layout/reftests/svg/as-image/canvas-drawImage-origin-clean-1.html

Wed, 31 Dec 2014 13:27:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 13:27:57 +0100
branch
TOR_BUG_3246
changeset 6
8bccb770b82d
permissions
-rw-r--r--

Ignore runtime configuration files generated during quality assurance.

michael@0 1 <html>
michael@0 2 <head>
michael@0 3 <script type="text/javascript">
michael@0 4 function go() {
michael@0 5 var canvas = document.getElementById("canvas");
michael@0 6 var ctx = canvas.getContext("2d");
michael@0 7 var image = document.getElementById("image");
michael@0 8
michael@0 9 // Draw the SVG image
michael@0 10 ctx.drawImage(image, 0, 0);
michael@0 11
michael@0 12 try {
michael@0 13 canvas.toDataURL();
michael@0 14 } catch (ex) {
michael@0 15 document.body.textContent = ex;
michael@0 16 }
michael@0 17 }
michael@0 18 </script>
michael@0 19 </head>
michael@0 20 <body onload="go()">
michael@0 21 <canvas id="canvas" width="200" height="200"></canvas>
michael@0 22 <img id="image" src="lime100x100.svg" style="display: none">
michael@0 23 </body>
michael@0 24 </html>

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