gfx/skia/trunk/src/gpu/gl/debug/GrFBBindableObj.h

Wed, 31 Dec 2014 13:27:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 13:27:57 +0100
branch
TOR_BUG_3246
changeset 6
8bccb770b82d
permissions
-rw-r--r--

Ignore runtime configuration files generated during quality assurance.

michael@0 1
michael@0 2 /*
michael@0 3 * Copyright 2012 Google Inc.
michael@0 4 *
michael@0 5 * Use of this source code is governed by a BSD-style license that can be
michael@0 6 * found in the LICENSE file.
michael@0 7 */
michael@0 8
michael@0 9 #ifndef GrFBBindableObj_DEFINED
michael@0 10 #define GrFBBindableObj_DEFINED
michael@0 11
michael@0 12 #include "SkTDArray.h"
michael@0 13 #include "GrFakeRefObj.h"
michael@0 14
michael@0 15 ////////////////////////////////////////////////////////////////////////////////
michael@0 16 // A common base class for render buffers and textures
michael@0 17 class GrFBBindableObj : public GrFakeRefObj {
michael@0 18
michael@0 19 public:
michael@0 20 GrFBBindableObj()
michael@0 21 : GrFakeRefObj() {
michael@0 22 }
michael@0 23
michael@0 24 virtual ~GrFBBindableObj() {
michael@0 25 GrAlwaysAssert(0 == fColorReferees.count());
michael@0 26 GrAlwaysAssert(0 == fDepthReferees.count());
michael@0 27 GrAlwaysAssert(0 == fStencilReferees.count());
michael@0 28 }
michael@0 29
michael@0 30 void setColorBound(GrFakeRefObj *referee) {
michael@0 31 fColorReferees.append(1, &referee);
michael@0 32 }
michael@0 33 void resetColorBound(GrFakeRefObj *referee) {
michael@0 34 int index = fColorReferees.find(referee);
michael@0 35 GrAlwaysAssert(0 <= index);
michael@0 36 fColorReferees.removeShuffle(index);
michael@0 37 }
michael@0 38 bool getColorBound(GrFakeRefObj *referee) const {
michael@0 39 int index = fColorReferees.find(referee);
michael@0 40 return 0 <= index;
michael@0 41 }
michael@0 42 bool getColorBound() const {
michael@0 43 return 0 != fColorReferees.count();
michael@0 44 }
michael@0 45
michael@0 46 void setDepthBound(GrFakeRefObj *referee) {
michael@0 47 fDepthReferees.append(1, &referee);
michael@0 48 }
michael@0 49 void resetDepthBound(GrFakeRefObj *referee) {
michael@0 50 int index = fDepthReferees.find(referee);
michael@0 51 GrAlwaysAssert(0 <= index);
michael@0 52 fDepthReferees.removeShuffle(index);
michael@0 53 }
michael@0 54 bool getDepthBound(GrFakeRefObj *referee) const {
michael@0 55 int index = fDepthReferees.find(referee);
michael@0 56 return 0 <= index;
michael@0 57 }
michael@0 58 bool getDepthBound() const {
michael@0 59 return 0 != fDepthReferees.count();
michael@0 60 }
michael@0 61
michael@0 62 void setStencilBound(GrFakeRefObj *referee) {
michael@0 63 fStencilReferees.append(1, &referee);
michael@0 64 }
michael@0 65 void resetStencilBound(GrFakeRefObj *referee) {
michael@0 66 int index = fStencilReferees.find(referee);
michael@0 67 GrAlwaysAssert(0 <= index);
michael@0 68 fStencilReferees.removeShuffle(index);
michael@0 69 }
michael@0 70 bool getStencilBound(GrFakeRefObj *referee) const {
michael@0 71 int index = fStencilReferees.find(referee);
michael@0 72 return 0 <= index;
michael@0 73 }
michael@0 74 bool getStencilBound() const {
michael@0 75 return 0 != fStencilReferees.count();
michael@0 76 }
michael@0 77
michael@0 78
michael@0 79 protected:
michael@0 80 private:
michael@0 81 SkTDArray<GrFakeRefObj *> fColorReferees; // frame buffers that use this as a color buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D")
michael@0 82 SkTDArray<GrFakeRefObj *> fDepthReferees; // frame buffers that use this as a depth buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D")
michael@0 83 SkTDArray<GrFakeRefObj *> fStencilReferees; // frame buffers that use this as a stencil buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D")
michael@0 84
michael@0 85 typedef GrFakeRefObj INHERITED;
michael@0 86 };
michael@0 87
michael@0 88 #endif // GrFBBindableObj_DEFINED

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