gfx/skia/trunk/src/core/SkPaintPriv.h

Wed, 31 Dec 2014 13:27:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 13:27:57 +0100
branch
TOR_BUG_3246
changeset 6
8bccb770b82d
permissions
-rw-r--r--

Ignore runtime configuration files generated during quality assurance.

michael@0 1 /*
michael@0 2 * Copyright 2013 Google Inc.
michael@0 3 *
michael@0 4 * Use of this source code is governed by a BSD-style license that can be
michael@0 5 * found in the LICENSE file.
michael@0 6 */
michael@0 7
michael@0 8 #ifndef SkPaintPriv_DEFINED
michael@0 9 #define SkPaintPriv_DEFINED
michael@0 10
michael@0 11 class SkBitmap;
michael@0 12 class SkPaint;
michael@0 13
michael@0 14 #include "SkTypes.h"
michael@0 15 /** Returns true if draw calls that use the paint will completely occlude
michael@0 16 canvas contents that are covered by the draw.
michael@0 17 @param paint The paint to be analyzed, NULL is equivalent to
michael@0 18 the default paint.
michael@0 19 @param bmpReplacesShader a bitmap to be used in place of the paint's
michael@0 20 shader.
michael@0 21 @return true if paint is opaque
michael@0 22 */
michael@0 23 bool isPaintOpaque(const SkPaint* paint,
michael@0 24 const SkBitmap* bmpReplacesShader = NULL);
michael@0 25 #endif

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