Wed, 31 Dec 2014 13:27:57 +0100
Ignore runtime configuration files generated during quality assurance.
michael@0 | 1 | // Copyright 2009 the Sputnik authors. All rights reserved. |
michael@0 | 2 | // This code is governed by the BSD license found in the LICENSE file. |
michael@0 | 3 | |
michael@0 | 4 | /** |
michael@0 | 5 | * The result of a floating-point multiplication is governed by the rules of IEEE 754 double-precision arithmetics |
michael@0 | 6 | * |
michael@0 | 7 | * @path ch11/11.5/11.5.1/S11.5.1_A4_T8.js |
michael@0 | 8 | * @description Multiplication is not always associative (x * y * z is the same as (x * y) * z, not x * (y * z)) |
michael@0 | 9 | */ |
michael@0 | 10 | |
michael@0 | 11 | //CHECK#1 |
michael@0 | 12 | if (Number.MAX_VALUE * 1.1 * 0.9 !== (Number.MAX_VALUE * 1.1) * 0.9) { |
michael@0 | 13 | $ERROR('#1: Number.MAX_VALUE * 1.1 * 0.9 === (Number.MAX_VALUE * 1.1) * 0.9. Actual: ' + (Number.MAX_VALUE * 1.1 * 0.9)); |
michael@0 | 14 | } |
michael@0 | 15 | |
michael@0 | 16 | //CHECK#2 |
michael@0 | 17 | if ((Number.MAX_VALUE * 1.1) * 0.9 === Number.MAX_VALUE * (1.1 * 0.9)) { |
michael@0 | 18 | $ERROR('#2: (Number.MAX_VALUE * 1.1) * 0.9 !== Number.MAX_VALUE * (1.1 * 0.9)'); |
michael@0 | 19 | } |
michael@0 | 20 |