAVideosCount == dxvaLimit) { |
michael@0 | 184 | return nullptr; |
michael@0 | 185 | } |
michael@0 | 186 | |
michael@0 | 187 | nsAutoPtr<D3D9DXVA2Manager> d3d9Manager(new D3D9DXVA2Manager()); |
michael@0 | 188 | hr = d3d9Manager->Init(); |
michael@0 | 189 | if (SUCCEEDED(hr)) { |
michael@0 | 190 | return d3d9Manager.forget(); |
michael@0 | 191 | } |
michael@0 | 192 | |
michael@0 | 193 | // No hardware accelerated video decoding. :( |
michael@0 | 194 | return nullptr; |
michael@0 | 195 | } |
michael@0 | 196 | |
michael@0 | 197 | DXVA2Manager::DXVA2Manager() |
michael@0 | 198 | : mLock("DXVA2Manager") |
michael@0 | 199 | { |
michael@0 | 200 | MOZ_ASSERT(NS_IsMainThread()); |
michael@0 | 201 | ++sDXVAVideosCount; |
michael@0 | 202 | } |
michael@0 | 203 | |
michael@0 | 204 | DXVA2Manager::~DXVA2Manager() |
michael@0 | 205 | { |
michael@0 | 206 | MOZ_ASSERT(NS_IsMainThread()); |
michael@0 | 207 | --sDXVAVideosCount; |
michael@0 | 208 | } |
michael@0 | 209 | |
michael@0 | 210 | } // namespace mozilla |